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- ;------------------------------------------------------------------------------
- ParticleSystem ScudMissileExhaust
- Priority = WEAPON_TRAIL
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = 0.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 1.00 1.00
- VelocityDamping = 0.20 0.20
- Gravity = 0.00
- SlaveSystem = NeutronMissleLenzflare
- SlavePosOffset = X:0.00 Y:0.00 Z:0.00
- Lifetime = 100.00 100.00
- SystemLifetime = 0
- Size = 11.00 11.00
- StartSizeRate = 0.00 0.00
- SizeRate = 1.00 2.00
- SizeRateDamping = 0.95 0.96
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 100
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:177 B:100 0
- Color2 = R:255 G:255 B:255 20
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 0.00 0.00
- BurstCount = 2.00 2.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.08 Y:0.16 Z:0.01
- VelocityType = SPHERICAL
- VelSpherical = 5.00 5.00
- VolumeType = POINT
- IsHollow = No
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
- ;------------------------------------------------------------------------------
- ParticleSystem HeroicScudMissileExhaust
- Priority = WEAPON_TRAIL
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = 0.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 1.00 1.00
- VelocityDamping = 0.20 0.20
- Gravity = 0.00
- SlaveSystem = NeutronMissleLenzflare
- SlavePosOffset = X:0.00 Y:0.00 Z:0.00
- Lifetime = 100.00 100.00
- SystemLifetime = 0
- Size = 11.00 11.00
- StartSizeRate = 0.00 0.00
- SizeRate = 1.00 2.00
- SizeRateDamping = 0.95 0.96
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 100
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:128 B:128 0
- Color2 = R:255 G:128 B:128 10
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 0.00 0.00
- BurstCount = 2.00 2.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.08 Y:0.16 Z:0.01
- VelocityType = SPHERICAL
- VelSpherical = 5.00 5.00
- VolumeType = POINT
- IsHollow = No
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
- ;------------------------------------------------------------------------------
- FXList FX_ScudLauncherIgnition
- ParticleSystem
- Name = ScudLauncherIgnitionCloud
- Offset = X:-20.0 Y:0.0 Z:3.0
- OrientToObject = Yes
- End
- End
- ;------------------------------------------------------------------------------
- ParticleSystem ScudLauncherIgnitionCloud
- Priority = WEAPON_EXPLOSION
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = -1.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 0.96 0.99
- VelocityDamping = 0.85 0.80
- Gravity = 0.00
- Lifetime = 100.00 100.00
- SystemLifetime = 90
- Size = 20.00 40.00
- StartSizeRate = 0.00 0.00
- SizeRate = 0.20 0.40
- SizeRateDamping = 1.00 1.00
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 75
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:255 B:255 0
- Color2 = R:0 G:0 B:0 0
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 1.00 1.00
- BurstCount = 5.00 10.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.00 Y:0.00 Z:0.25
- VelocityType = OUTWARD
- VelOutward = 0.00 5.00
- VelOutwardOther = 0.00 5.00
- VolumeType = CYLINDER
- VolCylinderRadius = 1.00
- VolCylinderLength = 0.00
- IsHollow = Yes
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
- ;------------------------------------------------------------------------------
- FXList FX_TomahawkIgnition
- ParticleSystem
- Name = TomahawkIgnitionCloud
- Offset = X:0.0 Y:0.0 Z:3.0
- OrientToObject = Yes
- End
- End
- ;------------------------------------------------------------------------------
