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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local computer = Instance.new("TextButton")
- local omg = Instance.new("TextButton")
- local block = Instance.new("TextButton")
- local wow = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BorderSizePixel = 0
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 0, 0.249537811, 0)
- Frame.Size = UDim2.new(0, 367, 0, 206)
- computer.Name = "computer"
- computer.Parent = Frame
- computer.BackgroundColor3 = Color3.new(0, 0, 0)
- computer.BorderColor3 = Color3.new(1, 0, 0)
- computer.Position = UDim2.new(0.648312569, 0, 0.641553462, 0)
- computer.Size = UDim2.new(0, 95, 0, 50)
- computer.Font = Enum.Font.SourceSans
- computer.FontSize = Enum.FontSize.Size24
- computer.Text = "Computer"
- computer.TextColor3 = Color3.new(1, 0.14902, 0)
- computer.TextSize = 20
- computer.MouseButton1Down:connect(function()
- --zypher pw is asd
- player=game.Players.LocalPlayer
- me = player.Character
- p=Instance.new('Part',workspace)
- p.FormFactor = "Custom"
- p.Size = Vector3.new(15,10,0)
- p.Anchored = true
- p.Color = Color3.new(0,0,0)
- passw = "asd"
- local folder=Instance.new('Folder',workspace)
- local logo = "285083197"
- pw = "asd"
- p1=Instance.new('Part',p)
- p1.FormFactor = "Custom"
- p1.Size = Vector3.new(15,5,0)
- p1.Anchored = true
- p1.Color = Color3.new(0,0,0)
- background = "rbxassetid://396316983"
- game:GetService('RunService').RenderStepped:connect(function()
- p.CFrame = me.HumanoidRootPart.CFrame * CFrame.new(0,4.5,-7) * CFrame.Angles(-0.2,0,0)
- p1.CFrame = me.HumanoidRootPart.CFrame * CFrame.new(0,-2.9,-6)
- end)
- sg=Instance.new('SurfaceGui',p)
- sg.Face = "Back"
- function Intro()
- tl=Instance.new('TextLabel',sg)
- tl.Text = 'asd'
- tl.BackgroundColor = BrickColor.new'Navy blue'
- tl.Size = UDim2.new(0,800,0,600)
- tl.TextColor3 = Color3.new(255,255,255)
- tl.TextScaled = true
- for i = 0,18,1 do wait()
- tl.Text = string.sub("Zypher has loaded.",1,i)
- end
- delay(2,function()
- for i = 0,22,1 do wait()
- tl.Text = string.sub("Made by Zypher Studios",1,i)
- end
- end)
- delay(8,function()
- for i = 0,1,0.1 do wait()
- tl.BackgroundTransparency=i
- tl.TextTransparency=i
- end
- end)
- end
- --Intro()
- pcall(function()--delay(4,function()
- local BackgroundSignIn = Instance.new('ImageLabel',sg)
- BackgroundSignIn.Image = 'rbxassetid://396316983'
- BackgroundSignIn.Size = UDim2.new(0,800,0,610)
- local Person = Instance.new('ImageLabel',BackgroundSignIn)
- Person.Size = UDim2.new(0,200,0,200)
- Person.BackgroundTransparency=1
- Person.Position = UDim2.new(0,300,0,150)
- Person.BackgroundTransparency=1
- PersonName = Instance.new('TextLabel',Person)
- PersonName.Text = player.Name
- PersonName.TextScaled = true
- PersonName.TextStrokeTransparency=1
- PersonName.TextColor=BrickColor.White()
- PersonName.Position = UDim2.new(0,0,0,200)
- PersonName.Size = UDim2.new(0,200,0,50)
- PersonName.BackgroundTransparency=11
- local LogInBoard = Instance.new('TextButton',BackgroundSignIn)
- LogInBoard.BackgroundColor=BrickColor.White()
- LogInBoard.TextTransparency=0.5
- LogInBoard.Text='Click me to enter your password'
- LogInBoard.TextScaled = true
- LogInBoard.Size = UDim2.new(0,200,0,30)
- LogInBoard.Position = UDim2.new(0,300,0,430)
- LogInBoard.BorderSizePixel = 5
- LogInBoard.BorderColor3=Color3.new()
- LogIn=Instance.new('TextButton',LogInBoard)
- LogIn.Text='->'
- LogIn.BorderColor3=Color3.new()
- LogIn.TextTransparency=0.3
- LogIn.TextScaled = true
- LogIn.Size = UDim2.new(0,30,0,30)
- LogIn.Position = UDim2.new(0,210,0,0)
- LogIn.BackgroundColor=BrickColor.new('Bright bluish green')
- LogIn.BorderSizePixel = 3
- if player.Name=='Nil_Scripter' then
- passw='asd'
- PersonName.Text = "Nil [Developer]"
- Person.Image = "rbxassetid://164897383"
- end
- if player.Name=='Ourmineteam' then
- passw='asd'
- PersonName.Text = "Cartman [Admin/Tester]"
- Person.Image = "rbxassetid://14139512"
- end
- if player.Name=='Player' then
- passw='asd'
- PersonName.Text = "Test"
- Person.Image = "rbxassetid://14139512"
- end
- LogInBoard.MouseButton1Down:connect(function()
- local PGUI=Instance.new('ScreenGui',player.PlayerGui)
- local TGUI=Instance.new('TextBox',PGUI)
- TGUI.BackgroundColor3=Color3.new(255,255,255)
- TGUI.TextColor3=Color3.new()
- TGUI.Size = UDim2.new(0,400,0,100)
- TGUI.BackgroundTransparency=0.1
- TGUI.BorderSizePixel = 4
- TGUI.Position = UDim2.new(0,200,0,300)
- TGUI.TextScaled = true
- TGUI:CaptureFocus()
- local EGUI = Instance.new('TextButton',TGUI)
- EGUI.Text='Go'
- EGUI.Font = "SourceSansItalic"
- EGUI.TextColor = BrickColor.White()
- EGUI.BackgroundColor3 = Color3.new()
- EGUI.TextScaled = true
- EGUI.Size = UDim2.new(0,30,0,100)
- EGUI.Position = UDim2.new(0,415,0,0)
- EGUI.BorderSizePixel = 3
- EGUI.BorderColor = BrickColor.new'Bright bluish green'
- EGUI.TextXAlignment = 'Left'
- XGUI=Instance.new('TextButton',TGUI)
- XGUI.Text = 'X'
- XGUI.TextColor = BrickColor.new'Crimson'
- XGUI.BackgroundTransparency=11
- XGUI.Font = "SourceSansBold"
- XGUI.TextScaled = true
- XGUI.Size = UDim2.new(0,50,0,50)
- XGUI.Position = UDim2.new(0,300,0,-50)
- XGUI.MouseButton1Down:connect(function()
- PGUI:remove()
- end)
- EGUI.MouseButton1Down:connect(function()-----------------------
- PGsv = TGUI.Text
- end)
- LogIn.MouseButton1Down:connect(function()
- if PGsv==passw then
- PGUI:remove()
- LogInBoard.Text = 'Signing In..'
