Absol-utely

💠 (2.44.0) All New Sync Grids (Expand)

Apr 24th, 2024
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  1. ====================================================
  2. Trainer: Skyla (Anniversary 2022)
  3.  
  4. Cell 49 | 🎯 Cord (0,2,-2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  5. Haste
  6. Speed cannot be lowered.
  7. Color Grid: 🟨 Yellow
  8. 1 or more adjacent tiles must be activated
  9. Move level must be 2 or higher
  10. Release Date: 27-04-2024 06:00:00
  11.  
  12. Cell 50 | 🎯 Cord (0,4,-4) | Cost: ⚡ 8 Energy | 🔮 96 Sync Orb(s)
  13. Shifty Squad 4
  14. Has a chance (50%) of raising the evasiveness of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.
  15. Color Grid: 🟨 Yellow
  16. 1 or more adjacent tiles must be activated
  17. Move level must be 4 or higher
  18. Release Date: 27-04-2024 06:00:00
  19.  
  20. Cell 51 | 🎯 Cord (0,5,-5) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  21. Unfortuitous 9
  22. Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
  23. Color Grid: 🟨 Yellow
  24. 1 or more adjacent tiles must be activated
  25. Move level must be 5 or higher
  26. Release Date: 27-04-2024 06:00:00
  27.  
  28. Cell 52 | 🎯 Cord (0,-2,2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  29. Lithe
  30. Prevents the user from getting paralyzed.
  31. Color Grid: 🟨 Yellow
  32. 1 or more adjacent tiles must be activated
  33. Move level must be 2 or higher
  34. Release Date: 27-04-2024 06:00:00
  35.  
  36. Cell 53 | 🎯 Cord (-1,-3,4) | Cost: ⚡ 8 Energy | 🔮 96 Sync Orb(s)
  37. Interference Immunity
  38. Prevents the user from flinching, becoming confused, or becoming trapped.
  39. Color Grid: 🟨 Yellow
  40. 1 or more adjacent tiles must be activated
  41. Move level must be 4 or higher
  42. Release Date: 27-04-2024 06:00:00
  43.  
  44. Cell 54 | 🎯 Cord (1,-4,3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  45. Flying Zone Extension 3
  46. Extends the duration of the Flying Zone when the zone turns into a Flying Zone while the user is on the field.
  47. Color Grid: 🟨 Yellow
  48. 1 or more adjacent tiles must be activated
  49. Move level must be 5 or higher
  50. Release Date: 27-04-2024 06:00:00
  51.  
  52. ====================================================
  53. Trainer: Blue (Classic)
  54.  
  55. Cell 49 | 🎯 Cord (0,2,-2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  56. Unflappable
  57. Prevents the user from flinching.
  58. Color Grid: 🟨 Yellow
  59. 1 or more adjacent tiles must be activated
  60. Move level must be 2 or higher
  61. Release Date: 27-04-2024 06:00:00
  62.  
  63. Cell 50 | 🎯 Cord (0,4,-4) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  64. Piercing Gaze
  65. Moves never miss.
  66. Color Grid: 🟨 Yellow
  67. 1 or more adjacent tiles must be activated
  68. Move level must be 4 or higher
  69. Release Date: 27-04-2024 06:00:00
  70.  
  71. Cell 51 | 🎯 Cord (-1,4,-3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  72. Hit: Defense ↓ & Sp. Def ↓ 9
  73. Lowers the target’s Defense and Sp. Def by one stat rank when the user’s attack move is successful.
  74. Color Grid: 🟨 Yellow
  75. 1 or more adjacent tiles must be activated
  76. Move level must be 5 or higher
  77. Release Date: 27-04-2024 06:00:00
  78.  
  79. Cell 52 | 🎯 Cord (0,-2,2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  80. Clearheaded
  81. Prevents the user from becoming confused.
  82. Color Grid: 🟨 Yellow
  83. 1 or more adjacent tiles must be activated
  84. Move level must be 2 or higher
  85. Release Date: 27-04-2024 06:00:00
  86.  
