dmitrysenkovich

Untitled

Aug 21st, 2014
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  1. Index: Base/Header/Avionics/Sensors/avSimpleRadar.h
  2. ===================================================================
  3. --- Base/Header/Avionics/Sensors/avSimpleRadar.h    (revision 91428)
  4. +++ Base/Header/Avionics/Sensors/avSimpleRadar.h    (working copy)
  5. @@ -9,6 +9,7 @@
  6.  #include "Utilities/ccTriggerSystem.h"
  7.  #include "Utilities/ccUtilities.h"
  8.  #include "Avionics/avSimpleElectricSystem.h"
  9. +#include "edTerrain/ITerrain.h"
  10.  
  11.  class woSpot;
  12.  
  13. @@ -137,8 +138,13 @@
  14.  protected:
  15.     radar_capabilities         basic_capabilities;             
  16.  
  17. +#ifndef USE_TERRAIN4
  18.     landscape::lPointOnSurface surf_info;
  19.     landscape::lPointOnSurface surf_info_2;
  20. +#else
  21. +   edterrain::PointOnSurfaceAdapter surf_info;
  22. +   edterrain::PointOnSurfaceAdapter surf_info_2;
  23. +#endif
  24.  
  25.     woSpot              *spot;
  26.  
  27. Index: Base/Header/Avionics/Sensors/avTVSensor.h
  28. ===================================================================
  29. --- Base/Header/Avionics/Sensors/avTVSensor.h   (revision 91428)
  30. +++ Base/Header/Avionics/Sensors/avTVSensor.h   (working copy)
  31. @@ -3,6 +3,7 @@
  32.  #include "ICommandsCockpitDevice.h"
  33.  #include "viLight.h"
  34.  #include "Avionics/Sensors/avBasicSensor.h"
  35. +#include "edTerrain/ITerrain.h"
  36.  
  37.  #ifdef  _DEBUG
  38.  #include "Renderer/DbgGraph.h"
  39. @@ -125,7 +126,11 @@
  40.  
  41.     class COCKPITBASE_API avTVSensor : public avBasicSensor
  42.     {
  43. +#ifndef USE_TERRAIN4
  44.          mutable landscape::lPointOnSurface _terrain_visibility_check_pnt_;
  45. +#else
  46. +       mutable edterrain::PointOnSurface _terrain_visibility_check_pnt_;
  47. +#endif
  48.     public:
  49.         avTVSensor();
  50.        ~avTVSensor();
  51. Index: Base/Header/LoadableEquipment/Weapon/eqTVGuidedWeapon.h
  52. ===================================================================
  53. --- Base/Header/LoadableEquipment/Weapon/eqTVGuidedWeapon.h (revision 91428)
  54. +++ Base/Header/LoadableEquipment/Weapon/eqTVGuidedWeapon.h (working copy)
  55. @@ -1,6 +1,7 @@
  56.  #pragma once
  57.  
  58.  #include "Avionics/Sensors/avTVSensor.h"
  59. +#include "edTerrain/ITerrain.h"
  60.  
  61.  namespace cockpit {
  62.  
  63. @@ -120,6 +121,10 @@
  64.         bool   forceCorrelateEnabled;
  65.          wModelTime forceCorrelateEnableTime;
  66.  
  67. +#ifndef USE_TERRAIN4
  68.         mutable landscape::lPointOnSurface surfInfo;
  69. +#else
  70. +       mutable edterrain::PointOnSurface surfInfo;
  71. +#endif
  72.     };
  73.  }
  74. Index: Base/SConscript
  75. ===================================================================
  76. --- Base/SConscript (revision 91428)
  77. +++ Base/SConscript (working copy)
  78. @@ -7,7 +7,6 @@
  79.     'edCore',
  80.     'edMath',
  81.     'edObjects',
  82. -   'edTerrain',
  83.     'World',
  84.     'WorldGeneral',
  85.     'Inter',
  86. @@ -30,6 +29,11 @@
  87.     'renderer',
  88.  ]
  89.  
  90. +if not env.has_key('TERRAIN4'):
  91. +   libs += [
  92. +       'edTerrain',
  93. +   ]
  94. +
  95.  if not env.getUserVariable('FINAL_VERSION'):
  96.     libs.append('JConfigurator')
  97.  
