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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.136 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.382510 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:57:26 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: a4c -> priority: 1
  32. Thread -> id: 2f8c -> priority: 1
  33. Thread -> id: 4c08 -> priority: 1
  34. Thread -> id: 4a38 -> priority: 1
  35. Thread -> id: 500 -> priority: 1
  36. Thread -> id: 2558 -> priority: 1
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174511.
  43. Total: 294.965944 ms (FindLiveObjects: 7.687478 ms CreateObjectMapping: 15.395736 ms MarkObjects: 271.501778 ms DeleteObjects: 0.380675 ms)
  44.  
  45. Tamer ID: 249042
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175311.
  52. Total: 276.348322 ms (FindLiveObjects: 9.063062 ms CreateObjectMapping: 13.387079 ms MarkObjects: 253.609488 ms DeleteObjects: 0.288416 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193650.
  57. Total: 281.665584 ms (FindLiveObjects: 7.760344 ms CreateObjectMapping: 13.994109 ms MarkObjects: 259.229296 ms DeleteObjects: 0.681004 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  60.  
  61. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199501.
  62. Total: 273.991959 ms (FindLiveObjects: 9.211842 ms CreateObjectMapping: 15.611840 ms MarkObjects: 248.387810 ms DeleteObjects: 0.780190 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206681.
  67. Total: 290.425270 ms (FindLiveObjects: 9.029262 ms CreateObjectMapping: 14.547944 ms MarkObjects: 266.349640 ms DeleteObjects: 0.498147 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211290.
  72. Total: 290.169547 ms (FindLiveObjects: 9.795876 ms CreateObjectMapping: 14.980706 ms MarkObjects: 264.562074 ms DeleteObjects: 0.830614 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211385.
  77. Total: 282.543852 ms (FindLiveObjects: 10.152170 ms CreateObjectMapping: 13.848931 ms MarkObjects: 258.245747 ms DeleteObjects: 0.296727 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219173.
  82. Total: 296.165598 ms (FindLiveObjects: 9.815270 ms CreateObjectMapping: 17.221536 ms MarkObjects: 268.419250 ms DeleteObjects: 0.709541 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224461.
  87. Total: 303.596522 ms (FindLiveObjects: 10.669988 ms CreateObjectMapping: 16.585415 ms MarkObjects: 276.025274 ms DeleteObjects: 0.315013 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  90.  
  91. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230544.
  92. Total: 301.783189 ms (FindLiveObjects: 10.389885 ms CreateObjectMapping: 17.396359 ms MarkObjects: 273.459734 ms DeleteObjects: 0.536935 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239957.
  97. Total: 308.256607 ms (FindLiveObjects: 10.041902 ms CreateObjectMapping: 16.948636 ms MarkObjects: 281.069082 ms DeleteObjects: 0.196710 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239957.
  102. Total: 302.051380 ms (FindLiveObjects: 10.717365 ms CreateObjectMapping: 17.858212 ms MarkObjects: 273.206504 ms DeleteObjects: 0.268745 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239957.
  107. Total: 294.337304 ms (FindLiveObjects: 10.617348 ms CreateObjectMapping: 17.188844 ms MarkObjects: 266.350195 ms DeleteObjects: 0.180641 ms)
  108.  
  109. Close Time: 1/23/2020 6:03:51 AM
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  116.  
  117. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  118.  
  119. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  120. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  121. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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