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Bendy928443534

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Sep 13th, 2019
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. function TakeDamage(hum, dmg)
  9. hum:TakeDamage(dmg)
  10. end
  11. plr = game.Players.LocalPlayer
  12. repeat
  13. wait(0.4)
  14. until plr.Character
  15. chr = plr.Character
  16. human = chr:FindFirstChild("Humanoid")
  17. human.MaxHealth, human.Health = math.huge, math.huge
  18. mouse = plr:GetMouse()
  19. cam = workspace.CurrentCamera
  20. selected = false
  21. equipd = false
  22. tors = chr.Torso
  23. rarm = chr["Right Arm"]
  24. larm = chr["Left Arm"]
  25. rleg = chr["Right Leg"]
  26. lleg = chr["Left Leg"]
  27. hrp = chr.HumanoidRootPart
  28. hed = chr.Head
  29. anim = human.Animator
  30. activu = false
  31. appeared = false
  32. animpose = nil
  33. POSU = false
  34. local wherto = hrp
  35. local addcfr = CFrame.new(0, 0, 0)
  36. Heartbeat = Instance.new("BindableEvent")
  37. Heartbeat.Name = "Heartbeat"
  38. Heartbeat.Parent = script
  39. frame = 0.03333333333333333
  40. tf = 0
  41. game:GetService("RunService").Heartbeat:connect(function(s, p)
  42. tf = tf + s
  43. if tf >= frame then
  44. for i = 1, math.floor(tf / frame) do
  45. Heartbeat:Fire()
  46. end
  47. tf = tf - frame * math.floor(tf / frame)
  48. end
  49. end)
  50. function swait(num)
  51. if num == 0 or num == nil then
  52. Heartbeat.Event:wait()
  53. else
  54. for i = 1, num do
  55. Heartbeat.Event:wait()
  56. end
  57. end
  58. end
  59. tool = Instance.new("Tool")
  60. tool.CanBeDropped = false
  61. tool.RequiresHandle = false
  62. tool.TextureId = "rbxassetid://291302154"
  63. tool.ToolTip = "NANI"
  64. tool.Name = "AAAAAAAAAAAAAA"
  65. tool.Parent = plr.Backpack
  66. modz = Instance.new("Model")
  67. modz.Name = "efx"
  68. modz.Parent = chr
  69. ZANOOB = Instance.new("Model")
  70. ZANOOB.Name = "THE NOOB"
  71. ZANOOB.Parent = chr
  72. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  76. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  77. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  78. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  79. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  81. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  82. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  83. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  84. RS = tors:FindFirstChild("Right Shoulder")
  85. LS = tors:FindFirstChild("Left Shoulder")
  86. RH = tors:FindFirstChild("Right Hip")
  87. LH = tors:FindFirstChild("Left Hip")
  88. RJ = hrp:FindFirstChild("RootJoint")
  89. N = tors:FindFirstChild("Neck")
  90. cf = CFrame.new
  91. ang = CFrame.Angles
  92. rd = math.rad
  93. rd2 = math.random
  94. function nooutline(p)
  95. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  96. end
  97. function makepart(color, name, reflec, mater, parnt, cfram)
  98. local port = Instance.new("Part")
  99. port.BrickColor = BrickColor.new(color)
  100. port.Name = name
  101. port.Transparency = 1
  102. nooutline(port)
  103. port.Reflectance = reflec
  104. port.Material = mater
  105. port.Anchored = false
  106. port.CanCollide = false
  107. port.Locked = true
  108. port.Size = Vector3.new(0.2, 0.2, 0.2)
  109. port.Parent = parnt
  110. return port
  111. end
  112. function makemesh(meshtype, scale, meshid, parent)
  113. local mes = Instance.new("SpecialMesh")
  114. mes.MeshType = meshtype
  115. mes.Scale = scale
  116. if meshtype == "FileMesh" then
  117. mes.MeshId = meshid
  118. end
  119. mes.Parent = parent
  120. return mes
  121. end
  122. function makemotor(parent, p0, p1, c0, c1)
  123. swait()
  124. local wel = Instance.new("Motor6D")
  125. wel.Part0 = p0
  126. wel.Part1 = p1
  127. wel.C0 = c0
  128. if c1 ~= nil then
  129. wel.C1 = c1
  130. end
  131. wel.Parent = parent
  132. return wel
  133. end
  134. local konodioda = Instance.new("Sound")
  135. konodioda.SoundId = "rbxassetid://853224808"
  136. konodioda.Volume = 3.5
  137. konodioda.Parent = hrp
  138. local bast = Instance.new("Sound")
  139. bast.SoundId = "rbxassetid://178605770"
  140. bast.Volume = 1000
  141. bast.Parent = hrp
  142. local zaworld = Instance.new("Sound")
  143. zaworld.SoundId = "rbxassetid://180148408"
  144. zaworld.Volume = 1000
  145. zaworld.Parent = hrp
  146. local wry = Instance.new("Sound")
  147. wry.SoundId = "rbxassetid://178605750"
  148. wry.Volume = 1000
  149. wry.Parent = hrp
  150. function animo(yep)
  151. if yep == true then
  152. anim.Parent = human
  153. chr.Animate.Disabled = false
  154. elseif yep == false then
  155. chr.Animate.Disabled = true
  156. anim.Parent = nil
  157. end
  158. end
  159. animo(false)
  160. function lerpz(joint, prop, cfrmz, alp)
  161. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  162. end
  163. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  164. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  165. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  166. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  167. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. function resetlerp(whoever)
  174. if whoever == nil then
  175. RJ.C0 = RJC0
  176. RJ.C1 = RJC1
  177. N.C0 = NC0
  178. N.C1 = NC1
  179. RS.C0 = RSC0
  180. RS.C1 = RSC1
  181. LS.C0 = LSC0
  182. LS.C1 = LSC1
  183. RH.C0 = RHC0
  184. RH.C1 = RHC1
  185. LH.C0 = LHC0
  186. LH.C1 = LHC1
  187. elseif whoever ~= nil then
  188. nRJ.C0 = RJC0
  189. nRJ.C1 = RJC1
  190. nN.C0 = NC0
  191. nN.C1 = NC1
  192. nRS.C0 = RSC0
  193. nRS.C1 = RSC1
  194. nLS.C0 = LSC0
  195. nLS.C1 = LSC1
  196. nRH.C0 = RHC0
  197. nRH.C1 = RHC1
  198. nLH.C0 = LHC0
  199. nLH.C1 = LHC1
  200. end
  201. end
  202. function STANDO(cfr)
  203. local rooto = Instance.new("Part")
  204. nooutline(rooto)
  205. rooto.Name = "HumanoidRootPart"
  206. rooto.Anchored = true
  207. rooto.CFrame = cfr
  208. rooto.Size = Vector3.new(2, 2, 1)
  209. rooto.CanCollide = false
  210. rooto.Locked = true
  211. rooto.Transparency = 1
  212. rooto.Parent = ZANOOB
  213. local head = Instance.new("Part")
  214. nooutline(head)
  215. head.Anchored = false
  216. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  217. head.Size = Vector3.new(2, 1, 1)
  218. head.BrickColor = BrickColor.new("Bright yellow")
  219. head.CanCollide = false
  220. head.Name = "Head"
  221. head.Locked = true
  222. head.Transparency = 1
  223. head.Parent = ZANOOB
  224. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  225. local headdecal = Instance.new("Decal")
  226. headdecal.Name = "face"
  227. headdecal.Texture = "rbxasset://textures/face.png"
  228. headdecal.Face = "Front"
  229. headdecal.Transparency = 1
  230. headdecal.Parent = head
  231. local torso = Instance.new("Part")
  232. nooutline(torso)
  233. torso.Name = "Torso"
  234. torso.Anchored = false
  235. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  236. torso.Size = Vector3.new(2, 1, 1)
  237. torso.BrickColor = BrickColor.new("Bright blue")
  238. torso.CanCollide = false
  239. torso.Transparency = 1
  240. torso.Locked = true
  241. torso.Parent = ZANOOB
  242. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  243. local leftarm = Instance.new("Part")
  244. nooutline(leftarm)
  245. leftarm.Anchored = false
  246. leftarm.Name = "Left Arm"
  247. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  248. leftarm.Size = Vector3.new(1, 2, 1)
  249. leftarm.BrickColor = BrickColor.new("Bright yellow")
  250. leftarm.CanCollide = false
  251. leftarm.Transparency = 1
  252. leftarm.Locked = true
  253. leftarm.Parent = ZANOOB
  254. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  255. local rightarm = Instance.new("Part")
  256. nooutline(rightarm)
  257. rightarm.Anchored = false
  258. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  259. rightarm.Name = "Right Arm"
  260. rightarm.Size = Vector3.new(1, 2, 1)
  261. rightarm.BrickColor = BrickColor.new("Bright yellow")
  262. rightarm.CanCollide = false
  263. rightarm.Locked = true
  264. rightarm.Transparency = 1
  265. rightarm.Parent = ZANOOB
  266. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  267. local leftleg = Instance.new("Part")
  268. nooutline(leftleg)
  269. leftleg.Anchored = false
  270. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  271. leftleg.Name = "Left Leg"
  272. leftleg.Size = Vector3.new(1, 2, 1)
  273. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  274. leftleg.CanCollide = false
  275. leftleg.Transparency = 1
  276. leftleg.Locked = true
  277. leftleg.Parent = ZANOOB
  278. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  279. local rightleg = Instance.new("Part")
  280. nooutline(rightleg)
  281. rightleg.Anchored = false
  282. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  283. rightleg.Name = "Right Leg"
  284. rightleg.Size = Vector3.new(1, 2, 1)
  285. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  286. rightleg.CanCollide = false
  287. rightleg.Locked = true
  288. rightleg.Transparency = 1
  289. rightleg.Parent = ZANOOB
  290. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  291. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  292. rootweld.Name = "RootJoint"
  293. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  294. neckweld.Name = "Neck"
  295. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  296. rshoulderweld.Name = "Right Shoulder"
  297. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  298. lshoulderweld.Name = "Left Shoulder"
  299. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  300. rhipweld.Name = "Right Hip"
  301. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  302. lhipweld.Name = "Left Hip"
  303. local pa1 = Instance.new("Part")
  304. nooutline(pa1)
  305. pa1.Anchored = false
  306. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  307. pa1.Name = "pa1"
  308. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  309. pa1.BrickColor = BrickColor.new("Bright yellow")
  310. pa1.CanCollide = false
  311. pa1.Locked = true
  312. pa1.Transparency = 1
  313. pa1.Parent = ZANOOB
  314. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  315. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  316. local pa2 = Instance.new("Part")
  317. nooutline(pa2)
  318. pa2.Anchored = false
  319. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  320. pa2.Name = "pa2"
  321. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  322. pa2.BrickColor = BrickColor.new("Bright yellow")
  323. pa2.CanCollide = false
  324. pa2.Locked = true
  325. pa2.Transparency = 1
  326. pa2.Parent = ZANOOB
