Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Config = {}
- -- ALL WEBHOOK SETTINGS ARE IN FOLDER SERVER / SV_UTILS.lua
- Config.Debug = false
- --SERVER SETTINGS
- Config.Framework = "ESX" -- Set your framework! qbcore, ESX, standalone
- Config.Target = "qtarget" -- Which Target system do u use? qb-target, qtarget
- Config.Input = "ox_lib" -- Input | types: ox_lib, qb-input
- Config.TextUI = "ox_lib" -- TextUI | types: ox_lib, qb-core
- Config.NotificationType = "ox_lib" -- Notifications | types: ESX, ox_lib, qbcore
- Config.Progress = "ox_lib" -- ProgressBars | types: progressBars, ox_lib, qbcore
- --Mugshots
- Config.Mugshot = {
- police = { -- MUGSHOT NAME | NEEDS TO BE SAME LIKE IN ERVER / SV_UTILS.lua GABZ MISSION ROW | TARGET EXAMPLE
- job = { name = "police", grade = 0 }, -- Job and Grade to be able to Register Mugshot info
- type = "Target", -- Target (CircleZone), Marker (Marker Can be changed in Marker Setting)
- OfficerPosition = {
- coords = vec3(474.14, -1014.50, 26.29), -- Place where you register new suspect
- radius = 0.4, -- Radius for CircleZone
- debug = false -- DebugPoly To see CircleZone
- },
- TargetPosition = {
- coords = vec3(472.95, -1011.27, 25.27), -- Where should suspect stand
- heading = 175.55, -- Suspect heading
- radius = 3.0 -- Radius how far from this point can suspect be
- },
- CameraPosition = {
- coords = vec3(473.00, -1012.47, 26.79), -- Postion of camera
- heading = 0.5, -- Heading to suspect
- fov = 45.0 -- Field of View to camera you can edit zoom with this
- },
- Label = "Take MugShot", --Label for Marker and Target
- TargetIcon = "fas fa-camera", -- Icon for Target
- State = "San Andreas", -- Board text
- Shortcut = "LSPD", -- Board text
- Marker = { -- Only needed when you use type Marker | Marker Settings
- DrawDistance = 10.0, -- How far should be Marker draw
- Type = 21, -- Type of Marker
- Size = { x = 0.7, y = 0.7, z = 0.7 }, -- Sizes of Marker
- Color = { r = 8, g = 137, b = 255, a = 150 } -- Color of Marker
- },
- },
- --[[police = { -- MUGSHOT NAME | NEEDS TO BE SAME LIKE IN ERVER / SV_UTILS.lua GABZ MISSION ROW | MARKER EXAMPLE
- job = { name = "police", grade = 0 }, -- Job and Grade to be able to Register Mugshot info
- type = "Marker", -- Target (CircleZone), Marker (Marker Can be changed in Marker Setting)
- OfficerPosition = {
- coords = vec3(474.87, -1015.013, 26.17), -- Place where you register new suspect
- radius = 0.4, -- Radius for CircleZone
- debug = false -- DebugPoly To see CircleZone
- },
- TargetPosition = {
- coords = vec3(472.95, -1011.27, 25.27), -- Where should suspect stand
- heading = 175.55, -- Suspect heading
- radius = 3.0 -- Radius how far from this point can suspect be
- },
- CameraPosition = {
- coords = vec3(473.00, -1012.47, 26.79), -- Postion of camera
- heading = 0.5, -- Heading to suspect
- fov = 45.0 -- Field of View to camera you can edit zoom with this
- },
- Label = "Take MugShot", --Label for Marker and Target
- TargetIcon = "fas fa-camera", -- Icon for Target
- State = "San Andreas", -- Board text
- Shortcut = "LSPD", -- Board text
- Marker = { -- Only needed when you use type Marker | Marker Settings
- DrawDistance = 10.0, -- How far should be Marker draw
- Type = 21, -- Type of Marker
- Size = { x = 0.7, y = 0.7, z = 0.7 }, -- Sizes of Marker
- Color = { r = 8, g = 137, b = 255, a = 150 } -- Color of Marker
- },
- },
- --[[sheriff = { -- MUGSHOT NAME | NEEDS TO BE SAME LIKE IN ERVER / SV_UTILS.lua GABZ SHERIFF | TARGET EXAMPLE
