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  1. Command line arguments: -popupwindow
  2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3. Verse.Log:Message (string)
  4. Verse.Root:CheckGlobalInit ()
  5. Verse.Root:Start ()
  6. Verse.Root_Entry:Start ()
  7.  
  8. RimWorld 1.5.4085 rev545
  9. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  10. Verse.Log:Message (string)
  11. RimWorld.VersionControl:LogVersionNumber ()
  12. Verse.Root:CheckGlobalInit ()
  13. Verse.Root:Start ()
  14. Verse.Root_Entry:Start ()
  15.  
  16. Project RimFactory Core 1.0.0.0 - Harmony patches successful
  17. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  18. Verse.Log:Message (string)
  19. ProjectRimFactory.Common.ProjectRimFactory_ModComponent:.ctor (Verse.ModContentPack)
  20. System.Reflection.MonoCMethod:InternalInvoke (object,object[])
  21. System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  22. System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  23. System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
  24. System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
  25. System.Activator:CreateInstance (System.Type,object[])
  26. Verse.LoadedModManager:CreateModClasses ()
  27. Verse.LoadedModManager:LoadAllActiveMods (bool)
  28. Verse.PlayDataLoader:DoPlayLoad ()
  29. Verse.PlayDataLoader:LoadAllPlayData (bool)
  30. Verse.Root/<>c:<Start>b__6_1 ()
  31. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  32. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  33. System.Threading.ThreadHelper:ThreadStart_Context (object)
  34. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  35. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  36. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  37. System.Threading.ThreadHelper:ThreadStart ()
  38.  
  39. XML error: <soundImpactStuff>BulletImpact_Wood</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><stuffAdjective>carbon fiber</stuffAdjective><categories><li>Fabric</li></categories><commonality>0.3</commonality><constructEffect>ConstructWood</constructEffect><color>(50,50,50)</color><soundImpactStuff>BulletImpact_Wood</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Wood</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Wood</soundMeleeHitBlunt><statOffsets><Cleanliness>0.4</Cleanliness></statOffsets><statFactors><Flammability>1.4</Flammability><MaxHitPoints>2.0</MaxHitPoints><Beauty>6.3</Beauty></statFactors></stuffProps>
  40. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  41. Verse.Log:Error (string)
  42. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  43. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  44. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  45. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  46. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  47. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  48. Verse.LoadedModManager:LoadAllActiveMods (bool)
  49. Verse.PlayDataLoader:DoPlayLoad ()
  50. Verse.PlayDataLoader:LoadAllPlayData (bool)
  51. Verse.Root/<>c:<Start>b__6_1 ()
  52. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  53. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  54. System.Threading.ThreadHelper:ThreadStart_Context (object)
  55. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  56. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  57. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  58. System.Threading.ThreadHelper:ThreadStart ()
  59.  
  60. XML error: <soundImpactStuff>BulletImpact_Wood</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><stuffAdjective>carbon kevlar</stuffAdjective><categories><li>Fabric</li></categories><commonality>0.3</commonality><constructEffect>ConstructWood</constructEffect><color>(100,100,100)</color><soundImpactStuff>BulletImpact_Wood</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Wood</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Wood</soundMeleeHitBlunt><statOffsets><Cleanliness>0.4</Cleanliness></statOffsets><statFactors><Flammability>0.5</Flammability><MaxHitPoints>2.3</MaxHitPoints><Beauty>5.9</Beauty></statFactors></stuffProps>
  61. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  62. Verse.Log:Error (string)
  63. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  64. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  65. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  66. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  67. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  68. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  69. Verse.LoadedModManager:LoadAllActiveMods (bool)
  70. Verse.PlayDataLoader:DoPlayLoad ()
  71. Verse.PlayDataLoader:LoadAllPlayData (bool)
  72. Verse.Root/<>c:<Start>b__6_1 ()
  73. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  74. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  75. System.Threading.ThreadHelper:ThreadStart_Context (object)
  76. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  77. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  78. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  79. System.Threading.ThreadHelper:ThreadStart ()
  80.  
