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Zach_rookie_editor3

Scout Rework ( unfinished )

Nov 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. --By Ruffles14
  8. mouse = game.Players.LocalPlayer:GetMouse()
  9. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  10. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  11. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  12. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  13. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  14. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  15. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  16. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  17. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  18. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  19. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  20. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  21. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  22. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  23. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  24. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  25. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  26. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  27. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  28. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  29. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  30. using = false
  31. --Converted with ttyyuu12345's model to script plugin v4
  32. function sandbox(var,func)
  33. local env = getfenv(func)
  34. local newenv = setmetatable({},{
  35. __index = function(self,k)
  36. if k=="script" then
  37. return var
  38. else
  39. return env[k]
  40. end
  41. end,
  42. })
  43. setfenv(func,newenv)
  44. return func
  45. end
  46. cors = {}
  47. mas = Instance.new("Model",game:GetService("Lighting"))
  48. Part0 = Instance.new("Part")
  49. SpecialMesh1 = Instance.new("SpecialMesh")
  50. Part0.Parent = mas
  51. Part0.Rotation = Vector3.new(180, 180, 180)
  52. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  53. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  54. Part0.BottomSurface = Enum.SurfaceType.Smooth
  55. Part0.TopSurface = Enum.SurfaceType.Smooth
  56. Part0.Position = Vector3.new(1.9, 4.08856773, -0.616976917)
  57. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  58. Part0.CanCollide = false
  59. SpecialMesh1.Parent = Part0
  60. SpecialMesh1.MeshId = "rbxassetid://54983181"
  61. SpecialMesh1.Scale = Vector3.new(2, 2, 1.7)
  62. SpecialMesh1.TextureId = "rbxassetid://441572332"
  63. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  64. SpecialMesh1.Scale = Vector3.new(2, 2, 1.7)
  65. for i,v in pairs(mas:GetChildren()) do
  66. v.Parent = game:GetService("Players").LocalPlayer.Character
  67. pcall(function() v:MakeJoints() end)
  68. end
  69. mas:Destroy()
  70. for i,v in pairs(cors) do
  71. spawn(function()
  72. pcall(v)
  73. end)
  74. end
  75. Part0:BreakJoints()
  76. cananimate = true
  77. canhit = false
  78. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  79. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  80. weld.Part1 = Part0
  81. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  82. for i = 0,1 , 0.03 do
  83. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  84. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  85. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  86. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  87. game:GetService("RunService").RenderStepped:wait()
  88. end
  89. function swing()
  90. if not using then
  91. using = true
  92. cananimate = false
  93. for i = 0,1 , 0.045 do
  94. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  95. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  96. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  97. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  98. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  99. game:GetService("RunService").RenderStepped:wait()
  100. end
  101. canhit = true
  102. for i = 0,1 , 0.08 do
  103. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  104. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  105. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  106. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  107. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  108. game:GetService("RunService").RenderStepped:wait()
  109. end
  110. canhit = false
  111. using = false
  112. cananimate = true
  113. end
  114. end
  115. mouse.Button1Down:connect(swing)
  116. function hittie(part)
  117. if canhit then
  118. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  119. if humanoid then
  120. canhit = false
  121. using = false
  122. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  123. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  124. humanoid.Parent:BreakJoints()
  125. while humanoid.Health >= 0.001 do
  126. game:GetService("RunService").RenderStepped:wait()
  127. end
  128. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  129. humanoid.Parent.HumanoidRootPart.CanCollide = false
  130. end
  131. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  132. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  133. constraint.Attachment0 = attachone
  134. constraint.Attachment1 = attachtwo
  135. constraint.LimitsEnabled = true
  136. constraint.TwistLimitsEnabled = true
  137. constraint.TwistLowerAngle = lowang
  138. constraint.TwistUpperAngle = upperang
  139. constraint.UpperAngle = twist
  140. end
  141. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  142. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  143. constraint.Attachment0 = attachone
  144. constraint.Attachment1 = attachtwo
  145. constraint.LimitsEnabled = true
  146. constraint.LowerAngle = lowang
  147. constraint.UpperAngle = upperang
  148. end
  149. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  150. if v.ClassName == "Accessory" then
  151. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  152. if findhandle then
  153. local attach = findhandle:findFirstChildOfClass("Attachment")
  154. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  155. if w.Name == "UpperTorso" or w.Name == "Head" then
  156. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  157. end
  158. end
  159. if attach and attach1 then
  160. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  161. constraint.Attachment0 = attach
  162. constraint.Attachment1 = attach1
  163. constraint.LimitsEnabled = true
  164. constraint.LowerAngle = 0
  165. constraint.UpperAngle = 0
  166. end
  167. end
  168. end
  169. end
  170. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  171. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  172. attachment.Position = Vector3.new(0, -0.5, 0)
  173. attachment.Name = "lol"
  174. attachment.Visible = false
  175. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  176. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  177. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  178. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  179. ball.Attachment1 = attachment
  180. ball.LimitsEnabled = true
  181. ball.TwistLimitsEnabled = true
  182. ball.UpperAngle = 40
  183. ball.Restitution = 0.5
  184. ball.TwistUpperAngle = 40
  185. ball.TwistLowerAngle = -40
  186. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  187. collidepartofleftleg.Name = "Bone"
  188. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  189. collidepartofleftleg.Transparency = 1
  190. collidepartofleftleg:BreakJoints()
  191. local weeld = Instance.new("Weld", collidepartofleftleg)
  192. weeld.Part0 = collidepartofleftleg
  193. weeld.Part1 = humanoid.Parent["Head"]
  194. if humanoid.Parent.Head:findFirstChild("Neck") then
  195. humanoid.Parent.Head.Neck:destroy()
  196. end
  197. if humanoid.Parent.Head:findFirstChild("face") then
  198. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  199. end
  200. end
  201. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  202. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  203. --
  204. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  205. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  206. --
  207. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  208. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  209. --
  210. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  211. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  212. --Foot & Hands--
  213.  
  214. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  215. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  216. --
  217. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  218. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  219.  
  220. --END--
  221. --TORSOS--
  222.  
  223. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  224. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  225.  
  226. --END--
  227. if LowerTorso then
  228. if LeftUpperLeg then
  229. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  230. end
  231. if RightUpperLeg then
  232. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  233. end
  234. if LeftLowerLeg then
  235. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  236. end
  237. if RightLowerLeg then
  238. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  239. end
  240. if LeftFoot then
  241. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  242. end
  243. if RightFoot then
  244. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  245. end
  246. if UpperTorso then
  247. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  248. end
  249. end
  250. if UpperTorso then
  251. local vel = Instance.new("BodyVelocity", UpperTorso)
  252. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  253. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  254. game.Debris:AddItem(vel, 0.1)
  255. local hitsound = Instance.new("Sound", UpperTorso)
  256. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  257. hitsound:Play()
  258. hitsound.Volume = math.random(5,10)
  259. local canhit = true
  260. local hitval = 15
  261. local uptor = humanoid.Parent.UpperTorso
  262. if RightUpperArm then
  263. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  264. end
  265. if RightLowerArm then
  266. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  267. end
  268. if RightHand then
  269. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  270. end
  271. if LeftUpperArm then
  272. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  273. end
  274. if LeftLowerArm then
  275. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  276. end
  277. if LeftHand then
  278. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  279. end
  280. end
  281. else
  282. humanoid.Parent.Archivable = true
  283. humanoid.PlatformStand = true
  284. local clone = humanoid.Parent:Clone()
  285. clone.Parent = workspace
  286. game.Debris:AddItem(clone, 60)
  287. for i,v in pairs(clone:GetChildren()) do
  288. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  289. v:Remove()
  290. end
  291. for i,p in pairs(v:GetChildren()) do
  292. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  293. p:Remove()
  294. end
  295. end
  296. end
  297. for i,t in pairs(humanoid.Parent:GetChildren()) do
  298. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  299. t:Remove()
  300. end
  301. end
  302. local vel = Instance.new("BodyVelocity", clone.Torso)
  303. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  304. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  305. game.Debris:AddItem(vel, 0.1)
  306. local hitsound = Instance.new("Sound", clone.Torso)
  307. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  308. hitsound:Play()
  309. hitsound.Volume = math.random(5,10)
  310. vel = Instance.new("BodyVelocity", clone.Torso)
  311. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  312. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  313. using = false
  314. hit = Instance.new("Sound", clone.Torso)
  315. hit.SoundId = "rbxassetid://260430060"
  316. hit.Volume = 0
  317. hit1 = Instance.new("Sound", clone.Torso)
  318. hit1.SoundId = "rbxassetid://138087186"
  319. hit1.Volume = 0
  320. hit2 = Instance.new("Sound", clone.Torso)
  321. hit2.SoundId = "rbxassetid://131237241"
  322. hit2.Volume = 0
  323. hit3 = Instance.new("Sound", clone.Torso)
  324. hit3.SoundId = "rbxassetid://278062209"
  325. hit3.Volume = 0
  326. hit3.TimePosition = 0.33
  327. ded = Instance.new("Sound", clone.Torso)
  328. ded.SoundId = "rbxassetid://418892870"
  329. ded.Volume = 0
  330. local leftarm = clone:findFirstChild("Left Arm")
  331. local rightrm = clone:findFirstChild("Right Arm")
  332. local leftleg = clone:findFirstChild("Left Leg")
  333. local rightleg = clone:findFirstChild("Right Leg")
  334. local head = clone:findFirstChild("Head")
  335. for i, g in pairs(humanoid.Parent:GetChildren()) do
  336. if g.ClassName == "Part" then
  337. g:destroy()
  338. end
  339. end
  340. for i, h in pairs(humanoid.Parent:GetChildren()) do
  341. if h.ClassName == "Accesory" then
  342. h:destroy()
  343. end
  344. end
  345. for z,x in pairs(clone:GetChildren()) do
  346. if x.ClassName == "Accessory" then
  347. local handle = x:findFirstChild("Handle")
  348. if handle then
  349. local attachment = handle:findFirstChildOfClass("Attachment")
  350. if attachment then
  351. for q,w in pairs(clone:GetChildren()) do
  352. if w.Name == "Torso" or w.Name == "Head" then
  353. local anotherone = w:findFirstChild(attachment.Name)
  354. if attachment and anotherone then
  355. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  356. constraint.Attachment0 = attachment
  357. constraint.Attachment1 = anotherone
  358. constraint.LimitsEnabled = true
  359. constraint.LowerAngle = 0
  360. constraint.UpperAngle = 0
  361. end
  362. end
  363. end
  364. end
  365. end
  366. end
  367. end
  368. if head and clone.Torso:findFirstChild("NeckAttachment") then
  369. local attachment = Instance.new("Attachment", clone.Head)
  370. attachment.Position = Vector3.new(0, -0.5, 0)
  371. attachment.Name = "lol"
  372. attachment.Visible = false
  373. clone.Torso.NeckAttachment.Visible = false
  374. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  375. local ball = Instance.new("BallSocketConstraint", clone)
  376. ball.Attachment0 = clone.Torso.NeckAttachment
  377. ball.Attachment1 = attachment
  378. ball.LimitsEnabled = true
  379. ball.TwistLimitsEnabled = true
  380. ball.UpperAngle = 90
  381. ball.Restitution = 0.5
  382. ball.TwistUpperAngle = 90
  383. ball.TwistLowerAngle = -90
  384. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  385. collidepartofleftleg.Name = "Bone"
  386. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  387. collidepartofleftleg.Transparency = 1
  388. collidepartofleftleg:BreakJoints()
