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May 12th, 2025
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2. local isHighlightActive = false
  3. local toolhighlightactive = false
  4. local hawktuahactive = false
  5. local isCorruptNatureEspActive = false
  6. local isSurvivorUtilEspActive = false
  7. local run = false
  8. local delay
  9. local kuncicoco
  10. local isSurvivorHighlightActive = false
  11. local givepizza = false
  12. local connections = {}
  13. local isKillerHighlightActive = false
  14. local hideplayerbar = false
  15. local VirtualBallsManager = game:GetService('VirtualInputManager')
  16. local jumppowerenabled = false
  17. local survivorutil = {
  18. "007n7",
  19. "BuildermanSentry",
  20. "BuildermanDispenser",
  21. "Pizza",
  22. "BuildermanSentryEffectRange"
  23. }
  24. local aimbot1x1sounds = {
  25. "rbxassetid://79782181585087",
  26. "rbxassetid://128711903717226"
  27. }
  28. local chanceaimbotsounds = {
  29. "rbxassetid://201858045",
  30. "rbxassetid://139012439429121"
  31. }
  32. local johnaimbotsounds = {
  33. "rbxassetid://109525294317144"
  34. }
  35. local jasonaimbotsounds = {
  36. "rbxassetid://112809109188560",
  37. "rbxassetid://102228729296384"
  38. }
  39. local shedaimbotsounds = {
  40. "rbxassetid://12222225",
  41. "rbxassetid://83851356262523"
  42. }
  43. local guestsounds = {
  44. "rbxassetid://609342351"
  45. }
  46. local hawktuahactivatesound = {
  47. "rbxassetid://110759725172567"
  48. }
  49. local twotimwsounds = {
  50. "rbxassetid://110759725172567",
  51. "rbxassetid://1839246711"
  52. }
  53. local hakariactive = false
  54. local quietactive = false
  55. local stam = false
  56. local connection
  57. local chanceaim = false
  58. local chanceaimbotLoop
  59. local jasonaimbotloop
  60. local genshouldloop = false
  61. local genactive = false
  62. local aimbot1x1loop
  63. local johnloop
  64. local guestloop
  65. local shedloop
  66. local player = game.Players.LocalPlayer
  67. local shared
  68. local name = game.Players.LocalPlayer.Name
  69. local aimbot1x1 = false
  70. local johnaim = false
  71. local connection
  72. local jasonaim = false
  73. local shedaim = false
  74. local guestaim = false
  75. local twoaim = false
  76. local function Clocksaken()
  77. local Window = Rayfield:CreateWindow({
  78. Name = "ClockSaken",
  79. Icon = "alarm-clock",
  80. LoadingTitle = "Clocksaken...",
  81. LoadingSubtitle = "by Clock hub",
  82. Theme = "DarkBlue",
  83. })
  84.  
  85. local Tab =
  86. Window:CreateTab("Survivor", "rewind")
  87.  
  88. local Tab6 =
  89. Window:CreateTab("Killers", "rewind")
  90.  
  91. local Tab1 =
  92. Window:CreateTab("Generator", "box")
  93.  
  94. local Tab7 =
  95. Window:CreateTab("Filp", "anvil")
  96.  
  97. local Tab2 =
  98. Window:CreateTab("Stamina", "alarm-smoke")
  99.  
  100. local Tab3 =
  101. Window:CreateTab("Misc", "laugh")
  102.  
  103. local Tab4 =
  104. Window:CreateTab("Aimbot", "align-horizontal-space-between")
  105.  
  106. local Tab5 =
  107. Window:CreateTab("Wins", "crown")
  108.  
  109. local Toggle = Tab:CreateToggle({
  110. Name = "survivor highlights",
  111. CurrentValue = false,
  112. Callback = function(state)
  113. isSurvivorHighlightActive = state
  114.  
  115. local function applySurvivorHighlight(model)
  116. if model:IsA("Model") and model:FindFirstChild("Head") then
  117. local existingBillboard = model.Head:FindFirstChild("billboard")
  118. local existingHighlight = model:FindFirstChild("HiThere")
  119.  
  120. if isSurvivorHighlightActive then
  121. if not existingBillboard then
  122. local billboard = Instance.new("BillboardGui")
  123. billboard.Name = "billboard"
  124. billboard.Size = UDim2.new(0, 100, 0, 50)
  125. billboard.StudsOffset = Vector3.new(0, 2, 0)
  126. billboard.AlwaysOnTop = true
  127. billboard.Parent = model.Head
  128.  
  129. local textLabel = Instance.new("TextLabel", billboard)
  130. textLabel.Size = UDim2.new(1, 0, 1, 0)
  131. textLabel.Text = ""
  132. textLabel.TextColor3 = Color3.new(1, 1, 1)
  133. textLabel.TextStrokeTransparency = 0
  134. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  135. textLabel.BackgroundTransparency = 1
  136. end
  137.  
  138. if not existingHighlight then
  139. local highlight = Instance.new("Highlight")
  140. highlight.Name = "HiThere"
  141. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  142. highlight.FillColor = Color3.fromRGB(0, 255, 255)
  143. highlight.Parent = model
  144. end
  145. else
  146. if existingBillboard then
  147. existingBillboard:Destroy()
  148. end
  149. if existingHighlight then
  150. existingHighlight:Destroy()
  151. end
  152. end
  153. end
  154. end
  155.  
  156. for _, v in pairs(game.Workspace.Players.Survivors:GetChildren()) do
  157. applySurvivorHighlight(v)
  158. end
  159.  
  160. game.Workspace.Players.Survivors.ChildAdded:Connect(function(child)
  161. applySurvivorHighlight(child)
  162. end)
  163. end,
  164. })
  165.  
  166. local Toggle = Tab:CreateToggle({
  167. Name = "Item highlights",
  168. CurrentValue = false,
  169. Callback = function(state)
  170. toolhighlightActive = state
  171.  
