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- forceSlowConnectionsToDisconnect = false
- loginOnlyWithLoginServer = false
- premiumPlayerSkipWaitList = false
- -- Database
- -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
- -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
- sqlType = "mysql"
- sqlHost = "127.0.0.1"
- sqlPort = 3306
- sqlUser = "root"
- sqlPass = ""
- sqlDatabase = "ots"
- sqlFile = "pkmdream.s3db"
- sqlKeepAlive = 0
- mysqlReadTimeout = 10
- mysqlWriteTimeout = 10
- encryptionType = "plain"
- -- Deathlist
- deathListEnabled = true
- deathListRequiredTime = 1 * 60 * 1000
- deathAssistCount = 19
- maxDeathRecords = 5
- -- Guilds
- ingameGuildManagement = true
- levelToFormGuild = 8
- premiumDaysToFormGuild = 0
- guildNameMinLength = 4
- guildNameMaxLength = 20
- -- Highscores
- highscoreDisplayPlayers = 30
- updateHighscoresAfterMinutes = 1
- -- Houses
- buyableAndSellableHouses = true
- houseNeedPremium = true
- bedsRequirePremium = true
- levelToBuyHouse = 60
- housesPerAccount = 0
- houseRentAsPrice = false
- housePriceAsRent = false
- housePriceEachSquare = 1000
- houseRentPeriod = "never"
- houseCleanOld = 0
- guildHalls = false
- -- Item usage
- timeBetweenActions = 200
- timeBetweenExActions = 1000
- hotkeyAimbotEnabled = true
- -- Map
- -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
- mapName = "dream"
- mapAuthor = "Dreamer"
- randomizeTiles = true
- storeTrash = true
- cleanProtectedZones = true
- mailboxDisabledTowns = "-1"
- -- Process
- -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
- -- coresUsed are seperated by comma cores ids used by server process,
- -- default is -1, so it stays untouched (automaticaly assigned by OS).
- defaultPriority = "high"
- niceLevel = 5
- coresUsed = "-1"
- -- Startup
- optimizeDatabaseAtStartup = true
- removePremiumOnInit = true
- confirmOutdatedVersion = false
- -- Spells
- formulaLevel = 5.0
- formulaMagic = 1.0
- bufferMutedOnSpellFailure = false
- spellNameInsteadOfWords = false
- emoteSpells = false
- -- Outfits
- allowChangeOutfit = true
- allowChangeColors = true
- allowChangeAddons = true
- disableOutfitsForPrivilegedPlayers = false
- addonsOnlyPremium = true
- -- Miscellaneous
- -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
- -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
- dataDirectory = "data/"
- bankSystem = true
- displaySkillLevelOnAdvance = false
- promptExceptionTracerErrorBox = true
- separateViplistPerCharacter = false
- maximumDoorLevel = 500
- maxMessageBuffer = 4
- -- Saving-related
- -- useHouseDataStorage usage may be found at README.
- saveGlobalStorage = true
- useHouseDataStorage = false
- storePlayerDirection = false
- -- Loot
- -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
- checkCorpseOwner = true
- monsterLootMessage = 3
- monsterLootMessageType = 25
- -- Ghost mode
- ghostModeInvisibleEffect = true
- ghostModeSpellEffects = true
- -- Limits
- idleWarningTime = 14 * 60 * 1000
- idleKickTime = 15 * 60 * 1000
- expireReportsAfterReads = 1
- playerQueryDeepness = 2
- maxItemsPerPZTile = 0
- maxItemsPerHouseTile = 0
- -- Premium-related
- freePremium = true
- premiumForPromotion = true
- -- Blessings
- -- NOTE: blessingReduction* regards items/containers loss.
- -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
- blessingOnlyPremium = true
- blessingReductionBase = 30
- blessingReductionDecreament = 5
- eachBlessReduction = 8
- -- Rates
- -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
- -- rateExperienceFromPlayers 0 to disable.
- experienceStages = true
- rateExperience = 2000000.0
- rateExperienceFromPlayers = 0
- rateSkill = 3.0
- rateMagic = 16.0
- rateLoot = 14.0
- rateSpawn = 1
- -- Monster rates
- rateMonsterHealth = 1.0
- rateMonsterMana = 1.0
- rateMonsterAttack = 1.0
- rateMonsterDefense = 1.0
- -- Experience from players
- -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
- -- player will gain experience from every lower leveled player.
- -- max~Threshold* set to 0 will disable the maximum threshold:
- -- player will gain experience from every higher leveled player.
- minLevelThresholdForKilledPlayer = 0.9
- maxLevelThresholdForKilledPlayer = 1.1
- -- Stamina
- -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
- -- rateStaminaHits multiplies every hit done a creature, which are later
- -- multiplied by player attack speed.
- -- rateStaminaGain is divider of every logged out second, eg:
- -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
- -- rateStaminaThresholdGain is divider for the premium stamina.
- -- staminaRatingLimit* is in minutes.
- rateStaminaLoss = 1
- rateStaminaGain = 3
- rateStaminaThresholdGain = 12
- staminaRatingLimitTop = 41 * 60
- staminaRatingLimitBottom = 14 * 60
- rateStaminaAboveNormal = 1.5
- rateStaminaUnderNormal = 0.5
- staminaThresholdOnlyPremium = true
- -- Party
- -- NOTE: experienceShareLevelDifference is float number.
- -- experienceShareLevelDifference is highestLevel * value
- experienceShareRadiusX = 30
- experienceShareRadiusY = 30
- experienceShareRadiusZ = 1
- experienceShareLevelDifference = 2 / 3
- extraPartyExperienceLimit = 20
- extraPartyExperiencePercent = 5
- experienceShareActivity = 2 * 60 * 1000
- -- Global save
- -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
- -- if you want such a system please check out data/globalevents/globalevents.xml.
- globalSaveEnabled = false
- globalSaveHour = 8
- shutdownAtGlobalSave = true
- cleanMapAtGlobalSave = false
- -- Spawns
- deSpawnRange = 2
- deSpawnRadius = 50
- -- Summons
- maxPlayerSummons = 2
- teleportAllSummons = true
- teleportPlayerSummons = true
- -- Status
- ownerName = "Dreamer"
- ownerEmail = "@otland.net"
- url = "http://otland.net/"
- location = "Europe"
- displayGamemastersWithOnlineCommand = false
- -- Logs
- -- NOTE: This kind of logging does not work in GUI version.
- -- For such, please compile the software with __GUI_LOGS__ flag.
- adminLogsEnabled = false
- displayPlayersLogging = true
- prefixChannelLogs = ""
- runFile = ""
- outLogName = ""
- errorLogName = ""
- truncateLogsOnStartup = false
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