  81. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li><li>Woody</li><li>Stony</li></categories><commonality>0.02</commonality><constructEffect>ConstructMetal</constructEffect><color>(75,75,75)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>carbon plate</stuffAdjective><appearance>FiberAM</appearance><statOffsets><Cleanliness>-0.5</Cleanliness></statOffsets><statFactors><MaxHitPoints>5.5</MaxHitPoints><Beauty>1.2</Beauty><Flammability>0.05</Flammability><WorkToMake>2.0</WorkToMake><WorkToBuild>2.3</WorkToBuild><MeleeWeapon_CooldownMultiplier>0.9</MeleeWeapon_CooldownMultiplier><DoorOpenSpeed>1.6</DoorOpenSpeed><Mass>0.05</Mass></statFactors></stuffProps>
  82. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  83. Verse.Log:Error (string)
  84. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  85. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  86. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  87. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  88. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  89. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  90. Verse.LoadedModManager:LoadAllActiveMods (bool)
  91. Verse.PlayDataLoader:DoPlayLoad ()
  92. Verse.PlayDataLoader:LoadAllPlayData (bool)
  93. Verse.Root/<>c:<Start>b__6_1 ()
  94. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  95. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  96. System.Threading.ThreadHelper:ThreadStart_Context (object)
  97. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  98. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  99. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  100. System.Threading.ThreadHelper:ThreadStart ()
  101.  
  102. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><commonality>0.02</commonality><color>(148,176,180)</color><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statOffsets><Beauty>10</Beauty><Cleanliness>0.2</Cleanliness></statOffsets><statFactors><MaxHitPoints>12</MaxHitPoints><Flammability>0.01</Flammability><DeteriorationRate>0.0</DeteriorationRate></statFactors></stuffProps>
  103. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  104. Verse.Log:Error (string)
  105. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  106. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  107. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  108. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  109. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  110. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  111. Verse.LoadedModManager:LoadAllActiveMods (bool)
  112. Verse.PlayDataLoader:DoPlayLoad ()
  113. Verse.PlayDataLoader:LoadAllPlayData (bool)
  114. Verse.Root/<>c:<Start>b__6_1 ()
  115. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  116. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  117. System.Threading.ThreadHelper:ThreadStart_Context (object)
  118. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  119. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  120. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  121. System.Threading.ThreadHelper:ThreadStart ()
  122.  
  123. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li><li>Stony</li></categories><commonality>0.05</commonality><color>(148,176,180)</color><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>diamond</stuffAdjective><appearance>GlassAM</appearance><statOffsets><Beauty>10</Beauty><Cleanliness>0.2</Cleanliness></statOffsets><statFactors><MaxHitPoints>12</MaxHitPoints><WorkToMake>3.5</WorkToMake><WorkToBuild>7.0</WorkToBuild><Beauty>1.5</Beauty><Flammability>0.01</Flammability><MeleeWeapon_CooldownMultiplier>1.1</MeleeWeapon_CooldownMultiplier><DeteriorationRate>0.0</DeteriorationRate></statFactors></stuffProps>
  124. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  125. Verse.Log:Error (string)
  126. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  127. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  128. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  129. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  130. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  131. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  132. Verse.LoadedModManager:LoadAllActiveMods (bool)
  133. Verse.PlayDataLoader:DoPlayLoad ()
  134. Verse.PlayDataLoader:LoadAllPlayData (bool)
  135. Verse.Root/<>c:<Start>b__6_1 ()
  136. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  137. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  138. System.Threading.ThreadHelper:ThreadStart_Context (object)
  139. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  140. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  141. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  142. System.Threading.ThreadHelper:ThreadStart ()
  143.  
  144. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(230,245,236)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>glass</stuffAdjective><appearance>GlassAM</appearance><statFactors><MaxHitPoints>0.60</MaxHitPoints><Beauty>1.75</Beauty><Flammability>0</Flammability><WorkToMake>1.25</WorkToMake><WorkToBuild>1.25</WorkToBuild></statFactors></stuffProps>
  145. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  146. Verse.Log:Error (string)
  147. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  148. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  149. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  150. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  151. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  152. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  153. Verse.LoadedModManager:LoadAllActiveMods (bool)
  154. Verse.PlayDataLoader:DoPlayLoad ()
  155. Verse.PlayDataLoader:LoadAllPlayData (bool)
  156. Verse.Root/<>c:<Start>b__6_1 ()
  157. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  158. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  159. System.Threading.ThreadHelper:ThreadStart_Context (object)
  160. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  161. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  162. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  163. System.Threading.ThreadHelper:ThreadStart ()
  164.  