- wait(3)
- BackgroundSignIn:remove()
- back=Instance.new('ImageLabel',sg)
- back.Size = UDim2.new(0,800,0,550)
- back.Image = background
- local Desktop = back
- frame=Instance.new("Frame",sg)
- frame.Size = UDim2.new(0,800,0,50)
- frame.Position = UDim2.new(0,0,0,550)
- frame.BackgroundColor = BrickColor.new'Black'
- local Toolbar = frame
- local sounds = Instance.new('ImageButton',Toolbar)
- sounds.Position = UDim2.new(0,640,0,6)
- sounds.Image = 'rbxassetid://72625616'
- sounds.Size = UDim2.new(0,40,0,40)
- sounds.BackgroundTransparency=11
- soundson = false
- vol=1
- sounds.MouseButton1Down:connect(function()
- soundsff = sounds:FindFirstChild('control')
- if soundson == false then soundson = true
- if soundsff then soundsff:remove() end
- local soundsf=Instance.new('Frame',sounds)
- soundsf.Size = UDim2.new(0,200,0,150)
- soundsf.BackgroundColor=BrickColor.White()
- soundsf.Position = UDim2.new(0,-150,0,-150)
- soundsf.Name='control'
- local soundbar=Instance.new('Frame',soundsf)
- soundbar.BackgroundColor = BrickColor.Black()
- soundbar.Size = UDim2.new(0,200,0,20)
- local soundx=Instance.new('TextButton',soundbar)
- soundx.Text = 'X'
- soundx.Font = 'SourceSansBold'
- soundx.TextColor3 = Color3.new(255)
- soundx.Position = UDim2.new(0,170,0,0)
- soundx.Size = UDim2.new(0,30,0,20)
- soundx.BackgroundTransparency = 11
- soundx.TextScaled = true
- soundx.MouseButton1Down:connect(function()
- soundson = false
- soundsf:remove()
- end)
- local soundlabel=Instance.new('TextLabel',soundsf)
- soundlabel.Text='Volume Mixer'
- soundlabel.TextColor3=Color3.new(255,255,255)
- soundlabel.Font = "SourceSansItalic"
- soundlabel.Size = UDim2.new(0,200,0,20)
- soundlabel.BackgroundTransparency=11
- soundlabel.TextScaled = true
- soundlabel.TextXAlignment = 'Left'
- volsound=Instance.new('TextLabel',soundlabel)
- volsound.TextScaled = true
- volsound.BackgroundTransparency=11
- volsound.Size = UDim2.new(0,200,0,20)
- volsound.Position = UDim2.new(0,0,0,20)
- volsound.TextXAlignment = 'Left'
- local updvol = Instance.new('ImageButton',volsound)
- updvol.Image = 'rbxassetid://170952383'--170952383
- updvol.Size = UDim2.new(0,20,0,20)
- updvol.Position = UDim2.new(0,150,0,0)
- updvol.BackgroundTransparency=1
- local upvol = Instance.new('ImageButton',volsound)
- upvol.Image = 'rbxassetid://170952405'--170952405
- upvol.Size = UDim2.new(0,20,0,20)
- upvol.Position = UDim2.new(0,170,0,0)
- upvol.BackgroundTransparency=1
- updvol.MouseButton1Down:connect(function()
- if vol > 0 then
- vol=vol-1
- end
- end)
- upvol.MouseButton1Down:connect(function()
- vol=vol+1
- end)
- player.Chatted:connect(function(msg)
- if msg:lower():sub(1,4)=='vol/' then
- vol=msg:sub(5)
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- volsound.Text = 'Volume: '..vol
- end)
- else
- soundson=false
- if soundsff then soundsff:remove() end
- end
- end)
- local SearchText=Instance.new('TextButton',Toolbar)
- SearchText.Text = 'Search the web and Zypher..'
- SearchText.TextTransparency=.5
- SearchText.Name = 'SearchBar'
- SearchText.BackgroundColor3=Color3.new(255,255,255)
- SearchText.Position = UDim2.new(0,10,0,10)
- SearchText.Size = UDim2.new(0,250,0,30)
- SearchText.TextScaled = true
- SearchText.TextXAlignment = 'Left'
- local SearchLogo = Instance.new('TextButton',Toolbar)
- SearchLogo.Text = 'S'
- SearchLogo.TextScaled = true
- SearchLogo.Font = "SourceSansBold"
- SearchLogo.Position = UDim2.new(0,265,0,10)
- SearchLogo.Size = UDim2.new(0,30,0,30)
- SearchLogo.BorderSizePixel = 5
- SearchLogo.BackgroundColor=BrickColor.new'Bright bluish green'
- SearchLogo.TextColor3=Color3.new()
- on = false
- SearchText.MouseButton1Down:connect(function()
- local STR = SearchText:FindFirstChild('SearchBarThingy')
- if on == false then on = true
- if STR then STR:TweenSize(UDim2.new(0,200,0,400),'Out','Quad',0.35) wait() STR:remove() end
- local SearchSpace = Instance.new('Frame',SearchText)
- SearchSpace.BackgroundColor=BrickColor.White()
- SearchSpace.Size = UDim2.new(0,200,0,400)
- SearchSpace.Position = UDim2.new(0,0,0,-400)
- SearchSpace.Name = 'SearchBarThingy'
- SearchSpace:TweenSize(UDim2.new(0,250,0,400),'Out','Quad',0.35)
- player.Chatted:connect(function(m)
- if m:lower():sub(1,7)=='search/' then
- for i = 1,#m:sub(8),1 do wait()
- SearchText.Text = string.sub(m:sub(8),1,i)
- SearchText.TextTransparency=0
- end
- wait(.3)
- SearchText.TextTransparency=.5
- end
- end)
- else on = false if STR then STR:TweenSize(UDim2.new(0,200,0,400),'Out','Quad',0.35) wait(.3) STR:remove() end
- end
- end)
- framesb=Instance.new('TextBox',frame)
- framesb.BackgroundColor3 = Color3.new(255,255,255)
- framesb.Size = UDim2.new(0,450,0,30)
- framesb.TextColor3 = Color3.new(0,0,0)
- framesb.TextScaled = true
- framesb.Visible = false
- framesb.TextXAlignment = "Left"
- framesb.Font = "SourceSansItalic"
- framesb.Position = UDim2.new(0,100,0,21)
- function OnChatted(msg)
- if msg:lower():sub(1,4)=='url/' then
- if framesb.Visible == true then
- for i = 0,string.len(msg),1 do wait()
- framesb.Text = "http://www."..string.sub(msg:sub(5,#msg),1,i)..".com/"
- end
- end
- end
- end
- player.Chatted:connect(OnChatted)
- ------------Find sbutton's function at line (307)------------
- sbutton=Instance.new('ImageButton',frame)
- sbutton.Position = UDim2.new(0,555,0,21)
- sbutton.Size = UDim2.new(0,30,0,30)
- sbutton.Image = "rbxassetid://67517663"
- sbutton.BackgroundTransparency=1
- sbutton.Visible = false
- ------asd------
- hide=Instance.new('Frame',back)
- hide.BackgroundColor = BrickColor.new'Really black'
- hide.Position = UDim2.new(0,600,0,0)
- hide.Size = UDim2.new(0,200,0,550)
- hide.BackgroundTransparency=1
- winds=Instance.new('ImageLabel',hide)
- winds.Image = "rbxassetid://"..logo
- winds.BackgroundTransparency=1
- winds.Size = UDim2.new(0,200,0,200)
- wtl=Instance.new('TextLabel',winds)
- wtl.Text = "Settings"
- wtl.BackgroundTransparency = 1
- wtl.Size = UDim2.new(0,200,0,50)
- wtl.Position = UDim2.new(0,0,0,200)
- wtl.Font = "Legacy"
- wtl.TextScaled = true
- wtl.TextColor = BrickColor.new'Teal'
- wtl.TextStrokeTransparency =0.5
- bd=Instance.new('TextButton',hide)
- bd.TextScaled = true
- bd.Text = "Background Themes"
- bd.BackgroundTransparency=0.5
- bd.Size = UDim2.new(0,100,0,50)
- bd.BackgroundColor = BrickColor.new'Black'
- bd.TextColor3=Color3.new(255,255,255)
- bd.Position = UDim2.new(0,0,0,350)
- function onClick()
- bd1=Instance.new('Frame',back)
- bd1.Position = UDim2.new(0,200,0,100)
- bd1.Size = UDim2.new(0,300,0,300)
- bd1.Active = true
- bd1.Draggable = true
- bd1.BackgroundColor3 = Color3.new(255,255,255)
- bdf=Instance.new('Frame',bd1)
- bdf.BackgroundColor = BrickColor.new'Black'
- bdf.Size = UDim2.new(0,300,0,20)
- bdx=Instance.new('TextButton',bdf)
- bdx.Text = "X"
- bdx.TextColor3 = Color3.new(1,0,0)
- bdx.Size = UDim2.new(0,20,0,20)
- bdx.BackgroundColor3 = Color3.new(0,0,0)
- bdx.TextScaled = true
- bdx.Position = UDim2.new(0,280,0,0)
- function onClicke()
- bd1:remove()
- end
- bdx.MouseButton1Down:connect(onClicke)
