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jassm11

Untitled

Jul 12th, 2017
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  1. Person = game.Players.jassm11
  2. Bin = script.Parent
  3. Grabbed = nil
  4. Suit = true
  5. Limbs = {Person.Character["Right Arm"], Person.Character["Left Arm"], Person.Character["Right Leg"], Person.Character["Left Leg"]}
  6. Joints = {Person.Character.Torso["Right Shoulder"], Person.Character.Torso["Left Shoulder"], Person.Character.Torso["Right Hip"], Person.Character.Torso["Left Hip"]}
  7. NewJoints = {nil, nil, nil, nil}
  8. PreferredHand = 1
  9. PreferredFoot = 3
  10. UnPreferredHand = 0
  11. UnPreferredFoot = 0
  12. if (PreferredHand == 1) then
  13. UnPreferredHand = 2
  14. else
  15. UnPreferredHand = 1
  16. end
  17. if (PreferredFoot == 3) then
  18. UnPreferredFoot = 4
  19. else
  20. UnPreferredFoot = 3
  21. end
  22. ---------------------------------------------------------------------------------------------------------------------------------------------Suit
  23. if (Person.Character:findFirstChild("Suit") ~= nil) then
  24. Person.Character.Suit:remove()
  25. end
  26. Suit = Instance.new("Model")
  27. Suit.Parent = Person.Character
  28. Suit.Name = "Suit"
  29. if (Person.Character:findFirstChild("Body Colors") ~= nil) then
  30. Person.Character["Body Colors"]:remove()
  31. end
  32. if (Person.Character.Torso:findFirstChild("roblox") ~= nil) then
  33. Person.Character.Torso.roblox:remove()
  34. end
  35. Person.Character.Torso.BrickColor = BrickColor.new("Lime green")
  36. Limbs[4].BrickColor = Person.Character.Head.BrickColor
  37. Limbs[3].BrickColor = Person.Character.Head.BrickColor
  38. Limbs[2].BottomSurface = 0
  39. Limbs[1].BottomSurface = 0
  40. TunicA = Instance.new("Part")
  41. TunicA.Parent = Suit
  42. TunicA.Name = "TunicA"
  43. TunicA.CanCollide = false
  44. TunicA.BrickColor = BrickColor.new("Lime green")
  45. TunicA.TopSurface = 0
  46. TunicA.BottomSurface = 0
  47. TunicA.formFactor = "Symmetric"
  48. TunicA.Size = Vector3.new(1, 1, 1)
  49. Mesh = Instance.new("BlockMesh")
  50. Mesh.Parent = TunicA
  51. Mesh.Scale = Vector3.new(2.02, 0.5, 1.02)
  52. TunicA:BreakJoints()
  53. Weld = Instance.new("Weld")
  54. Weld.Parent = TunicA
  55. Weld.Part0 = Person.Character.Torso
  56. Weld.Part1 = TunicA
  57. Weld.C0 = CFrame.new(0, -1.25, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  58. TunicB = Instance.new("Part")
  59. TunicB.Parent = Suit
  60. TunicB.Name = "TunicB"
  61. TunicB.CanCollide = false
  62. TunicB.BrickColor = BrickColor.new("Lime green")
  63. TunicB.TopSurface = 0
  64. TunicB.BottomSurface = 0
  65. TunicB.formFactor = "Symmetric"
  66. TunicB.Size = Vector3.new(1, 1, 1)
  67. Mesh = Instance.new("BlockMesh")
  68. Mesh.Parent = TunicB
  69. Mesh.Scale = Vector3.new(1.02, 0.5, 1.02)
  70. TunicB:BreakJoints()
  71. Weld = Instance.new("Weld")
  72. Weld.Parent = TunicB
  73. Weld.Part0 = Limbs[4]
  74. Weld.Part1 = TunicB
  75. Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  76. TunicC = Instance.new("Part")
