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- WebCore config: library(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\cef3spawn.exe)
- Loading WebCore: loaded!
- [CPU] Detected 8 CPUs
- OpenAL device available: OpenAL Soft (default OpenAL Soft)
- Available video driver: windows
- Available video driver: dummy
- NO SELFEXE: bootstrapping from CWD
- Creating save thread
- ===top 2
- Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
- SelfExe gave us app directory of: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
- LuaVM: LuaJIT 2.0.2 x86
- Creating particles thread 0
- Creating particles thread 1
- Creating particles thread 2
- Creating particles thread 3
- Creating particles thread 4
- Creating particles thread 5
- Creating particles thread 6
- [DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
- LuaVM: LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 LuaVM:x86
- LuaJIT 2.0.2 x86LuaVM:
- LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 x86
- LuaVM: LuaJIT 2.0.2 x86
- [DO RESIZE] Got: 800x600 (0, 0)
- OpenGL max texture size: 16384
- OpenGL max texture size: 16384
- Upgrading black texture to size 64
- Running lua loader code...
- Reboot using te4 LATEST boot player false
- [ENGINE LOADER] available from teae: te4-1.5.3
- [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }
- [ENGINE LOADER] looked in:
- C:\Users\Owner\\T-Engine\4.0
- bootstrap
- C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
- C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
- [ENGINE LOADER] sorted: te4 1 5 3
- [ENGINE LOADER] loading engine: 1 5 3 te4
- [ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae
- Available resolutions: 1920x1080x32
- Available resolutions: 1680x1050x32
- Available resolutions: 1600x1024x32
- Available resolutions: 1366x768x32
- Available resolutions: 1280x1024x32
- Available resolutions: 1280x960x32
- Available resolutions: 1280x800x32
- Available resolutions: 1280x720x32
- Available resolutions: 1152x864x32
- Available resolutions: 1024x768x32
- Available resolutions: 800x600x32
- Available resolutions: 720x480x32
- Available resolutions: 640x480x32
- 0==WRITEPATH==allowed== C:\Users\Owner\\T-Engine\4.0
- 1==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\
- 2==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\
- 3==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\modules\
- [KEYBINDER] Loaded keybinds: move
- [KEYBINDER] Loaded keybinds: hotkeys
- [KEYBINDER] Loaded keybinds: inventory
- [KEYBINDER] Loaded keybinds: actions
- [KEYBINDER] Loaded keybinds: interface
- [KEYBINDER] Loaded keybinds: debug
- [STEAM] Disabling cloud saves until the user elects to use them
- setResolution: switching resolution to 1920x1080 Fullscreen 1920 1080 true nil (forced)
- Setting resolution to 1920x1080 (fullscreen, with borders)
- [DO RESIZE] Requested: 1920x1080 (1, 0); zoom 100%
- [DO RESIZE] Got: 1920x1080 (1, 0)
- OpenGL max texture size: 16384
- setResolution: performing onResolutionChange...
- onResolutionChange: resolution changed to 1920 1080 from nil nil
- onResolutionChange: no game yet!
- Creating profile thread
- [ONLINE PROFILE] fun facts nil
- [PROFILE] mounted online on /current-profile
- [PROFILE] unmounted LuaVM: online from /current-profile
- LuaJIT 2.0.2 x86
- [ENGINE] Setting requested FPS to 30 (33 ms)
- [ENGINE] Switching to turn based
- [SAVEFILE PIPE] force waiting
- TE4Online starting...
- Creating module boot-te4.team :: (as dir) false :: (as team) 9
- Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
- Loaded module definition for boot-1.0.0 using engine te4-1.0.1
- Creating module example :: (as dir) true :: (as team) nil
- Module mismatch engine version example-1.1.5 using engine te4-1.1.5
- Loaded module definition for example-1.1.5 using engine te4-1.1.5
- Creating module example_realtime :: (as dir) true :: (as team) nil
- Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
- Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
- Creating module tome-gfx.team :: (as dir) false :: (as team) 9
- [PROFILE] Got metaserver infos
- [PROFILE] Thread connecting to profiles.te4.org on ports 2257 2258
- Creating module tome-music.team :: (as dir) false :: (as team) 11
- Creating module tome.team :: (as dir) false :: (as team) 5
- [PROFILE] Thread connected to profiles.te4.org
- [ONLINE PROFILE] reconnecting to channels
- Loaded module definition for tome-1.5.3 using engine te4-1.5.3
- * Module: tome
- ** 1.5.3
- * Module: boot
- ** 1.0.0
- * Module: example
- ** 1.1.5
- * Module: example_realtime
- ** 1.1.5
- After fs.reset
- [1] = {
- [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.5.3.teae
- }
- [MODULE] booting module version boot-1.0.0
- [ENGINE] Switching to turn based
- Loading savefile /save//
- Loading savefile /save/player/
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