- bd2=Instance.new('ImageButton',bd1)
- bd2.Size = UDim2.new(0,100,0,100)
- bd2.Position = UDim2.new(0,0,0,20)
- bd2.Image = "rbxassetid://371680220" -- FaZe
- function onClicker()
- back.Image = "rbxassetid://371680220" --FaZe
- end
- bd2.MouseButton1Down:connect(onClicker)
- bd3=Instance.new('ImageButton',bd1)
- bd3.Size = UDim2.new(0,100,0,100)
- bd3.Position = UDim2.new(0,100,0,20)
- bd3.Image = "rbxassetid://171214901"
- function onClickerr()
- back.Image = "rbxassetid://171214901"
- end
- bd3.MouseButton1Down:connect(onClickerr)
- bd4=Instance.new('ImageButton',bd1)
- bd4.Size = UDim2.new(0,100,0,100)
- bd4.Position = UDim2.new(0,200,0,20)
- bd4.Image = "rbxassetid://13511519" -- Red Anchor
- function onClickerrr()
- back.Image = "rbxassetid://13511519" -- Red Anchor
- end
- bd4.MouseButton1Down:connect(onClickerrr)
- bd5=Instance.new('ImageButton',bd1)
- bd5.Size = UDim2.new(0,100,0,100)
- bd5.Position = UDim2.new(0,0,0,120)
- bd5.Image = "rbxassetid://396316983"
- function onClickerrrr()
- back.Image = "rbxassetid://396316983"
- end
- bd5.MouseButton1Down:connect(onClickerrrr)
- --396316984
- bd6=Instance.new('ImageButton',bd1)
- bd6.Size = UDim2.new(0,100,0,100)
- bd6.Position = UDim2.new(0,100,0,120)
- bd6.Image = "rbxassetid://208338590"
- function onClickerrrrr()
- back.Image = "rbxassetid://208338590"
- end
- bd6.MouseButton1Down:connect(onClickerrrrr)
- end
- bd.MouseButton1Down:connect(onClick)
- for i,v in pairs(hide:children()) do v.Visible = false end
- m=player:GetMouse()
- mouse=player:GetMouse()
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "e" then
- hide.Visible = true
- for i,v in pairs(hide:children()) do v.Visible = true end
- for i = 1,0.3,-0.1 do wait()
- hide.BackgroundTransparency=i
- end
- end
- end)
- mouse.KeyUp:connect(function(keye)
- keye:lower()
- if keye == "e" then
- for i,v in pairs(hide:children()) do v.Visible = false end
- for i = 0.3,1,0.1 do wait()
- hide.BackgroundTransparency=i
- end
- hide.Visible = false
- end
- end)
- -----------icons---------
- labinterp=Instance.new('StringValue',nil)
- labinterp.Value = '70'
- function label(parent,text)
- labinter=Instance.new('TextLabel',parent)
- labinter.FontSize = "Size18"
- labinter.Text = text
- labinter.TextColor3 = Color3.new(255,255,255)
- labinter.BackgroundTransparency=1
- labinter.Size = UDim2.new(0,50,0,50)
- labinter.Position = UDim2.new(0,10,0,labinterp.Value)
- labinter.TextStrokeTransparency=0
- end
- intericon=Instance.new('ImageButton',back)
- intericon.Image = "rbxassetid://72777962"
- intericon.BackgroundTransparency=1
- intericon.Position = UDim2.new(0,20,0,20)
- intericon.Size = UDim2.new(0,70,0,70)
- wm=Instance.new('ImageButton',back)
- wm.Image = "rbxassetid://72441708"
- wm.BackgroundTransparency=1
- wm.Position = UDim2.new(0,150,0,20)
- wm.Size = UDim2.new(0,70,0,70)
- label(intericon,'Google \n Chrome')
- label(wm,'Server \n Control')
- local SDown = 20
- wm.MouseButton1Down:connect(function()
- SDown = 20
- local SCF = Instance.new('Frame',Desktop)
- SCF.Size = UDim2.new(0,400,0,400)
- SCF.BackgroundColor=BrickColor.White()
- SCF.Position = UDim2.new(0,200,0,100)
- SCFT = Instance.new('Frame',SCF)
- SCFT.Size = UDim2.new(0,400,0,20)
- SCFT.BackgroundColor=BrickColor.Black()
- SCX = Instance.new('TextButton',SCFT)
- SCX.TextScaled = true
- SCX.Text = 'X'
- SCX.TextColor = BrickColor.new'Really red'
- SCX.BackgroundTransparency=1
- SCX.Font = "SourceSansBold"
- SCX.Size = UDim2.new(0,30,0,20)
- SCX.Position = UDim2.new(0,370,0,0)
- SCX.MouseButton1Down:connect(function()
- SCF:remove()
- end)
- local cmdsboard=Instance.new('Frame',SCF)
- cmdsboard.Position=UDim2.new(0,0,0,20)
- cmdsboard.Size = UDim2.new(0,400,0,350)
- cmdsboard.BackgroundTransparency=1
- local cmdsboard1=Instance.new('Frame',SCF)
- cmdsboard1.Position=UDim2.new(0,0,0,20)
- cmdsboard1.Size = UDim2.new(0,400,0,350)
- cmdsboard1.BackgroundTransparency=1
- function AddSCmd(cmd,name)
- local thingy=Instance.new('TextButton',cmdsboard)
- thingy.TextColor = BrickColor.new'White'
- thingy.BackgroundColor3=Color3.new()
- thingy.TextScaled = true
- thingy.TextStrokeTransparency=0
- thingy.Size = UDim2.new(0,400,0,20)
- thingy.Position = UDim2.new(0,0,0,-20+SDown)
- thingy.Text = cmd
- thingy.Name = name
- thingy.MouseEnter:connect(function()
- thingy.TextColor = BrickColor.new'Bright yellow'
- thingy.Font = "SourceSansBold"
- end)
- thingy.MouseLeave:connect(function()
- thingy.TextColor = BrickColor.new'White'
- end)
- wait()
- SDown = SDown+20
- end
- ------------------------------------------------------
- ------------------------------------------------------
- AddSCmd('ZYPHER CMDS MENU','fked')
- AddSCmd('Kill (plr)','kill')
- AddSCmd('God (plr)','god')
- AddSCmd('ff (plr)','ff')
- AddSCmd('unff (plr)','unff')
- AddSCmd('ParticleEmitter (plr)','ParticleEmitter')
- AddSCmd('Sparkles (plr)','Sparkles')
- AddSCmd('Smoke (plr)','Smoke')
- AddSCmd('Fire (plr)','Fire')
- AddSCmd('PointLight (plr)','PointLight')
- AddSCmd('Normal (plr)','Normal')
- AddSCmd('Demigod (plr)','Demigod')
- AddSCmd('Explode (plr)','Explode')
- AddSCmd('Btools (plr)','tools')
- -----------------------------------------------------------------------------------
- --------------------------------K I L L--------------------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='kill' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- workspace[x.Name]:BreakJoints()
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- -----------------------------------G O D--------------------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='god' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- workspace[x.Name].Humanoid.MaxHealth = 9e999
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- -----------------------------------F F---------------------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='ff' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('ForceField',workspace[x.Name])
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------U N F F---------------------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='unff' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- for i,rff in pairs(workspace[x.Name]:children()) do
- if rff.ClassName=='ForceField' then
- rff:Remove()
- end
- end
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------ParticleEmitter-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='ParticleEmitter' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('ParticleEmitter',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------ParticleEmitter-----------------------------------
- -----------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------
