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Oct 21st, 2016
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  1. //UseMRTRendering is not working in this version
  2.  
  3. [PROXY]
  4. EnableProxyLibrary=0
  5. InitProxyFunctions=1
  6. ProxyLibrary=
  7.  
  8.  
  9. [SSAO]
  10. UseFilter=1
  11. OcclusionQuality=3
  12. FilterQuality=1
  13. DarkeningLevel=30
  14. BrighteningLevel=30
  15. IlluminationLevel=30
  16. AdditiveIlluminationLevel=30
  17. UseAmbientOcclusion=1
  18. UseIndirectLighting=1
  19. FadeDistance=50
  20. UseForAlphaTest=1
  21. UseForAlphaBlend=1
  22.  
  23. [COLORCORRECTION]
  24. DarkeningAmountDay=10
  25. ScreenLevelDay=60
  26. ScreenLevelNight=20
  27. DarkeningAmountNight=-20
  28. GammaCurveDay=0
  29. GammaCurveNight=3
  30. ColorSaturationDay=0
  31. ColorSaturationNight=0
  32. UsePaletteTexture=1
  33.  
  34. [WATER]
  35. UseWaterDeep=1
  36. WaterDeepness=20
  37. WaterQuality=2
  38.  
  39. [SHADOW]
  40. ShadowFadeStart=40
  41. ShadowFadeEnd=80
  42. ShadowAmountDay=60
  43. ShadowAmountNight=30
  44. ShadowScreenLevelDay=60
  45. ShadowScreenLevelNight=20
  46. ShadowQuality=2
  47. UseShadowFilter=1
  48. FilterQuality=2
  49. ShadowBlurRange=30
  50.  
  51. [ENGINE]
  52. ForceAnisotropicFiltering=1
  53. MaxAnisotropy=8
  54. ForceDisplayRefreshRate=0
  55. DisplayRefreshRateHz=60
  56.  
  57. [MOTIONBLUR]
  58. MotionBlurQuality=3
  59. MotionBlurVelocity=10
  60. MotionBlurRotation=20
  61.  
  62. [PERPIXELLIGHTING]
  63. SpecularColorMin=0
  64. SpecularColorMax=100
  65. SpecularColorMultiplier=100
  66. SpecularGlossinessMin=0
  67. SpecularGlossinessMax=100
  68. SpecularGlossinessMultiplier=100
  69.  
  70. [DEPTHOFFIELD]
  71. DOFQuality=3
  72. DOFNumberOfPasses=3
  73. DOFFocusRange=4
  74. DOFBlurinessRange=2
  75. [GLOBAL]
  76. UseEffect=0
  77. AlternativeDepth=1
  78. AllowAntialias=1
  79. BugFixMode=0
  80. SkipShaderOptimization=0
  81. QuadVertexBuffer=0
  82. EnableShaders_3_0=1
  83. UseMRTRendering=0
  84. AdditionalConfigFile=enbseries2.ini
  85. [EFFECT]
  86. EnableBloom=1
  87. EnableOcclusion=1
  88. EnableReflection=1
  89. EnableMotionBlur=1
  90. EnableWater=1
  91. EnableShadow=1
  92. DepthBias=0
  93. EnableDepthOfField=1
  94. [INPUT]
  95. KeyUseEffect=123
  96. KeyBloom=120
  97. KeyOcclusion=121
  98. KeyReflection=122
  99. KeyCombination=16
  100. KeyScreenshot=44
  101. KeyShadow=119
  102. KeyWater=118
  103. KeyShowFPS=106
  104. [REFLECTION]
  105. ReflectionPower=15
  106. ChromePower=10
  107. UseCurrentFrameReflection=0
  108. ReflectionQuality=0
  109. ReflectionSourceSpecular=50
  110. ReflectionSourceTFactor=50
  111. UseAdditiveReflection=0
  112. ReflectionDepthBias=0
  113. UseLowResReflection=0
  114. ReflectionSinglePass=1
  115. UseEnvBump=1
  116. EnvBumpAmount=100
  117. EnvBumpOffset=100
  118. ReflectionFlip=0
  119. [BLOOM]
  120. BloomPowerDay=20
  121. BloomFadeTime=2000
  122. BloomConstantDay=5
  123. BloomQuality=0
  124. BloomScreenLevelDay=60
  125. BloomCurveDay=3
  126. BloomPowerNight=25
  127. BloomConstantNight=5
  128. BloomCurveNight=3
  129. BloomScreenLevelNight=20
  130. BloomAdaptationScreenLevel=80
  131. BloomAdaptationMultiplier=20
  132. BloomAllowOversaturation=1
  133. BloomMaxLimit=100
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