Advertisement
Guest User

Untitled

a guest
Nov 22nd, 2019
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.07 KB | None | 0 0
  1. ssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  2. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  3. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  4. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  5. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  6. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  7. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  8. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPt
  9. 11-22 17:15:02.011 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Events.asset/System.NullReferenceException: A null value was found where an object instance was required.
  10. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  11. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  12. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  13. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  14. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  15. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  16. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  17. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr retur
  18. 11-22 17:15:02.011 16600-16632/? I/Unity: Assets/Localization/Languages/RU_FUE.asset/System.NullReferenceException: A null value was found where an object instance was required.
  19. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  20. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  21. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  22. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  23. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  24. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  25. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  26. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnVa
  27. 11-22 17:15:02.011 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Facebook.asset/System.NullReferenceException: A null value was found where an object instance was required.
  28. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  29. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  30. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  31. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  32. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  33. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  34. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  35. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr ret
  36. 11-22 17:15:02.021 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Match3.asset/System.NullReferenceException: A null value was found where an object instance was required.
  37. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  38. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  39. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  40. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  41. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  42. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  43. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  44. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr retur
  45. 11-22 17:15:02.021 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Notifications.asset/System.NullReferenceException: A null value was found where an object instance was required.
  46. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  47. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  48. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  49. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  50. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  51. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  52. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  53. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPt
  54. 11-22 17:15:02.021 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Business.asset/System.NullReferenceException: A null value was found where an object instance was required.
  55. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  56. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  57. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  58. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  59. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  60. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  61. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  62. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr ret
  63. 11-22 17:15:02.031 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Dialogues.asset/System.NullReferenceException: A null value was found where an object instance was required.
  64. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  65. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  66. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  67. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  68. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  69. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  70. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  71. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr re
  72. 11-22 17:15:02.031 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Journal.asset/System.NullReferenceException: A null value was found where an object instance was required.
  73. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  74. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  75. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  76. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  77. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  78. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  79. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  80. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr retu
  81. 11-22 17:15:02.031 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Common.asset/System.NullReferenceException: A null value was found where an object instance was required.
  82. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  83. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  84. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  85. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  86. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  87. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  88. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  89. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr retur
  90. 11-22 17:15:02.031 16600-16632/? I/Unity: Assets/Localization/Languages/RU_Quests.asset/System.NullReferenceException: A null value was found where an object instance was required.
  91. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  92. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleName, System.String fullPath, Boolean useAssetCache) [0x00000] in <filename unknown>:0
  93. at ResourceManager.GetLanguageFileAsset (LanguageCode currentLanguage, System.String sheetTitle) [0x00000] in <filename unknown>:0
  94. at Language.DoSwitchLanguage (LanguageCode newLang) [0x00000] in <filename unknown>:0
  95. at Language.SwitchLanguage (LanguageCode code, Boolean ignoreCurrent) [0x00000] in <filename unknown>:0
  96. at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  97. at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  98. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr retur
  99. 11-22 17:15:02.571 16600-16632/? I/Unity: Assets/Resources/GameSettings.asset/System.NullReferenceException: A null value was found where an object instance was required.
  100. at AssetBundlesLoader.LoadAssetFromBundle[T] (System.String bundleName, System.String path) [0x00000] in <filename unknown>:0
  101. at AssetBundlesLoader.GetBundleAsset[T] (System.String bundleNam...
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement