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Heist System

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Jan 10th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][54];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -17.333343, -54.896316, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 839.000000, 547.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 51194879);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 155.666625, 58.088882, "box");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 37.566661);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 492.000000, 0.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  23. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 561);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  28. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 155.666625, 58.088882, "box");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 37.566661);
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 492.000000, 0.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  37. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  38. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 561);
  39. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  41. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  42. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  43. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  44. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  45.  
  46. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 181.333389, 21.585206, "Valyria");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.328000, 1.438222);
  48. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  49. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 344746239);
  50. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  51. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  53. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  54. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  55. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  56.  
  57. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 229.200210, 23.014837, "Heist");
  58. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.299333, 1.276444);
  59. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  60. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  64. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  65. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  67.  
  68. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 322.500366, 35.874111, "Ukoliko_zelite_pokrenuti_Heist_potrebno_ga_je_pokrenuti_klikom_na");
  69. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.194333, 1.023407);
  70. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
  71. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  72. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  74. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  75. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  76. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  78.  
  79. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 321.500366, 45.374111, "(PRIHvati_dROGU)_-_(PRIHVATI_KRADJU)_-_(PRIHVATI_UBIStVO)");
  80. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.194333, 1.023407);
  81. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  82. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  83. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  86. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  87. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  89.  
  90. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 154.333343, 55.848171, "LD_SPAC:white");
  91. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  92. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 340.000000, 15.000000);
  93. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  94. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 344746239);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  98. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  99. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  101.  
  102. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 184.500335, 58.818553, "Ponuda");
  103. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.194333, 1.023407);
  104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
  105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  112.  
  113. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 371.850646, 73.972312, "Isplata:~n~~n~Level:___~n~~n~VReme:___~n~~n~____LokacijA:");
  114. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.194333, 1.023407);
  115. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 2);
  116. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  117. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  120. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  121. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  123.  
  124. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 282.300567, 58.818553, "Zadatak");
  125. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.194333, 1.023407);
  126. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 2);
  127. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  128. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  129. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  130. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  131. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  132. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  133. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  134.  
  135. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 418.600463, 58.818553, "Detalji");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.194333, 1.023407);
  137. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 2);
  138. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  139. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  140. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  141. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  142. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  143. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  144. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  145.  
  146. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 222.649887, 56.024101, "LD_SPAC:white");
  147. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  148. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], -1.349999, 342.029052);
  149. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  150. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 255);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  152. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  157.  
  158. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 153.983215, 146.868576, "LD_SPAC:white");
  159. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  160. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 339.060058, 2.380000);
  161. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  162. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 255);
  163. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  164. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  165. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  166. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  167. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  169.  
  170. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 153.983215, 231.868576, "LD_SPAC:white");
  171. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  172. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 339.060058, 2.380000);
  173. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  174. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
  175. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  176. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  177. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  178. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  179. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  181.  
  182. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 153.983215, 312.868591, "LD_SPAC:white");
  183. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  184. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 339.060058, 2.380000);
  185. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  186. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
  187. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  188. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  190. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  191. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  192. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  193.  
  194. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 153.983215, 395.868591, "LD_SPAC:white");
  195. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  196. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 339.060058, 2.380000);
  197. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  198. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  205.  
  206. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 152.983230, 398.624114, "LD_SPAC:white");
  207. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  208. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 1.249999, -328.000000);
  209. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  210. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  211. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  212. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  213. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  214. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  215. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  217.  
  218. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 491.982330, 398.624114, "LD_SPAC:white");
  219. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  220. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 1.249999, -328.000000);
  221. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  222. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 255);
  223. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  224. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  225. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  226. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  227. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  229.  
  230. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 158.333312, 74.940757, "");
  231. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  232. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 55.000000, 47.000000);
  233. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  234. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  235. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  236. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  237. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 0);
  238. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 5);
  239. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  241. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][19], 29);
  242. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
  243.  
  244. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 187.333297, 127.777748, "Michael");
  245. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.198000, 1.039999);
  246. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 2);
  247. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  248. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  249. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  250. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  251. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  252. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  253. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  254.  
  255. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 158.333312, 157.890777, "");
  256. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  257. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 55.000000, 47.000000);
  258. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  259. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  260. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  261. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  262. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 5);
  264. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  265. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  266. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][21], 221);
  267. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000, 0.000000, 1.000000);
  268.  
  269. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 187.333297, 211.377487, "Pablo");
  270. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.198000, 1.039999);
  271. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 2);
  272. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  273. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  274. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  275. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  276. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  277. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  278. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  279.  
