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dai_pon

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May 25th, 2018
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  1. VECTOR:
  2. Item_Information:
  3. Item_Name: "&6Kriss-Vector"
  4. Item_Type: 336
  5. Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃力 &8: &7B+|&7・装填時間 &8: &7A |&7・弾速 &8: &7B+|&7・連射速度 &8: &7S|&7・精度 &8: &7D|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7至近距離において本領を発揮する。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Recoil_Amount: 2
  18. Projectile_Amount: 1
  19. Projectile_Type: snowball
  20. Remove_Arrows_On_Impact: false
  21. Remove_Bullet_Drop: false
  22. Removal_Or_Drag_Delay: false
  23. Projectile_Speed: 55
  24. Projectile_Damage: 3
  25. Projectile_Flames: false
  26. Projectile_Incendiary:
  27. Enable: false
  28. Duration: 0
  29. Bullet_Spread: 1.3
  30. Reset_Fall_Distance: true
  31. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  32. Fully_Automatic:
  33. Enable: true
  34. Fire_Rate: 12
  35. Sneak:
  36. Enable: true
  37. No_Recoil: true
  38. Bullet_Spread: 0.45
  39. Sneak_Before_Shooting: false
  40. Burstfire:
  41. Enable: false
  42. Shots_Per_Burst: 1
  43. Delay_Between_Shots_In_Burst: 10
  44. Ammo:
  45. Enable: false
  46. Ammo_Item_ID: 371
  47. Take_Ammo_Per_Shot: true
  48. Ammo_Name_Check: "&eAmmo"
  49. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  50. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  51. Reload:
  52. Enable: true
  53. Reload_Amount: 30
  54. Reload_With_Mouse: false
  55. Starting_Amount: 30
  56. Reload_Bullets_Individually: false
  57. Take_Ammo_On_Reload: false
  58. Take_Ammo_As_Magazine: false
  59. Reload_Duration: 80
  60. Reload_Shoot_Delay: 10
  61. Destroy_When_Empty: false
  62. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  63. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  64. Scope:
  65. Enable: false
  66. Night_Vision: true
  67. Zoom_Amount: 8
  68. Zoom_Bullet_Spread: 0
  69. Zoom_Before_Shooting: false
  70. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  71. Custom_Death_Message:
  72. Normal: "&9<shooter>&r &6&l》&7&l[&6&lKriss-Vector&7&l] &6&l》&r&c<victim> "
  73. Headshot:
  74. Enable: false
  75. Bonus_Damage: 2
  76. Message_Shooter: "&3HeadShot!"
  77. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  78. Abilities:
  79. Reset_Hit_Cooldown: true
  80. No_Vertical_Recoil: true
  81. Knockback: 0
  82. Hit_Events:
  83. Enable: true
  84. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  85. Particles:
  86. Enable: true
  87. Particle_Terrain: true
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