- ParticleSystem TomahawkIgnitionCloud
- Priority = WEAPON_EXPLOSION
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = -1.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 0.96 0.99
- VelocityDamping = 0.85 0.80
- Gravity = 0.00
- Lifetime = 50.00 50.00
- SystemLifetime = 40
- Size = 10.00 20.00
- StartSizeRate = 0.00 0.00
- SizeRate = 0.20 0.40
- SizeRateDamping = 1.00 1.00
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 75
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:255 B:255 0
- Color2 = R:0 G:0 B:0 0
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 1.00 1.00
- BurstCount = 5.00 10.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.00 Y:0.00 Z:0.25
- VelocityType = OUTWARD
- VelOutward = 0.00 5.00
- VelOutwardOther = 0.00 5.00
- VolumeType = CYLINDER
- VolCylinderRadius = 1.00
- VolCylinderLength = 0.00
- IsHollow = Yes
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
- ;------------------------------------------------------------------------------
- ParticleSystem TomahawkMissileExhaust
- Priority = WEAPON_TRAIL
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = 0.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 1.00 1.00
- VelocityDamping = 0.20 0.20
- Gravity = 0.00
- SlaveSystem = NeutronMissleLenzflare
- SlavePosOffset = X:0.00 Y:0.00 Z:0.00
- Lifetime = 100.00 100.00
- SystemLifetime = 0
- Size = 11.00 11.00
- StartSizeRate = 0.00 0.00
- SizeRate = 1.00 2.00
- SizeRateDamping = 0.95 0.96
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 100
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:177 B:100 0
- Color2 = R:255 G:255 B:255 20
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 0.00 0.00
- BurstCount = 2.00 2.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.08 Y:0.16 Z:0.01
- VelocityType = SPHERICAL
- VelSpherical = 5.00 5.00
- VolumeType = POINT
- IsHollow = No
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
- ;------------------------------------------------------------------------------
- ParticleSystem HeroicTomahawkMissileExhaust
- Priority = WEAPON_TRAIL
- IsOneShot = No
- Shader = ALPHA
- Type = PARTICLE
- ParticleName = EXSmokNew2.tga
- AngleZ = 0.00 1.00
- AngularRateZ = -0.01 0.01
- AngularDamping = 1.00 1.00
- VelocityDamping = 0.20 0.20
- Gravity = 0.00
- SlaveSystem = NeutronMissleLenzflare
- SlavePosOffset = X:0.00 Y:0.00 Z:0.00
- Lifetime = 100.00 100.00
- SystemLifetime = 0
- Size = 11.00 11.00
- StartSizeRate = 0.00 0.00
- SizeRate = 1.00 2.00
- SizeRateDamping = 0.95 0.96
- Alpha1 = 1.00 1.00 0
- Alpha2 = 0.00 0.00 100
- Alpha3 = 0.00 0.00 0
- Alpha4 = 0.00 0.00 0
- Alpha5 = 0.00 0.00 0
- Alpha6 = 0.00 0.00 0
- Alpha7 = 0.00 0.00 0
- Alpha8 = 0.00 0.00 0
- Color1 = R:255 G:128 B:128 0
- Color2 = R:255 G:128 B:128 10
- Color3 = R:0 G:0 B:0 0
- Color4 = R:0 G:0 B:0 0
- Color5 = R:0 G:0 B:0 0
- Color6 = R:0 G:0 B:0 0
- Color7 = R:0 G:0 B:0 0
- Color8 = R:0 G:0 B:0 0
- ColorScale = 0.00 0.00
- BurstDelay = 0.00 0.00
- BurstCount = 2.00 2.00
- InitialDelay = 0.00 0.00
- DriftVelocity = X:0.08 Y:0.16 Z:0.01
- VelocityType = SPHERICAL
- VelSpherical = 5.00 5.00
- VolumeType = POINT
- IsHollow = No
- IsGroundAligned = No
- IsEmitAboveGroundOnly = No
- IsParticleUpTowardsEmitter = No
- WindMotion = Unused
- WindAngleChangeMin = 0.150000
- WindAngleChangeMax = 0.450000
- WindPingPongStartAngleMin = 0.000000
- WindPingPongStartAngleMax = 0.785398
- WindPingPongEndAngleMin = 5.497787
- WindPingPongEndAngleMax = 6.283185
- End
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