- ---------------------------------Smoke-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Smoke' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('Smoke',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------Fire-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Fire' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('Fire',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------Sparkles-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Sparkles' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('Sparkles',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------Light-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='PointLight' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('PointLight',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------Demigod-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Demigod' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- workspace[x.Name].Humanoid.MaxHealth = 4000
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------DNormal-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Normal' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- workspace[x.Name].Humanoid.MaxHealth = 100
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- -----------------------------------------------------------------------------------
- ---------------------------------Explode-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='tools' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('HopperBin', x.Backpack).BinType = 2
- Instance.new('HopperBin', x.Backpack).BinType = 3
- Instance.new('HopperBin', x.Backpack).BinType = 4
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- ---------
- -----------------------------------------------------------------------------------
- ---------------------------------Btools-----------------------------------
- -----------------------------------------------------------------------------------
- for i,v in pairs(cmdsboard:children()) do if v.Name=='Explode' then
- v.MouseButton1Down:connect(function()
- local down=0
- for i,x in pairs(cmdsboard:children()) do x.Visible=false end
- for i,x in pairs(game.Players:children()) do
- local playerlist=Instance.new('TextButton',cmdsboard1)
- playerlist.Text = x.Name
- playerlist.TextColor = BrickColor.White()
- playerlist.Size = UDim2.new(0,400,0,20)
- playerlist.BackgroundColor3=Color3.new()
- playerlist.TextScaled=true
- playerlist.Position=UDim2.new(0,0,0,down)
- wait()
- down=down+20
- playerlist.MouseButton1Down:connect(function()
- Instance.new('Explosion',workspace[x.Name].Head)
- for i,h in pairs(cmdsboard1:children()) do h:remove() end
- for i,h in pairs(cmdsboard:children()) do h.Visible = true end
- end)
- end
- end)
- end
- end
- ---------
- -----------------------------------------------------------------------------------
- ---------------------------------DNormal-----------------------------------
- -----------------------------------------------------------------------------------
- end) -- END
- function onInter()
- intericon.Visible = false
- wm.Visible = false
- SearchText.Visible = false
- SearchLogo.Visible = false
- chromeb=Instance.new('Frame',back)
- chromeb.Size = UDim2.new(0,800,0,550)
- chromeb.BackgroundColor3 = Color3.new(255,255,255)
- chrometop=Instance.new('Frame',chromeb)
- chrometop.Size = UDim2.new(0,800,0,30)
- chrometop.BackgroundColor = BrickColor.new'Black'
- chromeexit=Instance.new('TextButton',chrometop)
- chromeexit.Size = UDim2.new(0,30,0,30)
- chromeexit.Position = UDim2.new(0,770,0,0)
- chromeexit.BackgroundTransparency=1
- chromeexit.Text = "X"
- chromeexit.TextColor3 = Color3.new(255,255,255)
- chromeexit.TextScaled = true
- framesb.Visible = true
- sbutton.Visible = true
- for i = 1,0,-0.1 do wait()
- framesb.BackgroundTransparency=i
- framesb.TextTransparency=i
- sbutton.ImageTransparency=i
- end
- function onexit()
- chromeb:remove()
- SearchLogo.Visible = true
- SearchText.Visible = true
- intericon.Visible = true
- wm.Visible = true
- for i = 0,1,0.1 do wait()
- framesb.BackgroundTransparency=i
- framesb.TextTransparency=i
- sbutton.ImageTransparency=i
- end
- framesb.Visible = false
- sbutton.Visible = false
- end
- chromeexit.MouseButton1Down:connect(onexit)
- end
- intericon.MouseButton1Down:connect(onInter)
- ----sbuttons click functions-----
- function onfind()
- if not folder:FindFirstChild(framesb.Text) then
- filec=Instance.new('ImageLabel',chromeb)
- filec.Position = UDim2.new(0,150,0,50)
- filec.Size = UDim2.new(0,500,0,300)
- filec.Image = "rbxassetid://55330853"
- filec.ImageTransparency=1
- ctrl=Instance.new('TextLabel',filec)
- ctrl.Text="Sorry, but that file hasn't been added yet. Please try again later."
- ctrl.TextScaled = true
- ctrl.Position = UDim2.new(0,0,0,300)
- ctrl.Size = UDim2.new(0,450,0,50)
- ctrl.TextColor3 = Color3.new(1,0,0)
- ctrl.TextTransparency=1
- ctrl.BackgroundTransparency=1
- ctrl.Font = "SourceSansBold"
- for i = 1,0,-0.1 do wait()
- filec.ImageTransparency=i
- ctrl.TextTransparency=i
- end
- end
- end
- sbutton.MouseButton1Down:connect(onfind)
- -----------------------------------
- ---Time---
- function LocalTime()
- timer = Instance.new('TextLabel',frame)
- timer.BackgroundTransparency=1
- timer.Size = UDim2.new(0,100,0,50)
- timer.Position = UDim2.new(0,690,0,0)
- timer.TextColor3 = Color3.new(255,255,255)
- timer.TextScaled = true
- local Months = {
- "January", "Febreuary", "March", "April", "May", "June",
- "July", "August", "September", "October", "November", "December"
- }
- local MonthDays = {
- 31, 28, 31, 30, 31, 30,
- 31, 31, 30, 31, 30, 31
- }
- function getDay(Date, year)
- local month, date = Date:match("(%a+)%s*(%d+)")
- local DAYS = tonumber(date)
- local leaps = math.floor( (year-2011)/4 - .25 ) + 1
- local Days = {"Saturday", "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday"}
- for _, v in ipairs(MonthDays) do
- if Months[_] == month then break end
- DAYS = DAYS + v
- end
- DAYS = math.floor( DAYS + (year-2011) * 365 ) + leaps
- return Days[ (DAYS%7 == 0 and 7 or DAYS%7) ]
- end
- function getMonthAndDate(days, year)
- local leap = year%4 == 0 and 1 or 0
- local month;
- for _, v in ipairs(MonthDays) do
- if (days-v) < 1 then
- month = Months[_]
- break
- end
- days = days - v
- end
- return month, days
- end
- while wait() do
- local time = tick()
- local year = math.floor(1970 + time/(365.25*86400))
- local days = math.ceil(((time % (86400*365.25)) )/86400 + 0.25)
- local month, date = getMonthAndDate(days, year)
- local day = getDay(month..date, year)
- local hours = math.floor( (time%86400)/3600 )
- local minutes = math.floor( (time%3600)/60 )
- local seconds = math.floor( time%60 )
- local ZONE = game:FindFirstChild("NetworkServer") and "PST" or ""
- local AmOrPm = hours > 11 and "PM" or "AM"
- -- Get rid of military time
- hours = (hours%12 == 0 and 12 or hours%12)
- -- Format hours, minutes, seconds for 0's
- hours = (hours < 10 and "0"..hours or hours)
- minutes = (minutes < 10 and "0"..minutes or minutes)
- seconds = (seconds < 10 and "0"..seconds or seconds)
- timer.Text = hours..":"..minutes..":"..seconds.." "..AmOrPm..'\n'..year..string.rep(" ", 10)
- end
- end
- LocalTime()
- else
- LogInBoard.Text= 'Incorrect password'
- if not LogInBoard:FindFirstChild('Hint') then
- local LogInHint = Instance.new('TextLabel',LogInBoard)
- LogInHint.Text= "Hint; starts with an '"..passw:sub(1,1).."'"
