Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Air:
- **** EDDY: A weak wind circulates around a targets feet, tripping them up upon success and halting an oncoming attack. 40% success chance. Useable once per 20 minutes.
- **** PRESSURE BURST: The air around a target becomes incredibly light, then incredibly heavy before returning to normal again. This rapid change inflicts WIND damage, as well as holding the possibility of STUN. 60% chance of initial blow. 20% chance of stun. Once per 20 minutes.
- ***ANTI FIRE AURA: A target is contained in a bubble of swift winds. It isn't enough to physically affect anything, but it dispels all incoming fire magic, beneficial or detrimental.
- Water:
- ****CLEAR SPLASH: Instantly cures poison and burns! Once per hour. Single target.
- ****CALMING WAVE: Cures stuff and heals moderate injuries. Once per 20 minutes.
- Light:
- ****WHITEWASH: All magic buffs and debuffs are removed from a target. Once per 30 minutes.
- Time:
- **** CLUTCH: Stop a small object from moving for five minutes. One at a time. Does not fail. Does not work on living things.
- **** TWIN STRIKE: Caster attacks, and damage is calculated normally, then inflicted two seperate times. 60% success rate. Once per 20 minutes.
- Items:
- x5 Piglet(s)
- x2 Turtle(s)
Add Comment
Please, Sign In to add comment