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  1. forceSlowConnectionsToDisconnect = false
  2. loginOnlyWithLoginServer = false
  3. premiumPlayerSkipWaitList = false
  4.  
  5. -- Database
  6. -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
  7. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
  8. sqlType = "mysql"
  9. sqlHost = "127.0.0.1"
  10. sqlPort = 3306
  11. sqlUser = "root"
  12. sqlPass = ""
  13. sqlDatabase = "ots"
  14. sqlFile = "pkmdream.s3db"
  15. sqlKeepAlive = 0
  16. mysqlReadTimeout = 10
  17. mysqlWriteTimeout = 10
  18. encryptionType = "plain"
  19.  
  20. -- Deathlist
  21. deathListEnabled = true
  22. deathListRequiredTime = 1 * 60 * 1000
  23. deathAssistCount = 19
  24. maxDeathRecords = 5
  25.  
  26. -- Guilds
  27. ingameGuildManagement = true
  28. levelToFormGuild = 8
  29. premiumDaysToFormGuild = 0
  30. guildNameMinLength = 4
  31. guildNameMaxLength = 20
  32.  
  33. -- Highscores
  34. highscoreDisplayPlayers = 30
  35. updateHighscoresAfterMinutes = 1
  36.  
  37. -- Houses
  38. buyableAndSellableHouses = true
  39. houseNeedPremium = true
  40. bedsRequirePremium = true
  41. levelToBuyHouse = 60
  42. housesPerAccount = 0
  43. houseRentAsPrice = false
  44. housePriceAsRent = false
  45. housePriceEachSquare = 1000
  46. houseRentPeriod = "never"
  47. houseCleanOld = 0
  48. guildHalls = false
  49.  
  50. -- Item usage
  51. timeBetweenActions = 200
  52. timeBetweenExActions = 1000
  53. hotkeyAimbotEnabled = true
  54.  
  55. -- Map
  56. -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
  57. mapName = "dream"
  58. mapAuthor = "Dreamer"
  59. randomizeTiles = true
  60. storeTrash = true
  61. cleanProtectedZones = true
  62. mailboxDisabledTowns = "-1"
  63.  
  64. -- Process
  65. -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
  66. -- coresUsed are seperated by comma cores ids used by server process,
  67. -- default is -1, so it stays untouched (automaticaly assigned by OS).
  68. defaultPriority = "high"
  69. niceLevel = 5
  70. coresUsed = "-1"
  71.  
  72. -- Startup
  73. optimizeDatabaseAtStartup = true
  74. removePremiumOnInit = true
  75. confirmOutdatedVersion = false
  76.  
  77. -- Spells
  78. formulaLevel = 5.0
  79. formulaMagic = 1.0
  80. bufferMutedOnSpellFailure = false
  81. spellNameInsteadOfWords = false
  82. emoteSpells = false
  83.  
  84. -- Outfits
  85. allowChangeOutfit = true
  86. allowChangeColors = true
  87. allowChangeAddons = true
  88. disableOutfitsForPrivilegedPlayers = false
  89. addonsOnlyPremium = true
  90.  
  91. -- Miscellaneous
  92. -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
  93. -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
  94. dataDirectory = "data/"
  95. bankSystem = true
  96. displaySkillLevelOnAdvance = false
  97. promptExceptionTracerErrorBox = true
  98. separateViplistPerCharacter = false
  99. maximumDoorLevel = 500
  100. maxMessageBuffer = 4
  101.  
  102. -- Saving-related
  103. -- useHouseDataStorage usage may be found at README.
  104. saveGlobalStorage = true
  105. useHouseDataStorage = false
  106. storePlayerDirection = false
  107.  
  108. -- Loot
  109. -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
  110. checkCorpseOwner = true
  111. monsterLootMessage = 3
  112. monsterLootMessageType = 25
  113.  
  114. -- Ghost mode
  115. ghostModeInvisibleEffect = true
  116. ghostModeSpellEffects = true
  117.  