- job = { name = "police", grade = 0 }, -- Job and Grade to be able to Register Mugshot info
- type = "Target", -- Target (CircleZone), Marker (Marker Can be changed in Marker Setting)
- OfficerPosition = {
- coords = vec3(1818.66, 3665.42, 34.077), -- Place where you register new suspect
- radius = 0.4, -- Radius for CircleZone
- debug = false -- DebugPoly To see CircleZone
- },
- TargetPosition = {
- coords = vec3(1813.41, 3663.96, 33.18), -- Where should suspect stand
- heading = 299.25, -- Suspect heading
- radius = 5.0 -- Radius how far from this point can suspect be
- },
- CameraPosition = {
- coords = vec3(1815.67, 3665.4, 34.58), -- Postion of camera
- heading = 119.5, -- Heading to suspect
- fov = 5.0 -- Field of View to camera you can edit zoom with this
- },
- Label = "Take MugShot", --Label for Marker and Target
- TargetIcon = "fas fa-camera", -- Icon for Target
- State = "San Andreas", -- Board text
- Shortcut = "SHERIFF", -- Board text
- Marker = { -- Only needed when you use type Marker | Marker Settings
- DrawDistance = 10.0, -- How far should be Marker draw
- Type = 21, -- Type of Marker
- Size = { x = 0.7, y = 0.7, z = 0.7 }, -- Sizes of Marker
- Color = { r = 8, g = 137, b = 255, a = 150 } -- Color of Marker
- },
- },]]
- sheriff = { -- MUGSHOT NAME | NEEDS TO BE SAME LIKE IN ERVER / SV_UTILS.lua GABZ SHERIFF | MARKER EXAMPLE
- job = { name = "police", grade = 0 }, -- Job and Grade to be able to Register Mugshot info
- type = "Marker", -- Target (CircleZone), Marker (Marker Can be changed in Marker Setting)
- OfficerPosition = {
- coords = vec3(1817.54, 3665.96, 34.0), -- Place where you register new suspect
- radius = 0.4, -- Radius for CircleZone
- debug = false -- DebugPoly To see CircleZone
- },
- TargetPosition = {
- coords = vec3(1813.41, 3663.96, 33.18), -- Where should suspect stand
- heading = 299.25, -- Suspect heading
- radius = 5.0 -- Radius how far from this point can suspect be
- },
- CameraPosition = {
- coords = vec3(1815.67, 3665.4, 34.58), -- Postion of camera
- heading = 119.5, -- Heading to suspect
- fov = 30.0 -- Field of View to camera you can edit zoom with this
- },
- Label = "Take MugShot", --Label for Marker and Target
- TargetIcon = "fas fa-camera", -- Icon for Target
- State = "San Andreas", -- Board text
- Shortcut = "SHERIFF", -- Board text
- Marker = { -- Only needed when you use type Marker | Marker Settings
- DrawDistance = 10.0, -- How far should be Marker draw
- Type = 21, -- Type of Marker
- Size = { x = 0.7, y = 0.7, z = 0.7 }, -- Sizes of Marker
- Color = { r = 8, g = 137, b = 255, a = 150 } -- Color of Marker
- },
- },
- --[[police = { -- MUGSHOT NAME | NEEDS TO BE SAME LIKE IN ERVER / SV_UTILS.lua (example: police) DEFAULT MISSION ROW
- job = { name = "police", grade = 0 },
- type = "Target", -- Target, Marker
- OfficerPosition = { coords = vec3(436.85, -995.53, 30.55), radius = 0.4, debug = true },
- TargetPosition = { coords = vec3(436.52, -993.4, 29.69), heading = 260.55, radius = 3.0 },
- CameraPosition = { coords = vec3(438.41, -993.37, 31.09), heading = 90.77, fov = 38.0 },
- Label = "Take MugShot",
- TargetIcon = "fas fa-camera",
- State = "San Andreas",
- Shortcut = "LSPD",
- Marker = { DrawDistance = 10.0, Type = 21, Size = { x = 0.7, y = 0.7, z = 0.7 },
- Color = { r = 8, g = 137, b = 255, a = 150 } },
- },]]
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement