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Skyrim.ini

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Jan 8th, 2022
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  1. [Actor]
  2. bUseNavMeshForMovement=1
  3. fVisibleNavmeshMoveDist=16384.0000
  4.  
  5. [Animation]
  6. bAlwaysDriveRagdoll=1
  7. bAnimInterpEnable=1
  8. bApplyPitchToExtractedMotion=1
  9. bDriveRagdollWithGraph=1
  10. bEnableHavokHit=1
  11. bFeedbackToGraphFromCharacterController=1
  12. bFootIK=1
  13. bFootIKFeedback=1
  14. bHumanoidFootIKEnable=1
  15. bInitiallyLoadAllClips=0
  16. bMultiThreadBoneUpdate=1
  17. bRandomizeGraphSeed=1
  18. bSendNonVisibleBehaviorGraphsToSPU=1
  19. bUseSpeedSampler=1
  20. bUseSPUGenerate=1
  21. bUseVariableCache=1
  22. fHavokHitImpulseMult=150.0000
  23. fHavokHitTimeSec=1
  24. fWeaponChangeClearTime=0.2500
  25. uiMaxNumActorHit=12.0000
  26.  
  27. [Archive]
  28. bLoadArchiveInMemory=1
  29. sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  30. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  31. sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  32.  
  33. [Audio]
  34. bEnableAudio=1
  35. bEnableAudioCache=1
  36. uMaxSizeForCachedSound=96000
  37. fMenuModeFadeInTime=1.0
  38. fMenuModeFadeOutTime=3.0
  39. fMusicDuckingSeconds=6.0
  40. fMusicUnDuckingSeconds=8.0
  41.  
  42. [BackgroundLoad]
  43. bBackgroundCellLoads=1
  44. bBackgroundLoadLipFiles=1
  45. bLoadBackgroundFaceGen=1
  46. bLoadHelmetsInBackground=1
  47. bSelectivePurgeUnusedOnFastTravel=1
  48. bUseBackgroundFileLoader=1
  49. bUseMultiThreadedFaceGen=1
  50. bUseMultiThreadedTrees=1
  51.  
  52. [Bethesda.net]
  53. bEnablePlatform=0
  54.  
  55. [Camera]
  56. bDisableAutoVanityMode=0
  57. bDragonCameraTargetPlayer=1
  58. f1st3rdSwitchDelay=0.9500
  59. fActorFadeOutLimit=-100.0
  60. fCameraCasterTargetSize=-100.0
  61. fFirstPersonSittingAngleLimit=1.2000
  62. fFirstPersonSittingRotationSpeed=0.0390
  63. fOverShoulderAddY=0.0000
  64. fOverShoulderPosZ=-20.0000
  65. fOverShoulderPosX=24.0000
  66. fOverShoulderCombatAddY=0.0000
  67. fOverShoulderCombatPosZ=22.0000
  68. fOverShoulderCombatPosX=0.0000
  69. fMouseWheelZoomSpeed=10.0
  70. fVanityModeMinDist=119.0000
  71. fVanityModeMaxDist=580.0000
  72. iHorseTransitionMillis=250
  73.  
  74. [Cart]
  75. fFriction=100.0000
  76. fGravMult=7.0000
  77. fMass=240.0000
  78. fWheelAngDamp=0.1100
  79.  
  80. [Combat]
  81. fMagnetismLookingMult=0.0
  82. fMagnetismStrafeHeadingMult=0.0
  83. bChainExplosionDebug=0
  84. bCombatPathSmoothing=1
  85. bCombatPathSprinting=1
  86. bDebugCombat=0
  87. bDebugCombatAimLocations=0
  88. bDebugCombatArea=0
  89. bDebugCombatAttackRange=0
  90. bDebugCombatCoverReservations=0
  91. bDebugCombatDetection=0
  92. bDebugCombatGroups=0
  93. bDebugCombatGroups2=0
  94. bDebugCombatProjectileLOS=0
  95. bDebugCombatSearch=0
  96. bDebugCombatTargetLocations=0
  97. bDebugCombatTargets=0
  98. bDebugCombatTextColorDark=0
  99. bDebugCombatThreats=0
  100. bDebugCombatUnreachableLocations=0
  101. bDisableCombatDialogue=0
  102. bDisableNPCAttacks=0
  103. bDismemberOneLimb=0
  104. bForceNPCsUseAmmo=0
  105. bHazardDebug=0
  106. bIronSightsZoomEnable=1
  107. bLaserSights=0
  108. bMagicDebug=0
  109. bPlayHitLocationIdles=1
  110. bProjectileDebug=0
  111. bVATSProjectileDebug=0
  112. iShowHitVector=0
  113.  
