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>>520890898 2

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Apr 8th, 2025
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  1. 0:58
  2. I personally like to go up to that top-left thingy and throw my vortex field (shift) at their door at the beginning of the game for some ult charge.
  3. >1:34
  4. I would have also looked here to peek and throw another Vortex field for some more ult charge. It looks like you're preparing to healbot. Don't just healbot (but healing is your primary and most important job of course). You can make some plays or built some ult charge. Maybe you can pull a Tank slightly out of position to harass them or your Bucky can capitalize on that to get a kill etc.
  5. >2:15
  6. This is fine, but try a bit harder to line up your teammates (unless it gets you in danger, for example in LoS of an enemy Hela or Widow)
  7. >2:33
  8. If you had farmed ult as I said above, you'd have it now.
  9. >2:40
  10. I get it. You were low and your Rocket was not there to help you. Also random tip, when there's a Mag on the enemy team, make sure you have your double jump available right after you ult. Otherwise good Mag players will just get a free kill on you if they have ult.
  11. >3:24
  12. You should be looking to use your pull offensively here. And of course your shift to farm ult and harass and zone.
  13. >4:26
  14. Hm. You were obviously about to get dove and killed. Your Bucky is way in the backline of their team, so he can't peel for you, and your Groot is busy. I would have tried to escape first and then ult if absolutely necessary. Also the instant you hear "FEAR MAGNETO" you should double jump go Invis and gtfo.
  15. >5:03
  16. No reason to switch spawns here. You just massively increased your down-time. Since you're Susan would have been able to safely walk to your team.
  17. >5:37
  18. good use of your shield for self-peel.
  19. >5:40
  20. should have pulled the Bucky into your team. Look for offensively displacing people more with your E. This is the non-healbot aspect of Susan. Also random tip, when there's a Wolv, if he kidnaps one of your teammates, force PULL him midair to more or less cancel it.
  21. >5:52
  22. nice force pull. Secured the kill
  23. >6:02
  24. Not a fan of this ult. You should have used it only if you were in immediate mortal danger. Otherwise save it for the Cucky ult as it completely shuts it down.
  25. >7:50
  26. Not a fan of this ult either. Don't use your ult just as a "oh I'm in a bad position" button, first try to get to safety. This ult doesn't really do anything.
  27. >9:00
  28. you're way out of position here. You should be behind your tanks and in LoS of your CnD, And this is why you die a few seconds later to Thor's ult.
  29. >9:34
  30. Not a good 1v1 to take. Do not 1v1 Spidey.
  31. >9:48
  32. Back up a bit more. You're slightly out of position. And as always try to line up your teammates
  33. >10:00
  34. You're also too "in the middle" of the fight here.
  35. >10:02
  36. Why are you standing still shooting the cart in between their two tanks? Don't do that. Also I would have double jumped to safety to the back, not the front. Better players will punish that. Good Mags can one-shot combo you if you're in range of them.
  37. >12:29
  38. Force pull the Squirrel Girl into your team and do not double jump towards their team. You'll die if you do that against better players.
  39. >12:54
  40. good shield for self-peel
  41. >13:43
  42. I don't like this ult either. Just avoid the Thor ult, don't Invis ult for this. Against their-line up you mainly want to worry about the Psylocke ult, or the Squirrel ult in tight corridors. Or if your team is all about to die etc. You and your team should have just backed up from the Thor
  43. >13:48
  44. Because you're too far forward you don't see your CnD get low and die. Also the Thor was on you. Double jump to safety.
  45. >14:11
  46. stop gooning
  47. >14:29
  48. Be scared of the Squirrel's acorns. Do not tank them.
  49. >14:30
  50. Here your Groot gets pushed to low-ground. I probably would have double jumped towards him and try to keep him alive long enough for the rest of our team to respond.
  51. >14:40
  52. Force push the Thor away from you and Moon Knight.
  53. >16:11
  54. Drop down with your tanks. Normally they're what you're focused on since they're taking all the damage. The DPS trying to take off shouldn't be who you're following usually
  55. >16:36
  56. You're too far forward. Again a Good mag can one-shot combo you.
  57. >17:13
  58. I think this ult is good. Squirrel ult in tight spaces like this is lethal.
  59. >17:43
  60. Well done playing around your shield.
  61. >17:47
  62. Since the enemy CnD ulted, I wouldn't risk my life to keep the Starlord alive. He's essentially useless while the CnD ult is on the ground, so you sacrificing your life here is not good, Specially since the enemy doesn't have anything to overly-endanger the Starlord (like a Hela)
  63. >18:10
  64. You're kind of out of position here. Go behind your team. A good enemy can punsih this since you're so far forward and not behind your team.
  65. >18:17
  66. Pull that Squirrel Girl
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