  165. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(175,238,238)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>reinforced glass</stuffAdjective><appearance>ReinforceAM</appearance><statFactors><MaxHitPoints>1.5</MaxHitPoints><Beauty>1.15</Beauty><Flammability>0</Flammability><WorkToMake>2</WorkToMake><WorkToBuild>2</WorkToBuild></statFactors></stuffProps>
  166. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  167. Verse.Log:Error (string)
  168. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  169. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  170. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  171. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  172. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  173. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  174. Verse.LoadedModManager:LoadAllActiveMods (bool)
  175. Verse.PlayDataLoader:DoPlayLoad ()
  176. Verse.PlayDataLoader:LoadAllPlayData (bool)
  177. Verse.Root/<>c:<Start>b__6_1 ()
  178. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  179. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  180. System.Threading.ThreadHelper:ThreadStart_Context (object)
  181. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  182. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  183. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  184. System.Threading.ThreadHelper:ThreadStart ()
  185.  
  186. XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li><li>Unused</li></categories><commonality>0.20</commonality><appearance>BricksAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.4</MarketValue><MaxHitPoints>1.8</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>7.0</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.45</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>0.9</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(119,79,57)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>brick</stuffAdjective></stuffProps>
  187. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  188. Verse.Log:Error (string)
  189. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  190. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  191. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  192. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  193. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  194. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  195. Verse.LoadedModManager:LoadAllActiveMods (bool)
  196. Verse.PlayDataLoader:DoPlayLoad ()
  197. Verse.PlayDataLoader:LoadAllPlayData (bool)
  198. Verse.Root/<>c:<Start>b__6_1 ()
  199. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  200. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  201. System.Threading.ThreadHelper:ThreadStart_Context (object)
  202. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  203. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  204. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  205. System.Threading.ThreadHelper:ThreadStart ()
  206.  
  207. XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li></categories><commonality>0.20</commonality><appearance>SmoothAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.5</MarketValue><MaxHitPoints>2.35</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>6.5</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.35</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>1</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(120,120,120)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>concrete</stuffAdjective></stuffProps>
  208. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  209. Verse.Log:Error (string)
  210. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  211. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  212. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  213. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  214. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  215. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  216. Verse.LoadedModManager:LoadAllActiveMods (bool)
  217. Verse.PlayDataLoader:DoPlayLoad ()
  218. Verse.PlayDataLoader:LoadAllPlayData (bool)
  219. Verse.Root/<>c:<Start>b__6_1 ()
  220. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  221. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  222. System.Threading.ThreadHelper:ThreadStart_Context (object)
  223. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  224. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  225. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  226. System.Threading.ThreadHelper:ThreadStart ()
  227.  
  228. XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li></categories><commonality>0.20</commonality><appearance>RefConcreteAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.8</MarketValue><MaxHitPoints>3.6</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>6.5</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.25</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>0.9</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(140,140,160)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>reinforced concrete</stuffAdjective></stuffProps>
  229. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  230. Verse.Log:Error (string)
  231. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  232. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  233. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  234. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  235. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  236. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  237. Verse.LoadedModManager:LoadAllActiveMods (bool)
  238. Verse.PlayDataLoader:DoPlayLoad ()
  239. Verse.PlayDataLoader:LoadAllPlayData (bool)
  240. Verse.Root/<>c:<Start>b__6_1 ()
  241. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  242. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  243. System.Threading.ThreadHelper:ThreadStart_Context (object)
  244. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  245. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  246. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  247. System.Threading.ThreadHelper:ThreadStart ()
  248.  
  249. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><commonality>1.00</commonality><constructEffect>ConstructMetal</constructEffect><color>(200, 183, 183)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><appearance>RustyAM</appearance><statFactors><MaxHitPoints>0.9</MaxHitPoints><Beauty>1</Beauty><Flammability>0</Flammability></statFactors></stuffProps>
  250. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  251. Verse.Log:Error (string)
  252. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  253. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  254. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  255. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  256. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  257. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  258. Verse.LoadedModManager:LoadAllActiveMods (bool)
  259. Verse.PlayDataLoader:DoPlayLoad ()
  260. Verse.PlayDataLoader:LoadAllPlayData (bool)
  261. Verse.Root/<>c:<Start>b__6_1 ()
  262. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  263. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  264. System.Threading.ThreadHelper:ThreadStart_Context (object)
  265. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  266. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  267. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  268. System.Threading.ThreadHelper:ThreadStart ()
  269.  
  270. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><color>(175, 73, 27)</color><commonality>0.12</commonality><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><appearance>CopperAM</appearance><statOffsets><Beauty>0</Beauty></statOffsets><statFactors><MaxHitPoints>0.5</MaxHitPoints><Flammability>0</Flammability><Beauty>1</Beauty></statFactors></stuffProps>
  271. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  272. Verse.Log:Error (string)
  273. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  274. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  275. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  276. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  277. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  278. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  279. Verse.LoadedModManager:LoadAllActiveMods (bool)
  280. Verse.PlayDataLoader:DoPlayLoad ()
  281. Verse.PlayDataLoader:LoadAllPlayData (bool)
  282. Verse.Root/<>c:<Start>b__6_1 ()
  283. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  284. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  285. System.Threading.ThreadHelper:ThreadStart_Context (object)
  286. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  287. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  288. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  289. System.Threading.ThreadHelper:ThreadStart ()
  290.  
