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- game.Players.LocalPlayer.Chatted:Connect(function(msg)
- if msg == "/e zen" then
- game.ReplicatedStorage.PlayEmote:Fire("zen")
- end
- if msg == "/e sit" then
- game.ReplicatedStorage.PlayEmote:Fire("sit")
- end
- if msg == "/e dab" then
- game.ReplicatedStorage.PlayEmote:Fire("dab")
- end
- if msg == "/e zombie" then
- game.ReplicatedStorage.PlayEmote:Fire("zombie")
- end
- if msg == "/e floss" then
- game.ReplicatedStorage.PlayEmote:Fire("floss")
- end
- if msg == "/e ninja" then
- game.ReplicatedStorage.PlayEmote:Fire("ninja")
- end
- if msg == "/e headless" then
- game.ReplicatedStorage.PlayEmote:Fire("headless")
- end
- end)
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