  327. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  328. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  329. local pa3 = Instance.new("Part")
  330. nooutline(pa3)
  331. pa3.Anchored = false
  332. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  333. pa3.Name = "pa3"
  334. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  335. pa3.BrickColor = BrickColor.new("Bright yellow")
  336. pa3.CanCollide = false
  337. pa3.Locked = true
  338. pa3.Transparency = 1
  339. pa3.Parent = ZANOOB
  340. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  341. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  342. local pa4 = Instance.new("Part")
  343. nooutline(pa4)
  344. pa4.Anchored = false
  345. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  346. pa4.Name = "pa4"
  347. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  348. pa4.BrickColor = BrickColor.new("Bright yellow")
  349. pa4.CanCollide = false
  350. pa4.Locked = true
  351. pa4.Transparency = 1
  352. pa4.Parent = ZANOOB
  353. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  354. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  355. local pa5 = Instance.new("Part")
  356. nooutline(pa5)
  357. pa5.Anchored = false
  358. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  359. pa5.Name = "pa5"
  360. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  361. pa5.BrickColor = BrickColor.new("Bright yellow")
  362. pa5.CanCollide = false
  363. pa5.Locked = true
  364. pa5.Transparency = 1
  365. pa5.Parent = ZANOOB
  366. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  367. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  368. local pa6 = Instance.new("Part")
  369. nooutline(pa6)
  370. pa6.Anchored = false
  371. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  372. pa6.Name = "pa6"
  373. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  374. pa6.BrickColor = BrickColor.new("Bright yellow")
  375. pa6.CanCollide = false
  376. pa6.Locked = true
  377. pa6.Transparency = 1
  378. pa6.Parent = ZANOOB
  379. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  380. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  381. local pa7 = Instance.new("Part")
  382. nooutline(pa7)
  383. pa7.Anchored = false
  384. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  385. pa7.Name = "pa7"
  386. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  387. pa7.BrickColor = BrickColor.new("Bright yellow")
  388. pa7.CanCollide = false
  389. pa7.Locked = true
  390. pa7.Transparency = 1
  391. pa7.Parent = ZANOOB
  392. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  393. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  394. local pa8 = Instance.new("Part")
  395. nooutline(pa8)
  396. pa8.Anchored = false
  397. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  398. pa8.Name = "pa8"
  399. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  400. pa8.BrickColor = BrickColor.new("Bright yellow")
  401. pa8.CanCollide = false
  402. pa8.Locked = true
  403. pa8.Transparency = 1
  404. pa8.Parent = ZANOOB
  405. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  406. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  407. local pa9 = Instance.new("Part")
  408. nooutline(pa9)
  409. pa9.Anchored = false
  410. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  411. pa9.Name = "pa9"
  412. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  413. pa9.BrickColor = BrickColor.new("Br. yellowish green")
  414. pa9.CanCollide = false
  415. pa9.Locked = true
  416. pa9.Transparency = 1
  417. pa9.Parent = ZANOOB
  418. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  419. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  420. local pa10 = Instance.new("Part")
  421. nooutline(pa10)
  422. pa10.Anchored = false
  423. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  424. pa10.Name = "pa10"
  425. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  426. pa10.BrickColor = BrickColor.new("Bright yellow")
  427. pa10.CanCollide = false
  428. pa10.Locked = true
  429. pa10.Transparency = 1
  430. pa10.Parent = ZANOOB
  431. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  432. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  433. local pa11 = Instance.new("Part")
  434. nooutline(pa11)
  435. pa11.Anchored = false
  436. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  437. pa11.Name = "pa11"
  438. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  439. pa11.BrickColor = BrickColor.new("Bright yellow")
  440. pa11.CanCollide = false
  441. pa11.Locked = true
  442. pa11.Transparency = 1
  443. pa11.Parent = ZANOOB
  444. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  445. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  446. local raemblem = Instance.new("Part")
  447. nooutline(raemblem)
  448. raemblem.Anchored = false
  449. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  450. raemblem.Name = "raemblem"
  451. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  452. raemblem.BrickColor = BrickColor.new("Bright yellow")
  453. raemblem.CanCollide = false
  454. raemblem.Locked = true
  455. raemblem.Material = "SmoothPlastic"
  456. raemblem.Transparency = 1
  457. raemblem.Parent = ZANOOB
  458. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  459. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  460. local emmes = Instance.new("Decal")
  461. emmes.Texture = "rbxassetid://291302154"
  462. emmes.Transparency = 1
  463. emmes.Face = "Right"
  464. emmes.Name = "embe"
  465. emmes.Parent = raemblem
  466. local ra1 = Instance.new("Part")
  467. nooutline(ra1)
  468. ra1.Anchored = false
  469. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  470. ra1.Name = "ra1"
  471. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  472. ra1.BrickColor = BrickColor.new("Bright yellow")
  473. ra1.CanCollide = false
  474. ra1.Locked = true
  475. ra1.Transparency = 1
  476. ra1.Parent = ZANOOB
  477. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  478. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  479. local ra2 = Instance.new("Part")
  480. nooutline(ra2)
  481. ra2.Anchored = false
  482. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  483. ra2.Name = "ra2"
  484. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  485. ra2.BrickColor = BrickColor.new("Bright yellow")
  486. ra2.CanCollide = false
  487. ra2.Locked = true
  488. ra2.Transparency = 1
  489. ra2.Parent = ZANOOB
  490. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  491. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  492. local ra3 = Instance.new("Part")
  493. nooutline(ra3)
  494. ra3.Anchored = false
  495. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  496. ra3.Name = "ra3"
  497. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  498. ra3.BrickColor = BrickColor.new("Br. yellowish green")
  499. ra3.CanCollide = false
  500. ra3.Locked = true
  501. ra3.Transparency = 1
  502. ra3.Parent = ZANOOB
  503. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  504. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  505. local ra4 = Instance.new("Part")
  506. nooutline(ra4)
  507. ra4.Anchored = false
  508. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  509. ra4.Name = "ra4"
  510. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  511. ra4.BrickColor = BrickColor.new("Br. yellowish green")
  512. ra4.CanCollide = false
  513. ra4.Locked = true
  514. ra4.Transparency = 1
  515. ra4.Parent = ZANOOB
  516. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  517. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  518. local ra5 = Instance.new("Part")
  519. nooutline(ra5)
  520. ra5.Anchored = false
  521. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  522. ra5.Name = "ra5"
  523. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  524. ra5.BrickColor = BrickColor.new("Bright yellow")
  525. ra5.CanCollide = false
  526. ra5.Locked = true
  527. ra5.Transparency = 1
  528. ra5.Parent = ZANOOB
  529. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  530. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  531. local la1 = Instance.new("Part")
  532. nooutline(la1)
  533. la1.Anchored = false
  534. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535. la1.Name = "la1"
  536. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  537. la1.BrickColor = BrickColor.new("Bright yellow")
  538. la1.CanCollide = false
  539. la1.Locked = true
  540. la1.Transparency = 1
  541. la1.Parent = ZANOOB
  542. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  543. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  544. local la2 = Instance.new("Part")
  545. nooutline(la2)
  546. la2.Anchored = false
  547. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  548. la2.Name = "la2"
  549. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  550. la2.BrickColor = BrickColor.new("Bright yellow")
  551. la2.CanCollide = false
  552. la2.Locked = true
  553. la2.Transparency = 1
  554. la2.Parent = ZANOOB
  555. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  556. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  557. local la3 = Instance.new("Part")
  558. nooutline(la3)
  559. la3.Anchored = false
  560. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  561. la3.Name = "la3"
  562. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  563. la3.BrickColor = BrickColor.new("Br. yellowish green")
  564. la3.CanCollide = false
  565. la3.Locked = true
  566. la3.Transparency = 1
  567. la3.Parent = ZANOOB
  568. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  569. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  570. local la4 = Instance.new("Part")
  571. nooutline(la4)
  572. la4.Anchored = false
  573. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  574. la4.Name = "la4"
  575. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  576. la4.BrickColor = BrickColor.new("Br. yellowish green")
  577. la4.CanCollide = false
  578. la4.Locked = true
  579. la4.Transparency = 1
  580. la4.Parent = ZANOOB
  581. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  582. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  583. local la5 = Instance.new("Part")
  584. nooutline(la5)
  585. la5.Anchored = false
  586. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  587. la5.Name = "la5"
  588. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  589. la5.BrickColor = BrickColor.new("Bright yellow")
  590. la5.CanCollide = false
  591. la5.Locked = true
  592. la5.Transparency = 1
  593. la5.Parent = ZANOOB