  87. Cell 53 | 🎯 Cord (0,-4,4) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  88. Impervious
  89. The user’s stats cannot be lowered.
  90. Color Grid: 🟨 Yellow
  91. 1 or more adjacent tiles must be activated
  92. Move level must be 4 or higher
  93. Release Date: 27-04-2024 06:00:00
  94.  
  95. Cell 54 | 🎯 Cord (1,-4,3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  96. Bonjour!: Power Combo 9
  97. Move: Bonjour! Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful.
  98. Color Grid: 🟥 Red
  99. 1 or more adjacent tiles must be activated
  100. Move level must be 5 or higher
  101. Release Date: 27-04-2024 06:00:00
  102.  
  103. ====================================================
  104. Trainer: Phoebe
  105.  
  106. Cell 49 | 🎯 Cord (-2,1,1) | Cost: ⚡ 0 Energy | 🔮 5 Sync Orb(s)
  107. Defense 20
  108. Defense 20
  109. Color Grid: 🟦 Blue
  110. 1 or more adjacent tiles must be activated
  111. Release Date: 25-05-2024 06:00:00
  112.  
  113. Cell 50 | 🎯 Cord (-3,2,1) | Cost: ⚡ 3 Energy | 🔮 36 Sync Orb(s)
  114. Dire Hit All +: Shielded 1
  115. Move: Dire Hit All + Raises the Defense of all allied sync pairs by one stat rank when the user’s move is successful.
  116. Color Grid: 🟥 Red
  117. 1 or more adjacent tiles must be activated
  118. Move level must be 2 or higher
  119. Release Date: 25-05-2024 06:00:00
  120.  
  121. Cell 51 | 🎯 Cord (-3,1,2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  122. Unbreakable Bonds!: Berserk Bunch 2
  123. Move: Unbreakable Bonds! Raises the Attack of all allied sync pairs by two stat ranks when the user’s move is successful.
  124. Color Grid: 🟥 Red
  125. 1 or more adjacent tiles must be activated
  126. Move level must be 3 or higher
  127. Release Date: 25-05-2024 06:00:00
  128.  
  129. Cell 52 | 🎯 Cord (2,-1,-1) | Cost: ⚡ 0 Energy | 🔮 5 Sync Orb(s)
  130. HP 40
  131. HP 40
  132. Color Grid: 🟦 Blue
  133. 1 or more adjacent tiles must be activated
  134. Release Date: 25-05-2024 06:00:00
  135.  
  136. Cell 53 | 🎯 Cord (2,0,-2) | Cost: ⚡ 3 Energy | 🔮 36 Sync Orb(s)
  137. First Aid 4
  138. Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
  139. Color Grid: 🟨 Yellow
  140. 1 or more adjacent tiles must be activated
  141. Move level must be 2 or higher
  142. Release Date: 25-05-2024 06:00:00
  143.  
  144. Cell 54 | 🎯 Cord (2,-2,0) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  145. Unbreakable Bonds!: Team Brawn Gain 9
  146. Move: Unbreakable Bonds! Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.
  147. Color Grid: 🟥 Red
  148. 1 or more adjacent tiles must be activated
  149. Move level must be 3 or higher
  150. Release Date: 25-05-2024 06:00:00
  151.  
  152. ====================================================
  153. Trainer: Emmet
  154.  
  155. Cell 49 | 🎯 Cord (0,2,-2) | Cost: ⚡ 7 Energy | 🔮 84 Sync Orb(s)
  156. Right on Track!: Hit and Heal 9
  157. Move: Right on Track! Applies the Gradual Healing effect to the user when its move is successful.
  158. Color Grid: 🟥 Red
  159. 1 or more adjacent tiles must be activated
  160. Move level must be 2 or higher
  161. Release Date: 27-04-2024 06:00:00
  162.  
  163. Cell 50 | 🎯 Cord (0,4,-4) | Cost: ⚡ 9 Energy | 🔮 108 Sync Orb(s)
  164. Vigilance
  165. Protects the user against critical hits.
  166. Color Grid: 🟨 Yellow
  167. 1 or more adjacent tiles must be activated
  168. Move level must be 4 or higher
  169. Release Date: 27-04-2024 06:00:00
  170.  
