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- if game.Workspace.TheOrotund:FindFirstChild("Highlight") then
- game.Workspace.TheOrotund.Highlight:Destroy()
- end
- if game.Workspace.TheCajoler:FindFirstChild("Highlight") then
- game.Workspace.TheCajoler.Highlight:Destroy()
- end
- local orothigh = Instance.new("Highlight")
- orothigh.Parent = game.Workspace.TheOrotund
- orothigh.OutlineColor = Color3.fromRGB(225,0,0)
- orothigh.Enabled = false
- local cajohigh = Instance.new("Highlight")
- cajohigh.Parent = game.Workspace.TheCajoler
- cajohigh.OutlineColor = Color3.fromRGB(0,225,0)
- cajohigh.Enabled = false
- --GUI
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "The Maze | H2K Reborn Hub "..identifyexecutor(), HidePremium = false, SaveConfig = true, ConfigFolder = "The Maze Ballz",IntroText = "H2K Reborn Hub"})
- --TABS
- local h = Window:MakeTab({
- Name = "Home",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local m = Window:MakeTab({
- Name = "Main",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local p = Window:MakeTab({
- Name = "Player",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local e = Window:MakeTab({
- Name = "ESP",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local t = Window:MakeTab({
- Name = "Teleport",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local c = Window:MakeTab({
- Name = "Credits",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- --SECTIONS
- local ho = h:AddSection({
- Name = "Home"
- })
- local ma = m:AddSection({
- Name = "Main"
- })
- local s = m:AddSection({
- Name = "Sounds"
- })
- local pl = p:AddSection({
- Name = "Player"
- })
- local es = e:AddSection({
- Name = "ESP"
- })
- local te = t:AddSection({
- Name = "Teleport"
- })
- local cr = c:AddSection({
- Name = "Credits"
- })
- --BUTTONS
- ma:AddToggle({
- Name = "Fullbright",
- Default = false,
- Callback = function(v)
- if v then
- local lighting = game:GetService("Lighting");
- lighting.Ambient = Color3.fromRGB(255, 255, 255);
- lighting.Brightness = 50;
- lighting.FogEnd = 1e10;
- lighting.Blur.Enabled = false
- lighting.Greyish.Enabled = false
- game.Players.LocalPlayer.PlayerGui.CurrentView.Enabled = false
- else
- local lighting = game:GetService("Lighting");
- lighting.Ambient = Color3.fromRGB(8, 8, 8);
- lighting.Brightness = 1;
- lighting.FogEnd = 95;
- lighting.Blur.Enabled = true
- lighting.Greyish.Enabled = true
- game.Players.LocalPlayer.PlayerGui.CurrentView.Enabled = true
- end
- end
- })
- ma:AddButton({
- Name = "Remove Trees",
- Callback = function()
- game.Workspace.Trees:Destroy()
- end
- })
- ma:AddButton({
- Name = "Spam Axe (Reset to stop)",
- Callback = function()
- loopEnabled = true
- repeat
- wait(0)
- if loopEnabled then
- for _, a in pairs(game:GetService("Workspace"):GetDescendants()) do
- if a.Name == "ClickDetector" and a.Parent.Parent.Name == "Axe" then
- fireclickdetector(a)
- end
- end
- for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if a.Name == "Axe" and not game.Players.LocalPlayer.Character:FindFirstChild("Axe") then
- a.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end
- })
- ma:AddButton({
- Name = "Get All Rocks",
- Callback = function()
- if game.Workspace.SpawnedObjects:FindFirstChild("Rock1") then
- if game.Workspace.SpawnedObjects.Rock1.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Rock1.Handle.ClickDetector)
- end
- end
- if game.Workspace.SpawnedObjects:FindFirstChild("Rock2") then
- if game.Workspace.SpawnedObjects.Rock2.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Rock2.Handle.ClickDetector)
- end
- end
- end
- })
- ma:AddButton({
- Name = "Get All Batteries",
- Callback = function()
- if game.Workspace.SpawnedObjects:FindFirstChild("Battery1") then
- if game.Workspace.SpawnedObjects.Battery1.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Battery1.Handle.ClickDetector)
- end
- end
- if game.Workspace.SpawnedObjects:FindFirstChild("Battery2") then
- if game.Workspace.SpawnedObjects.Battery2.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Battery2.Handle.ClickDetector)
- end
- end
- if game.Workspace.SpawnedObjects:FindFirstChild("Battery3") then
- if game.Workspace.SpawnedObjects.Battery3.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Battery3.Handle.ClickDetector)
- end
- end
- if game.Workspace.SpawnedObjects:FindFirstChild("Battery4") then
- if game.Workspace.SpawnedObjects.Battery4.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.SpawnedObjects.Battery4.Handle.ClickDetector)
- end
- end
- end
- })
- ma:AddButton({
- Name = "Get Axe",
- Callback = function()
- if game.Workspace:FindFirstChild("Axe") then
- if game.Workspace.Axe.Handle:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.Axe.Handle.ClickDetector)
- end
- end
- end
- })
- ma:AddButton({
- Name = "Get Flashlight",
- Callback = function()
- if game.Workspace:FindFirstChild("Flashlight") then
- if game.Workspace.Flashlight.Flashlight:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.Flashlight.Flashlight.ClickDetector)
- end
- end
- end
- })
- ma:AddButton({
- Name = "Get Camera",
- Callback = function()
- if game.Workspace:FindFirstChild("Camera") then
- local model = game.Workspace.Camera
- for _,v in pairs(model:GetChildren()) do
- if v:IsA("Model") and v.Name == "ViewModel" then
- model.Name = "Camera2"
- end
- end
- end
- wait(0.01)
- if game.Workspace:FindFirstChild("Camera") then
- if game.Workspace.Camera.Camera:FindFirstChild("ClickDetector") then
- fireclickdetector(game.Workspace.Camera.Camera.ClickDetector)
- end
- end
- end
- })
- s:AddLabel("Sounds is heard by all players")
- s:AddButton({
- Name = "Play All Sound",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Flashlight Sound (On)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "http://www.roblox.com/asset/?id=115959318" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Flashlight Sound (Charge)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://2034189546" and sound.Name == "Charge" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Flashlight Sound (Die)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.Name == "Die" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Camera Sound (Shot)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://278060974" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play DroppedAxe Sound (Hit)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://1837829456" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play DroppedAxe Sound (Whoosh)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://711753382" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play WoodPlanks Sound (Break)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://147685617" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Player Sound (FallDamage)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxassetid://138201809" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Player Sound (Running)",
- Callback = function()
- for _, sound in next, workspace:GetDescendants() do
- if sound:IsA("Sound") and sound.SoundId == "rbxasset://sounds/action_footsteps_plastic.mp3" then
- sound:Play()
- end
- end
- end
- })
- s:AddButton({
- Name = "Play Orotund Sound (Chase)",
- Callback = function()
- local random = math.random(1,5)
- if random == 1 then
- game.Workspace.TheOrotund.Head.Horror1:Play()
- elseif random == 2 then
- game.Workspace.TheOrotund.Head.Horror2:Play()
- elseif random == 3 then
- game.Workspace.TheOrotund.Head.Horror3:Play()
- elseif random == 4 then
- game.Workspace.TheOrotund.Head.Horror4:Play()
- elseif random == 5 then
- game.Workspace.TheOrotund.Head.Horror5:Play()
- end
- end
- })
- s:AddButton({
- Name = "Play Orotund Sound (Scream)",
- Callback = function()
- game.Workspace.TheOrotund.Head.Scream:Play()
- end
- })
- s:AddButton({
- Name = "Play Orotund Sound (Footstep)",