  594. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  595. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  596. local ll1 = Instance.new("Part")
  597. nooutline(ll1)
  598. ll1.Anchored = false
  599. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  600. ll1.Name = "ll1"
  601. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  602. ll1.BrickColor = BrickColor.new("Br. yellowish green")
  603. ll1.CanCollide = false
  604. ll1.Locked = true
  605. ll1.Transparency = 1
  606. ll1.Parent = ZANOOB
  607. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  608. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  609. local ll2 = Instance.new("Part")
  610. nooutline(ll2)
  611. ll2.Anchored = false
  612. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. ll2.Name = "ll2"
  614. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  615. ll2.BrickColor = BrickColor.new("Br. yellowish green")
  616. ll2.CanCollide = false
  617. ll2.Locked = true
  618. ll2.Transparency = 1
  619. ll2.Parent = ZANOOB
  620. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  621. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  622. local ll3 = Instance.new("Part")
  623. nooutline(ll3)
  624. ll3.Anchored = false
  625. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  626. ll3.Name = "ll3"
  627. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  628. ll3.BrickColor = BrickColor.new("Bright yellow")
  629. ll3.CanCollide = false
  630. ll3.Locked = true
  631. ll3.Transparency = 1
  632. ll3.Parent = ZANOOB
  633. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  634. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  635. local rr1 = Instance.new("Part")
  636. nooutline(rr1)
  637. rr1.Anchored = false
  638. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  639. rr1.Name = "rr1"
  640. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  641. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  642. rr1.CanCollide = false
  643. rr1.Locked = true
  644. rr1.Transparency = 1
  645. rr1.Parent = ZANOOB
  646. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  647. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  648. local rr2 = Instance.new("Part")
  649. nooutline(rr2)
  650. rr2.Anchored = false
  651. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  652. rr2.Name = "rr2"
  653. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  654. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  655. rr2.CanCollide = false
  656. rr2.Locked = true
  657. rr2.Transparency = 1
  658. rr2.Parent = ZANOOB
  659. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  660. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  661. local rr3 = Instance.new("Part")
  662. nooutline(rr3)
  663. rr3.Anchored = false
  664. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  665. rr3.Name = "rr3"
  666. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  667. rr3.BrickColor = BrickColor.new("Bright yellow")
  668. rr3.CanCollide = false
  669. rr3.Locked = true
  670. rr3.Transparency = 1
  671. rr3.Parent = ZANOOB
  672. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  673. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  674. return ZANOOB
  675. end
  676. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  677. coroutine.resume(coroutine.create(function()
  678. local rot = thenoob.HumanoidRootPart
  679. repeat
  680. swait()
  681. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  682. until rot == nil
  683. end))
  684. local rot = thenoob.HumanoidRootPart
  685. local ntorso = thenoob:FindFirstChild("Torso")
  686. local rightarm = thenoob:FindFirstChild("Right Arm")
  687. local leftarm = thenoob:FindFirstChild("Left Arm")
  688. local leftleg = thenoob:FindFirstChild("Left Leg")
  689. local rightleg = thenoob:FindFirstChild("Right Leg")
  690. local head = thenoob:FindFirstChild("Head")
  691. local face = head:FindFirstChild("face")
  692. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  693. local embpart = thenoob:FindFirstChild("raemblem")
  694. local nRJ = rot:FindFirstChild("RootJoint")
  695. local nN = ntorso:FindFirstChild("Neck")
  696. local nRS = ntorso:FindFirstChild("Right Shoulder")
  697. local nLS = ntorso:FindFirstChild("Left Shoulder")
  698. local nRH = ntorso:FindFirstChild("Right Hip")
  699. local nLH = ntorso:FindFirstChild("Left Hip")
  700. function standappear(nbz)
  701. if selected == false or activu == true then
  702. return
  703. end
  704. if appeared == false then
  705. appeared = true
  706. wherto = hrp
  707. addcfr = cf(-2, 1, 2)
  708. local apear = Instance.new("Sound")
  709. apear.SoundId = "rbxassetid://463010917"
  710. apear.Parent = rot
  711. apear.Volume = 1.25
  712. game.Debris:AddItem(apear, 1.5)
  713. apear:Play()
  714. for _, n in pairs(nbz:GetChildren()) do
  715. coroutine.resume(coroutine.create(function()
  716. for _ = 1, 5 do
  717. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  718. swait()
  719. n.Transparency = n.Transparency - 0.2
  720. face.Transparency = face.Transparency - 0.2
  721. emblem.Transparency = emblem.Transparency - 0.2
  722. end
  723. end
  724. if n ~= rot and n ~= embpart then
  725. n.Transparency = 0
  726. end
  727. face.Transparency = 0
  728. emblem.Transparency = 0
  729. end))
  730. end
  731. elseif appeared == true then
  732. appeared = false
  733. wherto = hrp
  734. addcfr = cf(0, 0, 0)
  735. for _, n in pairs(nbz:GetChildren()) do
  736. coroutine.resume(coroutine.create(function()
  737. for _ = 1, 5 do
  738. if n ~= rot and n ~= embpart then
  739. swait()
  740. n.Transparency = n.Transparency + 0.2
  741. face.Transparency = face.Transparency + 0.2
  742. emblem.Transparency = emblem.Transparency + 0.2
  743. end
  744. end
  745. if n ~= rot and n ~= embpart then
  746. n.Transparency = 1
  747. end
  748. face.Transparency = 1
  749. emblem.Transparency = 1
  750. end))
  751. end
  752. end
  753. end
  754. function THREATENING()
  755. if selected == false or activu == true then
  756. return
  757. end
  758. if POSU == false then
  759. POSU = true
  760. human.WalkSpeed = 0
  761. local d = Instance.new("ParticleEmitter")
  762. d.Name = "MENACINGU"
  763. d.Lifetime = NumberRange.new(1)
  764. d.Rate = 2
  765. d.Texture = "rbxassetid://298768656"
  766. d.VelocitySpread = 60
  767. d.Parent = tors
  768. human:SetStateEnabled(3, false)
  769. local randomoth = math.random(1, 2)
  770. if randomoth == 1 then
  771. repeat
  772. swait()
  773. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  774. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  775. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  776. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  777. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  778. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  779. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  780. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  781. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  782. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  783. until POSU == false
  784. elseif randomoth == 2 then
  785. repeat
  786. swait()
  787. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  788. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  789. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  790. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  791. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  792. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  793. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  794. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  795. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  796. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  797. until POSU == false
  798. end
  799. elseif POSU == true then
  800. POSU = false
  801. human.WalkSpeed = 16
  802. human:SetStateEnabled(3, true)
  803. tors.MENACINGU:Destroy()
  804. activu = true
  805. activu = false
  806. end
  807. end
  808. local EHMMM = 0
  809. function block()
  810. if EHMMM == 50 or selected == false or activu == true then
  811. return
  812. end
  813. if appeared == false then
  814. standappear(thenoob)
  815. end
  816. wherto = hrp
  817. addcfr = cf(0, 0, -3)
  818. local bep = true
  819. local humanshealth = human.Health
  820. activu = true
  821. human:SetStateEnabled(15, false)
  822. local de = mouse.KeyUp:connect(function(key)
  823. if key == "e" then
  824. bep = false
  825. end
  826. end)
  827. local poopes = 0
  828. repeat
  829. swait()
  830. poopes = poopes + 1
  831. human.Health = humanshealth
  832. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  833. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  834. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  835. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  836. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  837. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  838. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  839. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  840. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  841. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  842. until bep == false or poopes > 240
  843. de:Disconnect()
  844. human:SetStateEnabled(15, true)
  845. activu = false
  846. EHMMM = 50
  847. coroutine.resume(coroutine.create(function()
  848. wait(7)
  849. EHMMM = 0
  850. end))
  851. wherto = hrp
  852. addcfr = cf(-2, 1, 2)
  853. end
  854. function MUDA()
  855. if selected == false or activu == true then
  856. return
  857. end
  858. if appeared == false then
  859. standappear(thenoob)
  860. wherto = hrp
  861. addcfr = cf(0, 0, -3.5)
  862. end
  863. wry:Stop()
  864. local bep = true
  865. activu = true
  866. wherto = hrp
  867. addcfr = cf(0, 0, -3.5)
  868. local function blur(limb)
  869. coroutine.resume(coroutine.create(function()
  870. local memedon = {}
  871. for i = 1, 6 do
  872. local b1 = Instance.new("Part")
  873. nooutline(b1)
  874. b1.Size = Vector3.new(1, 2, 1)
  875. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  876. b1.CanCollide = false
  877. b1.BrickColor = limb.BrickColor
  878. b1.Anchored = true
  879. b1.Transparency = 0.7
  880. b1.Locked = true
  881. b1.Parent = modz
  882. table.insert(memedon, b1)
  883. end
  884. local num = 0
  885. repeat
  886. swait()
  887. num = num % 6 + 1
  888. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  889. until bep == false
  890. for i = 1, #memedon do
  891. swait()
  892. memedon[i]:Destroy()
  893. end
  894. end))
  895. end
  896. local de = mouse.KeyUp:connect(function(key)
  897. if key == "r" then
