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- [uptee@epw ~]$ git clone https://github.com/Siile/Goreworlds.git goreworlds
- Cloning into 'goreworlds'...
- remote: Counting objects: 1445, done.
- remote: Total 1445 (delta 0), reused 0 (delta 0), pack-reused 1445
- Receiving objects: 100% (1445/1445), 12.66 MiB | 2.91 MiB/s, done.
- Resolving deltas: 100% (258/258), done.
- Checking connectivity... done.
- [uptee@epw ~]$ cd goreworlds/
- [uptee@epw goreworlds]$ ../bam/bam release
- auto configuration
- configuration:
- AUTO compiler gcc
- AUTO stackprotector yes
- AUTO minmacosxsdk no
- AUTO macosxppc no
- AUTO zlib (in system path)
- AUTO sdl using sdl-config
- AUTO freetype using freetype-config
- notes:
- saved configuration to 'config.lua'
- [ 1/164] [1] network_header > src/game/generated/protocol.h
- [ 2/164] [2] client_content_header > src/game/generated/client_data.h
- [ 3/164] [3] server_content_header > src/game/generated/server_data.h
- [ 4/164] [4] c src/engine/external/zlib/inflate.c
- [ 5/164] [5] c src/engine/external/zlib/compress.c
- [ 6/164] [6] c src/engine/external/zlib/inffast.c
- [ 7/164] [7] c src/engine/external/zlib/inftrees.c
- [ 8/164] [8] c src/engine/external/zlib/uncompr.c
- [ 9/164] [1] c src/engine/external/zlib/zutil.c
- [ 10/164] [5] c src/engine/external/zlib/infback.c
- [ 11/164] [8] c src/engine/external/zlib/adler32.c
- [ 12/164] [3] c src/engine/external/zlib/deflate.c
- [ 13/164] [7] c src/engine/external/zlib/trees.c
- [ 14/164] [2] c src/engine/external/zlib/crc32.c
- [ 15/164] [1] c src/base/system.c
- [ 16/164] [6] c++ src/engine/shared/kernel.cpp
- [ 17/164] [2] c++ src/engine/shared/console.cpp
- [ 18/164] [8] c++ src/engine/shared/network_console.cpp
- [ 19/164] [6] c++ src/engine/shared/demo.cpp
- [ 20/164] [4] c++ src/engine/shared/datafile.cpp
- [ 21/164] [8] c++ src/engine/shared/compression.cpp
- [ 22/164] [5] c++ src/engine/shared/masterserver.cpp
- [ 23/164] [8] c++ src/engine/shared/mapchecker.cpp
- [ 24/164] [3] c++ src/engine/shared/network.cpp
- [ 25/164] [8] c++ src/engine/shared/linereader.cpp
- [ 26/164] [8] c++ src/engine/shared/network_client.cpp
- [ 27/164] [6] c++ src/engine/shared/engine.cpp
- [ 28/164] [5] c++ src/engine/shared/map.cpp
- [ 29/164] [7] c++ src/engine/shared/storage.cpp
- [ 30/164] [3] c++ src/engine/shared/network_conn.cpp
- [ 31/164] [8] c++ src/engine/shared/ringbuffer.cpp
- [ 32/164] [6] c++ src/engine/shared/huffman.cpp
- [ 33/164] [5] c++ src/engine/shared/filecollection.cpp
- [ 34/164] [8] c++ src/engine/shared/econ.cpp
- [ 35/164] [4] c++ src/engine/shared/snapshot.cpp
- [ 36/164] [8] c++ src/engine/shared/config.cpp
- [ 37/164] [3] c++ src/engine/shared/network_server.cpp
- [ 38/164] [1] c++ src/engine/shared/netban.cpp
- [ 39/164] [5] c++ src/engine/shared/packer.cpp
- [ 40/164] [6] c++ src/engine/shared/memheap.cpp
- [ 41/164] [7] c++ src/engine/shared/jobs.cpp
- [ 42/164] [4] c++ src/engine/shared/network_console_conn.cpp
- [ 43/164] [5] cmd5 src/game/generated/nethash.cpp
- [ 44/164] [6] c src/engine/external/pnglite/pnglite.c
- [ 45/164] [7] c++ src/game/layers.cpp
- [ 46/164] [7] c++ src/game/localization.cpp
- [ 47/164] [2] c++ src/game/gamecore.cpp
- [ 48/164] [4] c++ src/game/collision.cpp
- [ 49/164] [3] server_content_source > src/game/generated/server_data.cpp
- [ 50/164] [5] c++ src/game/generated/nethash.cpp
- [ 51/164] [5] network_source > src/game/generated/protocol.cpp
- [ 52/164] [3] client_content_source > src/game/generated/client_data.cpp
- [ 53/164] [6] c++ src/tools/fake_server.cpp
- [ 54/164] [5] c++ src/game/generated/protocol.cpp
- [ 55/164] [3] c++ src/tools/tileset_borderrem.cpp
- [ 56/164] [8] c++ src/tools/dilate.cpp
- [ 57/164] [4] c++ src/tools/map_version.cpp
- [ 58/164] [6] c++ src/tools/tileset_borderset.cpp
- [ 59/164] [3] c++ src/tools/tileset_borderadd.cpp
- [ 60/164] [1] c++ src/tools/packetgen.cpp
- [ 61/164] [4] c++ src/tools/tileset_borderfix.cpp
- [ 62/164] [8] c++ src/tools/map_resave.cpp
- [ 63/164] [1] c++ src/tools/crapnet.cpp
- [ 64/164] [6] c++ src/mastersrv/mastersrv.cpp
- src/tools/crapnet.cpp: In function ‘void Run(int, NETADDR)’:
- src/tools/crapnet.cpp:47:46: warning: narrowing conversion of ‘Port’ from ‘int’ to ‘short unsigned int’ inside { } is ill-formed in C++11 [-Wnarrowing]
- NETADDR Src = {NETTYPE_IPV4, {0,0,0,0}, Port};
- ^
- src/mastersrv/mastersrv.cpp: In function ‘void BuildPackets()’:
- src/mastersrv/mastersrv.cpp:120:106: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
- ] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF };
- ^
- src/mastersrv/mastersrv.cpp:120:106: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
- [ 65/164] [8] c++ src/versionsrv/versionsrv.cpp
- [ 66/164] [4] c++ src/game/generated/server_data.cpp
- [ 67/164] [2] c++ src/game/server/gamecontroller.cpp
- [ 68/164] [7] c++ src/game/server/player.cpp
- [ 69/164] [1] c++ src/game/server/eventhandler.cpp
- [ 70/164] [3] c++ src/game/server/entities/projectile.cpp
- [ 71/164] [5] c++ src/game/server/entities/flag.cpp
- [ 72/164] [4] c++ src/game/server/entities/character.cpp
- [ 73/164] [8] c++ src/game/server/entities/laser.cpp
- [ 74/164] [1] c++ src/game/server/entities/pickup.cpp
- [ 75/164] [6] c++ src/game/server/gameworld.cpp
- [ 76/164] [5] c++ src/game/server/entity.cpp
- [ 77/164] [3] c++ src/game/server/gamemodes/ctf.cpp
- [ 78/164] [7] c++ src/game/server/gamemodes/dm.cpp
- [ 79/164] [1] c++ src/game/server/gamemodes/tdm.cpp
- [ 80/164] [8] c++ src/game/server/gamemodes/mod.cpp
- [ 81/164] [5] c++ src/game/server/gamecontext.cpp
- [ 82/164] [7] c++ src/engine/server/server.cpp
- [ 83/164] [6] c++ src/engine/server/register.cpp
- [ 84/164] [8] c src/engine/external/wavpack/wputils.c
- [ 85/164] [1] c src/engine/external/wavpack/words.c
- [ 86/164] [3] c src/engine/external/wavpack/metadata.c
- src/engine/server/server.cpp: In member function ‘void CServer::ProcessClientPacket(CNetChunk*)’:
- src/engine/server/server.cpp:853:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- if(Chunk < 0 || Offset > m_CurrentMapSize)
- ^
- src/engine/server/server.cpp:856:24: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- if(Offset+ChunkSize >= m_CurrentMapSize)
- ^
- [ 87/164] [3] c src/engine/external/wavpack/float.c
- [ 88/164] [2] c src/engine/external/wavpack/unpack.c
- [ 89/164] [6] c src/engine/external/wavpack/bits.c
- [ 90/164] [3] c++ src/game/editor/io.cpp
- [ 91/164] [6] c++ src/game/editor/layer_game.cpp
- [ 92/164] [8] c++ src/game/editor/layer_quads.cpp
- [ 93/164] [1] c++ src/game/editor/layer_tiles.cpp
- [ 94/164] [4] c++ src/game/editor/auto_map.cpp
- [ 95/164] [6] c++ src/game/editor/editor.cpp
- [ 96/164] [2] c++ src/game/editor/popups.cpp
- [ 97/164] [8] c++ src/engine/client/text.cpp
- [ 98/164] [1] c++ src/engine/client/client.cpp
- [ 99/164] [7] c++ src/engine/client/input.cpp
- src/engine/client/text.cpp: In member function ‘int CTextRender::RenderGlyph(CFont*, CFontSizeData*, int)’:
- src/engine/client/text.cpp:329:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- for(py = 0; py < pBitmap->rows; py++) // ignore_convention
- ^
- src/engine/client/text.cpp:330:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- for(px = 0; px < pBitmap->width; px++) // ignore_convention
- ^
- src/engine/client/text.cpp:335:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- for(py = 0; py < pBitmap->rows; py++) // ignore_convention
- ^
- src/engine/client/text.cpp:336:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- for(px = 0; px < pBitmap->width; px++) // ignore_convention
- ^
- src/engine/client/client.cpp: In member function ‘void CClient::ProcessConnlessPacket(CNetChunk*)’:
- src/engine/client/client.cpp:938:105: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
- ] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF };
- ^
- src/engine/client/client.cpp:938:105: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
- [100/164] [5] c++ src/engine/client/graphics.cpp
- src/engine/client/input.cpp: In member function ‘virtual int CInput::Update()’:
- src/engine/client/input.cpp:332:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_RETURN &&
- ^
- src/engine/client/input.cpp:333:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_ESCAPE &&
- ^
- src/engine/client/input.cpp:334:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_UP &&
- ^
- src/engine/client/input.cpp:335:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_DOWN)
- ^
- src/engine/client/input.cpp:345:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_RETURN &&
- ^
- src/engine/client/input.cpp:346:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_ESCAPE &&
- ^
- src/engine/client/input.cpp:347:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_UP &&
- ^
- src/engine/client/input.cpp:348:31: warning: comparison between ‘enum SDLKey’ and ‘enum<anonymous>’ [-Wenum-compare]
- Event.key.keysym.sym != KEY_DOWN)
- ^
- In file included from src/engine/client/graphics.cpp:9:0:
- /usr/include/SDL/SDL_opengl.h:47:58: fatal error: GL/glu.h: No such file or directory
- compilation terminated.
- bam: 'c++ src/engine/client/graphics.cpp' error 256
- [101/164] [5] c++ src/engine/client/graphics_threaded.cpp
- [102/164] [3] c++ src/engine/client/sound.cpp
- [103/164] [2] c++ src/engine/client/serverbrowser.cpp
- [104/164] [4] c++ src/engine/client/friends.cpp
- [105/164] [7] c++ src/engine/client/backend_sdl.cpp
- [106/164] [4] c++ src/game/generated/client_data.cpp
- [107/164] [8] c++ src/game/client/customstuff.cpp
- [108/164] [4] c++ src/game/client/animstate.cpp
- [109/164] [3] c++ src/game/client/render.cpp
- In file included from src/engine/client/backend_sdl.cpp:3:0:
- /usr/include/SDL/SDL_opengl.h:47:58: fatal error: GL/glu.h: No such file or directory
- compilation terminated.