  389. local weeld = Instance.new("Weld", collidepartofleftleg)
  390. weeld.Part0 = collidepartofleftleg
  391. weeld.Part1 = clone["Head"]
  392. end
  393. if leftleg ~= nil then
  394. leftleg:BreakJoints()
  395. local glue = Instance.new("Glue", clone.Torso)
  396. glue.Part0 = clone.Torso
  397. glue.Part1 = leftleg
  398. glue.Name = "Left leg"
  399. local collider = Instance.new("Part", leftleg)
  400. collider.Position = Vector3.new(0,999,0)
  401. collider.Size = Vector3.new(1.5, 1, 1)
  402. collider.Shape = "Cylinder"
  403. local weld = Instance.new("Weld", collider)
  404. weld.Part0 = leftleg
  405. weld.Part1 = collider
  406. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  407. collider.TopSurface = "Smooth"
  408. collider.BottomSurface = "Smooth"
  409. collider.formFactor = "Symmetric"
  410. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  411. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  412. collider.Transparency = 1
  413. end
  414. ------------
  415. if rightleg ~= nil then
  416. rightleg:BreakJoints()
  417. local glue1 = Instance.new("Glue", clone.Torso)
  418. glue1.Part0 = clone.Torso
  419. glue1.Part1 = rightleg
  420. glue1.Name = "Right leg"
  421. local collider1 = Instance.new("Part", rightleg)
  422. collider1.Position = Vector3.new(0,999,0)
  423. collider1.Size = Vector3.new(1.5, 1, 1)
  424. collider1.Shape = "Cylinder"
  425. local weld1 = Instance.new("Weld", collider1)
  426. weld1.Part0 = rightleg
  427. weld1.Part1 = collider1
  428. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  429. collider1.TopSurface = "Smooth"
  430. collider1.BottomSurface = "Smooth"
  431. collider1.formFactor = "Symmetric"
  432. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  433. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  434. collider1.Transparency = 1
  435. end
  436. ------------
  437. if rightrm ~= nil then
  438. rightrm:BreakJoints()
  439. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  440. local glue11 = Instance.new("Glue", clone.Torso)
  441. glue11.Part0 = clone.Torso
  442. glue11.Part1 = rightrm
  443. glue11.Name = "Right shoulder"
  444. local collider11 = Instance.new("Part", rightrm)
  445. collider11.Position = Vector3.new(0,9999,0)
  446. collider11.Size = Vector3.new(1.5,1,1)
  447. collider11.Shape = "Cylinder"
  448. local weld11 = Instance.new("Weld", collider11)
  449. weld11.Part0 = rightrm
  450. weld11.Part1 = collider11
  451. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  452. collider11.TopSurface = "Smooth"
  453. collider11.BottomSurface = "Smooth"
  454. collider11.formFactor = "Symmetric"
  455. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  456. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  457. collider11.Transparency = 1
  458. end
  459. ------------
  460. if leftarm ~= nil then
  461. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  462. leftarm:BreakJoints()
  463. local glue111 = Instance.new("Glue", clone.Torso)
  464. glue111.Part0 = clone.Torso
  465. glue111.Part1 = leftarm
  466. glue111.Name = "Left shoulder"
  467. local collider111 = Instance.new("Part", leftarm)
  468. collider111.Position = Vector3.new(0,9999,0)
  469. collider111.Size = Vector3.new(1.5,1,1)
  470. collider111.Shape = "Cylinder"
  471. local weld111 = Instance.new("Weld", collider111)
  472. weld111.Part0 = leftarm
  473. weld111.Part1 = collider111
  474. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  475. collider111.TopSurface = "Smooth"
  476. collider111.BottomSurface = "Smooth"
  477. collider111.formFactor = "Symmetric"
  478. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  479. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  480. collider111.Transparency = 1
  481. ----------------
  482. sensoring = Instance.new("Part", clone.Torso)
  483. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  484. sensoring.CanCollide = false
  485. sensoring.Position = clone.Torso.Position
  486. local welder = Instance.new("Weld", sensoring)
  487. welder.Part0 = clone.Torso
  488. welder.Part1 = sensoring
  489. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  490. sensoring.Transparency = 1
  491. -----------------
  492. sensoring1 = Instance.new("Part", clone.Torso)
  493. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  494. sensoring1.CanCollide = false
  495. sensoring1.Position = clone.Torso.Position
  496. local welder1 = Instance.new("Weld", sensoring)
  497. welder1.Part0 = clone.Torso
  498. welder1.Part1 = sensoring1
  499. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  500. sensoring1.Transparency = 1
  501. end
  502. clone.Name = humanoid.Parent.Name.." (PANNED)"
  503. ded:Play()
  504. vel:destroy()
  505. wait(0.5)
  506. local function touch()
  507. if not using then
  508. using = true
  509. local Math = math.random(1,4)
  510. if Math == 1 then
  511. hit:Play()
  512. end
  513. if Math == 2 then
  514. hit1:Play()
  515. end
  516. if Math == 3 then
  517. hit2:Play()
  518. end