  291. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><commonality>0.08</commonality><constructEffect>ConstructMetal</constructEffect><color>(221,211,210)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statOffsets><Beauty>6</Beauty></statOffsets><statFactors><MaxHitPoints>1.1</MaxHitPoints><Beauty>2</Beauty><Flammability>0</Flammability></statFactors></stuffProps>
  292. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  293. Verse.Log:Error (string)
  294. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  295. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  296. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  297. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  298. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  299. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  300. Verse.LoadedModManager:LoadAllActiveMods (bool)
  301. Verse.PlayDataLoader:DoPlayLoad ()
  302. Verse.PlayDataLoader:LoadAllPlayData (bool)
  303. Verse.Root/<>c:<Start>b__6_1 ()
  304. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  305. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  306. System.Threading.ThreadHelper:ThreadStart_Context (object)
  307. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  308. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  309. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  310. System.Threading.ThreadHelper:ThreadStart ()
  311.  
  312. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Woody</li></categories><commonality>0.001</commonality><constructEffect>ConstructMetal</constructEffect><color>(180,180,180)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>plastic</stuffAdjective><appearance>Smooth</appearance><statFactors><MaxHitPoints>0.65</MaxHitPoints><Beauty>1</Beauty><Flammability>1</Flammability><WorkToMake>0.6</WorkToMake><WorkToBuild>0.6</WorkToBuild><DoorOpenSpeed>1.3</DoorOpenSpeed></statFactors></stuffProps>
  313. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  314. Verse.Log:Error (string)
  315. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  316. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  317. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  318. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  319. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  320. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  321. Verse.LoadedModManager:LoadAllActiveMods (bool)
  322. Verse.PlayDataLoader:DoPlayLoad ()
  323. Verse.PlayDataLoader:LoadAllPlayData (bool)
  324. Verse.Root/<>c:<Start>b__6_1 ()
  325. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  326. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  327. System.Threading.ThreadHelper:ThreadStart_Context (object)
  328. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  329. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  330. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  331. System.Threading.ThreadHelper:ThreadStart ()
  332.  
  333. XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(175,238,238)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>quartz</stuffAdjective><appearance>QuartzAM</appearance><statFactors><MaxHitPoints>1.5</MaxHitPoints><Beauty>1.15</Beauty><Flammability>0</Flammability><WorkToMake>2</WorkToMake><WorkToBuild>2</WorkToBuild></statFactors></stuffProps>
  334. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  335. Verse.Log:Error (string)
  336. Verse.DirectXmlToObject:ObjectFromXml<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  337. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.StuffProperties> (System.Xml.XmlNode,bool)
  338. Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
  339. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
  340. Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
  341. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
  342. Verse.LoadedModManager:LoadAllActiveMods (bool)
  343. Verse.PlayDataLoader:DoPlayLoad ()
  344. Verse.PlayDataLoader:LoadAllPlayData (bool)
  345. Verse.Root/<>c:<Start>b__6_1 ()
  346. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  347. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  348. System.Threading.ThreadHelper:ThreadStart_Context (object)
  349. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  350. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  351. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  352. System.Threading.ThreadHelper:ThreadStart ()
  353.  
  354. [Project RimFactory - Materials] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[@Name = "StandingLampBase"]/costList) failed
  355. file: D:\SteamLibrary\steamapps\workshop\content\294100\2340181629\Patches\Patches that Alters Vanilla\Buildings_Construction.xml
  356. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  357. Verse.Log:Error (string)
  358. Verse.PatchOperation:Complete (string)
  359. Verse.LoadedModManager:ClearCachedPatches ()
  360. Verse.LoadedModManager:LoadAllActiveMods (bool)
  361. Verse.PlayDataLoader:DoPlayLoad ()
  362. Verse.PlayDataLoader:LoadAllPlayData (bool)
  363. Verse.Root/<>c:<Start>b__6_1 ()
  364. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  365. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
  366. System.Threading.ThreadHelper:ThreadStart_Context (object)
  367. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  368. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  369. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  370. System.Threading.ThreadHelper:ThreadStart ()
  371.  
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