  114. [CONTROLS]
  115. bDampenPlayerControls=0
  116. bPlayerGraphFeedback=1
  117. bShowKinectDebugInfo=0
  118. fControllerBufferDepth=0.01
  119. fDialogueHardStopAngle1P=360.0000
  120. fDialogueHardStopAngle3P=360.0000
  121. fDialogueSoftStopAngle1P=180.0000
  122. fDialogueSoftStopAngle3P=180.0000
  123. fDirectionalDeadzone=0.0000
  124. fFreezeDirectionDefaultAngleThreshold=0.0000
  125. fFreezeDirectionDefaultSpeedThreshold=0.0000
  126. fMaxMoveRampDownDelta=1000.0000
  127. fMouseHeadingSensitivityMax=0.0625
  128. #fMouseHeadingXScale=0.0200
  129. #fMouseHeadingYScale=0.8500
  130. fPlayerThirdPersonDampenTime=0.2500
  131. fReverseDirThreshold=0.0000
  132.  
  133.  
  134. [Decals]
  135. bDecals=1
  136. bDecalMultithreaded=1
  137. uMaxSkinDecalPerActor=60
  138. bAllowDecalsOnAlpha=0
  139. bBackgroundInitializeGeometryDecals=1
  140. bDecalOcclusionQuery=1
  141. uMaxSkinDecalPerActor=60
  142.  
  143.  
  144. [Display]
  145. bActorSelfShadowing=1
  146. bAllowScreenShot=0
  147. bCharacterLighting=1
  148. bDisableShadowJumps=1
  149. bEnableSnowMask=0
  150. bEnableSnowRimLighting=0
  151. bImageSpaceEffects=1
  152. bLockFrameRate=0
  153. bShadowsOnGrass=1
  154. bUseSunbeams=1
  155. fSAOExpFactor=0.9
  156. fSAORadius=235.0
  157. fSAOBias=2.0
  158. fSAOValueDiffFactor=0.3
  159. bVolumetricLightingDisableInterior=1
  160. fDDOFFocusCenterweightExt=2
  161. fDecalLifetime=300.0000
  162. fDefault1stPersonFOV=80.0000
  163. fDefaultFOV=80.0000
  164. fDefaultWorldFOV=80.0000
  165. fDOFMaxDepthParticipation=10000
  166. fDynamicDOFFarBlur=0.4
  167. fFirstSliceDistance=2800.0000
  168. fGlobalBloomThresholdBoost=31.0000
  169. fGlobalMapBloomThresholdBoost=100.0000
  170. fGlobalBrightnessBoost=0.0000
  171. fGlobalContrastBoost=-0.18
  172. fGlobalSaturationBoost=0.0000
  173. fLightLODMaxStartFade=16500.0000
  174. fLightLODRange=49152.0000
  175. fLightLODStartFade=16000.0000
  176. fNearDistance=22.0000
  177. fSAOIntensity=1.5
  178. fShadowBiasScale=0.6000
  179. fShadowDirectionalBiasScale=0.15
  180. fSnowRimLightIntensity=0.1
  181. fSnowNormalSpecPower=0.2
  182. fSnowGeometrySpecPower=0.3
  183. fSnowSSSColorB=0.1
  184. fSnowSSSColorG=0.1
  185. fSnowSSSColorR=0.1
  186. fSnowSSSStrength=0.1
  187. fSparklesDensity=0.85
  188. fSparklesIntensity=0.3
  189. fSparklesMaxDistance=2048
  190. fSparklesSize=14.0000
  191. fSunShadowUpdateTime=1
  192. fSunUpdateThreshold=0.5
  193. fTAAHighFreq=0.8000
  194. fTAALowFreq=0.5000
  195. fTAAPostOverlay=0.675
  196. fTAAPostSharpen=0.675
  197. fTAASharpen=4.0000
  198. fTreesMidLODSwitchDist=9999999.0000
  199. fWindGrassMultiplier=2.0000
  200. iLandscapeMultiNormalTilingFactor=1
  201. sScreenShotBaseName=C:\GAMES\Hebomup\ScreenShot
  202.  