  519. if Math == 4 then
  520. hit3:Play()
  521. end
  522. wait(0.1)
  523. using = false
  524. end
  525. end
  526. sensoring.Touched:connect(touch)
  527. sensoring1.Touched:connect(touch)
  528. while true do
  529. if clone:findFirstChild("Head") then
  530. clone.Head.CanCollide = false
  531. end
  532. game:GetService("RunService").Stepped:wait()
  533. end
  534. end
  535. end
  536. end
  537. end
  538. Part0.Touched:connect(hittie)
  539. function ragdoll()
  540. game.Players.LocalPlayer.Character.Archivable = true
  541. clone = game.Players.LocalPlayer.Character:Clone()
  542. clone.Parent = workspace
  543. for i,v in pairs(clone:GetChildren()) do
  544. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  545. v:Remove()
  546. end
  547. for i,p in pairs(v:GetChildren()) do
  548. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  549. p:Remove()
  550. end
  551. end
  552. end
  553. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  554. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  555. t:Remove()
  556. end
  557. end
  558. vel = Instance.new("BodyVelocity", clone.Torso)
  559. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  560. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  561. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  562. using = false
  563. hit = Instance.new("Sound", clone.Torso)
  564. hit.SoundId = "rbxassetid://260430060"
  565. hit.Volume = 0
  566. hit1 = Instance.new("Sound", clone.Torso)
  567. hit1.SoundId = "rbxassetid://138087186"
  568. hit1.Volume = 0
  569. hit2 = Instance.new("Sound", clone.Torso)
  570. hit2.SoundId = "rbxassetid://131237241"
  571. hit2.Volume = 0
  572. hit3 = Instance.new("Sound", clone.Torso)
  573. hit3.SoundId = "rbxassetid://278062209"
  574. hit3.Volume = 0
  575. hit3.TimePosition = 0.33
  576. ded = Instance.new("Sound", clone.Torso)
  577. ded.SoundId = "rbxassetid://337800380"
  578. ded.Volume = 5
  579. local leftarm = clone:findFirstChild("Left Arm")
  580. local rightrm = clone:findFirstChild("Right Arm")
  581. local leftleg = clone:findFirstChild("Left Leg")
  582. local rightleg = clone:findFirstChild("Right Leg")
  583. local head = clone:findFirstChild("Head")
  584. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  585. if g.ClassName == "Part" then
  586. g:destroy()
  587. end
  588. end
  589. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  590. if h.ClassName == "Accesory" then
  591. h:destroy()
  592. end
  593. end
  594. game.Workspace.CurrentCamera.CameraSubject = head
  595. if head then
  596. local attachment = Instance.new("Attachment", clone.Head)
  597. attachment.Position = Vector3.new(0, -0.5, 0)
  598. attachment.Name = "lol"
  599. attachment.Visible = false
  600. clone.Torso.NeckAttachment.Visible = false
  601. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  602. local ball = Instance.new("BallSocketConstraint", clone)
  603. ball.Attachment0 = clone.Torso.NeckAttachment
  604. ball.Attachment1 = attachment
  605. ball.LimitsEnabled = true
  606. ball.TwistLimitsEnabled = true
  607. ball.UpperAngle = 90
  608. ball.Restitution = 0.5
  609. ball.TwistUpperAngle = 90
  610. ball.TwistLowerAngle = -90
  611. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  612. collidepartofleftleg.Name = "Bone"
  613. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  614. collidepartofleftleg.Transparency = 1
  615. collidepartofleftleg:BreakJoints()
  616. local weeld = Instance.new("Weld", collidepartofleftleg)
  617. weeld.Part0 = collidepartofleftleg
  618. weeld.Part1 = clone["Head"]
  619. end
  620. if leftleg ~= nil then
  621. local glue = Instance.new("Glue", clone.Torso)
  622. glue.Part0 = clone.Torso
  623. glue.Part1 = leftleg
  624. glue.Name = "Left leg"
  625. local collider = Instance.new("Part", leftleg)
  626. collider.Position = Vector3.new(0,999,0)
  627. collider.Size = Vector3.new(1.5, 1, 1)
  628. collider.Shape = "Cylinder"
  629. local weld = Instance.new("Weld", collider)
  630. weld.Part0 = leftleg
  631. weld.Part1 = collider
  632. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  633. collider.TopSurface = "Smooth"
  634. collider.BottomSurface = "Smooth"
  635. collider.formFactor = "Symmetric"
  636. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  637. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  638. collider.Transparency = 1
  639. end
  640. ------------
  641. if rightleg ~= nil then
  642. local glue1 = Instance.new("Glue", clone.Torso)
  643. glue1.Part0 = clone.Torso
  644. glue1.Part1 = rightleg
  645. glue1.Name = "Right leg"
  646. local collider1 = Instance.new("Part", rightleg)
  647. collider1.Position = Vector3.new(0,999,0)
  648. collider1.Size = Vector3.new(1.5, 1, 1)
  649. collider1.Shape = "Cylinder"
  650. local weld1 = Instance.new("Weld", collider1)
  651. weld1.Part0 = rightleg
  652. weld1.Part1 = collider1
  653. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  654. collider1.TopSurface = "Smooth"