- LogInHint.Name= 'Hint'
- LogInHint.TextColor = BrickColor.White()
- LogInHint.TextStrokeTransparency = 0.4
- LogInHint.Size = UDim2.new(0,200,0,20)
- LogInHint.Position = UDim2.new(0,0,0,30)
- LogInHint.TextScaled = true
- LogInHint.BackgroundTransparency=1
- end
- end
- end)
- end)
- end)
- end)
- omg.Name = "van"
- omg.Parent = Frame
- omg.BackgroundColor3 = Color3.new(0, 0, 0)
- omg.BorderColor3 = Color3.new(1, 0, 0)
- omg.Position = UDim2.new(0.647053123, 0, 0.287184536, 0)
- omg.Size = UDim2.new(0, 95, 0, 50)
- omg.Font = Enum.Font.SourceSans
- omg.FontSize = Enum.FontSize.Size24
- omg.Text = "UFO player"
- omg.TextColor3 = Color3.new(1, 0, 0)
- omg.TextSize = 20
- omg.MouseButton1Down:connect(function()
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('ufo') then
- game.Players.LocalPlayer.PlayerGui.ufo:Destroy()
- if game.Workspace:FindFirstChild('ufoparthaha') then
- game.Workspace.ufoparthaha:Destroy()
- end
- end
- wait()
- local VanGui = Instance.new("ScreenGui")
- local Van = Instance.new("Frame")
- local idk = Instance.new("TextBox")
- local dsa = Instance.new("TextButton")
- VanGui.Name = "ufo"
- VanGui.Parent = game.Players.LocalPlayer.PlayerGui
- Van.Name = "ufo"
- Van.Parent = VanGui
- Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Van.BorderColor3 = Color3.new(0, 0, 0)
- Van.Position = UDim2.new(0, 5, 0.8, 0)
- Van.Size = UDim2.new(0, 200, 0, 45)
- idk.Name = "idk"
- idk.Parent = Van
- idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- idk.BorderColor3 = Color3.new(0, 0, 0)
- idk.Size = UDim2.new(1, 0, 0, 20)
- idk.Font = Enum.Font.SciFi
- idk.FontSize = Enum.FontSize.Size14
- idk.Text = "Username"
- idk.TextColor3 = Color3.new(1, 1, 1)
- idk.TextScaled = true
- idk.TextStrokeTransparency = 0
- idk.TextWrapped = true
- dsa.Name = "dsa"
- dsa.Parent = Van
- dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- dsa.BorderColor3 = Color3.new(0, 0, 0)
- dsa.Position = UDim2.new(0, 0, 1, -25)
- dsa.Size = UDim2.new(1, 0, 0, 25)
- dsa.Font = Enum.Font.SciFi
- dsa.FontSize = Enum.FontSize.Size14
- dsa.Text = "UFO"
- dsa.TextColor3 = Color3.new(1, 1, 1)
- dsa.TextScaled = true
- dsa.TextStrokeTransparency = 0
- dsa.TextWrapped = true
- dsa.MouseButton1Click:connect(function()
- Victim = idk.Text
- if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then
- local u1 = Instance.new('Part')
- u1.Name = 'ufoparthaha'
- u1.Parent = game.Workspace
- u1.Material = Enum.Material.DiamondPlate
- u1.Anchored = true
- u1.Size = Vector3.new(20,3,20)
- u1.CFrame = CFrame.new(0,50,0)
- local u2 = Instance.new('SpecialMesh')
- u2.Parent = u1
- u2.MeshType = Enum.MeshType.Sphere
- local u3 = Instance.new('Part')
- u3.Parent = u1
- u3.Material = Enum.Material.SmoothPlastic
- u3.Anchored = true
- u3.Size = Vector3.new(15,10,15)
- u3.CFrame = CFrame.new(0,54,0)
- u3.Transparency = 0.6
- u3.BrickColor = BrickColor.new('Cyan')
- local u4 = Instance.new('SpecialMesh')
- u4.Parent = u3
- local u5 = Instance.new('Part')
- u5.Parent = u1
- u5.Material = Enum.Material.Neon
- u5.Anchored = true
- u5.Size = Vector3.new(5,1,5)
- u5.CFrame = CFrame.new(0,49,0)
- u5.Transparency = 0.7
- u5.BrickColor = BrickColor.new('Toothpaste')
- u5.CanCollide = false
- local u6 = Instance.new('Part')
- u6.CFrame = CFrame.new(0,5,0)
- u6.Parent = u1
- u6.Anchored = true
- u6.CanCollide = false
- u6.Transparency = 1
- local u7 = Instance.new('Part')
- u7.CFrame = CFrame.new(0,8,0)
- u7.Parent = u1
- u7.Anchored = true
- u7.CanCollide = false
- u7.Transparency = 1
- local u8 = Instance.new('Part')
- u8.CFrame = CFrame.new(0,11,0)
- u8.Parent = u1
- u8.Anchored = true
- u8.CanCollide = false
- u8.Transparency = 1
- local u9 = Instance.new('Part')
- u9.CFrame = CFrame.new(0,14,0)
- u9.Parent = u1
- u9.Anchored = true
- u9.CanCollide = false
- u9.Transparency = 1
- local u10 = Instance.new('Part')
- u10.CFrame = CFrame.new(0,17,0)
- u10.Parent = u1
- u10.Anchored = true
- u10.CanCollide = false
- u10.Transparency = 1
- local u11 = Instance.new('Part')
- u11.CFrame = CFrame.new(0,20,0)
- u11.Parent = u1
- u11.Anchored = true
- u11.CanCollide = false
- u11.Transparency = 1
- local u12 = Instance.new('Part')
- u12.CFrame = CFrame.new(0,23,0)
- u12.Parent = u1
- u12.Anchored = true
- u12.CanCollide = false
- u12.Transparency = 1
- local u13 = Instance.new('Part')
- u13.CFrame = CFrame.new(0,26,0)
- u13.Parent = u1
- u13.Anchored = true
- u13.CanCollide = false
- u13.Transparency = 1
- local u14 = Instance.new('Part')
- u14.CFrame = CFrame.new(0,29,0)
- u14.Parent = u1
- u14.Anchored = true
- u14.CanCollide = false
- u14.Transparency = 1
- local u15 = Instance.new('Part')
- u15.CFrame = CFrame.new(0,32,0)
- u15.Parent = u1
- u15.Anchored = true
- u15.CanCollide = false
- u15.Transparency = 1
- local u16 = Instance.new('Part')
- u16.CFrame = CFrame.new(0,35,0)
- u16.Parent = u1
- u16.Anchored = true
- u16.CanCollide = false
- u16.Transparency = 1
- local u17 = Instance.new('Part')
- u17.CFrame = CFrame.new(0,38,0)
- u17.Parent = u1
- u17.Anchored = true
- u17.CanCollide = false
- u17.Transparency = 1
- local u18 = Instance.new('Part')
- u18.CFrame = CFrame.new(0,41,0)
- u18.Parent = u1
- u18.Anchored = true
- u18.CanCollide = false
- u18.Transparency = 1
- local u19 = Instance.new('Part')
- u19.CFrame = CFrame.new(0,44,0)
- u19.Parent = u1
- u19.Anchored = true
- u19.CanCollide = false
- u19.Transparency = 1
- local u20 = Instance.new('Part')
- u20.CFrame = CFrame.new(0,47,0)
- u20.Parent = u1
- u20.Anchored = true
- u20.CanCollide = false
- u20.Transparency = 1
- local u21 = Instance.new('Part')
- u21.CFrame = CFrame.new(0,50,0)
- u21.Parent = u1
- u21.Anchored = true
- u21.CanCollide = false
- u21.Transparency = 1
- local u22 = Instance.new('Part')
- u22.CFrame = CFrame.new(0,53,0)
- u22.Parent = u1
- u22.Anchored = true
- u22.CanCollide = false
- u22.Transparency = 1
- local u23 = Instance.new('Part')
- u23.CFrame = CFrame.new(0,54,0)
- u23.Parent = u1
- u23.Anchored = true
- u23.CanCollide = false
- u23.Transparency = 1
- function tractordown()
- for i=1, 47 do
- local cf = u5.CFrame
- u5.Size = u5.Size + Vector3.new(0,1,0)
- u5.CFrame = cf - Vector3.new(0,0.5,0)
- wait()
- end
- end
- function tractorup()
- for i=1, 47 do
- local cf = u5.CFrame
- u5.Size = u5.Size - Vector3.new(0,1,0)
- u5.CFrame = cf + Vector3.new(0,0.5,0)
- wait()
- end
- end
- function MoveX(model, Position)
- model.CFrame = model.CFrame + Vector3.new(Position,0,0)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- model.CFrame = model.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
- end
- end
- end
- if game.Players:FindFirstChild(Victim) ~= nil then
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- MoveSpawn(u1,game.Players[Victim].Character.HumanoidRootPart.Position)
- end
- for i=1,100 do
- MoveX(u1,-3)
- wait()
- end
- tractordown()
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u6.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u7.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u8.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u9.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u10.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u11.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u12.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u13.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u14.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u15.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u16.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u17.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u18.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u19.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u20.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u22.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
- tractorup()
- for i=1,50 do
- MoveX(u1,-3)
- if game.Players[Victim] ~= nil then
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
- end
- wait(.05)
- end
- wait(0.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
- game.Players[Victim].Character.Humanoid.Health = 0
- game.Players[Victim].Character.HumanoidRootPart.Anchored = false
- for i=1,50 do
- MoveX(u1,-3)
- wait()
- end
- u1:Destroy()
- end
- end)
- end)
- block.Name = "block"
- block.Parent = Frame
- block.BackgroundColor3 = Color3.new(0, 0, 0)
- block.BorderColor3 = Color3.new(1, 0, 0)
- block.Position = UDim2.new(0.247808799, 0, 0.641553462, 0)
- block.Size = UDim2.new(0, 95, 0, 50)
- block.Font = Enum.Font.SourceSans
- block.FontSize = Enum.FontSize.Size24
