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May 22nd, 2018
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  1. Air:
  2. **** EDDY: A weak wind circulates around a targets feet, tripping them up upon success and halting an oncoming attack. 40% success chance. Useable once per 20 minutes.
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  4. **** PRESSURE BURST: The air around a target becomes incredibly light, then incredibly heavy before returning to normal again. This rapid change inflicts WIND damage, as well as holding the possibility of STUN. 60% chance of initial blow. 20% chance of stun. Once per 20 minutes.
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  6. ***ANTI FIRE AURA: A target is contained in a bubble of swift winds. It isn't enough to physically affect anything, but it dispels all incoming fire magic, beneficial or detrimental.
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  9. Water:
  10. ****CLEAR SPLASH: Instantly cures poison and burns! Once per hour. Single target.
  11.  
  12. ****CALMING WAVE: Cures stuff and heals moderate injuries. Once per 20 minutes.
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  15. Light:
  16. ****WHITEWASH: All magic buffs and debuffs are removed from a target. Once per 30 minutes.
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  19. Time:
  20. **** CLUTCH: Stop a small object from moving for five minutes. One at a time. Does not fail. Does not work on living things.
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  22. **** TWIN STRIKE: Caster attacks, and damage is calculated normally, then inflicted two seperate times. 60% success rate. Once per 20 minutes.
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  26. Items:
  27. x5 Piglet(s)
  28. x2 Turtle(s)
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