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- local blocked = {}
- music = Instance.new("Sound", owner.Character.Torso)
- music.Volume = 1.75
- music.SoundId = "rbxassetid://2320685801"
- music.Looped = true
- music:Play()
- owner.Character.Humanoid.WalkSpeed = 80
- owner.Character.Humanoid.Health = math.huge
- owner.Character.Humanoid.MaxHealth = math.huge
- local billboard = Instance.new("BillboardGui", owner.Character.Head)
- billboard.Adornee = owner.Character.Head
- billboard.StudsOffset = Vector3.new(-1, 2.5, 0)
- billboard.Size = UDim2.new(2,0,1,0)
- billboard.Name = "chat"
- local text = Instance.new("TextBox", billboard)
- text.BackgroundTransparency = 1
- text.TextStrokeTransparency = 0
- text.TextSize = 25
- text.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- text.Size = billboard.Size
- text.Font = "Arcade"
- text.TextColor3 = Color3.fromRGB(245, 205, 48)
- text.Text = "IM HAVING A MENTAL BREAKDOWN AAAAAAAAAAAAAAAA"
- for i,v in pairs(owner.Character:GetDescendants()) do
- pcall(function()
- table.insert(blocked,v)
- v.Touched:Connect(function(hit)
- if hit.Name ~= "Base" then
- part = Instance.new("SpawnLocation",script)
- part.Enabled = false
- part.Size = Vector3.new(0.1,0.1,0.1)
- part.Anchored = true
- coroutine.wrap(function()
- for i = 1, 100 do
- wait()
- part.CFrame = hit.CFrame
- end
- end)()
- part.Velocity = Vector3.new(0,-math.huge * math.huge,0)
- part.Anchored = true
- game:GetService("Debris"):AddItem(part,0.25)
- part.Touched:Connect(function(who)
- if who.Name ~= "Base" and v ~= blocked then
- who:Destroy()
- end
- end)
- end
- end)
- end)
- end
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