  898. bep = false
  899. end
  900. end)
  901. blur(rightarm)
  902. blur(leftarm)
  903. local mudodo = Instance.new("Sound")
  904. mudodo.Volume = 7.5
  905. mudodo.SoundId = "rbxassetid://601465752"
  906. mudodo.Looped = true
  907. mudodo.Parent = hrp
  908. mudodo:Play()
  909. repeat
  910. for _ = 1, 2 do
  911. swait()
  912. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  913. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  914. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  915. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  916. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  917. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  918. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  919. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  920. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  921. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  922. end
  923. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  924. for _ = 1, 2 do
  925. swait()
  926. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  927. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  928. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  929. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  930. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  931. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  932. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  933. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  934. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  935. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  936. end
  937. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  938. for _ = 1, 2 do
  939. swait()
  940. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  941. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  942. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  943. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  944. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  945. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  946. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  947. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  948. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  949. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  950. end
  951. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  952. for _ = 1, 2 do
  953. swait()
  954. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  955. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  956. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  957. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  958. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  959. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  960. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  961. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  962. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  963. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  964. end
  965. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  966. until bep == false or 0 >= human.Health
  967. de:Disconnect()
  968. mudodo:Stop()
  969. wry:Play()
  970. for _ = 1, 6 do
  971. swait()
  972. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  973. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  974. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  975. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  976. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  977. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  978. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  979. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  980. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  981. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  982. end
  983. for _ = 1, 7 do
  984. swait()
  985. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  986. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  987. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  988. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  989. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  990. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  991. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  992. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  993. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  994. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  995. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  996. end
  997. swait(5)
  998. wherto = hrp
  999. mudodo:Destroy()
  1000. addcfr = cf(-2, 1, 2)
  1001. activu = false
  1002. end
  1003. function cability()
  1004. if selected == false or activu == true then
  1005. return
  1006. end
  1007. if appeared == false then
  1008. standappear(thenoob)
  1009. wherto = hrp
  1010. addcfr = cf(0, 0, -3.75)
  1011. end
  1012. activu = true
  1013. wherto = hrp
  1014. addcfr = cf(0, 0, -3.5)
  1015. local ZAWRUA = Instance.new("Sound")
  1016. ZAWRUA.SoundId = "rbxassetid://178605776"
  1017. ZAWRUA.Volume = 3
  1018. ZAWRUA.Parent = hrp
  1019. ZAWRUA:Play()
  1020. game.Debris:AddItem(ZAWRUA, 2.5)
  1021. local wate = Instance.new("Part")
  1022. nooutline(wate)
  1023. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1024. wate.Material = "Neon"
  1025. wate.Transparency = 1
  1026. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1027. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1028. wate.Anchored = true
  1029. wate.CanCollide = false
  1030. wate.Parent = modz
  1031. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1032. coroutine.resume(coroutine.create(function()
  1033. repeat
  1034. swait()
  1035. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1036. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1037. until not wate
  1038. end))
  1039. coroutine.resume(coroutine.create(function()
  1040. local pt = {}
  1041. for _ = 1, 10 do
  1042. local wp = Instance.new("Part")
  1043. nooutline(wp)
  1044. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1045. wp.Material = "Neon"
  1046. wp.Transparency = 1
  1047. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1048. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1049. wp.Anchored = true
  1050. wp.CanCollide = false
  1051. wp.Parent = modz
  1052. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1053. table.insert(pt, wp)
  1054. table.insert(pt, wmz)
  1055. end
  1056. for m = 1, 45 do
  1057. swait()
  1058. for _, hey in pairs(pt) do
  1059. if hey.ClassName == "SpecialMesh" then
  1060. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1061. elseif hey.ClassName == "Part" then
  1062. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1063. hey.Transparency = hey.Transparency - 0.015
  1064. end
  1065. end
  1066. end
  1067. for m = 45, 50 do
  1068. swait()
  1069. for _, hey in pairs(pt) do
  1070. if hey.ClassName == "SpecialMesh" then
  1071. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1072. elseif hey.ClassName == "Part" then
  1073. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1074. hey.Transparency = hey.Transparency + 0.2
  1075. end
  1076. end
  1077. end
  1078. for _, AAA in pairs(pt) do
  1079. if AAA.ClassName == "Part" then
  1080. AAA:Destroy()
  1081. end
  1082. end
  1083. end))
  1084. for _ = 1, 50 do
  1085. swait()
  1086. wmesh.Scale = Vector3.new(9, 9, 9)
  1087. wate.Transparency = wate.Transparency - 0.008
  1088. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1089. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1090. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1091. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1092. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1093. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1094. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1095. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1096. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1097. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1098. end
  1099. local pooo = Instance.new("Sound")
  1100. pooo.SoundId = "rbxassetid://1272825232"
  1101. pooo.Volume = 3
  1102. pooo.Parent = hrp
  1103. pooo:Play()
  1104. game.Debris:AddItem(pooo, 2.5)
  1105. for _ = 1, 1 do
  1106. swait()
  1107. wate.Transparency = wate.Transparency + 0.15
  1108. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1109. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1110. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1111. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1112. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1113. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1114. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1115. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1116. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1117. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1118. end
  1119. local swoo = Instance.new("Part")
  1120. nooutline(swoo)
  1121. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1122. swoo.Material = "Neon"
  1123. swoo.Transparency = 0.2
  1124. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1125. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1126. swoo.Anchored = true
  1127. swoo.CanCollide = false
  1128. swoo.Parent = modz
  1129. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1130. local pli = Instance.new("PointLight")
  1131. pli.Brightness = 2
  1132. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1133. pli.Range = 10
  1134. pli.Shadows = true
  1135. pli.Parent = swoo
  1136. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1137. tagability(swoo, 4)
  1138. for _ = 1, 10 do
  1139. swait()
  1140. wate.Transparency = wate.Transparency + 0.05
  1141. swoo.Transparency = swoo.Transparency + 0.075
  1142. pli.Range = pli.Range - 1
  1143. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1144. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1145. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1146. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1147. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1148. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1149. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1150. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1151. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1152. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1153. end
  1154. wate:Destroy()
  1155. swoo:Destroy()
  1156. pli:Destroy()
  1157. swait(15)
  1158. wherto = hrp
  1159. addcfr = cf(-2, 1, 2)
  1160. activu = false
  1161. end
