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Voyd211

Sample Characters

Apr 7th, 2016
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  1. ==Norman==
  2. Male human fighter 7
  3. N Medium humanoid (human)
  4.  
  5. ==Defense==
  6.  
  7. AC 23, touch 12, flat-footed 21 (+11 armor, +1 Dex, +1 dodge)
  8. hp 112 (7d10+42)
  9. Fort +9, Ref +3, Will +2 (+2 vs fear)
  10.  
  11. ==Offense==
  12.  
  13. Speed 30ft
  14. Melee: +1 adamantine greatsword +16 (2d6+13/19-20)
  15.  
  16. ==Statistics==
  17.  
  18. Str 22, Dex 12, Con 18, Int 10, Wis 10, Cha 10
  19. BAB +7, CMB +12 (+14 to all deft and powerful), CMD 23
  20. Feats: Weapon Focus (heavy blades), Toughness, Powerful Maneuvers, Dodge, Deft Maneuvers, Spring Attack, Weapon Specialization (heavy blades), Greater Trip, Dazzling Display
  21. Skills: Intimidate +10, Knowledge (dungeoneering) +10, Perception +7
  22. Traits: Armor Expert, Natural-Born Leader
  23. SQ: armor training 2, leadership, weapon training 1
  24. Gear: 500 gp, belt of physical might (Str, Con) +2, +1 adamantine greatsword, +2 full plate, handy haversack, potions of fly (2), potions of enlarge person (10)
  25.  
  26. ==Heidi==
  27. Female halfling-born tiefling unchained rogue 7
  28. CN Small outsider (native)
  29.  
  30. ==Defense==
  31.  
  32. AC 22, touch 17, flat-footed 16 (+5 armor, +5 Dex, +1 dodge, +1 size)
  33. hp 77 (7d8+21)
  34. Fort +4, Ref +10, Will +3
  35. Defensive Abilities: danger sense +2, evasion, uncanny dodge
  36.  
  37. ==Offense==
  38.  
  39. Speed: 30ft
  40. Melee: Large +1 keen rapier +13 (1d8+6/15-20)
  41. Special Attacks: debilitating injury, finesse training (rapier), sneak attack +4d6
  42.  
  43. ==Statistics==
  44.  
  45. Str 8, Dex 20, Con 14, Int 16, Wis 12, Cha 12
  46. BAB +5, CMB +9, CMD 18
  47. Feats: Weapon Focus (light blades), Dodge, Quick Draw, Toughness
  48. Rogue Talents: Fast Stealth, Combat Trick (Deft Maneuvers), Bleeding Attack
  49. Skills: Acrobatics +15, Bluff +13, Disable Device +18, Disguise +11, Escape Artist +15, Intimidate +11, Knowledge (local) +13, Perception +11, Sense Motive +11, Sleight of Hand +15, Stealth +21, Use Magic Device +11
  50. Traits: Reactionary, Shadow Stabber
  51. SQ: leadership, prehensile tail, rogue’s edge (Acrobatics), trapfinding, variant tiefling ability 16
  52. Gear: 2300 gp, Large +1 keen rapier, +1 creeping mithral chain shirt, belt of incredible dexterity +2, handy haversack
  53.  
  54. ==Inkroda==
  55.  
  56. Male kasatha archetype gestalt (monk/master of many styles) 7
  57. LN Medium humanoid (kasatha)
  58.  
  59. ==Defense==
  60.  
  61. AC 22, touch 22, flat-footed 15 (+1 deflection, +4 Dex, +3 dodge, +4 monk)
  62. hp 84 (7d8+28)
  63. Fort +9, Ref +9, Will +6
  64. Defensive Abilities: combat expertise, evasion, purity of body, still mind
  65.  
  66. ==Offense==
  67.  
  68. Speed: 50ft, slow fall 30ft
  69. Melee: +1 brass knuckles +10 (1d8+4)
  70. Special Attacks: flurry of blows (+1 brass knuckles +10/+10/+5/+5), fuse style, ki strike (magic) power attack +4/-2, stunning fist (DC 16)
  71.  
  72. ==Statistics==
  73.  
  74. Str 18, Dex 18, Con 17, Int 11, Wis 16, Cha 5
  75. BAB +5, CMB +11, CMD 25
  76. Feats: Defensive Combat Training, Dodge, Pummeling Style, Improved Grapple, Pummeling Charge, Weapon Focus (monk), Signature Skill (climb), Deft Maneuvers, Jabbing Style, Multiweapon Fighting
  77. Skills: Acrobatics +14 (+21 jump), Climb +14, Perception +13, Sense Motive +13
  78. Traits: Indomitable Faith, Resilient
  79. SQ: desert stride, high jump, ki pool (6), leadership, wholeness of body
  80. Gear: 500 gp, ring of protection +1, belt of physical perfection +2, two sets of +1 brass knuckles
  81.  
  82. ===Weyr===
  83.  
  84. Wyrwood gestalt (gunslinger/evoker [admixture focus] spellslinger) 7
  85. N Small construct
  86.  
  87. ==Defense==
  88.  
  89. AC 19, touch 19, flat-footed 11 (+6 Dex, +2 dodge, +1 size)
  90. hp 87 (7d10+17)
  91. Fort +5, Ref +11, Will +3
  92. Immune: construct traits
  93.  
  94. ==Offense==
  95.  
  96. Speed: 30ft
  97. Ranged: Medium +2 pistol +16 (1d8+8)
  98. Special Attacks: mage bullets
  99. Wizard spells a day
  100. —4th: 2/day
  101. —3rd: 3/day
  102. —2nd: 5/day
  103. —1st: 6/day
  104. —0: 4 prepared, at will
  105.  
  106. ==Statistics==
  107.  
  108. Str 9, Dex 22, Con —, Int 22, Wis 10, Cha 6
  109. BAB +7, CMB +11, CMD 18
  110. Feats: Gunsmithing, Toughness, Craft Wondrous Item, Goblin Gunslinger, Extra Grit, Craft Magic Arms and Armor
  111. Skills: Acrobatics +16, Appraise +16, Craft (alchemy, weapons) +16, Fly +16, Knowledge (arcana, dungeoneering, engineering) +16, Perception +10, Spellcraft +16
  112. Traits: None
  113. SQ: arcane gun, deeds (deadeye, gunslinger’s dodge, quick clear, gunslinger initiative, pistol-whip, utility shot, dead shot, targeting), leadership, opposition schools (enchantment, illusion)
  114. Gear: 3,474 gp, gunslinger’s kit, Medium +2 pistol, headband of vast intelligence +4, belt of incredible dexterity +4
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