  203. ;probably unused but these parameters may improme and fix some things
  204. bMainZPrepass=0
  205. bShadowMaskZPrepass=0
  206. bAutoViewDistance=0
  207. bForcePow2Textures=0
  208. bMTRendering=0
  209. bSimpleLighting=0
  210. bEnableParallaxOcclusion=0
  211.  
  212. [Gameplay]
  213. bAllowHavokGrabTheLiving=1
  214. bAllowDragonFlightLocationDiscovery=0
  215.  
  216. [General]
  217. bAlwaysActive=0
  218. bBackgroundLoadVMData=1
  219. bBorderRegionsEnabled=0
  220. bDisableAllGore=0
  221. fEncumberedReminderTimer=3600.0000
  222. fFlickeringLightDistance=8192.0000
  223. sIntroSequence=
  224. sLanguage=ENGLISH
  225. sTestFile1=Dawnguard.esm
  226. sTestFile2=HearthFires.esm
  227. sTestFile3=Dragonborn.esm
  228. bBackgroundLoadVMData=1
  229. bBorderRegionsEnabled=0
  230. bDisableGearedUp=1
  231. bFlyingMountFastTravelCruiseEnabled=1
  232. bMultiThreadMovement=1
  233. bParallelAnimUpdate=1
  234. bPreemptivelyUnloadCells=0
  235. bPreloadIntroSequence=0
  236. bShowLoadingAreaMessage=0
  237. bUseHardDriveCache=0
  238. ;get back if there will be crashes: iPreloadSizeLimit=4194304000
  239. iLargeIntRefCount=999999
  240. iPostProcessMillisecondsLoadingQueuedPriority=5
  241. iPreloadSizeLimit=52428800
  242. sIntroMovie=
  243. ;; uExterior Cell Buffer=((uGridsToLoad + 1) ^ 2) or more.
  244. ;uExterior Cell Buffer=64
  245. ;uGridsToLoad=7
  246. uExterior Cell Buffer=36
  247. uGridsToLoad=5
  248.  
  249. [GeneralWarnings]
  250. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  251.  
  252. [Grass]
  253. bAllowCreateGrass=1
  254. bAllowLoadGrass=0
  255. bDrawShaderGrass=1
  256. ;fGrassFadeRange Ultra=13400; High=12200; Medium=10400
  257. fGrassFadeRange=13400.0000
  258. fGrassMaxStartFadeDistance=18000.0000
  259. fGrassMinStartFadeDistance=0.0000
  260. fGrassWindMagnitudeMax=125
  261. fGrassWindMagnitudeMin=5
  262. ;; Must be equal to ((uGridsToLoad - 1) / 2)
  263. iGrassCellRadius=2
  264. iMaxGrassTypesPerTexure=15
  265. iMinGrassSize=60
  266.  
  267. [HAVOK]
  268. bAddBipedWhenKeyframed=0
  269. bAllowCharacterBumper=1
  270. bAllowDeactivationWhileWarmStarting=1
  271. bDebugMultithreaded=0
  272. bDisablePlayerCollision=0
  273. bForceJumpingFromGraph=0
  274. bHavokDebug=0
  275.  
  276. [Imagespace]
  277. iRadialBlurLevel=2
  278.  
  279. [Interface]
  280. bShowTutorials=0
  281. fBookDistance=75.0000
  282. fNoteDistance=70.0000
  283. fBookOpenTime=500.0000
  284. fInventory3DItemZoomY=-300
  285. ;; Item preview position
  286. ;; -----------------------------------------------------------------------------
  287. ;; ITEMS
  288. fInventory3DItemPosX=-40
  289. fInventory3DItemPosXWide=-33
  290. fInventory3DItemPosY=-400
  291. fInventory3DItemPosYWide=-400
  292. fInventory3DItemPosZ=18
  293. fInventory3DItemPosZWide=14
  294. ;; MAGIC
  295. fMagic3DItemPosX=-48
  296. fMagic3DItemPosXWide=-41
  297. fMagic3DItemPosY=-500
  298. fMagic3DItemPosYWide=-500
  299. fMagic3DItemPosZ=15
  300. fMagic3DItemPosZWide=11
  301.  
  302. ;; Item zoom enhancements
  303. ;; -----------------------------------------------------------------------------
  304. fInventory3DItemZoomSpeed=4
  305. fInventory3DItemZoomX=0
  306. fInventory3DItemZoomY=-350
  307. fInventory3DItemZoomZ=-3.3333
  308. fInventoryMenuLight2Y=-100
  309. fInventoryLightRadius=400
  310. fInventoryLight2Radius=400
  311.  
  312. ;; Book enhancements
  313. ;; -----------------------------------------------------------------------------
  314. fNoteDistance=62
  315. fBookDistance=83
  316. fBookPosHeightPercentage=0.5
  317. fBookPosWidthPercentage=0.59
  318. fBookXRotation=0
  319. fBookOpenTime=250
  320.  
  321. uMaxCustomItemNameLength=64
  322.  
  323. rUIMistMenu_AmbientXNegRGB=
  324. rUIMistMenu_AmbientXPosRGB=
  325. rUIMistMenu_AmbientYNegRGB=
  326. rUIMistMenu_AmbientYPosRGB=
  327. rUIMistMenu_AmbientZNegRGB=
  328. rUIMistMenu_AmbientZPosRGB=
  329. sPosePlayerRaceSexMenu=
  330.  
  331. [Landscape]
  332. fLandFriction=32.0000
  333. bLandSpecular=1
  334.  
  335. [Launcher]
  336. bEnableFileSelection=1
  337.  
  338. [LightingShader]
  339. fDecalLODFadeEnd=0.6
  340. fDecalLODFadeStart=0.5
  341. fEnvmapLODFadeEnd=0.7
  342. fEnvmapLODFadeStart=0.6
  343.  
  344. [LOD]
  345. fDistanceMultiplier=1.00
  346.  
  347. [MapMenu]
  348. bWorldMapNoSkyDepthBlur=1
  349. fMapWorldMaxPitch=90
  350. fMapWorldMinPitch=0
  351. fMapWorldYawRange=400
  352. fWorldMapDepthBlurScale=0
  353. fWorldMapMaximumDepthBlur=0
  354. fWorldMapNearDepthBlurScale=0
  355.  
  356. [Menu]
  357. iConsoleSizeScreenPercent=40
  358. iConsoleTextSize=20
  359. rConsoleHistoryTextColor=203,255,255
  360.  
  361. [Messages]
  362. bAllowFileWrite=1
  363. bAllowYesToAll=1
  364. bBlockMessageBoxes=0
  365. bDisableAssertQueuing=0
  366. bFaceGenWarnings=0
  367. bShowMissingAudioWarnings=0
  368. bShowMissingLipWarnings=0
  369. bSkipInitializationFlows=1
  370. bSkipProgramFlows=1
  371. bUseWindowsMessageBox=0
  372. iFileLogging=0
  373.  
  374. [Papyrus]
  375. bEnableLogging=0
  376. bEnableProfiling=0
  377. bEnableTrace=0
  378. bLoadDebugInformation=0
  379. fPostLoadUpdateTimeMS=2000
  380.  
  381. [SaveGame]
  382. iAutoSaveCount=3
  383.  
  384. [Trees]
  385. bEnableTreeAnimations=1
  386. bEnableTrees=1
  387. fUpdateBudget=1.5
  388.  
  389. [VATS]
  390. bVATSAllowNoKill=0
  391. bVatsDebug=0
  392. bVATSDisable=1
  393. bVATSForceRanged=0
  394. bVATSIgnoreProjectileTest=0
  395. bVATSMultipleCombatants=1
  396. bVATSRangedSelective=1
  397. bVATSSmartCameraCheckDebug=0
  398. fVATSRangedPercentMin=20
  399. fVATSRangedPercentSneakKill=35
  400. fVATSRangedPercentTargetNoThreat=25
  401.  
  402. [Water]
  403. bForceLowDetailReflections=0
  404. bForceLowDetailWater=0
  405. bReflectExplosions=1
  406. bReflectLODLand=1
  407. bReflectLODObjects=1
  408. bReflectLODTrees=1
  409. bReflectSky=1
  410. bUseBulletWaterDisplacements=1
  411. bUseCubeMapReflections=1
  412. bUsePerWorldSpaceWaterNoise=1
  413. bUseWater=1
  414. bUseWaterDepth=1
  415. bUseWaterLOD=1
  416. bUseWaterRefractions=1
  417. bUseWaterShader=1
  418. iWaterMultiSamples=0
  419.  
  420. [Weather]
  421. bFogEnabled=1
  422. bPrecipitation=1
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