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Chaos;Head guide

Jun 27th, 2020 (edited)
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  1. ====
  2. INTRODUCTION
  3. ====
  4. Chaos;Head (C;H) is the first visual novel installment in the Science Adventure series, taking place before Steins;Gate and Robotics;Notes Elite.
  5. It is highly recommended that you read C;H rather than watch it, due to its unfaithful and generally disappointing anime adaptation. This is a guide to getting all possible endings within the visual novel. Explanations on other mechanics featured within the game are included.
  6.  
  7. This guide is spoiler-free EXCEPT for the B ending section, which should only be read after completing the game once. Any necessary spoiler text has been scrambled using the rot13 cipher, and can be unscrambled using ROT13.com
  8.  
  9. ====
  10. DELUSION TRIGGERS
  11. ====
  12. Chaos;Head's gameplay revolves around the use of the "Delusion Trigger" system, which allows the protagonist to view positive delusions, negative delusions, or no delusions at all at various points in the story. At points in the game, green and red dots will appear at the top of the game window, and clicking on them will allow the player to view either a positive or a negative delusion respectively. Ignoring these dots will allow the protagonist to stay grounded in reality.
  13. Positive delusions are often steamy and sexy in nature, and negative delusions are often gory and violent in nature. Choosing different delusions won't affect your first playthrough of the game, but they become essential for reaching the B ending in your second playthrough (explained below).
  14.  
  15. ====
  16. CHAPTER 6 DOORS (***Unscramble spoiler text with ROT13.com***)
  17. ====
  18. A set of YES/NO questions will be presented during Chapter 6 at the O-FRONT scene.
  19. To get the bad ending, save first, then answer:
  20. 1. (NO) V fnj n fjbeq
  21. 2. (NO) V fnj n fjbeq-rfdhr bowrpg
  22. 3. (NO) V fnj vg nf n unyyhpvangvba
  23. This immediately gives you the bad ending.
  24.  
  25. To continue the story, answer:
  26. 1. (YES) V fnj n fjbeq
  27. 2. (YES) V qvfgvapgyl fnj n fjbeq
  28. 3. (NO) Vs V pbhyq zbir sebz urer, V pbhyq tb gnxr vg
  29. 4. (NO) Lbh pna frr gung fjbeq sebz cynprf bgure guna urer
  30. 5. (YES) Vg'f abg npghnyyl n fjbeq
  31.  
  32. ====
  33. A + AA ENDINGS
  34. ====
  35. The A ending is just a gimped version of the AA ending, which is the true ending. You can skip getting the A ending.
  36. To get the AA ending, answer the questions in chapter 10 as follows:
  37. 1. (YES) Lbh ner zr
  38. 2. (YES) V nz lbh
  39. 3. (NO) V qba'g rkvfg
  40. 4. (NO) Lbh qba'g rkvfg
  41. 5. (NO) V'z abg zr
  42. 6. (YES) Lbh ner zl oeb
  43. 7. (YES) Lbh ner Avfuvwbh-xha
  44. 8. (YES) Lbh ner Gnxhzv
  45. 9. (YES) Lbh ner Gnxhzv-funa
  46. 10. (YES) Lbh ner Avfuvwbh
  47. 11. (YES) Lbh ner Gnxh
  48. 12. (YES) V nz zr
  49. 13. (YES) V'z n qryhfvbanel rkvfgrapr
  50. 14. (YES) V rkvfg
  51. 15. (YES) V nz Avfuvwbh Gnxhzv
  52.  
  53. To get the A ending, answer question 15 with (NO).
  54.  
  55. ====
  56. B ENDING, SECOND PLAYTHROUGH
  57. ====
  58. The B ending is attainable after starting a new game of C;H, and relies solely on choosing the right DELUSION TRIGGERS. You need to view at least 11 of the triggers listed below to enter the B ending. There is a skip function within the VN that stops at delusion triggers, so this should not take too long.
  59. The following is a list of delusions that you can activate to reach the B ending. Remember, you need at to view at least 11 of these.
  60.  
  61. Chapter 1:
  62. Delusion Trigger 1 (While in class, talking to Misumi) - Neutral (no delusion)
  63. Delusion Trigger 3 (Yua is looking at you from across the street) - Neutral
  64. Chapter 2:
  65. Delusion Trigger 8 (During the Phantasm performance, while watching FES) - Positive
  66. Delusion Trigger 9 (After the Phantasm performance, while playing ESO)) - Positive
  67. Chapter 3:
  68. Delusion Trigger 12 (At the base, looking at your PC, right before Rimi's first appearance) - Positive
  69. Delusion Trigger 13 (On the top of the school, after meeting Rimi in class) - Negative
  70. Chapter 4:
  71. Delusion Trigger 17 (At the internet cafe with Yua) - Neutral
  72. Delusion Trigger 18 (In the park) - Negative
  73. Chapter 5:
  74. Delusion Trigger 20 (The first trigger of the chapter, at school) - Positive
  75. Delusion Trigger 24 (After school, at the shoe locker when Rimi covers your eyes) - Negative
  76. Chapter 6:
  77. Delusion Trigger 25 (When Shogun enters the chat after the earthquake) - Positive
  78. Delusion Trigger 28 (Looking down at the crowd) - Neutral
  79. Chapter 7:
  80. Delusion Trigger 30 (After waking up in the hospital and meeting the nurse) - Negative
  81. Delusion Trigger 34 (While talking to Sena and Kozue) - Negative
  82. Chapter 8:
  83. Delusion Trigger 36 (When Takumi and Misumi couldn't find Ayase at the hospital) - Neutral
  84. Delusion Trigger 37 (When Ayase starts talking to Takumi about the Knights of Glajioul in her room) - Negative
  85. Chapter 9:
  86. Delusion Trigger 43 (When Taku hears Nanami's voice after chatting with Grim) - Positive
  87. Delusion Trigger 44 (When Taku is standing before the crowd of people) - Neutral
  88.  
  89.  
  90. Viewing at least 11 of these delusions will lead you into the B route. You will know that you're in it when a certain scene with Sena, Hatano, and Norose at the underground train station begins.
  91.  
  92. -------NOTES-------
  93. Originally written by repgatu, edited by Kiri Kiri Basara. B ending information from MrMonday and RCgamer77.
  94. For troubleshooting, visit this Discord server (use spoiler tags if appropriate): https://discord.gg/YBmZzfA
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