  172. local function applyHighlight(tool)
  173. if toolhighlightActive then
  174. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  175. if not existinghighlight then
  176. local toolhighlight = Instance.new("Highlight")
  177. toolhighlight.Name = "ToolHighlight"
  178. toolhighlight.Parent = tool
  179. toolhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  180.  
  181. if tool.Name == "Medkit" then
  182. toolhighlight.FillColor = Color3.fromRGB(0, 255, 255)
  183. elseif tool.Name == "BloxyCola" then
  184. toolhighlight.FillColor = Color3.fromRGB(0, 255, 255)
  185. end
  186. end
  187. else
  188. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  189. if existinghighlight then
  190. existinghighlight:Destroy()
  191. end
  192. end
  193. end
  194.  
  195. for _, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  196. if v:IsA("Tool") then
  197. applyHighlight(v)
  198. end
  199. end
  200.  
  201. game.Workspace.Map.Ingame.ChildAdded:Connect(function(child)
  202. if child:IsA("Tool") then
  203. applyHighlight(child)
  204. end
  205. end)
  206. end,
  207. })
  208.  
  209. local Divider = Tab:CreateDivider()
  210.  
  211. local Dropdown = Tab:CreateDropdown({
  212. Name = "Auto Take Item",
  213. Options = {"Medikit","Cola"},
  214. CurrentOption = {"Medikit"},
  215. MultipleOptions = false,
  216. Callback = function(Options)
  217. if Options then
  218. if Options == Medikit then
  219. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 1, 1)
  220. end
  221. end
  222. end,
  223. })
  224.  
  225. local Dropdown = Tab:CreateDropdown({
  226. Name = "[BETA] Auto Take Item",
  227. Options = {"Medikit","Cola"},
  228. CurrentOption = {"Medikit"},
  229. MultipleOptions = false,
  230. Callback = function(Options)
  231. if Options then
  232. if Options == Medikit then
  233. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 1, 1)
  234. end
  235. end
  236. end,
  237. })
  238.  
  239.  
  240. local Divider = Tab:CreateDivider()
  241.  
  242. local Button = Tab:CreateButton({
  243. Name = "Start Teleport Item ",
  244. Callback = function(state)
  245. print(state)
  246. end,
  247. })
  248.  
  249. local Divider = Tab:CreateDivider()
  250.  
  251.  
  252. local Dropdown = Tab:CreateDropdown({
  253. Name = "Auto Teleport Generator",
  254. Options = {"generator 1","generator 2","generator 3","generator 4","generator 5"},
  255. CurrentOption = {"generator"},
  256. MultipleOptions = false,
  257. Callback = function(Options)
  258. if Options then
  259. if Options == Medikit then
  260. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 1, 1)
  261. end
  262. end
  263. end,
  264. })
  265.  
  266. local Dropdown = Tab:CreateDropdown({
  267. Name = "[BETA] Auto Teleport Generator",
  268. Options = {"generator 1","generator 2","generator 3","generator 4","generator 5"},
  269. CurrentOption = {"generator 1"},
  270. MultipleOptions = false,
  271. Callback = function(Options)
  272. if Options then
  273. if Options == Medikit then
  274. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 1, 1)
  275. end
  276. end
  277. end,
  278. })
  279.  
  280. local Divider = Tab:CreateDivider()
  281.  
  282. local Button = Tab:CreateButton({
  283. Name = "Start Teleport genenator ",
  284. Callback = function(state)
  285. print(state)
  286. end,
  287. })
  288.  
  289.  
  290. local Toggle = Tab6:CreateToggle({
  291. Name = "Killers highlights",
  292. CurrentValue = false,
  293. Callback = function(state)
  294. isKillerHighlightActive = state
  295.  
  296. local function applyKillerHighlight(model)
  297. if model:IsA("Model") and model:FindFirstChild("Head") then
  298. local existingBillboard = model.Head:FindFirstChild("billboard")
  299. local existingHighlight = model:FindFirstChild("HiThere")
  300.  
  301. if isKillerHighlightActive then
  302. if not existingBillboard then
  303. local billboard = Instance.new("BillboardGui")
  304. billboard.Name = "billboard"
  305. billboard.Size = UDim2.new(0, 100, 0, 50)
  306. billboard.StudsOffset = Vector3.new(0, 2, 0)
  307. billboard.AlwaysOnTop = true
  308. billboard.Parent = model.Head
  309.  
  310. local textLabel = Instance.new("TextLabel", billboard)
  311. textLabel.Size = UDim2.new(1, 0, 1, 0)
  312. textLabel.Text = ""
  313. textLabel.TextColor3 = Color3.new(1, 0, 0)
  314. textLabel.TextStrokeTransparency = 0
  315. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  316. textLabel.BackgroundTransparency = 1
  317. end
  318.  
  319. if not existingHighlight then
  320. local highlight = Instance.new("Highlight")
  321. highlight.Name = "HiThere"
  322. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  323. highlight.FillColor = Color3.fromRGB(0, 255, 255)
  324. highlight.Parent = model
  325. end
  326. else
  327. if existingBillboard then
  328. existingBillboard:Destroy()
  329. end
  330. if existingHighlight then
  331. existingHighlight:Destroy()
  332. end
  333. end
  334. end
  335. end
  336.  
  337. for _, v in pairs(game.Workspace.Players.Killers:GetChildren()) do
  338. applyKillerHighlight(v)
  339. end
  340.  
  341. game.Workspace.Players.Killers.ChildAdded:Connect(function(child)
  342. applyKillerHighlight(child)
  343. end)
  344. end,
  345. })
  346.  