  98. Index: Base/Source/Avionics/Sensors/avSimpleRadar.cpp
  99. ===================================================================
  100. --- Base/Source/Avionics/Sensors/avSimpleRadar.cpp  (revision 91428)
  101. +++ Base/Source/Avionics/Sensors/avSimpleRadar.cpp  (working copy)
  102. @@ -7,7 +7,6 @@
  103.  #include "viObjectManager.h"
  104.  #include "wsType_Level4.h"
  105.  #include "wConst.h"
  106. -#include "wTerrain.h"
  107.  #include "wsInitData.h"
  108.  #include "IwInfo.h"
  109.  #include "Math\_math.h"
  110. @@ -20,6 +19,7 @@
  111.  #include "Utilities/ccTriggerSystem.h"
  112.  #include "woSpot.h"
  113.  #include "wDetectable.h"
  114. +#include "wTerrain.h"
  115.  
  116.  using namespace cockpit;
  117.  
  118. @@ -627,7 +627,11 @@
  119.     unsigned offset_z = antenna_pos.p.z * 10;
  120.  
  121.     dVector start_ = antenna_pos.p;
  122. +#ifndef USE_TERRAIN4
  123.     dVector res_;
  124. +#else
  125. +   cPoint res_;
  126. +#endif
  127.  
  128.     static float rays_density = 0.5f; // ray per square degree
  129.     float w = get_width_of_scan_beam();
  130. @@ -643,7 +647,8 @@
  131.         dVector end_   = antenna_pos.p + antenna_pos.x * d
  132.                                        + antenna_pos.y * 0.5 * h * d *rnd_y
  133.                                        + antenna_pos.z * 0.5 * w * d *rnd_z;
  134. -       if (surf_info.intersectSurface(start_,end_,&res_))
  135. +
  136. +       if (surf_info.intersectSurface(start_,end_,(cPoint*)&res_)))
  137.             make_ground_spot(res_);
  138.     }
  139.  }
  140. Index: Base/Source/Avionics/Sensors/avTVSensor.cpp
  141. ===================================================================
  142. --- Base/Source/Avionics/Sensors/avTVSensor.cpp (revision 91428)
  143. +++ Base/Source/Avionics/Sensors/avTVSensor.cpp (working copy)
  144. @@ -14,6 +14,7 @@
  145.  #include "Modeler/Utility.h"
  146.  #include "Registry/RegisterManager.h"
  147.  #include "Avionics/Sensors/avSensorRoutines.h"
  148. +#include "wTerrain.h"
  149.  
  150.  using namespace cockpit;
  151.  
  152. @@ -404,12 +405,16 @@
  153.      if (with_objects)
  154.      {
  155.          max_dist = 50000;
  156. +#ifndef USE_TERRAIN4
  157.          dVector res;
  158. +#else
  159. +       cPoint res;
  160. +#endif
  161.          cVector start_ = getPlatformPosition().p;
  162.          cVector dir_   = getPlatformPosition().x;
  163.          cVector end_   = start_ + dir_ * max_dist;
  164. -        // РёР· Рђ РІ Р‘, PointOnSurface перемещается РІ Рђ, тогда правильней проверять РѕС‚ цели РІ себе      
  165. -        if (_terrain_visibility_check_pnt_.intersectSurface(end_,start_,&res))
  166. +        // РёР· Рђ РІ Р‘, PointOnSurface перемещается РІ Рђ, тогда правильней проверять РѕС‚ цели РІ себе
  167. +        if (_terrain_visibility_check_pnt_.intersectSurface(end_,start_,(cPoint*)&res))
  168.          {
  169.              gyro_stabilize_point = res;
  170.              end_                 = res;
  171. @@ -494,11 +499,10 @@
  172.  