- block.Text = "Spawn blocks"
- block.TextColor3 = Color3.new(1, 0, 0)
- block.TextSize = 20
- block.MouseButton1Down:connect(function()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end)
- wow.Name = "1"
- wow.Parent = Frame
- wow.BackgroundColor3 = Color3.new(0, 0, 0)
- wow.BorderColor3 = Color3.new(1, 0.0313726, 0.0313726)
- wow.Position = UDim2.new(0.245289907, 0, 0.287184507, 0)
- wow.Size = UDim2.new(0, 95, 0, 50)
- wow.Font = Enum.Font.SourceSans
- wow.FontSize = Enum.FontSize.Size24
- wow.Text = "Black Goku"
- wow.TextColor3 = Color3.new(0.988235, 0.0431373, 0.00784314)
- wow.TextSize = 20
- wow.MouseButton1Down:connect(function()
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- math.randomseed(os.time())
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- Debounces = {
- CanAttack = true;
- NoIdl = false;
- Slashing = false;
- Slashed = false;
- RPunch = false;
- RPunched = false;
- LPunch = false;
- LPunched = false;
- }
- local Touche = {char.Name, }
- ----------------------------------------------------
- hed.face.Texture = "rbxassetid://33395282"
- char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
- char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
- char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
- char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
- ----------------------------------------------------
- ypcall(function()
- char.Shirt:Destroy()
- char.Pants:Destroy()
- shirt = Instance.new("Shirt", char)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=513620832"
- char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=513621366"
- end)
- ----------------------------------------------------
- LoudVolume = false
- Submerged = false
- Music = true
- script.Name = "GOKU"
- Player = game.Players.LocalPlayer
- c = game.Players.LocalPlayer.Character
- Head = c.Head
- anim = c.Humanoid.Animator
- Humanoid = c:findFirstChild("Humanoid")
- Humanoid.Name = "InfiniteBeing"
- b23 = Instance.new("BoolValue", c)
- b23.Name = "InfiniteHuman"
- rage = false
- p = game.Players.LocalPlayer
- Music = false
- local Effects = {}
- attack = false
- local attacking = false
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- mouse = Player:GetMouse()
- RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RS = c.Torso:FindFirstChild("Right Shoulder")
- LS = c.Torso:FindFirstChild("Left Shoulder")
- RH = c.Torso:FindFirstChild("Right Hip")
- LH = c.Torso:FindFirstChild("Left Hip")
- RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
- N = c.Torso:FindFirstChild("Neck")
- cf = CFrame.new
- ang = CFrame.Angles
- rd = math.rad
- rd2 = math.random
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Heartbeat:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Heartbeat:wait(0)
- end
- end
- end
- function lerpz(joint, prop, cfrmz, alp)
- joint[prop] = joint[prop]:lerp(cfrmz, alp)
- end
- function resetlerp()
- RJ.C0 = RJC0
- RJ.C1 = RJC1
- N.C0 = NC0
- N.C1 = NC1
- RS.C0 = RSC0
- RS.C1 = RSC1
- LS.C0 = LSC0
- LS.C1 = LSC1
- RH.C0 = RHC0
- RH.C1 = RHC1
- LH.C0 = LHC0
- LH.C1 = LHC1
- end
- for _, c in pairs(c:children()) do
- if c.className == "Accessory" then
- c.Parent = nil
- end
- end
- local S2 = Instance.new("Sound", c.HumanoidRootPart)
- S2.SoundId = ""
- S2.Volume = 0
- S2.Looped = true
- local P = Instance.new("Part", c)
- P.CanCollide = false
- P.Size = Vector3.new(0.2, 0.2, 0.2)
- P.BrickColor = BrickColor.new("Really black")
- local M = Instance.new("SpecialMesh", P)
- M.MeshId = "rbxassetid://884095858"
- M.Scale = Vector3.new(0.04, 0.04, 0.04)
- M.Offset = Vector3.new(-0.225, 0.65, -0.1)
- local W = Instance.new("Weld", c.Head)
- W.Part0 = c.Head
- W.Part1 = P
- W.C0 = CFrame.Angles(0, math.rad(180), 0)
- trazx = Instance.new("ParticleEmitter")
- function New(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- Form = "None"
- function SSJB()
- if Form == "None" then
- Form = "SSJB"
- hed.face.Texture = "rbxassetid://439123785"
- attack = true
- anim.Parent = nil
- for i = 1, 35 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- end
- local S = Instance.new("Sound", c.HumanoidRootPart)
- S.SoundId = "rbxassetid://263260463"
- S.Volume = 1
- S:Play()
- local S2 = Instance.new("Sound", c.HumanoidRootPart)
- S2.SoundId = "rbxassetid://600060450"
- S2.Looped = true
- S2:Play()
- for i = 1, 15 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i, v in pairs(c:children()) do
- if v.ClassName == "Part" then
- local tra = trazx:clone()
- tra.Parent = v
- tra.LightEmission = 1
- tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1))
- tra.Rate = 15
- tra.Rotation = NumberRange.new(-5, 5)
- tra.Lifetime = NumberRange.new(1.5, 2)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.875, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0.5)
- tra.VelocitySpread = 360
- tra.VelocityInheritance = 0.5
- tra.ZOffset = 2
- tra.Acceleration = Vector3.new(0, 2.5, 0)
- end
- end
- local tra = trazx:clone()
- tra.Parent = c.HumanoidRootPart
- tra.Texture = "rbxassetid://347730682"
- tra.LightEmission = 0.8
- tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1))
- tra.Rate = 250
- tra.Rotation = NumberRange.new(-5, 5)
- tra.Lifetime = NumberRange.new(0.75)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 4.81, 0.875),
- NumberSequenceKeypoint.new(1, 2.13, 0.875)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.0399, 0.85, 0),
- NumberSequenceKeypoint.new(0.394, 0.9, 0),
- NumberSequenceKeypoint.new(0.699, 1, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(15)
- tra.VelocitySpread = 360
- tra.VelocityInheritance = 0.5
- tra.ZOffset = 3.5
- tra.Acceleration = Vector3.new(0, 25, 0)
- for i = 1, 25 do
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- end
- local S3 = Instance.new("Sound", c.HumanoidRootPart)
- S3.SoundId = "rbxassetid://740811119"
- S3.Volume = 10
- S3:Play()
- S2.SoundId = "rbxassetid://600060450"
- S2:Play()
- local SE = Instance.new("ChorusSoundEffect", S3)
- tra.LightEmission = 0.8
- tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1))
- tra.Rate = 250
- tra.Rotation = NumberRange.new(-5, 5)
- tra.Lifetime = NumberRange.new(0.2, 0.4)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 4.81, 0.875),
- NumberSequenceKeypoint.new(1, 2.13, 0.875)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.0399, 0.8, 0),
- NumberSequenceKeypoint.new(0.394, 0.8, 0),
- NumberSequenceKeypoint.new(0.699, 1, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(5)
- tra.VelocitySpread = 360
- tra.VelocityInheritance = 0.5
- tra.ZOffset = 3.5
- tra.Acceleration = Vector3.new(0, 150, 0)
- P.BrickColor = BrickColor.new("Carnation pink")
- W.C0 = CFrame.Angles(0, 0, 0)
- P.Material = "Neon"
- local M = Instance.new("SpecialMesh", P)
- M.MeshId = "rbxassetid://560718478"
- M.Scale = Vector3.new(6.25, 6.25, 6.25)
- M.Offset = Vector3.new(-0.05, 0.9, 0.5)
- local s = Instance.new("Sound", c.Head)
- s.SoundId = "rbxassetid://568141359"
- s.Volume = 1
- s.Looped = true
- s:play()
- for i = 1, 50 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- end
- resetlerp()
- attack = false
- anim.Parent = Humanoid
- elseif Form == "SSJB" then
- Form = "Kaioken"
- attack = true
- anim.Parent = nil
- for i = 1, 35 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- end
- local S = Instance.new("Sound", c.HumanoidRootPart)
- S.SoundId = "rbxassetid://263260463"
- S.Volume = 1
- S:Play()
- S2.SoundId = "rbxassetid://336074463"
- S2:Play()
- for i = 1, 15 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- local tra = trazx:clone()
- tra.Parent = c.HumanoidRootPart
- tra.Texture = "rbxassetid://347730682"
- tra.LightEmission = 0.8
- tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
- tra.Rate = 250
- tra.Rotation = NumberRange.new(-5, 5)
- tra.Lifetime = NumberRange.new(0.3)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 8, 0.875),
- NumberSequenceKeypoint.new(1, 10, 0.875)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.0399, 0.531, 0),
- NumberSequenceKeypoint.new(0.394, 0.906, 0),
- NumberSequenceKeypoint.new(0.699, 1, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(75)
- tra.VelocitySpread = 360
- tra.VelocityInheritance = 0.5
- tra.ZOffset = 3
- tra.Acceleration = Vector3.new(0, 350, 0)
- local S4 = Instance.new("Sound", c.HumanoidRootPart)
- S4.SoundId = "rbxassetid://738749992"
- S4.Volume = 5
- S4:Play()
- for i = 1, 2 do
- local SE = Instance.new("ChorusSoundEffect", S4)
- end
- for i = 1, 23 do
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- end
- local S3 = Instance.new("Sound", c.HumanoidRootPart)