  1162. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1163. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1164. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1165. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1166. function THEBEST()
  1167. if selected == false or activu == true or appeared == true or POSU == true then
  1168. return
  1169. end
  1170. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1171. local dipperrot
  1172. if dipperhat then
  1173. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1174. end
  1175. activu = true
  1176. POSU = true
  1177. cam.CameraType = "Scriptable"
  1178. chr.PrimaryPart = hrp
  1179. human.WalkSpeed = 0
  1180. human:SetStateEnabled(3, false)
  1181. local actmus1 = Instance.new("Sound")
  1182. actmus1.SoundId = "rbxassetid://188959462"
  1183. actmus1.Volume = 1.5
  1184. actmus1.RollOffMode = 1
  1185. actmus1.TimePosition = 0
  1186. actmus1.Parent = cam
  1187. local actmus2 = Instance.new("Sound")
  1188. actmus2.SoundId = "rbxassetid://188959462"
  1189. actmus2.Volume = 1.5
  1190. actmus2.RollOffMode = 1
  1191. actmus2.TimePosition = 0
  1192. actmus2.Parent = hrp
  1193. actmus1:Play()
  1194. actmus2:Play()
  1195. local mus1 = Instance.new("Sound")
  1196. mus1.SoundId = "rbxassetid://616594208"
  1197. mus1.Volume = 1.25
  1198. mus1.TimePosition = 0.45
  1199. mus1.Parent = cam
  1200. local mus2 = Instance.new("Sound")
  1201. mus2.SoundId = "rbxassetid://853224808"
  1202. mus2.Volume = 1.25
  1203. mus2.TimePosition = 0.45
  1204. mus2.Parent = hrp
  1205. local zawarudoda = Instance.new("Sound")
  1206. zawarudoda.SoundId = "rbxassetid://180148408"
  1207. zawarudoda.Volume = 2
  1208. zawarudoda.TimePosition = 0.3
  1209. zawarudoda.Parent = hrp
  1210. mus1:Play()
  1211. mus2:Play()
  1212. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1213. local regface = hed.face.Texture
  1214. local whogothit, bodyvel
  1215. local function checkhit(partoz, magn)
  1216. for _, guy in pairs(workspace:GetChildren()) do
  1217. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1218. whogothit = guy
  1219. guy:FindFirstChild("Humanoid").PlatformStand = true
  1220. do
  1221. local derp = Instance.new("BodyPosition")
  1222. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1223. derp.P = 8000
  1224. derp.D = 500
  1225. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1226. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1227. bodyvel = derp
  1228. local derp2 = Instance.new("BodyAngularVelocity")
  1229. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1230. derp2.P = 8000
  1231. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1232. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1233. delay(0.1, function()
  1234. derp2:Destroy()
  1235. end)
  1236. bodyvel = derp
  1237. end
  1238. end
  1239. end
  1240. end
  1241. coroutine.resume(coroutine.create(function()
  1242. for _ = 1, 25 do
  1243. swait()
  1244. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1245. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1246. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1247. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1248. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1249. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1250. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1251. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1252. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1253. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1254. end
  1255. for _ = 1, 20 do
  1256. swait()
  1257. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1258. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1259. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1260. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1261. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1262. if dipperhat then
  1263. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1264. end
  1265. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1266. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1267. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1268. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1269. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1270. end
  1271. end))
  1272. repeat
  1273. swait()
  1274. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1275. until mus1.TimePosition > 2.9
  1276. mus1:Pause()
  1277. mus2:Pause()
  1278. zawarudoda:Play()
  1279. coroutine.resume(coroutine.create(function()
  1280. for _ = 1, 7 do
  1281. swait()
  1282. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1283. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1284. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1285. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1286. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1287. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1288. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1289. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1290. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1291. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1292. end
  1293. for _ = 1, 16 do
  1294. swait()
  1295. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1296. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1297. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1298. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1299. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1300. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1301. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1302. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1303. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1304. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1305. end
  1306. end))
  1307. repeat
  1308. swait()
  1309. until zawarudoda.TimePosition > 1.4
  1310. zawarudoda:Pause()
  1311. activu = false
  1312. standappear(thenoob)
  1313. wherto = hrp
  1314. addcfr = cf(3, 0.25, -1.5)
  1315. activu = true
  1316. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1317. for _ = 1, 10 do
  1318. swait()
  1319. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1320. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1321. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1322. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1323. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1324. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1325. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1326. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1327. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1328. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1329. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1330. end
  1331. wherto = hrp
  1332. addcfr = cf(-3, 0.25, -1.5)
  1333. for _ = 1, 25 do
  1334. swait()
  1335. checkhit(rightarm, 3)
  1336. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1337. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1338. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1339. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1340. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1341. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1342. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1343. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1344. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1345. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1346. end
  1347. if whogothit then
  1348. print("derp")
  1349. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1350. local laugo = Instance.new("Sound")
  1351. laugo.SoundId = "rbxassetid://178605794"
  1352. laugo.Volume = 1.5
  1353. laugo.Parent = hrp
  1354. game.Debris:AddItem(laugo, 2.5)
  1355. laugo:Play()
  1356. local sda = 0
  1357. local chn = 2
  1358. local cs = math.cos
  1359. for D = 1, 60 do
  1360. swait()
  1361. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1362. sda = sda + chn
  1363. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1364. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1365. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1366. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1367. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1368. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1369. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1370. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1371. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1372. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1373. end
  1374. hed.face.Texture = "rbxassetid://176777497"
  1375. mus1.TimePosition = 2.75
  1376. mus1:Play()
  1377. for C = 1, 30 do
  1378. swait()
  1379. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1380. sda = sda + chn
  1381. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1382. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1383. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1384. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1385. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1386. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1387. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1388. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1389. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1390. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1391. end
  1392. for _ = 1, 5 do
  1393. swait()
  1394. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1395. sda = sda + chn
  1396. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1397. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1398. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1399. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1400. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1401. if dipperhat then
  1402. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1403. end
  1404. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1405. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1406. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1407. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1408. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1409.  
  1410. A = true
  1411. if A == true then
  1412. Model = Instance.new("Model")
  1413. Model.Name = "Weapon"
  1414. p = Instance.new("Part", Model)
  1415. p.Name = "Part"
  1416. p.TopSurface = 0
  1417. p.BottomSurface = 0
  1418. p.formFactor = "Custom"
  1419. p.Size = Vector3.new(10, 12, 10)
  1420. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1421. p.BrickColor = BrickColor.new("Medium stone grey")
  1422. p.Transparency = 0
  1423. p.Reflectance = .1
  1424. p.Material = Enum.Material.Concrete
  1425. m = Instance.new("CylinderMesh")
  1426. m.Scale = Vector3.new(1, 1.02999997, 1)
  1427. m.Parent = p
  1428. p = Instance.new("Part", Model)
  1429. p.Name = "Part"
  1430. p.TopSurface = 0
  1431. p.BottomSurface = 0
  1432. p.formFactor = "Custom"
  1433. p.Size = Vector3.new(2, 12.8, 2)
  1434. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1435. p.BrickColor = BrickColor.new("Bright yellow")
  1436. p.Transparency = 0
  1437. p.Reflectance = .1
  1438. p.Material = Enum.Material.Plastic
  1439. m = Instance.new("CylinderMesh")
  1440. m.Scale = Vector3.new(1, 1, 1)
  1441. m.Parent = p
  1442. p = Instance.new("Part", Model)
  1443. p.Name = "Part"
  1444. p.TopSurface = 0
  1445. p.BottomSurface = 0
  1446. p.formFactor = "Custom"
  1447. p.Size = Vector3.new(1.79, 5, 1)
  1448. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1449. p.BrickColor = BrickColor.new("Bright yellow")
  1450. p.Transparency = 0
  1451. p.Reflectance = .1
  1452. p.Material = Enum.Material.Plastic
  1453. p = Instance.new("Part", Model)
  1454. p.Name = "Part"
  1455. p.TopSurface = 0
  1456. p.BottomSurface = 0
  1457. p.formFactor = "Custom"
  1458. p.Size = Vector3.new(5, 1.40, 0.99)
  1459. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1460. p.BrickColor = BrickColor.new("Bright yellow")
  1461. p.Transparency = 0
  1462. p.Reflectance = .1
  1463. p.Material = Enum.Material.Plastic
  1464. m = Instance.new("SpecialMesh")
  1465. m.Scale = Vector3.new(1, 1, 1)
  1466. m.Parent = p
  1467. m.MeshType = Enum.MeshType.Wedge
  1468. p = Instance.new("Part", Model)
  1469. p.Name = "Center"
  1470. p.TopSurface = 0
  1471. p.BottomSurface = 0
  1472. p.formFactor = "Custom"
  1473. p.Size = Vector3.new(12.5, 5.80, 27.6)
  1474. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  1475. p.BrickColor = BrickColor.new("Bright yellow")
  1476. p.Transparency = 1
  1477. p.Reflectance = .1
  1478. p.Material = Enum.Material.Plastic
  1479. p = Instance.new("Part", Model)
  1480. p.Name = "Part"
  1481. p.TopSurface = 0
  1482. p.BottomSurface = 0
  1483. p.formFactor = "Custom"
  1484. p.Size = Vector3.new(6.80, 1, 6.00)
  1485. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1486. p.BrickColor = BrickColor.new("Bright yellow")
  1487. p.Transparency = 0
  1488. p.Reflectance = .1
  1489. p.Material = Enum.Material.Plastic
  1490. p = Instance.new("Part", Model)
  1491. p.Name = "Part"
  1492. p.TopSurface = 0
  1493. p.BottomSurface = 0
  1494. p.formFactor = "Custom"
  1495. p.Size = Vector3.new(11, 5.40, 2.79)
  1496. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1497. p.BrickColor = BrickColor.new("Bright yellow")
  1498. p.Transparency = 0
  1499. p.Reflectance = .1
  1500. p.Material = Enum.Material.Plastic
  1501. m = Instance.new("SpecialMesh")
  1502. m.Scale = Vector3.new(1, 1, 1)
  1503. m.Parent = p
  1504. m.MeshType = Enum.MeshType.Wedge
  1505. p = Instance.new("Part", Model)
  1506. p.Name = "Part"
  1507. p.TopSurface = 0
  1508. p.BottomSurface = 0
  1509. p.formFactor = "Custom"
  1510. p.Size = Vector3.new(2.60, 11, 1.99)
  1511. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1512. p.BrickColor = BrickColor.new("Bright yellow")
  1513. p.Transparency = 0
  1514. p.Reflectance = .1
  1515. p.Material = Enum.Material.Plastic
  1516. p = Instance.new("Part", Model)
  1517. p.Name = "Part"
  1518. p.TopSurface = 0
  1519. p.BottomSurface = 0
  1520. p.formFactor = "Custom"
  1521. p.Size = Vector3.new(3.20, 11.0, 5)
  1522. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1523. p.BrickColor = BrickColor.new("Bright yellow")
  1524. p.Transparency = 0
  1525. p.Reflectance = .1
  1526. p.Material = Enum.Material.Plastic
  1527. p = Instance.new("Part", Model)
  1528. p.Name = "Part"
  1529. p.TopSurface = 0
  1530. p.BottomSurface = 0
  1531. p.formFactor = "Custom"
  1532. p.Size = Vector3.new(1.99, 1, 1)
  1533. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1534. p.BrickColor = BrickColor.new("Mid gray")
  1535. p.Transparency = 0
  1536. p.Reflectance = .1
  1537. p.Material = Enum.Material.Plastic
  1538. p = Instance.new("Part", Model)
  1539. p.Name = "Part"
  1540. p.TopSurface = 0
  1541. p.BottomSurface = 0
  1542. p.formFactor = "Custom"
  1543. p.Size = Vector3.new(1, 1, 4.59)
  1544. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1545. p.BrickColor = BrickColor.new("Mid gray")
  1546. p.Transparency = 0
  1547. p.Reflectance = .1
  1548. p.Material = Enum.Material.Plastic
  1549. p = Instance.new("Part", Model)
  1550. p.Name = "Part"
  1551. p.TopSurface = 0
  1552. p.BottomSurface = 0
  1553. p.formFactor = "Custom"
  1554. p.Size = Vector3.new(1, 12.6, 9.80)
  1555. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1556. p.BrickColor = BrickColor.new("Bright yellow")
  1557. p.Transparency = 0
  1558. p.Reflectance = .1
  1559. p.Material = Enum.Material.Plastic
  1560. p = Instance.new("Part", Model)
  1561. p.Name = "Part"
  1562. p.TopSurface = 0
  1563. p.BottomSurface = 0
  1564. p.formFactor = "Custom"
  1565. p.Size = Vector3.new(5.19, 1.39, 2.39)
  1566. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1567. p.BrickColor = BrickColor.new("Bright yellow")
  1568. p.Transparency = 0
  1569. p.Reflectance = .1
  1570. p.Material = Enum.Material.Plastic
  1571. m = Instance.new("SpecialMesh")
  1572. m.Scale = Vector3.new(1, 1, 1)
  1573. m.Parent = p
  1574. m.MeshType = Enum.MeshType.Wedge
  1575. p = Instance.new("Part", Model)
  1576. p.Name = "Part"
  1577. p.TopSurface = 0
  1578. p.BottomSurface = 0
  1579. p.formFactor = "Custom"
  1580. p.Size = Vector3.new(11, 0.60, 1.99)
  1581. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  1582. p.BrickColor = BrickColor.new("Bright yellow")
  1583. p.Transparency = 0
  1584. p.Reflectance = .1
  1585. p.Material = Enum.Material.Plastic
  1586. m = Instance.new("SpecialMesh")
  1587. m.Scale = Vector3.new(1, 1, 1)
  1588. m.Parent = p
  1589. m.MeshType = Enum.MeshType.Wedge
  1590. p = Instance.new("Part", Model)
  1591. p.Name = "Part"
  1592. p.TopSurface = 0
  1593. p.BottomSurface = 0
  1594. p.formFactor = "Custom"
  1595. p.Size = Vector3.new(3.20, 11, 5.60)
  1596. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1597. p.BrickColor = BrickColor.new("Bright yellow")
  1598. p.Transparency = 0
  1599. p.Reflectance = .1
  1600. p.Material = Enum.Material.Plastic
  1601. p = Instance.new("Part", Model)
  1602. p.Name = "Part"
  1603. p.TopSurface = 0
  1604. p.BottomSurface = 0
  1605. p.formFactor = "Custom"
  1606. p.Size = Vector3.new(5, 13, 3.79)
  1607. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1608. p.BrickColor = BrickColor.new("Bright yellow")
  1609. p.Transparency = 0
  1610. p.Reflectance = .1
  1611. p.Material = Enum.Material.Plastic
  1612. p = Instance.new("Part", Model)
  1613. p.Name = "Part"
  1614. p.TopSurface = 0
  1615. p.BottomSurface = 0
  1616. p.formFactor = "Custom"
  1617. p.Size = Vector3.new(5.19, 1.39, 2.39)
  1618. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1619. p.BrickColor = BrickColor.new("Bright yellow")
  1620. p.Transparency = 0
  1621. p.Reflectance = .1
  1622. p.Material = Enum.Material.Plastic
  1623. m = Instance.new("SpecialMesh")
  1624. m.Scale = Vector3.new(1, 1, 1)
  1625. m.Parent = p
  1626. m.MeshType = Enum.MeshType.Wedge
  1627. p = Instance.new("Part", Model)
  1628. p.Name = "Part"
  1629. p.TopSurface = 0
  1630. p.BottomSurface = 0
  1631. p.formFactor = "Custom"
  1632. p.Size = Vector3.new(5.19, 1, 1)
  1633. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1634. p.BrickColor = BrickColor.new("Mid gray")
  1635. p.Transparency = 0
  1636. p.Reflectance = .1
  1637. p.Material = Enum.Material.Plastic
  1638. p = Instance.new("Part", Model)
  1639. p.Name = "Part"
  1640. p.TopSurface = 0
  1641. p.BottomSurface = 0
  1642. p.formFactor = "Custom"
  1643. p.Size = Vector3.new(3.20, 5, 4)
  1644. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1645. p.BrickColor = BrickColor.new("Bright yellow")
  1646. p.Transparency = 0
  1647. p.Reflectance = .1
  1648. p.Material = Enum.Material.Plastic
  1649. p = Instance.new("Part", Model)
  1650. p.Name = "Part"
  1651. p.TopSurface = 0
  1652. p.BottomSurface = 0
  1653. p.formFactor = "Custom"
  1654. p.Size = Vector3.new(6, 6.79, 2.79)
  1655. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  1656. p.BrickColor = BrickColor.new("Bright yellow")
  1657. p.Transparency = 0
  1658. p.Reflectance = .1
  1659. p.Material = Enum.Material.Plastic
  1660. m = Instance.new("SpecialMesh")
  1661. m.Scale = Vector3.new(1, 1, 1)
  1662. m.Parent = p
  1663. m.MeshType = Enum.MeshType.Wedge
  1664. p = Instance.new("Part", Model)
  1665. p.Name = "Part"
  1666. p.TopSurface = 0
  1667. p.BottomSurface = 0
  1668. p.formFactor = "Custom"
  1669. p.Size = Vector3.new(0.60, 7.40, 3.79)
  1670. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1671. p.BrickColor = BrickColor.new("Black")
  1672. p.Transparency = 0
  1673. p.Reflectance = .1
  1674. p.Material = Enum.Material.Plastic
  1675. p = Instance.new("Part", Model)
  1676. p.Name = "Part"
  1677. p.TopSurface = 0
  1678. p.BottomSurface = 0
  1679. p.formFactor = "Custom"
  1680. p.Size = Vector3.new(6.80, 1, 6.00)
  1681. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1682. p.BrickColor = BrickColor.new("Bright yellow")
  1683. p.Transparency = 0
  1684. p.Reflectance = .1
  1685. p.Material = Enum.Material.Plastic
  1686. p = Instance.new("Part", Model)
  1687. p.Name = "Part"
  1688. p.TopSurface = 0
  1689. p.BottomSurface = 0
  1690. p.formFactor = "Custom"
  1691. p.Size = Vector3.new(11, 3.20, 2.19)
  1692. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1693. p.BrickColor = BrickColor.new("Bright yellow")
  1694. p.Transparency = 0
  1695. p.Reflectance = .1
  1696. p.Material = Enum.Material.Plastic
  1697. m = Instance.new("SpecialMesh")
  1698. m.Scale = Vector3.new(1, 1, 1)
  1699. m.Parent = p
  1700. m.MeshType = Enum.MeshType.Wedge
  1701. p = Instance.new("Part", Model)
  1702. p.Name = "Part"
  1703. p.TopSurface = 0
  1704. p.BottomSurface = 0
  1705. p.formFactor = "Custom"
  1706. p.Size = Vector3.new(2.60, 11, 2.39)
  1707. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1708. p.BrickColor = BrickColor.new("Bright yellow")
  1709. p.Transparency = 0
  1710. p.Reflectance = .1
  1711. p.Material = Enum.Material.Plastic
  1712. p = Instance.new("Part", Model)
  1713. p.Name = "Part"
  1714. p.TopSurface = 0
  1715. p.BottomSurface = 0
  1716. p.formFactor = "Custom"
  1717. p.Size = Vector3.new(5.19, 1, 1)
  1718. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1719. p.BrickColor = BrickColor.new("Mid gray")
  1720. p.Transparency = 0
  1721. p.Reflectance = .1
  1722. p.Material = Enum.Material.Plastic
  1723. p = Instance.new("Part", Model)
  1724. p.Name = "Part"
  1725. p.TopSurface = 0
  1726. p.BottomSurface = 0
  1727. p.formFactor = "Custom"
  1728. p.Size = Vector3.new(5, 0.80, 0.79)
  1729. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1730. p.BrickColor = BrickColor.new("Bright yellow")
  1731. p.Transparency = 0
  1732. p.Reflectance = .1
  1733. p.Material = Enum.Material.Plastic
  1734. m = Instance.new("SpecialMesh")
  1735. m.Scale = Vector3.new(1, 1, 1)
  1736. m.Parent = p
  1737. m.MeshType = Enum.MeshType.Wedge
  1738. p = Instance.new("Part", Model)
  1739. p.Name = "Part"
  1740. p.TopSurface = 0
  1741. p.BottomSurface = 0
  1742. p.formFactor = "Custom"
  1743. p.Size = Vector3.new(10, 12, 10)
  1744. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1745. p.BrickColor = BrickColor.new("Medium stone grey")
  1746. p.Transparency = 0
  1747. p.Reflectance = .1
  1748. p.Material = Enum.Material.Concrete
  1749. m = Instance.new("CylinderMesh")
  1750. m.Scale = Vector3.new(1, 1.02999997, 1)
  1751. m.Parent = p
  1752. p = Instance.new("Part", Model)
  1753. p.Name = "Part"
  1754. p.TopSurface = 0
  1755. p.BottomSurface = 0
  1756. p.formFactor = "Custom"
  1757. p.Size = Vector3.new(0.60, 5.19, 5)
  1758. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1759. p.BrickColor = BrickColor.new("Bright yellow")
  1760. p.Transparency = 0
  1761. p.Reflectance = .1
  1762. p.Material = Enum.Material.Plastic
  1763. p = Instance.new("Part", Model)
  1764. p.Name = "Part"
  1765. p.TopSurface = 0
  1766. p.BottomSurface = 0
  1767. p.formFactor = "Custom"
  1768. p.Size = Vector3.new(6, 6.79, 2.79)
  1769. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1770. p.BrickColor = BrickColor.new("Bright yellow")
  1771. p.Transparency = 0
  1772. p.Reflectance = .1
  1773. p.Material = Enum.Material.Plastic
  1774. m = Instance.new("SpecialMesh")
  1775. m.Scale = Vector3.new(1, 1, 1)
  1776. m.Parent = p
  1777. m.MeshType = Enum.MeshType.Wedge
  1778. p = Instance.new("Part", Model)
  1779. p.Name = "Part"
  1780. p.TopSurface = 0
  1781. p.BottomSurface = 0
  1782. p.formFactor = "Custom"
  1783. p.Size = Vector3.new(2.79, 7.40, 0.79)
  1784. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1785. p.BrickColor = BrickColor.new("Black")
  1786. p.Transparency = 0
  1787. p.Reflectance = .1
  1788. p.Material = Enum.Material.Plastic
  1789. p = Instance.new("Part", Model)
  1790. p.Name = "Part"
  1791. p.TopSurface = 0
  1792. p.BottomSurface = 0
  1793. p.formFactor = "Custom"
  1794. p.Size = Vector3.new(5.40, 11, 10)
  1795. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1796. p.BrickColor = BrickColor.new("Bright yellow")
  1797. p.Transparency = 0
  1798. p.Reflectance = .1
  1799. p.Material = Enum.Material.Plastic
  1800. p = Instance.new("Part", Model)
  1801. p.Name = "Part"
  1802. p.TopSurface = 0
  1803. p.BottomSurface = 0
  1804. p.formFactor = "Custom"
  1805. p.Size = Vector3.new(11, 0.60, 2.39)
  1806. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1807. p.BrickColor = BrickColor.new("Bright yellow")
  1808. p.Transparency = 0
  1809. p.Reflectance = .1
  1810. p.Material = Enum.Material.Plastic
  1811. m = Instance.new("SpecialMesh")
  1812. m.Scale = Vector3.new(1, 1, 1)
  1813. m.Parent = p
  1814. m.MeshType = Enum.MeshType.Wedge
  1815. p = Instance.new("Part", Model)
  1816. p.Name = "Part"
  1817. p.TopSurface = 0
  1818. p.BottomSurface = 0
  1819. p.formFactor = "Custom"
  1820. p.Size = Vector3.new(4, 13, 1)
  1821. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1822. p.BrickColor = BrickColor.new("Bright yellow")
  1823. p.Transparency = 0
  1824. p.Reflectance = .1
  1825. p.Material = Enum.Material.Plastic
  1826. p = Instance.new("Part", Model)
  1827. p.Name = "Part"
  1828. p.TopSurface = 0
  1829. p.BottomSurface = 0
  1830. p.formFactor = "Custom"
  1831. p.Size = Vector3.new(10.1, 1, 0.99)
  1832. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  1833. p.BrickColor = BrickColor.new("Mid gray")
  1834. p.Transparency = 0
  1835. p.Reflectance = .1
  1836. p.Material = Enum.Material.Plastic
  1837. m = Instance.new("SpecialMesh")
  1838. m.Scale = Vector3.new(1, 1, 1)
  1839. m.Parent = p
  1840. m.MeshType = Enum.MeshType.Wedge
  1841. p = Instance.new("Part", Model)
  1842. p.Name = "Part"
  1843. p.TopSurface = 0
  1844. p.BottomSurface = 0
  1845. p.formFactor = "Custom"
  1846. p.Size = Vector3.new(1, 1, 4.59)
  1847. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1848. p.BrickColor = BrickColor.new("Mid gray")
  1849. p.Transparency = 0
  1850. p.Reflectance = .1
  1851. p.Material = Enum.Material.Plastic
  1852. p = Instance.new("Part", Model)
  1853. p.Name = "Part"
  1854. p.TopSurface = 0
  1855. p.BottomSurface = 0
  1856. p.formFactor = "Custom"
  1857. p.Size = Vector3.new(1.99, 1, 1)
  1858. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1859. p.BrickColor = BrickColor.new("Mid gray")
  1860. p.Transparency = 0
  1861. p.Reflectance = .1
  1862. p.Material = Enum.Material.Plastic
  1863. p = Instance.new("Part", Model)
  1864. p.Name = "Part"
  1865. p.TopSurface = 0
  1866. p.BottomSurface = 0
  1867. p.formFactor = "Custom"
  1868. p.Size = Vector3.new(1, 1, 4.59)
  1869. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1870. p.BrickColor = BrickColor.new("Mid gray")
  1871. p.Transparency = 0
  1872. p.Reflectance = .1
  1873. p.Material = Enum.Material.Plastic
  1874. p = Instance.new("Part", Model)
  1875. p.Name = "Part"
  1876. p.TopSurface = 0
  1877. p.BottomSurface = 0
  1878. p.formFactor = "Custom"
  1879. p.Size = Vector3.new(10.1, 1, 0.99)
  1880. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  1881. p.BrickColor = BrickColor.new("Mid gray")
  1882. p.Transparency = 0
  1883. p.Reflectance = .1
  1884. p.Material = Enum.Material.Plastic
  1885. m = Instance.new("SpecialMesh")
  1886. m.Scale = Vector3.new(1, 1, 1)
  1887. m.Parent = p
  1888. m.MeshType = Enum.MeshType.Wedge
  1889.  
  1890. Spawn = function()
  1891. Modelc = Model:clone()
  1892. for _, v in pairs(Modelc:children()) do
  1893. if v.className == "Part" then
  1894. if v.Name ~= "Center" then
  1895. w = Instance.new("Weld")
  1896. w.Part0 = Modelc.Center
  1897. w.Part1 = v
  1898. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  1899. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  1900. w.Parent = w.Part0
  1901. end
  1902. end
  1903. end
  1904. return Modelc
  1905. end
  1906.  
  1907. CameraRadius = 66
  1908. TimeStopRadius = 66
  1909.  
  1910. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1911. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1912. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1913. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1914. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1915. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1916. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1917. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1918. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1919. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1920. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1921. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1922.  
  1923. getWelds = function(c) --designate weld variables
  1924. local t = c.Torso
  1925. local hrp = c.HumanoidRootPart.RootJoint
  1926. RightShoulder = t:FindFirstChild("Right Shoulder")
  1927. LeftShoulder = t:FindFirstChild("Left Shoulder")
  1928. RightHip = t:FindFirstChild("Right Hip")
  1929. LeftHip = t:FindFirstChild("Left Hip")
  1930. RootJoint = hrp
  1931. Neck = t:FindFirstChild("Neck")
  1932. end
  1933. resetWelds = function(ext, occ) --extent 1-3; occlusion
  1934. --1 == reset desiredangle/currentangle
  1935. --2 == reset C0/C1
  1936. --3 == reset both des/cur/c0/c1
  1937. local r = {
  1938. RightShoulder,
  1939. LeftShoulder,
  1940. RightHip,
  1941. LeftHip,
  1942. RootJoint,
  1943. Neck,
  1944. Grip
  1945. }
  1946. for _, v in pairs(r) do
  1947. for i = 1, #occ do
  1948. if occ[i] == v then
  1949. table.remove(r, _)
  1950. end
  1951. end
  1952. end
  1953. for _, v in pairs(r) do
  1954. if v.Name == "Right Shoulder" then
  1955. if ext == 1 then
  1956. v.DesiredAngle = 0
  1957. v.CurrentAngle = 0
  1958. elseif ext == 2 then
  1959. v.C0 = RightShoulderC0
  1960. v.C1 = RightShoulderC1
  1961. elseif ext == 3 then
  1962. v.DesiredAngle = 0
  1963. v.CurrentAngle = 0
  1964. v.C0 = RightShoulderC0
  1965. v.C1 = RightShoulderC1
  1966. end
  1967. elseif v.Name == "Left Shoulder" then
  1968. if ext == 1 then
  1969. v.DesiredAngle = 0
  1970. v.CurrentAngle = 0
  1971. elseif ext == 2 then
  1972. v.C0 = LeftShoulderC0
  1973. v.C1 = LeftShoulderC1
  1974. elseif ext == 3 then
  1975. v.DesiredAngle = 0
  1976. v.CurrentAngle = 0
  1977. v.C0 = LeftShoulderC0
  1978. v.C1 = LeftShoulderC1
  1979. end
  1980. elseif v.Name == "Right Hip" then
  1981. if ext == 1 then
  1982. v.DesiredAngle = 0
  1983. v.CurrentAngle = 0
  1984. elseif ext == 2 then
  1985. v.C0 = RightHipC0
  1986. v.C1 = RightHipC1
  1987. elseif ext == 3 then
  1988. v.DesiredAngle = 0
  1989. v.CurrentAngle = 0
  1990. v.C0 = RightHipC0
  1991. v.C1 = RightHipC1
  1992. end
  1993. elseif v.Name == "Left Hip" then
  1994. if ext == 1 then
  1995. v.DesiredAngle = 0
  1996. v.CurrentAngle = 0
  1997. elseif ext == 2 then
  1998. v.C0 = LeftHipC0
  1999. v.C1 = LeftHipC1
  2000. elseif ext == 3 then
  2001. v.DesiredAngle = 0
  2002. v.CurrentAngle = 0
  2003. v.C0 = LeftHipC0
  2004. v.C1 = LeftHipC1
  2005. end
  2006. elseif v.Name == "Neck" then
  2007. if ext == 1 then
  2008. v.DesiredAngle = 0
  2009. v.CurrentAngle = 0
  2010. elseif ext == 2 then
  2011. v.C0 = NeckC0
  2012. v.C1 = NeckC1
  2013. elseif ext == 3 then
  2014. v.DesiredAngle = 0
  2015. v.CurrentAngle = 0
  2016. v.C0 = NeckC0
  2017. v.C1 = NeckC1
  2018. end
  2019. elseif v.Name == "RootJoint" then
  2020. if ext == 1 then
  2021. v.DesiredAngle = 0
  2022. v.CurrentAngle = 0
  2023. elseif ext == 2 then
  2024. v.C0 = RootJointC0
  2025. v.C1 = RootJointC1
  2026. elseif ext == 3 then
  2027. v.DesiredAngle = 0
  2028. v.CurrentAngle = 0
  2029. v.C0 = RootJointC0
  2030. v.C1 = RootJointC1
  2031. end
  2032. elseif v.Name == "RightGrip" then
  2033. if ext == 1 then
  2034. elseif ext == 2 then
  2035. Grip.C0 = nGrip.C0
  2036. Grip.C1 = nGrip.C1
  2037. elseif ext == 3 then
  2038. Grip.C0 = nGrip.C0
  2039. Grip.C1 = nGrip.C1
  2040. end
  2041. end
  2042. end
  2043. end
  2044.  