  347. local Toggle = Tab6:CreateToggle({
  348. Name = "C00lkidd Delivery highlights",
  349. CurrentValue = false,
  350. Callback = function(state)
  351. isCorruptNatureEspActive = state
  352. for i, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  353. if v:IsA("Model") then
  354. local existingHighlight = v:FindFirstChild("CorruptNatureHighlight")
  355. if isCorruptNatureEspActive then
  356. if not existingHighlight then
  357. if v.Name == "HumanoidRootProjectile" or v.Name == "PizzaDeliveryRig" or v.Name == "Bunny" or v.Name == "Mafiaso1" or v.Name == "Mafiaso2" or v.Name == "Mafiaso3" then
  358. local highlight = Instance.new("Highlight")
  359. highlight.Name = "CorruptNatureHighlight"
  360. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  361. highlight.Parent = v
  362. end
  363. end
  364. else
  365. if existingHighlight then
  366. existingHighlight:Destroy()
  367. end
  368. end
  369. end
  370. end
  371. end,
  372. })
  373.  
  374. local Divider = Tab6:CreateDivider()
  375.  
  376. local Button = Tab6:CreateButton({
  377. Name = "Maps",
  378. Callback = function(state)
  379. if state then
  380. local map = workspace:FindFirstChild("Map")
  381. local insession = map and map:FindFirstChild("Ingame")
  382.  
  383. if insession then
  384.  
  385. for _, child in pairs(insession:GetChildren()) do
  386. tp(child)
  387. end
  388.  
  389. table.insert(connections, insession.ChildAdded:Connect(tp))
  390. end
  391. end
  392.  
  393. end,
  394. })
  395.  
  396. local Button = Tab6:CreateButton({
  397. Name = "[Beta] Maps",
  398. Callback = function(state)
  399. if state then
  400. local map = workspace:FindFirstChild("Map")
  401. local insession = map and map:FindFirstChild("Ingame")
  402.  
  403. if insession then
  404.  
  405. for _, child in pairs(insession:GetChildren()) do
  406. tp(child)
  407. end
  408.  
  409. table.insert(connections, insession.ChildAdded:Connect(tp))
  410. end
  411. end
  412.  
  413. end,
  414. })
  415.  
  416. local Toggle = Tab1:CreateToggle({
  417. Name = "Generator highlights",
  418. CurrentValue = false,
  419. Callback = function(state)
  420. isHighlightActive = state
  421.  
  422. local function applyGeneratorHighlight(generator)
  423. if generator.Name == "Generator" then
  424. local existingHighlight = generator:FindFirstChild("GeneratorHighlight")
  425. local progress = generator:FindFirstChild("Progress")
  426.  
  427. if isHighlightActive then
  428. if not existingHighlight then
  429. local genhighlight = Instance.new("Highlight")
  430. genhighlight.Parent = generator
  431. genhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  432. genhighlight.Name = "GeneratorHighlight"
  433. end
  434. else
  435. if existingHighlight then
  436. existingHighlight:Destroy()
  437. end
  438. return
  439. end
  440.  
  441. if progress then
  442. if progress.Value == 100 then
  443. local highlight = generator:FindFirstChild("GeneratorHighlight")
  444. if highlight then
  445. highlight:Destroy()
  446. end
  447. return
  448. end
  449.  
  450. progress:GetPropertyChangedSignal("Value"):Connect(function()
  451. if progress.Value == 100 then
  452. local highlight = generator:FindFirstChild("GeneratorHighlight")
  453. if highlight then
  454. highlight:Destroy()
  455. end
  456. elseif isHighlightActive and not generator:FindFirstChild("GeneratorHighlight") then
  457. local genhighlight = Instance.new("Highlight")
  458. genhighlight.Parent = generator
  459. genhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  460. genhighlight.Name = "GeneratorHighlight"
  461. end
  462. end)
  463. end
  464. end
  465. end
  466.  
  467. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  468. applyGeneratorHighlight(v)
  469. end
  470.  
  471. game.Workspace.Map.Ingame.Map.ChildAdded:Connect(function(child)
  472. applyGeneratorHighlight(child)
  473. end)
  474. end,
  475. })
  476.  
  477. local Divider = Tab1:CreateDivider()
  478.  
  479. local Toggle = Tab1:CreateToggle({
  480. Name = "Auto Generator",
  481. CurrentValue = false,
  482. Callback = function(state)
  483. run = state
  484. local debounce = {}
  485. while run do
  486. task.wait(2.5)
  487. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  488. if v.Name == "Generator" then
  489.  
  490. if not debounce[v] then
  491. debounce[v] = true
  492. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  493. task.delay(delay, function() debounce[v] = nil end)
  494. end
  495. end
  496. end
  497. end
  498. end,
  499. })
  500.  
  501. local Toggle = Tab1:CreateToggle({
  502. Name = "Auto Generator Seconds 5",
  503. CurrentValue = false,
  504. Callback = function(state)
  505. run = state
  506. local debounce = {}
  507. while run do
  508. task.wait(5)
  509. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  510. if v.Name == "Generator" then
  511.  
  512. if not debounce[v] then
  513. debounce[v] = true
  514. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  515. task.delay(delay, function() debounce[v] = nil end)
  516. end
  517. end
  518. end
  519. end
  520. end,
  521. })
  522.  
  523. local Toggle = Tab1:CreateToggle({
  524. Name = "Auto Generator Seconds 10",
  525. CurrentValue = false,
  526. Callback = function(state)
  527. run = state
  528. local debounce = {}
  529. while run do
  530. task.wait(10)
  531. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  532. if v.Name == "Generator" then
  533.  
  534. if not debounce[v] then
  535. debounce[v] = true
  536. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  537. task.delay(delay, function() debounce[v] = nil end)
  538. end
  539. end
  540. end
  541. end
  542. end,
  543. })
  544.  
  545. local Divider = Tab1:CreateDivider()
  546.  
  547. local Paragraph = Tab1:CreateParagraph({Title = "Notes = ", Content = "Generator seconds is 1 and 2, and you got banned the server!"})
  548.  
  549. local Input = Tab1:CreateInput({
  550. Name = "Seconds Generator",
  551. CurrentValue = "",
  552. PlaceholderText = "2.5",
  553. RemoveTextAfterFocusLost = false,
  554. Callback = function(Value)
  555. delay = Value
  556.  
  557. -------------------------
  558.  
  559. if delay then
  560. task.wait = Value
  561. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  562. if v.Name == "Generator" then
  563.  
  564. if not debounce[v] then
  565. debounce[v] = true
  566. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  567. task.delay(delay, function() debounce[v] = nil end)
  568. end
  569. end
  570. end
  571. end
  572. end,
  573. })
  574.  
  575. local Keybind = Tab7:CreateKeybind({
  576. Name = "Frontfilp",
  577. CurrentKeybind = "L",
  578. HoldToInteract = false,
  579. Callback = function(Keybind)
  580. local char = player.Character
  581. local hum = char.Humanoid
  582. local animator = hum.Animator
  583. local hrp = char.HumanoidRootPart
  584.  
  585.  
  586. if animator then
  587. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  588. v:Stop()
  589. end
  590. end
  591.  
  592. hum:ChangeState(Enum.HumanoidStateType.Physics)
  593. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  594. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  595. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  596. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  597. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  598.  
  599. local duration = 0.45
  600. local steps = 120
  601. local startCFrame = hrp.CFrame
  602. local forwardVector = startCFrame.LookVector
  603. local upVector = Vector3.new(0, 1, 0)
  604. task.spawn(function()
  605. local startTime = tick()
  606. for i = 1, steps do
  607. local t = i / steps
  608. local height = 4 * (t - t ^ 2) * 10
  609. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  610. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  611.  
  612. hrp.CFrame = CFrame.new(nextPos) * rotation
  613. local elapsedTime = tick() - startTime
  614. local expectedTime = (duration / steps) * i
  615. local waitTime = expectedTime - elapsedTime
  616. if waitTime > 0 then
  617. task.wait(waitTime)
  618. end
  619. end
  620.  
  621. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  622. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  623. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  624. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  625. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  626. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  627. hum:ChangeState(Enum.HumanoidStateType.Running)
  628.  
  629.  
  630. end)
  631. end,
  632. })
  633.  
  634. local Keybind = Tab7:CreateKeybind({
  635. Name = "Backfilp",
  636. CurrentKeybind = "B",
  637. HoldToInteract = false,
  638. Callback = function(Keybind)
  639. local char = player.Character
  640. local hum = char.Humanoid
  641. local animator = hum.Animator
  642. local hrp = char.HumanoidRootPart
  643.  
  644.  
  645. if animator then
  646. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  647. v:Stop()
  648. end
  649. end
  650.  
  651. hum:ChangeState(Enum.HumanoidStateType.Physics)
  652. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  653. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  654. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  655. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  656. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  657.  
  658. local duration = -0.45
  659. local steps = -120
  660. local startCFrame = hrp.CFrame
  661. local forwardVector = startCFrame.LookVector
  662. local upVector = Vector3.new(0, 1, 0)
  663. task.spawn(function()
  664. local startTime = tick()
  665. for i = 1, steps do
  666. local t = i / steps
  667. local height = 4 * (t - t ^ 2) * 10
  668. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  669. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  670.  
  671. hrp.CFrame = CFrame.new(nextPos) * rotation
  672. local elapsedTime = tick() - startTime
  673. local expectedTime = (duration / steps) * i
  674. local waitTime = expectedTime - elapsedTime
  675. if waitTime > 0 then
  676. task.wait(waitTime)
  677. end
  678. end
  679.  
  680. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  681. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  682. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  683. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  684. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  685. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  686. hum:ChangeState(Enum.HumanoidStateType.Running)
  687.  
  688.  
  689. end)
  690. end,
  691. })
  692.  
  693. local Divider = Tab7:CreateDivider()
  694.  
  695. local Button = Tab7:CreateButton({
  696. Name = "FrontFilp Gui",
  697. Callback = function()
  698. local ScreenGui = Instance.new("ScreenGui")
  699. local TextButton = Instance.new("TextButton")
  700. local UICorner = Instance.new("UICorner")
  701.  
  702. --Properties:
  703.  
  704. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  705. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  706.  
  707. TextButton.Parent = ScreenGui
  708. TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  709. TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
  710. TextButton.BorderSizePixel = 0
  711. TextButton.Position = UDim2.new(0.195266277, 0, 0.420469344, 0)
  712. TextButton.Size = UDim2.new(0, 63, 0, 50)
  713. TextButton.Font = Enum.Font.SourceSans
  714. TextButton.Text = "Frontfilp"
  715. TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
  716. TextButton.TextScaled = true
  717. TextButton.TextSize = 14.000
  718. TextButton.TextWrapped = true
  719.  
  720. UICorner.CornerRadius = UDim.new(0, 77)
  721. UICorner.Parent = TextButton
  722.  
  723. -- Scripts:
  724.  
  725. local function BCGIAKA_fake_script() -- TextButton.LocalScript
  726. local script = Instance.new('LocalScript', TextButton)
  727.  
  728. local UIS = game:GetService("UserInputService")
  729. function dragify(Frame)
  730. dragToggle = nil
  731. local dragSpeed = 0
  732. dragInput = nil
  733. dragStart = nil
  734. local dragPos = nil
  735. function updateInput(input)
  736. local Delta = input.Position - dragStart
  737. local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
  738. game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
  739. end
  740. Frame.InputBegan:Connect(function(input)
  741. if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
  742. dragToggle = true
  743. dragStart = input.Position
  744. startPos = Frame.Position
  745. input.Changed:Connect(function()
  746. if input.UserInputState == Enum.UserInputState.End then
  747. dragToggle = false
  748. end
  749. end)
  750. end
  751. end)
  752. Frame.InputChanged:Connect(function(input)
  753. if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
  754. dragInput = input
  755. end
  756. end)
  757. game:GetService("UserInputService").InputChanged:Connect(function(input)
  758. if input == dragInput and dragToggle then
  759. updateInput(input)
  760. end
  761. end)
  762. end
  763.  
  764. dragify(script.Parent)
  765. end
  766. coroutine.wrap(BCGIAKA_fake_script)()
  767. local function JRUXSI_fake_script() -- TextButton.LocalScript
  768. local script = Instance.new('LocalScript', TextButton)
  769.  
  770. script.Parent.MouseButton1Down:Connect(function()
  771. local char = player.Character
  772. local hum = char.Humanoid
  773. local animator = hum.Animator
  774. local hrp = char.HumanoidRootPart
  775.  
  776.  
  777. if animator then
  778. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  779. v:Stop()
  780. end
  781. end
  782.  
  783. hum:ChangeState(Enum.HumanoidStateType.Physics)
  784. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  785. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  786. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  787. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  788. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  789.  
  790. local duration = 0.45
  791. local steps = 120
  792. local startCFrame = hrp.CFrame
  793. local forwardVector = startCFrame.LookVector
  794. local upVector = Vector3.new(0, 1, 0)
  795. task.spawn(function()
  796. local startTime = tick()
  797. for i = 1, steps do
  798. local t = i / steps
  799. local height = 4 * (t - t ^ 2) * 10
  800. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  801. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  802.  
  803. hrp.CFrame = CFrame.new(nextPos) * rotation
  804. local elapsedTime = tick() - startTime
  805. local expectedTime = (duration / steps) * i
  806. local waitTime = expectedTime - elapsedTime
  807. if waitTime > 0 then
  808. task.wait(waitTime)
  809. end
  810. end
  811.  
  812. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  813. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  814. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  815. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  816. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  817. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  818. hum:ChangeState(Enum.HumanoidStateType.Running)
  819.  
  820.  
  821. end)
  822. end)
  823. end
  824. coroutine.wrap(JRUXSI_fake_script)()
  825. end,
  826. })
  827.  
  828. local Button = Tab7:CreateButton({
  829. Name = "BackFilp Gui",
  830. Callback = function()
  831. local ScreenGui = Instance.new("ScreenGui")
  832. local TextButton = Instance.new("TextButton")
  833. local UICorner = Instance.new("UICorner")
  834.  
  835. --Properties:
  836.  
  837. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  838. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  839.  
  840. TextButton.Parent = ScreenGui
  841. TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  842. TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
  843. TextButton.BorderSizePixel = 0
  844. TextButton.Position = UDim2.new(0.195266277, 0, 0.420469344, 0)
  845. TextButton.Size = UDim2.new(0, 63, 0, 50)
  846. TextButton.Font = Enum.Font.SourceSans
  847. TextButton.Text = "Backfilp"
  848. TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
  849. TextButton.TextScaled = true
  850. TextButton.TextSize = 14.000
  851. TextButton.TextWrapped = true
  852.  
  853. UICorner.CornerRadius = UDim.new(0, 77)
  854. UICorner.Parent = TextButton
  855.  
  856. -- Scripts:
  857.  
  858. local function BCGIAKA_fake_script() -- TextButton.LocalScript
  859. local script = Instance.new('LocalScript', TextButton)
  860.  
  861. local UIS = game:GetService("UserInputService")
  862. function dragify(Frame)
  863. dragToggle = nil
  864. local dragSpeed = 0
  865. dragInput = nil
  866. dragStart = nil
  867. local dragPos = nil
  868. function updateInput(input)
  869. local Delta = input.Position - dragStart
  870. local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
  871. game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
  872. end
  873. Frame.InputBegan:Connect(function(input)
  874. if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
  875. dragToggle = true
  876. dragStart = input.Position
  877. startPos = Frame.Position
  878. input.Changed:Connect(function()
  879. if input.UserInputState == Enum.UserInputState.End then
  880. dragToggle = false
  881. end
  882. end)
  883. end
  884. end)
  885. Frame.InputChanged:Connect(function(input)
  886. if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
  887. dragInput = input
  888. end
  889. end)
  890. game:GetService("UserInputService").InputChanged:Connect(function(input)
  891. if input == dragInput and dragToggle then
  892. updateInput(input)
  893. end
  894. end)
  895. end
  896.  
  897. dragify(script.Parent)
  898. end
  899. coroutine.wrap(BCGIAKA_fake_script)()
  900. local function JRUXSI_fake_script() -- TextButton.LocalScript
  901. local script = Instance.new('LocalScript', TextButton)
  902.  
  903. script.Parent.MouseButton1Down:Connect(function()
  904. local char = player.Character
  905. local hum = char.Humanoid
  906. local animator = hum.Animator
  907. local hrp = char.HumanoidRootPart
  908.  
  909.  
  910. if animator then
  911. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  912. v:Stop()
  913. end
  914. end
  915.  
  916. hum:ChangeState(Enum.HumanoidStateType.Physics)
  917. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  918. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  919. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  920. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  921. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  922.  
  923. local duration = -0.45
  924. local steps = -120
  925. local startCFrame = hrp.CFrame
  926. local forwardVector = startCFrame.LookVector
  927. local upVector = Vector3.new(0, 1, 0)
  928. task.spawn(function()
  929. local startTime = tick()
  930. for i = 1, steps do
  931. local t = i / steps
  932. local height = 4 * (t - t ^ 2) * 10
  933. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  934. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  935.  
  936. hrp.CFrame = CFrame.new(nextPos) * rotation
  937. local elapsedTime = tick() - startTime
  938. local expectedTime = (duration / steps) * i
  939. local waitTime = expectedTime - elapsedTime
  940. if waitTime > 0 then
  941. task.wait(waitTime)
  942. end
  943. end
  944.  
  945. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  946. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  947. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  948. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  949. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  950. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  951. hum:ChangeState(Enum.HumanoidStateType.Running)
  952.  
  953.  
  954. end)
  955. end)
  956. end
  957. coroutine.wrap(JRUXSI_fake_script)()
  958. end,
  959. })
  960.  
  961. local Paragraph = Tab7:CreateParagraph({Title = "Backfilp | Frontfilp", Content = "how many to be filp to u likes?"})
  962.  
  963. local Toggle = Tab2:CreateToggle({
  964. Name = "infinite stamina",
  965. CurrentValue = false,
  966. Callback = function(state)
  967. shared.stamina = state
  968.  
  969. if shared.stamina then
  970. stam = state
  971. local stamscript = require(game.ReplicatedStorage.Systems.Character.Game.Sprinting)
  972.  
  973. local connection
  974. connection = game:GetService("RunService").Heartbeat:Connect(function()
  975. if not stam then
  976. connection:Disconnect()
  977. stamscript.StaminaLossDisabled = nil
  978. return
  979. end
  980. stamscript.StaminaLossDisabled = function()
  981. end
  982. end)
  983. end
  984. end,
  985. })
  986.  
  987. local Toggle = Tab2:CreateToggle({
  988. Name = "infinite stamina v2",
  989. CurrentValue = false,
  990. Callback = function(state)
  991. shared.stamina1 = state
  992.  
  993. if shared.stamina1 then
  994. stam = state
  995. local stamscript = require(game.ReplicatedStorage.Systems.Character.Game.Sprinting)
  996.  
  997. local connection
  998. connection = game:GetService("RunService").Heartbeat:Connect(function()
  999. if not stam then
  1000. connection:Disconnect()
  1001. stamscript.StaminaLossDisabled = nil
  1002. return
  1003. end
  1004. stamscript.StaminaLossDisabled = function()
  1005. end
  1006. end)
  1007. end
  1008. end,
  1009. })
  1010.  
  1011. local Divider = Tab2:CreateDivider()
  1012.  
  1013. local Slider = Tab2:CreateSlider({
  1014. Name = "Stamina Loss",
  1015. Range = {0, 100},
  1016. Increment = 10,
  1017. Suffix = "stamina?",
  1018. CurrentValue = 10,
  1019. Callback = function(state)
  1020. print("no")
  1021. end,
  1022. })
  1023.  
  1024. local Slider = Tab2:CreateSlider({
  1025. Name = "Stamina Gain",
  1026. Range = {0, 100},
  1027. Increment = 10,
  1028. Suffix = "stamina?",
  1029. CurrentValue = 10,
  1030. Callback = function(state)
  1031. print("no")
  1032. end,
  1033. })
  1034.  
  1035. local Slider = Tab2:CreateSlider({
  1036. Name = "Stamina Min",
  1037. Range = {0, 100},
  1038. Increment = 10,
  1039. Suffix = "stamina?",
  1040. CurrentValue = 10,
  1041. Callback = function(state)
  1042. print("no")
  1043. end,
  1044. })
  1045.  
  1046. local Slider = Tab2:CreateSlider({
  1047. Name = "Stamina Max",
  1048. Range = {0, 100},
  1049. Increment = 10,
  1050. Suffix = "stamina?",
  1051. CurrentValue = 10,
  1052. Callback = function(state)
  1053. print("no")
  1054. end,
  1055. })
  1056.  
  1057. local Toggle = Tab3:CreateToggle({
  1058. Name = "Hakari Dance",
  1059. CurrentValue = false,
  1060. Callback = function(state)
  1061. local char = player.Character or player.CharacterAdded:Wait()
  1062. local humanoid = char:WaitForChild("Humanoid")
  1063. local rootPart = char:WaitForChild("HumanoidRootPart")
  1064.  
  1065. hakariactive = state
  1066.  
  1067. if hakariactive then
  1068. humanoid.PlatformStand = true
  1069. humanoid.JumpPower = 0
  1070.  
  1071. local bodyVelocity = Instance.new("BodyVelocity")
  1072. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  1073. bodyVelocity.Velocity = Vector3.zero
  1074. bodyVelocity.Parent = rootPart
  1075.  
  1076. local animation = Instance.new("Animation")
  1077. animation.AnimationId = "rbxassetid://138019937280193"
  1078. local animationTrack = humanoid:LoadAnimation(animation)
  1079. animationTrack:Play()
  1080.  
  1081. local sound = Instance.new("Sound")
  1082. sound.SoundId = "rbxassetid://109474987384441"
  1083. sound.Parent = rootPart
  1084. sound.Volume = 1
  1085. sound.Looped = true
  1086. sound:Play()
  1087.  
  1088. local effect = game.ReplicatedStorage.Assets.Emotes.HakariDance.HakariBeamEffect:Clone()
  1089. effect.Name = "PlayerEmoteVFX"
  1090. effect.CFrame = char.PrimaryPart.CFrame * CFrame.new(0, -1, -0.3)
  1091. effect.WeldConstraint.Part0 = char.PrimaryPart
  1092. effect.WeldConstraint.Part1 = effect
  1093. effect.Parent = char
  1094. effect.CanCollide = false
  1095.  
  1096. local args = {
  1097. [1] = "PlayEmote",
  1098. [2] = "Animations",
  1099. [3] = "HakariDance"
  1100. }
  1101. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  1102.  
  1103. animationTrack.Stopped:Connect(function()
  1104. humanoid.PlatformStand = false
  1105. if bodyVelocity and bodyVelocity.Parent then
  1106. bodyVelocity:Destroy()
  1107. end
  1108. end)
  1109. else
  1110. humanoid.PlatformStand = false
  1111. humanoid.JumpPower = 0
  1112.  
  1113. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  1114. if bodyVelocity then
  1115. bodyVelocity:Destroy()
  1116. end
  1117.  
  1118. local sound = rootPart:FindFirstChildOfClass("Sound")
  1119. if sound then
  1120. sound:Stop()
  1121. sound:Destroy()
  1122. end
  1123.  
  1124. local effect = char:FindFirstChild("PlayerEmoteVFX")
  1125. if effect then
  1126. effect:Destroy()
  1127. end
  1128.  
  1129. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  1130. if track.Animation.AnimationId == "rbxassetid://138019937280193" then
  1131. track:Stop()
  1132. end
  1133. end
  1134. end
  1135. end,
  1136. })
  1137.  