- S3.SoundId = "rbxassetid://590580746"
- S3.Volume = 1.5
- S3:Play()
- S2.SoundId = "rbxassetid://590580496"
- S2:Play()
- tra.LightEmission = 0.8
- tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
- tra.Rate = 250
- tra.Rotation = NumberRange.new(-5, 5)
- tra.Lifetime = NumberRange.new(0.3)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 8, 0.875),
- NumberSequenceKeypoint.new(1, 10, 0.875)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.0399, 0.531, 0),
- NumberSequenceKeypoint.new(0.394, 0.906, 0),
- NumberSequenceKeypoint.new(0.699, 1, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(25)
- tra.VelocitySpread = 360
- tra.VelocityInheritance = 0.5
- tra.ZOffset = 3
- tra.Acceleration = Vector3.new(0, 350, 0)
- for i = 1, 50 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
- lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- end
- resetlerp()
- attack = false
- anim.Parent = Humanoid
- end
- end
- ButtonDown = false
- CombatDebounce = false
- Combo = 1
- mouse.Button1Down:connect(function()
- if CombatDebounce == true then
- return
- end
- CombatDebounce = true
- ButtonDown = true
- if Form == "None" then
- local SP = Instance.new("Sound", c.HumanoidRootPart)
- SP.SoundId = "rbxassetid://696622391"
- SP.PlaybackSpeed = math.random(90, 120) / 100
- SP.Volume = 5
- SP:Play()
- for i, v in pairs(game.Workspace:children()) do
- if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then
- v.Humanoid.Health = v.Humanoid.Health - 15
- end
- end
- if Combo == 1 then
- Combo = 2
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(60)), 0.8)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-60)), 0.8)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 0.8)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.8)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- end
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(100)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-100)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- end
- elseif Combo == 2 then
- Combo = 3
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-80)), 0.8)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- end
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-160)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- end
- elseif Combo == 3 then
- Combo = 4
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(80)), 0.8)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- end
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(160)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- end
- elseif Combo == 4 then
- Combo = 1
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-80)), 0.8)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(80)), 0.8)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
- end
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-160)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
- end
- end
- else
- while ButtonDown == true do
- local SP = Instance.new("Sound", c.HumanoidRootPart)
- SP.SoundId = "rbxassetid://696622391"
- SP.PlaybackSpeed = math.random(90, 120) / 100
- SP.Volume = 5
- SP:Play()
- for i, v in pairs(game.Workspace:children()) do
- if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then
- v.Humanoid.Health = v.Humanoid.Health - 15
- end
- end
- if Combo == 1 then
- Combo = 2
- for i = 1, 1 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.75)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.75)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(math.random(-90, 90)), rd(math.random(-90, 90)), rd(0)), 0.75)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
- end
- elseif Combo == 2 then
- Combo = 3
- for i = 1, 1 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- end
- elseif Combo == 3 then
- Combo = 4
- for i = 1, 1 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(160)), 0.75)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.75)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- end
- elseif Combo == 4 then
- Combo = 1
- for i = 1, 1 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- for i = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.76)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.76)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
- end
- CombatDebounce = false
- for i = 1, 2 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
- end
- end
- end
- end
- resetlerp()
- end)
- mouse.Button1Up:connect(function()
- ButtonDown = false
- end)
- function Kamehameha()
- resetlerp()
- CombatDebounce = true
- attack = true
- anim.Parent = nil
- c.HumanoidRootPart.Anchored = true
- local P = Instance.new("Part", c)
- P.CanCollide = false
- P.Size = Vector3.new(0.2, 0.2, 0.2)
- P.Transparency = 1
- local W2 = Instance.new("Weld", c["Right Arm"])
- W2.Part0 = c["Right Arm"]
- W2.Part1 = P
- W2.C0 = CFrame.new(0, -1, 0)
- local tra
- if Form == "Kaioken" then
- tra = trazx:clone()
- tra.Parent = P
- tra.LightEmission = 1
- tra.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
- ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
- ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 1))
- })
- tra.Rate = 50
- tra.Rotation = NumberRange.new(-360, 360)
- tra.Lifetime = NumberRange.new(1)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.273, 0),
- NumberSequenceKeypoint.new(0.779, 0.984, 0.492),
- NumberSequenceKeypoint.new(1, 3.06, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.862, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0)
- tra.VelocitySpread = 360
- tra.LockedToPart = true
- tra.ZOffset = 3.6
- else
- tra = trazx:clone()
- tra.Parent = P
- tra.LightEmission = 1
- tra.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
- ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
- ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
- })
- tra.Rate = 50
- tra.Rotation = NumberRange.new(-360, 360)
- tra.Lifetime = NumberRange.new(1)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.273, 0),
- NumberSequenceKeypoint.new(0.779, 0.984, 0.492),
- NumberSequenceKeypoint.new(1, 3.06, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.862, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0)
- tra.VelocitySpread = 360
- tra.LockedToPart = true
- tra.ZOffset = 3.6
- end
- local S4 = Instance.new("Sound", c.HumanoidRootPart)
- S4.SoundId = "rbxassetid://825760017"
- S4.Volume = 1
- S4:Play()
- for i = 1, 300 do
- swait()
- c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- if Form == "Kaioken" then
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(0.4, 6.92, 0.492),
- NumberSequenceKeypoint.new(1, 3.44, 0)
- })
- else
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(0.275, 4.92, 0.492),
- NumberSequenceKeypoint.new(1, 1.44, 0)
- })
- end
- W2.C0 = CFrame.new(0, -2.5, 0)
- S4:Stop()
- S4.SoundId = "rbxassetid://256643436"
- S4:Play()
- S4.Volume = 5
- tra.ZOffset = 3.6
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- local PE, PE3
- if Form ~= "Kaioken" then
- PE = Instance.new("Part", c)
- PE.Size = Vector3.new(2, 2, 2)
- PE.Material = "Neon"
- PE.BrickColor = BrickColor.new("Light blue")
- PE.CanCollide = false
- PE.Anchored = true
- else
- PE = Instance.new("Part", c)
- PE.Size = Vector3.new(4, 4, 4)
- PE.Material = "Neon"
- PE.BrickColor = BrickColor.new("Bright red")
- PE.CanCollide = false
- PE.Anchored = true
- PE3 = Instance.new("Part", c)
- PE3.Size = Vector3.new(4.1, 4.1, 4.1)
- PE3.Material = "Neon"
- PE3.Transparency = 0.5
- PE3.BrickColor = BrickColor.new("Light blue")
- PE3.CanCollide = false
- PE3.Anchored = true
- end
- local Charge2 = 0
- for i = 1, 100 do
- Charge2 = Charge2 + 1
- PE.Size = PE.Size + Vector3.new(0, 0, 2)
- if Form == "Kaioken" then
- PE3.Size = PE3.Size + Vector3.new(0, 0, 2)
- end
- PE.Touched:connect(function(Hit)
- if Hit.Anchored == false and Hit.Parent ~= c then
- local BV2 = Instance.new("BodyVelocity", Hit)
- BV2.Velocity = c.HumanoidRootPart.CFrame.lookVector * 400
- BV2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- game.Debris:AddItem(BV2, 0.5)
- end
- swait()
- end)
- if Form == "Kaioken" then
- PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- else
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- end
- swait()
- end
- tra.Enabled = false
- for i = 1, 80 do
- Charge2 = Charge2 + 1
- if Form == "Kaioken" then
- PE3.Size = PE3.Size + Vector3.new(-0.025, -0.025, 4)
- PE3.Velocity = Vector3.new(0, 0, 0)
- PE3.Transparency = PE3.Transparency + 0.0125
- PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4)
- PE.Velocity = Vector3.new(0, 0, 0)
