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- Vulcan Cannon
- A basic spread shot machinegun. Handy in most any situation, its spread is wide but the power of each shot is weak. Charge shot fires a huge burst of shrapnel.
- Spread Beam
- A series of orbs that encircle the nose of your ship and fire laser beams. Good power, but doesn’t penetrate through enemies. Charge shot fires a very large but short-duration laser beam.
- Pierce Beam
- A thin, high-powered laser that pierces through enemies. Skewer your enemies with extreme prejudice. Charge shot fires laser swords.
- Boomerang Laser
- A series of spiraling laser bursts that can hit enemies slightly behind you. Charge shot fires a spiraling cluster of explosive lasers.
- Flame Shot
- A pimped-out flamethrower with high power but short range. Don’t ask how it works in space. Charge shot fires a large, slow-moving, enemy-penetrating fireball.
- Tesla Coil
- A semi-tracking lightning gun. Especially effective against large groups of enemies. Charge shot fires a huge burst of chain lightning.
- Plasma Emitter
- A very slow-moving series of plasma balls. Can catch enemies that you would normally miss. Charge shot fires a temporary wall of plasma.
- Berserk Missile
- A series of weak homing missiles. Charge shot fires a huge burst of weak drunken missiles.
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