  173.      dVector p = pos.p;
  174.      // РёР· Рђ РІ Р‘, PointOnSurface перемещается РІ Рђ, тогда правильней проверять РѕС‚ цели РІ себе
  175. -   if (_terrain_visibility_check_pnt_.intersectSurface(p,self_p,0))
  176. +   if (_terrain_visibility_check_pnt_.intersectSurface(end_,start_,(cPoint*)&NULL))
  177.     {
  178.         return false;
  179.     }
  180. -  
  181.         if (!checkTargetTVvisibility(p,maxdistance))
  182.     {
  183.         return false;
  184. Index: Base/Source/Avionics/Weapon/avWeaponsBombSight.cpp
  185. ===================================================================
  186. --- Base/Source/Avionics/Weapon/avWeaponsBombSight.cpp  (revision 91428)
  187. +++ Base/Source/Avionics/Weapon/avWeaponsBombSight.cpp  (working copy)
  188. @@ -15,6 +15,7 @@
  189.  #include "Utilities/ccTriggerSystem.h"
  190.  #include "mathDebug.h"
  191.  #include "unit_converter.h"
  192. +#include "wTerrain.h"
  193.  
  194.  using namespace cockpit;
  195.  
  196. @@ -403,9 +404,13 @@
  197.      {
  198.          if (!ElevationIsFixed)
  199.          {
  200. +#ifndef USE_TERRAIN4
  201.              static landscape::lPointOnSurface surfInfo;
  202.              surfInfo.set(out.p.x, out.p.z);
  203.              lead_target_level = surfInfo.getHeight();
  204. +#else
  205. +           lead_target_level = surfInfo->height();
  206. +#endif
  207.          }
  208.          else
  209.              lead_target_level = target_level;
  210. @@ -456,9 +461,13 @@
  211.      {
  212.          if (!ElevationIsFixed)
  213.          {
  214. +#ifndef USE_TERRAIN4
  215.              static landscape::lPointOnSurface surfInfo;
  216.              surfInfo.set(lead_human_position.p.x, lead_human_position.p.z);
  217.              lead_target_level = surfInfo.getHeight();
  218. +#else
  219. +           lead_target_level = surfInfo.height();
  220. +#endif
  221.          }
  222.          else
  223.              lead_target_level = target_level;
  224. Index: Base/Source/LoadableEquipment/Weapon/eqTVGuidedWeapon.cpp
  225. ===================================================================
  226. --- Base/Source/LoadableEquipment/Weapon/eqTVGuidedWeapon.cpp   (revision 91428)
  227. +++ Base/Source/LoadableEquipment/Weapon/eqTVGuidedWeapon.cpp   (working copy)
  228. @@ -714,10 +714,14 @@
  229.  double eqTVGuidedWeapon::get_real_distance_to_terrain() const
  230.  {
  231.     const float max_distance = 120000.0f;
  232. +#ifndef USE_TERRAIN4
  233.     dVector res;
  234. +#else
  235. +   cPoint res;
  236. +#endif
  237.     const dPosition& platform_position = getPlatformPosition();
  238.  
  239. -   if (surfInfo.intersectSurface(platform_position.p, platform_position.p + platform_position.x * max_distance, &res))
  240. +   if (surfInfo.intersectSurface(platform_position.p, platform_position.p + platform_position.x * max_distance, (cPoint*)&res))
  241.     {
  242.         return (res - platform_position.p).length();
  243.     }
  244. Index: Base/Source/Utilities/ccLuaLoader.cpp
  245. ===================================================================
  246. --- Base/Source/Utilities/ccLuaLoader.cpp   (revision 91428)
  247. +++ Base/Source/Utilities/ccLuaLoader.cpp   (working copy)
  248. @@ -37,6 +37,7 @@
  249.  #include "smSceneManager.h"
  250.  #include "Oculus.h"
  251.  #include "IwWorld.h"
  252. +#include "wTerrain.h"
  253.  
  254.  using namespace cockpit;
  255.  using namespace Common;
  256. @@ -307,7 +308,12 @@
  257.     }
  258.     const char * data_name     = lua_tostring(L,1);
  259.  
  260. +#ifndef USE_TERRAIN4
  261.     lua_State  * terrain_state =  GetTerraDispatch()->getTerrainCfg();
  262. +#else
  263. +   lua_State  * terrain_state =  globalLand->getTerrainCfg();
  264. +#endif
  265. +
  266.     lua_getglobal(terrain_state,data_name);
  267.     {
  268.         ED_lua_copyindex (L,terrain_state,-1);
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