- Callback = function()
- game.Workspace.TheOrotund.Head.Footstep:Play()
- end
- })
- s:AddButton({
- Name = "Play Orotund Sound (Footstep) 2",
- Callback = function()
- game.Workspace.TheOrotund.Footsteps.Footstep:Play()
- end
- })
- s:AddButton({
- Name = "Play Orotund Sound (Kill)",
- Callback = function()
- game.Workspace.TheOrotund.HumanoidRootPart.Kill.Kill1:Play()
- end
- })
- s:AddButton({
- Name = "Play Cajoler Sound (Chase)",
- Callback = function()
- local random = math.random(1,5)
- if random == 1 then
- game.Workspace.TheCajoler.Head.Chase1:Play()
- elseif random == 2 then
- game.Workspace.TheCajoler.Head.Chase2:Play()
- elseif random == 3 then
- game.Workspace.TheCajoler.Head.Chase3:Play()
- end
- end
- })
- s:AddButton({
- Name = "Play Cajoler Sound (Splat)",
- Callback = function()
- game.Workspace.TheCajoler.Head.Splat:Play()
- end
- })
- s:AddButton({
- Name = "Play Cajoler Sound (Kill)",
- Callback = function()
- game.Workspace.TheCajoler.HumanoidRootPart.Kill.Kill1:Play()
- end
- })
- pl:AddToggle({
- Name = "Unlock FirstPerson v1",
- Default = false,
- Callback = function(v)
- if v then
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Value = false
- else
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Value = true
- end
- end
- })
- pl:AddToggle({
- Name = "Unlock FirstPerson v2",
- Default = false,
- Callback = function(v)
- if v then
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Value = false
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Script.Enabled = false
- game.Players.LocalPlayer.CameraMinZoomDistance = 0.5
- game.Players.LocalPlayer.CameraMaxZoomDistance = 50
- else
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Value = true
- game.Players.LocalPlayer.PlayerGui.FirstPerson.Script.Enabled = true
- game.Players.LocalPlayer.CameraMinZoomDistance = 0.5
- game.Players.LocalPlayer.CameraMaxZoomDistance = 0.5
- end
- end
- })
- pl:AddButton({
- Name = "GodMode",
- Callback = function()
- game.Players.LocalPlayer.Character.TYPE:Destroy()
- end
- })
- pl:AddButton({
- Name = "Remove FallDamage",
- Callback = function()
- game.Players.LocalPlayer.Character.FallDamage:Destroy()
- end
- })
- es:AddToggle({
- Name = "Highlight Orotund",
- Default = false,
- Callback = function(v)
- local otorhigh = Instance.new("Highlight")
- if v then
- orothigh.Enabled = true
- else
- orothigh.Enabled = false
- end
- end
- })
- local trans1 = es:AddSlider({
- Name = "Highlight OutlineTransparency (Orotund)",
- Min = 0,
- Max = 1,
- Default = 0,
- Color = Color3.fromRGB(225,0,0),
- Increment = 0.1,
- ValueName = "%",
- Callback = function(v)
- orothigh.OutlineTransparency = v
- end
- })
- local trans2 = es:AddSlider({
- Name = "Highlight FillTransparency (Orotund)",
- Min = 0,
- Max = 1,
- Default = 0.5,
- Color = Color3.fromRGB(180,0,0),
- Increment = 0.1,
- ValueName = "%",
- Callback = function(v)
- orothigh.FillTransparency = v
- end
- })
- local color1 = es:AddColorpicker({
- Name = "Highlight FillColor (Orotund)",
- Default = Color3.fromRGB(255, 0, 0),
- Callback = function(v)
- orothigh.FillColor = v
- end
- })
- local color2 = es:AddColorpicker({
- Name = "Highlight OutlineColor (Orotund)",
- Default = Color3.fromRGB(255, 0, 0),
- Callback = function(v)
- orothigh.OutlineColor = v
- end
- })
- es:AddButton({
- Name = "Reset",
- Callback = function()
- trans1:Set(0)
- trans2:Set(0.5)
- color1:Set(Color3.fromRGB(255,0,0))
- color2:Set(Color3.fromRGB(255,0,0))
- end
- })
- es:AddToggle({
- Name = "Highlight Cajoler",
- Default = false,
- Callback = function(v)
- local otorhigh = Instance.new("Highlight")
- if v then
- cajohigh.Enabled = true
- else
- cajohigh.Enabled = false
- end
- end
- })
- local trans3 = es:AddSlider({
- Name = "Highlight OutlineTransparency (Cajoler)",
- Min = 0,
- Max = 1,
- Default = 0,
- Color = Color3.fromRGB(0,0,255),
- Increment = 0.1,
- ValueName = "%",
- Callback = function(v)
- cajohigh.OutlineTransparency = v
- end
- })
- local trans4 = es:AddSlider({
- Name = "Highlight FillTransparency (Cajoler)",
- Min = 0,
- Max = 1,
- Default = 0.5,
- Color = Color3.fromRGB(0,0,180),
- Increment = 0.1,
- ValueName = "%",
- Callback = function(v)
- cajohigh.FillTransparency = v
- end
- })
- local color3 = es:AddColorpicker({
- Name = "Highlight FillColor (Cajoler)",
- Default = Color3.fromRGB(0, 0, 255),
- Callback = function(v)
- cajohigh.FillColor = v
- end
- })
- local color4 = es:AddColorpicker({
- Name = "Highlight OutlineColor (Cajoler)",
- Default = Color3.fromRGB(0, 0, 255),
- Callback = function(v)
- cajohigh.OutlineColor = v
- end
- })
- es:AddButton({
- Name = "Reset",
- Callback = function()
- trans3:Set(0)
- trans4:Set(0.5)
- color3:Set(Color3.fromRGB(0,0,255))
- color4:Set(Color3.fromRGB(0,0,255))
- end
- })
- te:AddButton({
- Name = "Cave (Out)",
- Callback = function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-259.668304, 19.8173637, -71.8225174, -0.764655232, -0.0332947075, 0.643578947, -0.0299841259, 0.99942106, 0.0160787012, -0.643741667, -0.00700248871, -0.765210867)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end
- })
- te:AddButton({
- Name = "Cave (In)",
- Callback = function()
- local rand = math.random(1,6)
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- if rand == 1 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos1.CFrame
- elseif rand == 2 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos2.CFrame
- elseif rand == 3 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos3.CFrame
- elseif rand == 4 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos4.CFrame
- elseif rand == 5 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos5.CFrame
- elseif rand == 6 then
- pl.CFrame = game.Workspace.Teleporters.Positions.Pos6.CFrame
- end
- end
- })
- te:AddButton({
- Name = "Campervan",
- Callback = function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-179.681091, 20.7378273, -136.245087, 0.91303575, -0.00175878801, -0.407875776, 0.00200626208, 0.999997973, 0.00017898716, 0.407874644, -0.000981727382, 0.913037419)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end
- })
- te:AddButton({
- Name = "Ruins",
- Callback = function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(52.2030029, 17.009119, -215.972214, 0.101293422, 0.0114408778, -0.994790792, 0.000623355911, 0.999932945, 0.0115634892, 0.994856417, -0.00179141411, 0.101279505)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end
- })
- te:AddButton({
- Name = "Piano",
- Callback = function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-49.0355301, 15, -723.310974, 0.999604881, -9.10099551e-09, 0.0281083826, 9.66981162e-09, 1, -2.01005914e-08, -0.0281083826, 2.03644515e-08, 0.999604881)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end
- })
- te:AddButton({
- Name = "Cemetry",
- Callback = function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(316.69986, 15.00002, -499.407959, 0.742414773, 0.000193147498, -0.669940531, -0.000273512298, 0.99999994, -1.47954543e-05, 0.669940472, 0.000194221328, 0.742414773)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end
- })
- c:AddLabel("Made by H2K Reborn")
- c:AddLabel("My Discord: https://discord.com/invite/7Yett3uTzc")
- c:AddLabel("Hub: Orion Hub")
- c:AddButton({
- Name = "Copy Orion GitHub",
- Callback = function()
- setclipboard("https://github.com/shlexware/Orion/blob/main/Documentation.md")
- end
- })
- local parag = h:AddParagraph("Time:","Time")
- local parag2 = h:AddParagraph("Day:","Time")
- while true do
- local TimeInUnix = os.time()
- local stringToFormat = "%H:%M:%S"
- local stringToFormat2 = "%A, %B %dth"
- local result = os.date(stringToFormat, TimeInUnix)
- local result2 = os.date(stringToFormat2, TimeInUnix)
- parag:Set(result, "sus")
- parag2:Set(result2, "sus")
- wait(0)
- end
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