  1138. local Toggle = Tab3:CreateToggle({
  1139. Name = "Miss Out Quiet",
  1140. CurrentValue = false,
  1141. Callback = function(state)
  1142. local char = player.Character or player.CharacterAdded:Wait()
  1143. local humanoid = char:WaitForChild("Humanoid")
  1144. local rootPart = char:WaitForChild("HumanoidRootPart")
  1145. sillyactive = state
  1146.  
  1147. if sillyactive then
  1148. humanoid.PlatformStand = true
  1149. humanoid.JumpPower = 0
  1150.  
  1151. local bodyVelocity = Instance.new("BodyVelocity")
  1152. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  1153. bodyVelocity.Velocity = Vector3.zero
  1154. bodyVelocity.Parent = rootPart
  1155.  
  1156. local emoteScript = require(game:GetService("ReplicatedStorage").Assets.Emotes.MissTheQuiet)
  1157. emoteScript.Created({Character = char})
  1158.  
  1159. local animation = Instance.new("Animation")
  1160. animation.AnimationId = "rbxassetid://100986631322204"
  1161. local animationTrack = humanoid:LoadAnimation(animation)
  1162. animationTrack:Play()
  1163.  
  1164. local sound = Instance.new("Sound")
  1165. sound.SoundId = "rbxassetid://131936418953291"
  1166. sound.Parent = rootPart
  1167. sound.Volume = 1
  1168. sound.Looped = false
  1169. sound:Play()
  1170.  
  1171. local args = {
  1172. [1] = "PlayEmote",
  1173. [2] = "Animations",
  1174. [3] = "MissTheQuiet"
  1175. }
  1176. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  1177.  
  1178. animationTrack.Stopped:Connect(function()
  1179. humanoid.PlatformStand = false
  1180. if bodyVelocity and bodyVelocity.Parent then
  1181. bodyVelocity:Destroy()
  1182. end
  1183.  
  1184. local assetsToDestroy = {"EmoteHatAsset", "EmoteLighting", "PlayerEmoteHand"}
  1185. for _, assetName in ipairs(assetsToDestroy) do
  1186. local asset = char:FindFirstChild(assetName)
  1187. if asset then asset:Destroy() end
  1188. end
  1189. end)
  1190. else
  1191. humanoid.PlatformStand = false
  1192. humanoid.JumpPower = 0
  1193.  
  1194. local assetsToDestroy = {"EmoteHatAsset", "EmoteLighting", "PlayerEmoteHand"}
  1195. for _, assetName in ipairs(assetsToDestroy) do
  1196. local asset = char:FindFirstChild(assetName)
  1197. if asset then asset:Destroy() end
  1198. end
  1199.  
  1200. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  1201. if bodyVelocity then
  1202. bodyVelocity:Destroy()
  1203. end
  1204.  
  1205. local sound = rootPart:FindFirstChildOfClass("Sound")
  1206. if sound then
  1207. sound:Stop()
  1208. sound:Destroy()
  1209. end
  1210.  
  1211. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  1212. if track.Animation.AnimationId == "rbxassetid://100986631322204" then
  1213. track:Stop()
  1214. end
  1215. end
  1216. end
  1217. end,
  1218. })
  1219.  
  1220. local Toggle = Tab3:CreateToggle({
  1221. Name = "Shuck [FREE PAID]",
  1222. CurrentValue = false,
  1223. Callback = function(state)
  1224. local char = player.Character or player.CharacterAdded:Wait()
  1225. local humanoid = char:WaitForChild("Humanoid")
  1226. local rootPart = char:WaitForChild("HumanoidRootPart")
  1227.  
  1228. sillyactive = state
  1229.  
  1230. if sillyactive then
  1231. humanoid.PlatformStand = true
  1232. humanoid.JumpPower = 0
  1233.  
  1234. local bodyVelocity = Instance.new("BodyVelocity")
  1235. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  1236. bodyVelocity.Velocity = Vector3.zero
  1237. bodyVelocity.Parent = rootPart
  1238.  
  1239.  
  1240. local animation = Instance.new("Animation")
  1241. animation.AnimationId = "rbxassetid://74238051754912"
  1242. local animationTrack = humanoid:LoadAnimation(animation)
  1243. animationTrack:Play()
  1244.  
  1245. local sound = Instance.new("Sound")
  1246. sound.SoundId = "rbxassetid://123236721947419"
  1247. sound.Parent = rootPart
  1248. sound.Volume = 0.5
  1249. sound.Looped = false
  1250. sound:Play()
  1251.  
  1252. local args = {
  1253. [1] = "PlayEmote",
  1254. [2] = "Animations",
  1255. [3] = "Shucks"
  1256. }
  1257. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  1258.  
  1259. animationTrack.Stopped:Connect(function()
  1260. humanoid.PlatformStand = false
  1261. if bodyVelocity and bodyVelocity.Parent then
  1262. bodyVelocity:Destroy()
  1263. end
  1264. end)
  1265. else
  1266. humanoid.PlatformStand = false
  1267. humanoid.JumpPower = 0
  1268.  
  1269. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  1270. if bodyVelocity then
  1271. bodyVelocity:Destroy()
  1272. end
  1273.  
  1274. local sound = rootPart:FindFirstChildOfClass("Sound")
  1275. if sound then
  1276. sound:Stop()
  1277. sound:Destroy()
  1278. end
  1279.  
  1280. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  1281. if track.Animation.AnimationId == "rbxassetid://74238051754912" then
  1282. track:Stop()
  1283. end
  1284. end
  1285. end
  1286. end,
  1287. })
  1288.  
  1289. local Divider = Tab3:CreateDivider()
  1290.  
  1291. local Slider = Tab3:CreateSlider({
  1292. Name = "WalkSpeed",
  1293. Range = {0, 100},
  1294. Increment = 0.5,
  1295. Suffix = "walkspeed",
  1296. CurrentValue = 10,
  1297. Callback = function(Value)
  1298. game.Players.LocalPlayer.Character.SpeedMultipliers.Sprinting.Value = Value
  1299. end,
  1300. })
  1301.  
