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  1. WebCore config: library(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\cef3spawn.exe)
  2. Loading WebCore: loaded!
  3. [CPU] Detected 8 CPUs
  4. OpenAL device available: OpenAL Soft (default OpenAL Soft)
  5. Available video driver: windows
  6. Available video driver: dummy
  7. NO SELFEXE: bootstrapping from CWD
  8. Creating save thread
  9. ===top 2
  10. Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
  11. SelfExe gave us app directory of: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
  12. LuaVM: LuaJIT 2.0.2 x86
  13. Creating particles thread 0
  14. Creating particles thread 1
  15. Creating particles thread 2
  16. Creating particles thread 3
  17. Creating particles thread 4
  18. Creating particles thread 5
  19. Creating particles thread 6
  20. [DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
  21. LuaVM: LuaJIT 2.0.2 x86
  22. LuaVM: LuaJIT 2.0.2 x86
  23. LuaVM: LuaJIT 2.0.2 LuaVM:x86
  24. LuaJIT 2.0.2 x86LuaVM:
  25. LuaJIT 2.0.2 x86
  26. LuaVM: LuaJIT 2.0.2 x86
  27. LuaVM: LuaJIT 2.0.2 x86
  28. [DO RESIZE] Got: 800x600 (0, 0)
  29. OpenGL max texture size: 16384
  30. OpenGL max texture size: 16384
  31. Upgrading black texture to size 64
  32. Running lua loader code...
  33. Reboot using te4 LATEST boot player false
  34. [ENGINE LOADER] available from teae: te4-1.5.3
  35. [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }
  36. [ENGINE LOADER] looked in:
  37. C:\Users\Owner\\T-Engine\4.0
  38. bootstrap
  39. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
  40. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
  41. [ENGINE LOADER] sorted: te4 1 5 3
  42. [ENGINE LOADER] loading engine: 1 5 3 te4
  43. [ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae
  44. Available resolutions: 1920x1080x32
  45. Available resolutions: 1680x1050x32
  46. Available resolutions: 1600x1024x32
  47. Available resolutions: 1366x768x32
  48. Available resolutions: 1280x1024x32
  49. Available resolutions: 1280x960x32
  50. Available resolutions: 1280x800x32
  51. Available resolutions: 1280x720x32
  52. Available resolutions: 1152x864x32
  53. Available resolutions: 1024x768x32
  54. Available resolutions: 800x600x32
  55. Available resolutions: 720x480x32
  56. Available resolutions: 640x480x32
  57. 0==WRITEPATH==allowed== C:\Users\Owner\\T-Engine\4.0
  58. 1==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\
  59. 2==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\
  60. 3==WRITEPATH==allowed== C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\modules\
  61. [KEYBINDER] Loaded keybinds: move
  62. [KEYBINDER] Loaded keybinds: hotkeys
  63. [KEYBINDER] Loaded keybinds: inventory
  64. [KEYBINDER] Loaded keybinds: actions
  65. [KEYBINDER] Loaded keybinds: interface
  66. [KEYBINDER] Loaded keybinds: debug
  67. [STEAM] Disabling cloud saves until the user elects to use them
  68. setResolution: switching resolution to 1920x1080 Fullscreen 1920 1080 true nil (forced)
  69. Setting resolution to 1920x1080 (fullscreen, with borders)
  70. [DO RESIZE] Requested: 1920x1080 (1, 0); zoom 100%
  71. [DO RESIZE] Got: 1920x1080 (1, 0)
  72. OpenGL max texture size: 16384
  73. setResolution: performing onResolutionChange...
  74.  
  75. onResolutionChange: resolution changed to 1920 1080 from nil nil
  76. onResolutionChange: no game yet!
  77. Creating profile thread
  78. [ONLINE PROFILE] fun facts nil
  79. [PROFILE] mounted online on /current-profile
  80. [PROFILE] unmounted LuaVM: online from /current-profile
  81. LuaJIT 2.0.2 x86
  82. [ENGINE] Setting requested FPS to 30 (33 ms)
  83. [ENGINE] Switching to turn based
  84. [SAVEFILE PIPE] force waiting
  85. TE4Online starting...
  86. Creating module boot-te4.team :: (as dir) false :: (as team) 9
  87. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  88. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  89. Creating module example :: (as dir) true :: (as team) nil
  90. Module mismatch engine version example-1.1.5 using engine te4-1.1.5
  91. Loaded module definition for example-1.1.5 using engine te4-1.1.5
  92. Creating module example_realtime :: (as dir) true :: (as team) nil
  93. Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
  94. Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
  95. Creating module tome-gfx.team :: (as dir) false :: (as team) 9
  96. [PROFILE] Got metaserver infos
  97. [PROFILE] Thread connecting to profiles.te4.org on ports 2257 2258
  98. Creating module tome-music.team :: (as dir) false :: (as team) 11
  99. Creating module tome.team :: (as dir) false :: (as team) 5
  100. [PROFILE] Thread connected to profiles.te4.org
  101. [ONLINE PROFILE] reconnecting to channels
  102. Loaded module definition for tome-1.5.3 using engine te4-1.5.3
  103. * Module: tome
  104. ** 1.5.3
  105. * Module: boot
  106. ** 1.0.0
  107. * Module: example
  108. ** 1.1.5
  109. * Module: example_realtime
  110. ** 1.1.5
  111. After fs.reset
  112. [1] = {
  113. [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.5.3.teae
  114. }
  115. [MODULE] booting module version boot-1.0.0
  116. [ENGINE] Switching to turn based
  117. Loading savefile /save//
  118. Loading savefile /save/player/
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