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- Strawberry stall done over (Shellos) @ Eviolite
- Ability: Sticky Hold
- Level: 5
- EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Clear Smog
- - Stockpile
- - Recover
- OR
- Staryu @ Eviolite
- Ability: Natural Cure
- Level: 5
- EVs: 116 HP / 156 Def / 236 Spe
- Timid Nature
- - Scald
- - Psychic
- - Rapid Spin
- - Recover
- And these were the only pokes you could argue about!
- Lickitung @ Eviolite
- Ability: Oblivious
- Level: 5
- EVs: 116 HP / 236 Def / 156 SpD
- Impish Nature
- - Body Slam
- - Knock Off
- - Wish
- - Protect
- Spritzee @ Eviolite
- Ability: Aroma Veil
- Level: 5
- EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
- Bold Nature
- - Wish
- - Protect
- - Heal Bell
- - Moonblast
- Numel @ Eviolite
- Ability: Oblivious
- Level: 5
- EVs: 36 HP / 196 Def / 156 SpA / 76 SpD
- Bold Nature
- IVs: 0 Atk
- - Stealth Rock
- - Fire Blast
- - Earth Power
- - Will-O-Wisp
- Pawniard @ Eviolite
- Ability: Defiant
- Level: 5
- EVs: 156 Atk / 36 Def / 116 SpD / 196 Spe
- Jolly Nature
- - Knock Off
- - Iron Head
- - Sucker Punch
- - Swords Dance
- Croagunk @ Eviolite
- Ability: Dry Skin
- Level: 5
- EVs: 132 HP / 28 Atk / 36 Def / 188 SpA / 116 SpD
- Relaxed Nature
- - Drain Punch
- - Sludge Bomb
- - Vacuum Wave
- - Knock Off
- OK conclusion the team kinda sucks defencively but ALRIGHT
- (why: it has problems dealing with hazards: spikes, Stealth Rocks are both a hugh problem.)
- Both of wich can be solved by replacing shellos for staryu but ALRIGHT (this would btw solve countless of problems so yes i did infact replace that poke because it's just not a good stall poke >.>)
- OK so what did i change:
- I changed the pawniard spread into a viable form
- Lava plume is un-preferable over fire blast IF normal play style but if you did ever face a LC stall team then have fun imo.
- Licky/spritzee switched healbell to get licky with knock off, because knockoff allows you to beat ghastly what is a good thing.
- I could argue a long time about pumpkaboo just stalling you out by it self but alright i can't fix that more then how i fixed it here.
- There are allot of treats this team can't deal with but it seems like a nice team double wish pass is something i haven't tryed i LC yet!
- i can see the use of EQ on croagunk it a viable move on the physical set and croagunk here is to prevent t-spikes and other water types to not screw you over:
- now, only chinchou realy stands out for this but it's not a bad move even on the mixed set because this is physicaly mixed :/
- the move knock off is replaced because: i now hae 2 knock off users already(isn't a good reason to not run knock but it atleast adds a slight bit to the fact the other guy ran it over because: ''unexpected damage, good core coverage and more''
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