  280. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 158.333312, 237.690521, "");
  281. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  282. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 55.000000, 47.000000);
  283. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  284. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
  285. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  286. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  287. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 0);
  288. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 5);
  289. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  290. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  291. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][23], 122);
  292. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000, 0.000000, 1.000000);
  293.  
  294. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 187.333297, 293.077239, "Vladimir");
  295. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.198000, 1.039999);
  296. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 2);
  297. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  298. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  299. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  300. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  301. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  302. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  303. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  304.  
  305. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 164.333312, 319.630981, "");
  306. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  307. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 45.000000, 45.000000);
  308. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  309. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  310. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  311. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  312. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 0);
  313. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 5);
  314. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  315. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  316. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][25], 18631);
  317. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000, 0.000000, 1.000000);
  318.  
  319. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 187.333297, 369.076995, "Uskoro...");
  320. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.198000, 1.039999);
  321. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 2);
  322. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 2);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  329.  
  330. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 346.149505, 56.024101, "LD_SPAC:white");
  331. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  332. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], -1.349999, 342.029052);
  333. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  334. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  335. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  336. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  337. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  338. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  339. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  340. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  341.  
  342. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 371.850646, 156.972320, "Isplata:~n~~n~Level:___~n~~n~VReme:___~n~~n~____LokacijA:");
  343. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.194333, 1.023407);
  344. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 2);
  345. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  352.  
  353. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 371.850646, 239.472320, "Isplata:~n~~n~Level:___~n~~n~VReme:___~n~~n~____LokacijA:");
  354. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.194333, 1.023407);
  355. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 2);
  356. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  357. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  358. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  359. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  360. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  361. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  362. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  363.  
  364. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 371.850646, 323.472320, "Isplata:~n~~n~Level:___~n~~n~VReme:___~n~~n~____LokacijA:");
  365. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.194333, 1.023407);
  366. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 2);
  367. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  368. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  369. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  370. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  371. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 2);
  372. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  373. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  374.  
  375. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 405.400390, 74.259338, "2500$");
  376. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.194333, 1.023407);
  377. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 2);
  378. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 344746239);
  379. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  380. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  381. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  382. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 2);
  383. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  384. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  385.  
  386. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 387.567077, 92.926010, "3");
  387. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.194333, 1.023407);
  388. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 2);
  389. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], 344746239);
  390. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  391. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  392. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  393. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 2);
  394. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  395. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  396.  
  397. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 392.067169, 111.127944, "1:15");
  398. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.194333, 1.023407);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 2);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 344746239);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  402. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  403. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  404. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 2);
  405. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  407.  
  408. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 423.533416, 129.585357, "Los_Santos");
  409. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.194333, 1.023407);
  410. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 2);
  411. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], 344746239);
  412. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  413. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  414. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  415. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 2);
  416. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  417. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  418.  
  419. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 621.333068, 4.162971, "EXIT");
  420. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.299333, 1.674667);
  421. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 2);
  422. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -2147483393);
  423. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  424. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  425. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  426. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 1);
  427. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  429. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][35], true);
  430.  
  431. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 428.282287, 212.133483, "Las_Venturas");
  432. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.194333, 1.023407);
  433. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 2);
  434. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], 344746239);
  435. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  436. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  437. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  438. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 2);
  439. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  440. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  441.  
  442. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 421.649536, 294.811523, "San_fierro");
  443. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.194333, 1.023407);
  444. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 2);
  445. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], 344746239);
  446. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  447. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  448. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  449. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 2);
  450. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
  451. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  452.  
  453. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 391.665344, 194.066864, "2:15");
  454. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.194333, 1.023407);
  455. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 2);
  456. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 344746239);
  457. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  458. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  459. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  460. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 2);
  461. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
  462. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  463.  
  464. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 391.631652, 276.465057, "3:15");
  465. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.194333, 1.023407);
  466. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 2);
  467. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], 344746239);
  468. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  469. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
  470. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  471. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 2);
  472. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
  473. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  474.  
  475. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 386.781341, 175.285430, "4");
  476. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.194333, 1.023407);
  477. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 2);
  478. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], 344746239);
  479. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  480. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  481. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  482. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 2);
  483. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 1);
  484. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  485.  
  486. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 387.580688, 258.248443, "5");
  487. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.194333, 1.023407);
  488. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 2);
  489. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], 344746239);
  490. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  491. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  492. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  493. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 2);
  494. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
  495. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  496.  