  77. TunicC.Parent = Suit
  78. TunicC.Name = "TunicC"
  79. TunicC.CanCollide = false
  80. TunicC.BrickColor = BrickColor.new("Lime green")
  81. TunicC.TopSurface = 0
  82. TunicC.BottomSurface = 0
  83. TunicC.formFactor = "Symmetric"
  84. TunicC.Size = Vector3.new(1, 1, 1)
  85. Mesh = Instance.new("BlockMesh")
  86. Mesh.Parent = TunicC
  87. Mesh.Scale = Vector3.new(1.02, 0.5, 1.02)
  88. TunicC:BreakJoints()
  89. Weld = Instance.new("Weld")
  90. Weld.Parent = TunicC
  91. Weld.Part0 = Limbs[3]
  92. Weld.Part1 = TunicC
  93. Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  94. TunicD = Instance.new("Part")
  95. TunicD.Parent = Suit
  96. TunicD.Name = "TunicD"
  97. TunicD.CanCollide = false
  98. TunicD.BrickColor = BrickColor.new("Lime green")
  99. TunicD.TopSurface = 0
  100. TunicD.BottomSurface = 0
  101. TunicD.formFactor = "Symmetric"
  102. TunicD.Size = Vector3.new(1, 1, 1)
  103. Mesh = Instance.new("BlockMesh")
  104. Mesh.Parent = TunicD
  105. Mesh.Scale = Vector3.new(2.02, 1.01, 1.02)
  106. TunicD:BreakJoints()
  107. Weld = Instance.new("Weld")
  108. Weld.Parent = TunicD
  109. Weld.Part0 = Person.Character.Torso
  110. Weld.Part1 = TunicD
  111. Weld.C0 = CFrame.new(0, -0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  112. TunicE = Instance.new("Part")
  113. TunicE.Parent = Suit
  114. TunicE.Name = "TunicE"
  115. TunicE.CanCollide = false
  116. TunicE.BrickColor = BrickColor.new("Lime green")
  117. TunicE.TopSurface = 0
  118. TunicE.BottomSurface = 0
  119. TunicE.formFactor = "Symmetric"
  120. TunicE.Size = Vector3.new(1, 1, 1)
  121. Mesh = Instance.new("SpecialMesh")
  122. Mesh.Parent = TunicE
  123. Mesh.MeshType = "Wedge"
  124. Mesh.Scale = Vector3.new(1.02, 1.01, 0.5)
  125. TunicE:BreakJoints()
  126. Weld = Instance.new("Weld")
  127. Weld.Parent = TunicE
  128. Weld.Part0 = Person.Character.Torso
  129. Weld.Part1 = TunicE
  130. Weld.C0 = CFrame.new(0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0)
  131. TunicF = Instance.new("Part")
  132. TunicF.Parent = Suit
  133. TunicF.Name = "TunicF"
  134. TunicF.CanCollide = false
  135. TunicF.BrickColor = BrickColor.new("Lime green")
  136. TunicF.TopSurface = 0
  137. TunicF.BottomSurface = 0
  138. TunicF.formFactor = "Symmetric"
  139. TunicF.Size = Vector3.new(1, 1, 1)
  140. Mesh = Instance.new("SpecialMesh")
  141. Mesh.Parent = TunicF
  142. Mesh.MeshType = "Wedge"
  143. Mesh.Scale = Vector3.new(1.02, 1.01, 0.5)
  144. TunicF:BreakJoints()
  145. Weld = Instance.new("Weld")
  146. Weld.Parent = TunicF
  147. Weld.Part0 = Person.Character.Torso
  148. Weld.Part1 = TunicF
  149. Weld.C0 = CFrame.new(-0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0)
  150. TunicG = Instance.new("Part")
  151. TunicG.Parent = Suit
  152. TunicG.Name = "TunicG"
  153. TunicG.CanCollide = false
  154. TunicG.BrickColor = BrickColor.new("Lime green")
  155. TunicG.TopSurface = 0
  156. TunicG.BottomSurface = 0
  157. TunicG.formFactor = "Symmetric"
  158. TunicG.Size = Vector3.new(1, 1, 1)
  159. Mesh = Instance.new("BlockMesh")
  160. Mesh.Parent = TunicG
