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cemu 1.26.2d + cemuhook h264 enabled

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Feb 14th, 2022
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  1. [14:59:40] ------- Init Cemu 1.26.2d -------
  2. [14:59:40] Init Wii U memory space (base: 0x000002532e9e0000)
  3. [14:59:40] mlc01 path: C:/Users/sitan/Games/CEMU/mlc01/
  4. [14:59:40] Cemuhook version: 0.5.7.6
  5. [14:59:40] CPU: AMD Ryzen 7 5700G with Radeon Graphics
  6. [14:59:40] RAM: 28467MB
  7. [14:59:40] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [14:59:41] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [14:59:41] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [15:00:35] Graphic pack update request failed or returned invalid URL. Using default repository URL instead
  11. [15:00:39] Loading U-King.rpx
  12. [15:00:39] COS: System fonts found. Generated shareddata (26609KB)
  13. [15:00:40] Loaded RPL module u-king (checksum 0x95EBDAAC)
  14. [15:00:40] Thread quantum set to 100000
  15. [15:00:40] ------- Loaded title -------
  16. [15:00:40] TitleId: 00050000-101c9300
  17. [15:00:40] TitleVersion: v208
  18. [15:00:40] Update path: C:/Users/sitan/Games/CEMU/mlc01/usr/title/0005000e/101c9300/
  19. [15:00:40] DLC path: C:/Users/sitan/Games/CEMU/mlc01/usr/title/0005000c/101c9300/
  20. [15:00:40] Save path: C:/Users/sitan/Games/CEMU/mlc01/usr/save/00050000/101C9300/user/
  21. [15:00:40] Shader cache file: shaderCache/transferable/00050000101c9300.bin
  22. [15:00:40] gameprofile path: gameProfiles/00050000101c9300.ini
  23. [15:00:40] RPX hash (updated): fb7911ad
  24. [15:00:40] RPX hash (base): dcac9927
  25. [15:00:40] ------- Init Vulkan graphics backend -------
  26. [15:00:40] Vulkan instance version: 1.3
  27. [15:00:40] Using GPU: Radeon RX Vega
  28. [15:00:40] Driver version: 22.2.1
  29. [15:00:40] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
  30. [15:00:40] Enable robust buffer access
  31. [15:00:40] Vulkan device memory info:
  32. [15:00:40] Heap 0 - Size 7920MB Flags 0x00000003
  33. [15:00:40] Heap 1 - Size 13977MB Flags 0x00000000
  34. [15:00:40] Heap 2 - Size 256MB Flags 0x00000003
  35. [15:00:40] Memory 0 - HeapIndex 0 Flags 0x00000001
  36. [15:00:40] Memory 1 - HeapIndex 1 Flags 0x00000006
  37. [15:00:40] Memory 2 - HeapIndex 2 Flags 0x00000007
  38. [15:00:40] Memory 3 - HeapIndex 1 Flags 0x0000000e
  39. [15:00:40] Memory 4 - HeapIndex 0 Flags 0x000000c1
  40. [15:00:40] Memory 5 - HeapIndex 1 Flags 0x000000c6
  41. [15:00:40] Memory 6 - HeapIndex 2 Flags 0x000000c7
  42. [15:00:40] Memory 7 - HeapIndex 1 Flags 0x000000ce
  43. [15:00:40] VK_FORMAT_D24_UNORM_S8_UINT not supported
  44. [15:00:40] Loaded module 'u-king' with checksum 0x6267bfd0
  45. [15:00:40] RPL link time: 94ms
  46. [15:00:41] HLE scan time: 109ms
  47. [15:00:41] ------- Active settings -------
  48. [15:00:41] CPU-Mode: Multi-core recompiler (gameprofile)
  49. [15:00:41] Load shared libraries: true (gameprofile)
  50. [15:00:41] Use precompiled shaders: auto (gameprofile)
  51. [15:00:41] Full sync at GX2DrawDone: true
  52. [15:00:41] Async compile: true
  53. [15:00:41] Console language: English
  54. [15:00:41] Vulkan-Info: Allocated additional memory for textures from device-local memory
  55. [15:00:41] ------- Activate graphic packs -------
  56. [15:00:41] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Enhanced Reflections,Ultra (8x, Default)]
  57. [15:00:41] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800100-01800108)
  58. [15:00:41] Applying patch group 'BotW_AspectRatio_V208'
  59. [15:00:41] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800200-01802598)
  60. [15:00:41] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802600-0180357f)
  61. [15:00:41] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),2560x1440 (2K),Edge HUD (Default),Normal FXAA (Default),High (200%),High (Default)]
  62. [15:00:41] Applying patch group 'BotW_DayTime_V208' (Codecave: 01803600-01803690)
  63. [15:00:41] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Day Time [Presets: Enabled (Default),48 minutes,12:00]
  64. [15:00:41] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803700-01803adc)
  65. [15:00:41] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803b00-01803d38)
  66. [15:00:41] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803e00-01803e50)
  67. [15:00:41] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803f00-018041b8)
  68. [15:00:41] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804200-01804220)
  69. [15:00:41] Applying patch group 'BotW_LoadingScreen_V208'
  70. [15:00:41] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
  71. [15:00:41] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438)
  72. [15:00:41] Set vsync frequency to 120 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  73. [15:00:41] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),120FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  74. [15:00:41] ------- Init Audio backend -------
  75. [15:00:41] DirectSound: available
  76. [15:00:41] XAudio 2.8: available
  77. [15:00:41] ------- Run title -------
  78. [15:01:12] Shader cache loaded with 5132 shaders. Commited mem 1220MB. Took 30915ms
  79. [15:01:15] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  80. [15:01:15] Custom timer mode: none
  81. [15:01:15] IOSU_ACT: using account default in first slot
  82. [15:01:19] Vulkan-Info: Allocated additional memory for textures from device-local memory
  83. [15:01:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [15:01:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [15:01:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [15:01:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [15:01:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [15:01:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [15:02:07] h264.H264DECCheckMemSegmentation(2921623552, 1024)
  90. [15:02:07] h264.H264DECCheckMemSegmentation -> 0
  91.  
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