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- /*
- =============================================================
- # Module: Loading System
- =============================================================
- */
- #include <YSI_Coding\y_hooks>
- hook OnPlayerConnect(playerid) {
- loadingBar[playerid] = CreatePlayerProgressBar(playerid, 250.000000, 162.000000, 145.000000, 4.699999, 122673919, 100.0000, 0);
- SetPlayerProgressBarValue(playerid, loadingBar[playerid], 0.0);
- return 1;
- }
- class destroyPBar(playerid) {
- DestroyPlayerProgressBar(playerid, loadingBar[playerid]);
- return 1;
- }
- timer loadingBarTimer[700](playerid) {
- new
- Float:value = GetPlayerProgressBarValue(playerid, loadingBar[playerid])
- ;
- if(value != 100) {
- SetPlayerProgressBarValue(playerid, loadingBar[playerid], value+4);
- defer loadingBarTimer(playerid);
- } else if(value == 100) {
- showPlayerLogin(playerid, true);
- CallLocalFunction("destroyPBar", "d", playerid);
- }
- return 1;
- }
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