  161. Mesh.Scale = Vector3.new(0.51, 1.01, 1.02)
  162. TunicG:BreakJoints()
  163. Weld = Instance.new("Weld")
  164. Weld.Parent = TunicG
  165. Weld.Part0 = Person.Character.Torso
  166. Weld.Part1 = TunicG
  167. Weld.C0 = CFrame.new(0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  168. TunicH = Instance.new("Part")
  169. TunicH.Parent = Suit
  170. TunicH.Name = "TunicH"
  171. TunicH.CanCollide = false
  172. TunicH.BrickColor = BrickColor.new("Lime green")
  173. TunicH.TopSurface = 0
  174. TunicH.BottomSurface = 0
  175. TunicH.formFactor = "Symmetric"
  176. TunicH.Size = Vector3.new(1, 1, 1)
  177. Mesh = Instance.new("BlockMesh")
  178. Mesh.Parent = TunicH
  179. Mesh.Scale = Vector3.new(0.51, 1.01, 1.02)
  180. TunicH:BreakJoints()
  181. Weld = Instance.new("Weld")
  182. Weld.Parent = TunicH
  183. Weld.Part0 = Person.Character.Torso
  184. Weld.Part1 = TunicH
  185. Weld.C0 = CFrame.new(-0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  186. TunicI = Instance.new("Part")
  187. TunicI.Parent = Suit
  188. TunicI.Name = "TunicI"
  189. TunicI.CanCollide = false
  190. TunicI.BrickColor = BrickColor.new("Lime green")
  191. TunicI.TopSurface = 0
  192. TunicI.BottomSurface = 0
  193. TunicI.formFactor = "Symmetric"
  194. TunicI.Size = Vector3.new(1, 1, 1)
  195. Mesh = Instance.new("SpecialMesh")
  196. Mesh.Parent = TunicI
  197. Mesh.MeshType = "Wedge"
  198. Mesh.Scale = Vector3.new(1.02, 1.01, 0.51)
  199. TunicI:BreakJoints()
  200. Weld = Instance.new("Weld")
  201. Weld.Parent = TunicI
  202. Weld.Part0 = Limbs[2]
  203. Weld.Part1 = TunicI
  204. Weld.C0 = CFrame.new(0.251, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi)
  205. TunicK = Instance.new("Part")
  206. TunicK.Parent = Suit
  207. TunicK.Name = "TunicK"
  208. TunicK.CanCollide = false
  209. TunicK.BrickColor = BrickColor.new("Lime green")
  210. TunicK.TopSurface = 0
  211. TunicK.BottomSurface = 0
  212. TunicK.formFactor = "Symmetric"
  213. TunicK.Size = Vector3.new(1, 1, 1)
  214. Mesh = Instance.new("BlockMesh")
  215. Mesh.Parent = TunicK
  216. Mesh.Scale = Vector3.new(1.01, 1.505, 1.01)
  217. TunicK:BreakJoints()
  218. Weld = Instance.new("Weld")
  219. Weld.Parent = TunicK
  220. Weld.Part0 = Limbs[2]
  221. Weld.Part1 = TunicK
  222. Weld.C0 = CFrame.new(0, 0.2505, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  223. TunicM = Instance.new("Part")
  224. TunicM.Parent = Suit
  225. TunicM.Name = "TunicM"
  226. TunicM.CanCollide = false
  227. TunicM.BrickColor = BrickColor.new("Lime green")
  228. TunicM.TopSurface = 0
  229. TunicM.BottomSurface = 0
  230. TunicM.formFactor = "Symmetric"
  231. TunicM.Size = Vector3.new(1, 1, 1)
  232. Mesh = Instance.new("BlockMesh")
  233. Mesh.Parent = TunicM
  234. Mesh.Scale = Vector3.new(2.02, 1.01, 0.51)
  235. TunicM:BreakJoints()
  236. Weld = Instance.new("Weld")
  237. Weld.Parent = TunicM
  238. Weld.Part0 = Person.Character.Torso
  239. Weld.Part1 = TunicM
  240. Weld.C0 = CFrame.new(0, 0.501, 0.251) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
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