- PE.Transparency = PE.Transparency + 0.0125
- PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- else
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
- PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4)
- PE.Velocity = Vector3.new(0, 0, 0)
- PE.Transparency = PE.Transparency + 0.0125
- end
- swait()
- end
- P:remove()
- PE:remove()
- c.HumanoidRootPart.Anchored = false
- if Form == "Kaioken" then
- PE3:remove()
- end
- anim.Parent = Humanoid
- resetlerp()
- attack = false
- CombatDebounce = false
- end
- function SuperKamehameha()
- resetlerp()
- CombatDebounce = true
- attack = true
- anim.Parent = nil
- c.HumanoidRootPart.Anchored = true
- local P = Instance.new("Part", c)
- P.CanCollide = false
- P.Size = Vector3.new(0.2, 0.2, 0.2)
- P.Transparency = 1
- local W2 = Instance.new("Weld", c["Right Arm"])
- W2.Part0 = c["Right Arm"]
- W2.Part1 = P
- W2.C0 = CFrame.new(0, -1, 0)
- local tra
- if Form == "Kaioken" then
- tra = trazx:clone()
- tra.Parent = P
- tra.LightEmission = 1
- tra.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
- ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
- ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 0.7843137254901961))
- })
- tra.Rate = 50
- tra.Rotation = NumberRange.new(-360, 360)
- tra.Lifetime = NumberRange.new(0.5)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4, 0),
- NumberSequenceKeypoint.new(0.779, 2, 0.492),
- NumberSequenceKeypoint.new(1, 4.5, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.862, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0)
- tra.VelocitySpread = 360
- tra.LockedToPart = true
- tra.ZOffset = 3.6
- else
- tra = trazx:clone()
- tra.Parent = P
- tra.LightEmission = 1
- tra.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
- ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
- ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
- })
- tra.Rate = 50
- tra.Rotation = NumberRange.new(-360, 360)
- tra.Lifetime = NumberRange.new(0.5)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4, 0),
- NumberSequenceKeypoint.new(0.779, 2, 0.492),
- NumberSequenceKeypoint.new(1, 4.5, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.862, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0)
- tra.VelocitySpread = 360
- tra.LockedToPart = true
- tra.ZOffset = 3.6
- end
- local S4 = Instance.new("Sound", P)
- S4.SoundId = "rbxassetid://858904104"
- S4.Volume = 2.5
- S4:Play()
- for i = 1, 300 do
- swait()
- c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- if Form == "Kaioken" then
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 14, 0),
- NumberSequenceKeypoint.new(0.275, 14, 0.492),
- NumberSequenceKeypoint.new(1, 14, 0)
- })
- else
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 10, 0),
- NumberSequenceKeypoint.new(0.275, 10, 0.492),
- NumberSequenceKeypoint.new(1, 10, 0)
- })
- end
- W2:remove()
- P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5)
- P.Anchored = true
- S4:Stop()
- S4.SoundId = "rbxassetid://870984991"
- S4:Play()
- S4.Volume = 5
- tra.ZOffset = 3.6
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- local PE, PE3
- if Form ~= "Kaioken" then
- PE = Instance.new("Part", c)
- PE.Size = Vector3.new(5, 5, 5)
- PE.Material = "Neon"
- PE.BrickColor = BrickColor.new("Light blue")
- PE.CanCollide = false
- PE.Anchored = true
- else
- PE = Instance.new("Part", c)
- PE.Size = Vector3.new(9, 9, 9)
- PE.Material = "Neon"
- PE.BrickColor = BrickColor.new("Bright red")
- PE.CanCollide = false
- PE.Anchored = true
- PE3 = Instance.new("Part", c)
- PE3.Size = Vector3.new(9.1, 9.1, 9.1)
- PE3.Material = "Neon"
- PE3.Transparency = 0.5
- PE3.BrickColor = BrickColor.new("Light blue")
- PE3.CanCollide = false
- PE3.Anchored = true
- end
- local Charge2 = 0
- for i = 1, 100 do
- Charge2 = Charge2 + 1
- PE.Size = PE.Size + Vector3.new(0, 0, 4)
- if Form == "Kaioken" then
- PE3.Size = PE3.Size + Vector3.new(0, 0, 4)
- end
- PE.Touched:connect(function(Hit)
- if Hit.Anchored == false and Hit.Parent ~= c then
- Hit:remove()
- end
- swait()
- end)
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
- if Form == "Kaioken" then
- PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
- end
- swait()
- end
- tra.Enabled = false
- for i = 1, 80 do
- Charge2 = Charge2 + 1
- PE.Size = PE.Size + Vector3.new(-0.2, -0.2, 4)
- PE.Velocity = Vector3.new(0, 0, 0)
- PE.Transparency = PE.Transparency + 0.025
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 * Charge2)
- PE.CFrame = PE.CFrame * CFrame.new(0, 0, -6)
- if Form == "Kaioken" then
- PE3.Size = PE3.Size + Vector3.new(-0.2005, -0.2005, 4)
- PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
- end
- swait()
- end
- game.Debris:AddItem(PE, 0)
- game.Debris:AddItem(P, 10)
- if Form == "Kaioken" then
- game.Debris:AddItem(PE, 0)
- end
- anim.Parent = Humanoid
- resetlerp()
- c.HumanoidRootPart.Anchored = false
- attack = false
- CombatDebounce = false
- end
- function FireSpiritBomb(Bomb)
- local Hit = false
- Spawn(function()
- if Hit == true then
- return
- end
- Bomb.CFrame = Bomb.CFrame * CFrame.new(0, 0, -1)
- swait()
- end)
- end
- function SpiritBomb()
- resetlerp()
- CombatDebounce = true
- attack = true
- anim.Parent = nil
- c.HumanoidRootPart.Anchored = true
- local PE
- PE = Instance.new("Part", c)
- PE.Size = Vector3.new(0.2, 0.2, 0.2)
- PE.Material = "Neon"
- PE.BrickColor = BrickColor.new("Light blue")
- PE.CanCollide = false
- PE.Anchored = true
- PE.Shape = "Ball"
- local P = Instance.new("Part", c)
- P.CanCollide = false
- P.Size = Vector3.new(0.2, 0.2, 0.2)
- P.Transparency = 1
- local tra
- tra = trazx:clone()
- tra.Parent = P
- tra.LightEmission = 1
- tra.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
- ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
- ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
- })
- tra.Rate = 50
- tra.Rotation = NumberRange.new(-360, 360)
- tra.Lifetime = NumberRange.new(0.5)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4, 0),
- NumberSequenceKeypoint.new(0.779, 2, 0.492),
- NumberSequenceKeypoint.new(1, 4.5, 0)
- })
- tra.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.135, 0, 0),
- NumberSequenceKeypoint.new(0.862, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- tra.Speed = NumberRange.new(0)
- tra.VelocitySpread = 360
- tra.LockedToPart = true
- tra.ZOffset = 4
- local S4 = Instance.new("Sound", P)
- S4.SoundId = "rbxassetid://858904104"
- S4.Volume = 2.5
- S4:Play()
- for i = 1, 50 do
- swait()
- c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i = 1, 900 do
- c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
- tra.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.2 + 0.05 * i, 0),
- NumberSequenceKeypoint.new(1, 0.2 + 0.05 * i, 0)
- })
- PE.Size = PE.Size + Vector3.new(0.05, 0.05, 0.05)
- PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0)
- P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0)
- swait()
- end
- for i = 1, 4 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(10), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- local W2 = Instance.new("Weld", PE)
- W2.Part0 = PE
- W2.Part1 = P
- W2.C0 = CFrame.new(0, 0, 0)
- S4:Stop()
- S4.SoundId = "rbxassetid://870984991"
- S4:Play()
- S4.Volume = 5
- PE.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
- PE.CFrame = PE.CFrame * CFrame.new(0, 0, -25)
- FireSpiritBomb(PE)
- anim.Parent = Humanoid
- resetlerp()
- c.HumanoidRootPart.Anchored = false
- attack = false
- CombatDebounce = false
- end
- mouse.KeyDown:connect(function(key)
- if attack == true then
- return
- end
- if key == "z" then
- Kamehameha()
- end
- if key == "x" then
- SuperKamehameha()
- end
- if key == "c" then
- SpiritBomb()
- end
- if key == "m" then
- SSJB()
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- Humanoid.MaxHealth = Humanoid.MaxHealth * 2
- Humanoid.Health = Humanoid.MaxHealth * 2
- if attack == false then
- for i, v in pairs(c:children()) do
- if v.ClassName == "Accessory" then
- for i, v2 in pairs(v:children()) do
- if v2.ClassName == "Part" then
- v2.Anchored = false
- end
- end
- end
- end
- for i, v in pairs(c:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- end
- end
- end
- end)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.2745592, 0, 0.0485436879, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 40)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size24
- TextLabel.Text = "For inon11 and amitba"
- TextLabel.TextColor3 = Color3.new(0, 1, 0.0823529)
- TextLabel.TextSize = 24
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