  655. collider1.BottomSurface = "Smooth"
  656. collider1.formFactor = "Symmetric"
  657. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  658. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  659. collider1.Transparency = 1
  660. end
  661. ------------
  662. if rightrm ~= nil then
  663. local glue11 = Instance.new("Glue", clone.Torso)
  664. glue11.Part0 = clone.Torso
  665. glue11.Part1 = rightrm
  666. glue11.Name = "Right shoulder"
  667. local collider11 = Instance.new("Part", rightrm)
  668. collider11.Position = Vector3.new(0,9999,0)
  669. collider11.Size = Vector3.new(1.5,1,1)
  670. collider11.Shape = "Cylinder"
  671. local weld11 = Instance.new("Weld", collider11)
  672. weld11.Part0 = rightrm
  673. weld11.Part1 = collider11
  674. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  675. collider11.TopSurface = "Smooth"
  676. collider11.BottomSurface = "Smooth"
  677. collider11.formFactor = "Symmetric"
  678. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  679. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  680. collider11.Transparency = 1
  681. end
  682. ------------
  683. if leftarm ~= nil then
  684. local glue111 = Instance.new("Glue", clone.Torso)
  685. glue111.Part0 = clone.Torso
  686. glue111.Part1 = leftarm
  687. glue111.Name = "Left shoulder"
  688. local collider111 = Instance.new("Part", leftarm)
  689. collider111.Position = Vector3.new(0,9999,0)
  690. collider111.Size = Vector3.new(1.5,1,1)
  691. collider111.Shape = "Cylinder"
  692. local weld111 = Instance.new("Weld", collider111)
  693. weld111.Part0 = leftarm
  694. weld111.Part1 = collider111
  695. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  696. collider111.TopSurface = "Smooth"
  697. collider111.BottomSurface = "Smooth"
  698. collider111.formFactor = "Symmetric"
  699. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  700. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  701. collider111.Transparency = 1
  702. ----------------
  703. sensoring = Instance.new("Part", clone.Torso)
  704. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  705. sensoring.CanCollide = false
  706. sensoring.Position = clone.Torso.Position
  707. local welder = Instance.new("Weld", sensoring)
  708. welder.Part0 = clone.Torso
  709. welder.Part1 = sensoring
  710. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  711. sensoring.Transparency = 1
  712. -----------------
  713. sensoring1 = Instance.new("Part", clone.Torso)
  714. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  715. sensoring1.CanCollide = false
  716. sensoring1.Position = clone.Torso.Position
  717. local welder1 = Instance.new("Weld", sensoring)
  718. welder1.Part0 = clone.Torso
  719. welder1.Part1 = sensoring1
  720. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  721. sensoring1.Transparency = 1
  722. end
  723. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  724. ded:Play()
  725. vel:destroy()
  726. wait(0.2)
  727. game.Debris:AddItem(clone,60)
  728. local function touch()
  729. if not using then
  730. using = true
  731. local Math = math.random(1,4)
  732. if Math == 1 then
  733. hit:Play()
  734. end
  735. if Math == 2 then
  736. hit1:Play()
  737. end
  738. if Math == 3 then
  739. hit2:Play()
  740. end
  741. if Math == 4 then
  742. hit3:Play()
  743. end
  744. wait(0.1)
  745. using = false
  746. end
  747. end
  748. sensoring.Touched:connect(touch)
  749. sensoring1.Touched:connect(touch)
  750. while true do
  751. clone.Head.CanCollide = false
  752. game:GetService("RunService").Stepped:wait()
  753. end
  754. end
  755.  
  756. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  757.  
  758. --di ent
  759. while true do
  760. if cananimate then
  761. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  762. for i = 0.1,0.3 , 0.008 do
  763. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  764. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  765. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  766. game:GetService("RunService").Stepped:wait()
  767. end
  768. end
  769. for i = 0.1,0.3 , 0.008 do
  770. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  771. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  772. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  773. game:GetService("RunService").Stepped:wait()
  774. end
  775. end
  776. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  777. for i = 0,1 , 0.1 do
  778. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  779. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  780. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  781. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  782. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  783. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  784. game:GetService("RunService").RenderStepped:wait()
  785. end
  786. end
  787. end
  788. end
  789. wait()
  790. end
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