  118. -- Limits
  119. idleWarningTime = 14 * 60 * 1000
  120. idleKickTime = 15 * 60 * 1000
  121. expireReportsAfterReads = 1
  122. playerQueryDeepness = 2
  123. maxItemsPerPZTile = 0
  124. maxItemsPerHouseTile = 0
  125.  
  126. -- Premium-related
  127. freePremium = true
  128. premiumForPromotion = true
  129.  
  130. -- Blessings
  131. -- NOTE: blessingReduction* regards items/containers loss.
  132. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
  133. blessingOnlyPremium = true
  134. blessingReductionBase = 30
  135. blessingReductionDecreament = 5
  136. eachBlessReduction = 8
  137.  
  138. -- Rates
  139. -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
  140. -- rateExperienceFromPlayers 0 to disable.
  141. experienceStages = true
  142. rateExperience = 2000000.0
  143. rateExperienceFromPlayers = 0
  144. rateSkill = 3.0
  145. rateMagic = 16.0
  146. rateLoot = 14.0
  147. rateSpawn = 1
  148.  
  149. -- Monster rates
  150. rateMonsterHealth = 1.0
  151. rateMonsterMana = 1.0
  152. rateMonsterAttack = 1.0
  153. rateMonsterDefense = 1.0
  154.  
  155. -- Experience from players
  156. -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
  157. -- player will gain experience from every lower leveled player.
  158. -- max~Threshold* set to 0 will disable the maximum threshold:
  159. -- player will gain experience from every higher leveled player.
  160. minLevelThresholdForKilledPlayer = 0.9
  161. maxLevelThresholdForKilledPlayer = 1.1
  162.  
  163. -- Stamina
  164. -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
  165. -- rateStaminaHits multiplies every hit done a creature, which are later
  166. -- multiplied by player attack speed.
  167. -- rateStaminaGain is divider of every logged out second, eg:
  168. -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
  169. -- rateStaminaThresholdGain is divider for the premium stamina.
  170. -- staminaRatingLimit* is in minutes.
  171. rateStaminaLoss = 1
  172. rateStaminaGain = 3
  173. rateStaminaThresholdGain = 12
  174. staminaRatingLimitTop = 41 * 60
  175. staminaRatingLimitBottom = 14 * 60
  176. rateStaminaAboveNormal = 1.5
  177. rateStaminaUnderNormal = 0.5
  178. staminaThresholdOnlyPremium = true
  179.  
  180. -- Party
  181. -- NOTE: experienceShareLevelDifference is float number.
  182. -- experienceShareLevelDifference is highestLevel * value
  183. experienceShareRadiusX = 30
  184. experienceShareRadiusY = 30
  185. experienceShareRadiusZ = 1
  186. experienceShareLevelDifference = 2 / 3
  187. extraPartyExperienceLimit = 20
  188. extraPartyExperiencePercent = 5
  189. experienceShareActivity = 2 * 60 * 1000
  190.  
  191. -- Global save
  192. -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
  193. -- if you want such a system please check out data/globalevents/globalevents.xml.
  194. globalSaveEnabled = false
  195. globalSaveHour = 8
  196. shutdownAtGlobalSave = true
  197. cleanMapAtGlobalSave = false
  198.  
  199. -- Spawns
  200. deSpawnRange = 2
  201. deSpawnRadius = 50
  202.  
  203. -- Summons
  204. maxPlayerSummons = 2
  205. teleportAllSummons = true
  206. teleportPlayerSummons = true
  207.  
  208. -- Status
  209. ownerName = "Dreamer"
  210. ownerEmail = "@otland.net"
  211. url = "http://otland.net/"
  212. location = "Europe"
  213. displayGamemastersWithOnlineCommand = false
  214.  
  215. -- Logs
  216. -- NOTE: This kind of logging does not work in GUI version.
  217. -- For such, please compile the software with __GUI_LOGS__ flag.
  218. adminLogsEnabled = false
  219. displayPlayersLogging = true
  220. prefixChannelLogs = ""
  221. runFile = ""
  222. outLogName = ""
  223. errorLogName = ""
  224. truncateLogsOnStartup = false
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