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- 0.000 2020-11-10 13:23:18; Factorio 1.0.0 (build 54889, win64, steam)
- 0.000 Operating system: Windows 10 (version 2004)
- 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "1644"
- 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/Kurama/AppData/Roaming/Factorio [424782/953223MB]
- 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.012 System info: [CPU: AMD Ryzen 5 3600 6-Core Processor, 12 cores, RAM: 14117/32718 MB, page: 17478/32718 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB]
- 0.012 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
- 0.019 Available displays: 2
- 0.019 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
- 0.088 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.249 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 26.21.14.4614
- 0.249 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 0.249 [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
- 0.249 [Non-Local Vid.Mem.] Budget: 15591MB, CurrentUsage: 0MB, Reservation: 0/7923MB
- 0.249 Tiled resources: Tier 2
- 0.249 Unified Memory Architecture: No
- 0.249 BGR 565 Supported: Yes
- 0.249 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.249 Graphics settings preset: very-high
- 0.249 Dedicated video memory size 8088 MB
- 0.286 Desktop composition is active.
- 0.286 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
- 0.286 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
- 0.313 DSound: Starting _dsound_update thread
- 0.313 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
- 0.314 DSound: Enter _dsound_update; tid=18996
- 0.406 Logitech LED Controller initialized.
- 0.690 Loading mod settings alien-module 1.1.4 (settings.lua)
- 0.691 Loading mod settings team_competition 1.0.68 (settings.lua)
- 0.694 Loading mod core 0.0.0 (data.lua)
- 0.864 Loading mod base 1.0.0 (data.lua)
- 1.328 Loading mod alien-module 1.1.4 (data.lua)
- 1.596 Loading mod team_competition 1.0.68 (data.lua)
- 2.046 Loading mod base 1.0.0 (data-updates.lua)
- 2.350 Loading mod team_competition 1.0.68 (data-updates.lua)
- 2.654 Loading mod alien-module 1.1.4 (data-final-fixes.lua)
- 2.958 Loading mod team_competition 1.0.68 (data-final-fixes.lua)
- 3.264 Checksum for core: 2630831588
- 3.264 Checksum of base: 3509992273
- 3.264 Checksum of alien-module: 978190730
- 3.264 Checksum of team_competition: 2460829409
- 3.600 Error ModManager.cpp:1514: Error while running setup for entity prototype "tc_recharge_factory" (accumulator): next_upgrade target (alien-accumulator) must have the same bounding box.
- 3.761 Initial atlas bitmap size is 16384
- 3.762 Created atlas bitmap 2048x560 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 3.790 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 3.945 Parallel Sprite Loader initialized (threads: 11)
- 4.534 Sprites loaded
- 4.584 Generated mipmaps (5) for atlas [0] of size 2048x560
- 4.584 Custom mipmaps uploaded.
- 4.589 Custom inputs active: 1
- 4.590 Factorio initialised
- 4.595 Mods to disable:Failed to load mods: Error while running setup for entity prototype "tc_recharge_factory" (accumulator): next_upgrade target (alien-accumulator) must have the same bounding box.
- Mods to be disabled:
- • team_competition (1.0.68)
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