  497. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 405.963470, 157.348434, "4500$");
  498. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.194333, 1.023407);
  499. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 2);
  500. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], 344746239);
  501. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  502. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  503. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  504. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 2);
  505. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 1);
  506. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  507.  
  508. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 406.630279, 239.896545, "10000$");
  509. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.194333, 1.023407);
  510. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 2);
  511. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], 344746239);
  512. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  513. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  514. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  515. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 2);
  516. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 1);
  517. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  518.  
  519. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 220.733413, 71.757438, "");
  520. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000);
  521. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 17.000000, 16.000000);
  522. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  523. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -2147483393);
  524. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  525. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  526. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 0);
  527. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 5);
  528. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  529. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  530. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][44], 1254);
  531. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000, 25.000000, 1.000000);
  532.  
  533. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 219.400115, 148.757431, "");
  534. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.000000, 0.000000);
  535. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 17.000000, 16.000000);
  536. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  537. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -2147483393);
  538. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  539. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  540. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 0);
  541. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 5);
  542. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  543. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  544. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][45], 1254);
  545. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][45], 0.000000, 0.000000, 25.000000, 1.000000);
  546.  
  547. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 219.733428, 234.087066, "");
  548. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.000000);
  549. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 17.000000, 16.000000);
  550. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  551. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -2147483393);
  552. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  553. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  554. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 0);
  555. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 5);
  556. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  557. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  558. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][46], 1254);
  559. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.000000, 25.000000, 1.000000);
  560.  
  561. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 280.615600, 220.844573, "Prihvati_Kradju");
  562. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.194333, 1.023407);
  563. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 2);
  564. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], 344746239);
  565. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  566. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  567. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  568. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 2);
  569. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 1);
  570. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  571. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][47], true);
  572.  
  573. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 281.615600, 301.844573, "Prihvati_Ubistvo");
  574. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][48], 0.194333, 1.023407);
  575. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 2);
  576. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], 344746239);
  577. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  578. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][48], 0);
  579. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  580. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 2);
  581. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 1);
  582. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  583. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][48], true);
  584.  
  585. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 281.115600, 136.344573, "Prihvati_drogu");
  586. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][49], 0.194333, 1.023407);
  587. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 2);
  588. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], 344746239);
  589. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  590. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][49], 0);
  591. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  592. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 2);
  593. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 1);
  594. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  595. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][49], true);
  596.  
  597. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 281.333679, 86.196311, "Idi_do_luke,_utovari_heroin~n~u_kombi_te_ga_odvezi_do_crnog~n~trzista._~n~~n~Vozi_polako_kako_te_neko~n~ne_bi_primetio!!!");
  598. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][50], 0.162000, 0.932148);
  599. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 2);
  600. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], -1);
  601. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  602. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][50], 0);
  603. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  604. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 2);
  605. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 1);
  606. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  607.  
  608. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 281.333709, 159.248168, "Pronadji_crvenog_sultana~n~koji_se_nalazi_u_blizini_casina~n~te_ga_ukradi_i_odvezi_do_los_~n~santos_luke_na_preprodaju!!!~n~~n~Pripazi_da_se_ne_upali_alarm~n~tokom_obijanja_vozila!!!");
  609. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][51], 0.162000, 0.932148);
  610. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 2);
  611. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -1);
  612. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  613. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][51], 0);
  614. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  615. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 2);
  616. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 1);
  617. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  618.  
  619. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 284.500335, 249.051803, "Pronadji_poznatog_biznismena~n~u_krugu_banke_i_likvidiraj_ga~n~nakon_sto_to_uradis_ubaci_ga_u_~n~vozilo_i_odvezi_na_bezbedno~n~mesto_gde_ga_niko_nece_pronaci!");
  620. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][52], 0.162000, 0.932148);
  621. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 2);
  622. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], -1);
  623. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  624. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][52], 0);
  625. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  626. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 2);
  627. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 1);
  628. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  629.  
  630. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 454.333343, 399.066650, "Beta_crew_system_2018(c)");
  631. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][53], 0.140666, 0.981925);
  632. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 2);
  633. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], -1);
  634. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  635. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][53], 0);
  636. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  637. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 2);
  638. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 1);
  639. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  640.  
  641.  
  642.  
  643.  
  644. //Total textdraws exported: 54 (0 global textdraws / 54 player textdraws) ~ 5/12/2018 ~ 0:31:27
  645. TDEditor V1.17 BY ADRI1
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