  171. Cell 51 | 🎯 Cord (-1,4,-3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  172. Defense Crush 9
  173. Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.
  174. Color Grid: 🟨 Yellow
  175. 1 or more adjacent tiles must be activated
  176. Move level must be 5 or higher
  177. Release Date: 27-04-2024 06:00:00
  178.  
  179. Cell 52 | 🎯 Cord (0,-2,2) | Cost: ⚡ 5 Energy | 🔮 60 Sync Orb(s)
  180. Unflappable
  181. Prevents the user from flinching.
  182. Color Grid: 🟨 Yellow
  183. 1 or more adjacent tiles must be activated
  184. Move level must be 2 or higher
  185. Release Date: 27-04-2024 06:00:00
  186.  
  187. Cell 53 | 🎯 Cord (0,-4,4) | Cost: ⚡ 9 Energy | 🔮 108 Sync Orb(s)
  188. Sync Damage Guard
  189. Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
  190. Color Grid: 🟨 Yellow
  191. 1 or more adjacent tiles must be activated
  192. Move level must be 4 or higher
  193. Release Date: 27-04-2024 06:00:00
  194.  
  195. Cell 54 | 🎯 Cord (1,-4,3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  196. Right on Track!: Mighty Physical Boost 9
  197. Move: Right on Track! Increases the user’s Physical Moves ↑ Next effect by two ranks when its move is successful.
  198. Color Grid: 🟥 Red
  199. 1 or more adjacent tiles must be activated
  200. Move level must be 5 or higher
  201. Release Date: 27-04-2024 06:00:00
  202.  
  203. ====================================================
  204. Trainer: Sygna Suit Giovanni
  205.  
  206. Cell 49 | 🎯 Cord (0,2,-2) | Cost: ⚡ 7 Energy | 🔮 84 Sync Orb(s)
  207. Natural Remedy
  208. Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
  209. Color Grid: 🟨 Yellow
  210. 1 or more adjacent tiles must be activated
  211. Move level must be 2 or higher
  212. Release Date: 27-04-2024 06:00:00
  213.  
  214. Cell 50 | 🎯 Cord (0,4,-4) | Cost: ⚡ 9 Energy | 🔮 108 Sync Orb(s)
  215. Max Move: Team Defense ↓ 2
  216. Lowers the Defense of all opposing sync pairs by two stat ranks after using the user’s max move.
  217. Color Grid: 🟨 Yellow
  218. 1 or more adjacent tiles must be activated
  219. Move level must be 4 or higher
  220. Release Date: 27-04-2024 06:00:00
  221.  
  222. Cell 51 | 🎯 Cord (-1,4,-3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  223. MAX Countdown 3
  224. Reduces the user’s sync move countdown by three after using its max move.
  225. Color Grid: 🟨 Yellow
  226. 1 or more adjacent tiles must be activated
  227. Move level must be 5 or higher
  228. Release Date: 27-04-2024 06:00:00
  229.  
  230. Cell 52 | 🎯 Cord (0,-2,2) | Cost: ⚡ 7 Energy | 🔮 84 Sync Orb(s)
  231. Quick Cure
  232. Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
  233. Color Grid: 🟨 Yellow
  234. 1 or more adjacent tiles must be activated
  235. Move level must be 2 or higher
  236. Release Date: 27-04-2024 06:00:00
  237.  
  238. Cell 53 | 🎯 Cord (0,-4,4) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  239. Move Gauge Refresh 9
  240. Charges the user’s move gauge by one when its move is successful.
  241. Color Grid: 🟨 Yellow
  242. 1 or more adjacent tiles must be activated
  243. Move level must be 4 or higher
  244. Release Date: 27-04-2024 06:00:00
  245.  
  246. Cell 54 | 🎯 Cord (1,-4,3) | Cost: ⚡ 10 Energy | 🔮 120 Sync Orb(s)
  247. First Aid 6
  248. Restores the user’s HP by approximately 60% of its maximum HP the first time it is in a pinch each battle.
  249. Color Grid: 🟨 Yellow
  250. 1 or more adjacent tiles must be activated
  251. Move level must be 5 or higher
  252. Release Date: 27-04-2024 06:00:00
  253.  
  254.  
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