- bam: 'c++ src/engine/client/backend_sdl.cpp' error 256
- [110/164] [7] c++ src/game/client/components/motd.cpp
- [111/164] [4] c++ src/game/client/components/binds.cpp
- [112/164] [8] c++ src/game/client/components/emoticon.cpp
- [113/164] [5] c++ src/game/client/components/console.cpp
- [114/164] [7] c++ src/game/client/components/maplayers.cpp
- [115/164] [4] c++ src/game/client/components/menus_browser.cpp
- [116/164] [3] c++ src/game/client/components/spectator.cpp
- [117/164] [2] c++ src/game/client/components/menus_demo.cpp
- [118/164] [1] c++ src/game/client/components/voting.cpp
- [119/164] [8] c++ src/game/client/components/skins.cpp
- [120/164] [7] c++ src/game/client/components/killmessages.cpp
- [121/164] [5] c++ src/game/client/components/blood.cpp
- [122/164] [3] c++ src/game/client/components/spark.cpp
- [123/164] [1] c++ src/game/client/components/countryflags.cpp
- [124/164] [3] c++ src/game/client/components/flow.cpp
- [125/164] [7] c++ src/game/client/components/effects.cpp
- [126/164] [2] c++ src/game/client/components/menus_settings.cpp
- [127/164] [8] c++ src/game/client/components/debughud.cpp
- [128/164] [3] c++ src/game/client/components/mapimages.cpp
- [129/164] [4] c++ src/game/client/components/chat.cpp
- [130/164] [5] c++ src/game/client/components/hud.cpp
- [131/164] [8] c++ src/game/client/components/splatter.cpp
- [132/164] [1] c++ src/game/client/components/menus_ingame.cpp
- [133/164] [3] c++ src/game/client/components/sounds.cpp
- [134/164] [7] c++ src/game/client/components/controls.cpp
- [135/164] [8] c++ src/game/client/components/items.cpp
- [136/164] [7] c++ src/game/client/components/camera.cpp
- [137/164] [3] c++ src/game/client/components/players.cpp
- [138/164] [1] c++ src/game/client/components/broadcast.cpp
- [139/164] [4] c++ src/game/client/components/menus.cpp
- [140/164] [5] c++ src/game/client/components/scoreboard.cpp
- [141/164] [8] c++ src/game/client/components/nameplates.cpp
- [142/164] [7] c++ src/game/client/components/damageind.cpp
- src/game/client/components/players.cpp: In member function ‘virtual void CPlayers::OnRender()’:
- src/game/client/components/players.cpp:669:7: warning: variable ‘IsTeamplay’ set but not used [-Wunused-but-set-variable]
- bool IsTeamplay = false;
- ^
- [143/164] [1] c++ src/game/client/components/particles.cpp
- [144/164] [8] c++ src/game/client/lineinput.cpp
- [145/164] [8] c++ src/game/client/ui.cpp
- [146/164] [7] c++ src/game/client/customstuff/meleeweapon.cpp
- src/game/client/customstuff/meleeweapon.cpp: In member function ‘void CMeleeWeapon::Tick()’:
- src/game/client/customstuff/meleeweapon.cpp:270:8: warning: unused variable ‘s’ [-Wunused-variable]
- float s = 16;
- ^
- [147/164] [8] c++ src/game/client/customstuff/tracer.cpp
- [148/164] [7] c++ src/game/client/customstuff/playerinfo.cpp
- [149/164] [2] c++ src/game/client/render_map.cpp
- [150/164] [6] c++ src/game/client/gameclient.cpp
- [151/164] [5] link fake_server
- [152/164] [1] link tileset_borderrem
- [153/164] [8] link dilate
- [154/164] [7] link map_version
- [155/164] [5] link tileset_borderset
- [156/164] [1] link tileset_borderadd
- src/game/client/gameclient.cpp: In member function ‘void CGameClient::ProcessEvents()’:
- src/game/client/gameclient.cpp:685:55: warning: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’ [-Wparentheses]
- if (!Collision()->GetCollisionAt(p.x-14, p.y-14)&CCollision::COLFLAG_SOL
- ^
- [157/164] [3] link packetgen
- src/game/client/gameclient.cpp:686:52: warning: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’ [-Wparentheses]
- !Collision()->GetCollisionAt(p.x+14, p.y-14)&CCollision::COLFLAG_SOLID
- ^
- src/game/client/gameclient.cpp:687:52: warning: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’ [-Wparentheses]
- !Collision()->GetCollisionAt(p.x+14, p.y+14)&CCollision::COLFLAG_SOLID
- ^
- src/game/client/gameclient.cpp:688:52: warning: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’ [-Wparentheses]
- !Collision()->GetCollisionAt(p.x-14, p.y+14)&CCollision::COLFLAG_SOLID)
- ^
- [158/164] [2] link tileset_borderfix
- [159/164] [7] link map_resave
- [160/164] [1] link crapnet
- [161/164] [5] link mastersrv
- [162/164] [8] link versionsrv
- [163/164] [3] link teeworlds_srv
- bam: error: a build step failed
- [uptee@epw goreworlds]$
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