  1302. local Slider = Tab3:CreateSlider({
  1303. Name = "JumpPower",
  1304. Range = {0, 100},
  1305. Increment = 0.5,
  1306. Suffix = "jumppower",
  1307. CurrentValue = 10,
  1308. Callback = function(Value)
  1309. game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
  1310. end,
  1311. })
  1312.  
  1313. local Slider = Tab3:CreateSlider({
  1314. Name = "Fov Murits",
  1315. Range = {0, 2},
  1316. Increment = 1,
  1317. Suffix = "fov murit",
  1318. CurrentValue = 10,
  1319. Callback = function(Value)
  1320. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = Value
  1321. end,
  1322. })
  1323.  
  1324. local Button = Tab4:CreateButton({
  1325. Name = "Aimbot Shedletsky",
  1326. Callback = function(state)
  1327. shared.shedletsky = state
  1328. end,
  1329. })
  1330.  
  1331. local Button = Tab4:CreateButton({
  1332. Name = "Aimbot Chance",
  1333. Callback = function(state)
  1334. shared.VI = state
  1335. end,
  1336. })
  1337.  
  1338. local Button = Tab4:CreateButton({
  1339. Name = "Aimbot Guset1334",
  1340. Callback = function(state)
  1341. shared.no = state
  1342. end,
  1343. })
  1344.  
  1345. local Button = Tab4:CreateButton({
  1346. Name = "Aimbot Two Time",
  1347. Callback = function(state)
  1348. shared.huh = state
  1349. end,
  1350. })
  1351.  
  1352. local Divider = Tab4:CreateDivider()
  1353.  
  1354. local Toggle = Tab4:CreateToggle({
  1355. Name = "Auto Eat Fried Chicken",
  1356. CurrentValue = false,
  1357. Callback = function(state)
  1358. delay = state
  1359. end,
  1360. })
  1361.  
  1362. local Toggle = Tab4:CreateToggle({
  1363. Name = "Auto Sword Killers",
  1364. CurrentValue = false,
  1365. Callback = function(state)
  1366. delay = state
  1367. end,
  1368. })
  1369.  
  1370. local Toggle = Tab4:CreateToggle({
  1371. Name = "Auto Block",
  1372. CurrentValue = false,
  1373. Callback = function(state)
  1374. delay = state
  1375. end,
  1376. })
  1377.  
  1378. local Toggle = Tab4:CreateToggle({
  1379. Name = "Auto Punch",
  1380. CurrentValue = false,
  1381. Callback = function(state)
  1382. delay = state
  1383. end,
  1384. })
  1385.  
  1386. local Toggle = Tab4:CreateToggle({
  1387. Name = "Auto knife",
  1388. CurrentValue = false,
  1389. Callback = function(state)
  1390. delay = state
  1391. end,
  1392. })
  1393.  
  1394. local Toggle = Tab4:CreateToggle({
  1395. Name = "Auto Gun Killers",
  1396. CurrentValue = false,
  1397. Callback = function(state)
  1398. delay = state
  1399. end,
  1400. })
  1401.  
  1402. local Toggle = Tab4:CreateToggle({
  1403. Name = "Auto Coin Chance",
  1404. CurrentValue = false,
  1405. Callback = function(state)
  1406. delay = state
  1407. end,
  1408. })
  1409.  
  1410. local Slider = Tab4:CreateSlider({
  1411. Name = "Survivor Aimbot Seconds",
  1412. Range = {0, 100},
  1413. Increment = 1,
  1414. Suffix = "aimbot",
  1415. CurrentValue = 10,
  1416. Callback = function(Value)
  1417. delay = Value
  1418. end,
  1419. })
  1420.  
  1421. local Button = Tab5:CreateButton({
  1422. Name = "Auto Complete Generator",
  1423. Callback = function(state)
  1424. delay = state
  1425. end,
  1426. })
  1427.  
  1428. local Button = Tab5:CreateButton({
  1429. Name = "Auto Wins Survivor",
  1430. Callback = function(state)
  1431. delay = state
  1432. end,
  1433. })
  1434.  
  1435. local Button = Tab5:CreateButton({
  1436. Name = "Auto Wins Killers",
  1437. Callback = function(state)
  1438. delay = state
  1439. end,
  1440. })
  1441.  
  1442. local Button = Tab5:CreateButton({
  1443. Name = "Auto Failed Survivor",
  1444. Callback = function(state)
  1445. delay = state
  1446. end,
  1447. })
  1448.  
  1449. local Button = Tab5:CreateButton({
  1450. Name = "Auto Failed Killers",
  1451. Callback = function(state)
  1452. delay = state
  1453. end,
  1454. })
  1455.  
  1456. local Divider = Tab5:CreateDivider()
  1457.  
  1458. local Button = Tab5:CreateButton({
  1459. Name = "Auto Complete Generator v2",
  1460. Callback = function(state)
  1461. delay = state
  1462. end,
  1463. })
  1464.  
  1465. local Button = Tab5:CreateButton({
  1466. Name = "Auto Wins Survivor v2",
  1467. Callback = function(state)
  1468. delay = state
  1469. end,
  1470. })
  1471.  
  1472. local Button = Tab5:CreateButton({
  1473. Name = "Auto Wins Killers v2",
  1474. Callback = function(state)
  1475. delay = state
  1476. end,
  1477. })
  1478.  
  1479. local Button = Tab5:CreateButton({
  1480. Name = "Auto Failed Survivor v2",
  1481. Callback = function(state)
  1482. delay = state
  1483. end,
  1484. })
  1485.  
  1486. local Button = Tab5:CreateButton({
  1487. Name = "Auto Failed Killers v2",
  1488. Callback = function(state)
  1489. delay = state
  1490. end,
  1491. })
  1492.  
  1493. end
  1494. Clocksaken()
  1495.  
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