  2045.  
  2046. doitdocdoit = function()
  2047. if deb == false then
  2048. return
  2049. end
  2050. deb = false
  2051.  
  2052. vPlayer = game.Players.LocalPlayer
  2053. cPlayer = vPlayer.Character
  2054. Anim = cPlayer.Animate
  2055. Anim.Disabled = true
  2056. Hum = cPlayer.Humanoid
  2057. Hum.Name = "NOPE"
  2058. Hum.WalkSpeed = 0
  2059. getWelds(cPlayer)
  2060. resetWelds(3, {})
  2061.  
  2062. bodypos = Instance.new("BodyPosition")
  2063. bodypos.P = 4000
  2064. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  2065. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  2066. bodypos.Parent = cPlayer.Torso
  2067.  
  2068. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  2069. CPlayer = cPlayer
  2070. partpos = Instance.new("Part", workspace)
  2071. partpos.Transparency = 1
  2072. partpos.CanCollide = false
  2073. partpos.Anchored = true
  2074. partpos.CFrame = cPlayer.Torso.CFrame
  2075.  
  2076. sound = Instance.new("Sound")
  2077. sound.Parent = partpos
  2078. sound.Volume = 1
  2079. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  2080. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  2081. sound2 = Instance.new("Sound")
  2082. sound2.Parent = workspace.CurrentCamera
  2083. sound2.Volume = 1
  2084. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  2085. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  2086. sound:Play()
  2087. sound2:Play()
  2088. expected = 10
  2089. did = false
  2090. pooted = 0
  2091. sos = game:GetService("RunService").Stepped:connect(function()
  2092. pooted = pooted + 1
  2093. if pooted >= expected + 1 then
  2094. sos:disconnect()
  2095. did = true
  2096. return
  2097. end
  2098. resetWelds(3, {})
  2099. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2100. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2101. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2102. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2103. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2104. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2105. end)
  2106. --[[sound=Instance.new("Sound")
  2107. sound.Parent=cPlayer.Torso
  2108. sound.Volume=1
  2109. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  2110. sound:Play()]]--
  2111. while did == false do
  2112. wait()
  2113. end
  2114.  
  2115. expected = 10
  2116. did = false
  2117. pooted = 0
  2118. sos = game:GetService("RunService").Stepped:connect(function()
  2119. pooted = pooted + 1
  2120. if pooted >= expected + 1 then
  2121. sos:disconnect()
  2122. did = true
  2123. return
  2124. end
  2125. resetWelds(3, {})
  2126. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  2127. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  2128. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2129. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2130. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  2131. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  2132. end)
  2133. while did == false do
  2134. wait()
  2135. end
  2136. wait(.2)
  2137. expected = 5
  2138. did = false
  2139. pooted = 0
  2140. nubhit = nil
  2141. sos = game:GetService("RunService").Stepped:connect(function()
  2142. pooted = pooted + 1
  2143. if pooted >= expected + 1 then
  2144. sos:disconnect()
  2145. did = true
  2146. return
  2147. end
  2148. resetWelds(3, {})
  2149. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  2150. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  2151. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2152. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2153. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  2154. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  2155. if nubhit == nil then
  2156. bodypos.position = bodypos.position + dir * 4
  2157. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  2158. --bodypos.position=bodypos.position + dir*9
  2159. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  2160. end
  2161. if nubhit == nil and pooted >= 2 then
  2162. pos = bodypos.position + dir * 2
  2163. radi = 6
  2164. for _, v in pairs(workspace:children()) do
  2165. h = v:FindFirstChild("Humanoid")
  2166. t = v:FindFirstChild("Torso")
  2167. if h ~= nil and t ~= nil and v ~= cPlayer then
  2168. if (t.Position - pos).magnitude <= radi then
  2169. print(":>")
  2170. nubhit = v
  2171. break
  2172. end
  2173. end
  2174. end
  2175. end
  2176. if nubhit ~= nil then
  2177. if nubhit.Torso:FindFirstChild("PART1") == nil then
  2178. v = Instance.new("BodyVelocity")
  2179. v.P = 4000
  2180. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  2181. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  2182. v.Name = "PART1"
  2183. v.Parent = nubhit.Torso
  2184. game:GetService("Debris"):AddItem(v, 5)
  2185. coroutine.resume(coroutine.create(function(v)
  2186. for i = 1, 100 do
  2187. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  2188. wait()
  2189. end
  2190. end), v)
  2191. v = Instance.new("BodyGyro")
  2192. v.P = 20
  2193. v.D = 30
  2194. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  2195. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  2196. v.Name = "PART1"
  2197. v.Parent = nubhit.Torso
  2198. game:GetService("Debris"):AddItem(v, 5)
  2199. end
  2200. end
  2201. end)
  2202. while did == false do
  2203. wait()
  2204. end
  2205. if nubhit == nil then
  2206. sound:Stop()
  2207. wait(.5)
  2208. sound2:Stop()
  2209. else
  2210. expected = 32
  2211. did = false
  2212. pooted = 0
  2213. sos = game:GetService("RunService").Stepped:connect(function()
  2214. pooted = pooted + 1
  2215. if pooted >= expected + 1 then
  2216. sos:disconnect()
  2217. did = true
  2218. return
  2219. end
  2220. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  2221. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  2222. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  2223. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  2224. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  2225. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  2226. bodypos.position = bodypos.position + dir * .05
  2227. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  2228. end)
  2229. while did == false do
  2230. wait()
  2231. end
  2232. bodypos.Parent = nil
  2233. expected = 12
  2234. did = false
  2235. pooted = 0
  2236. sos = game:GetService("RunService").Stepped:connect(function()
  2237. pooted = pooted + 1
  2238. if pooted >= expected + 1 then
  2239. sos:disconnect()
  2240. did = true
  2241. return
  2242. end
  2243. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  2244. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  2245. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  2246. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  2247. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  2248. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  2249. end)
  2250.  
  2251. while did == false do
  2252. wait()
  2253. end
  2254. expected = 6
  2255. did = false
  2256. pooted = 0
  2257. sos = game:GetService("RunService").Stepped:connect(function()
  2258. pooted = pooted + 1
  2259. if pooted >= expected + 1 then
  2260. sos:disconnect()
  2261. did = true
  2262. return
  2263. end
  2264. resetWelds(3, {})
  2265. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  2266. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  2267. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  2268. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2269. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  2270. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  2271. print(":(")
  2272. end)
  2273. wait(.3)
  2274. while did == false do
  2275. wait()
  2276. end
  2277. resetWelds(3, {
  2278. "Neck"
  2279. })
  2280. expected = 5
  2281. did = false
  2282. pooted = 0
  2283. p = Instance.new("Part", workspace)
  2284. p.Name = "ORB"
  2285. p.TopSurface = 0
  2286. p.BottomSurface = 0
  2287. p.formFactor = "Custom"
  2288. p.CFrame = cPlayer.Torso.CFrame
  2289. m = Instance.new("SpecialMesh", p)
  2290. m.MeshType = "Sphere"
  2291. p.BrickColor = BrickColor:White()
  2292. p.Size = Vector3.new(1, 1, 1)
  2293. p.CanCollide = false
  2294. p.Anchored = true
  2295. game:GetService("Debris"):AddItem(p, 5)
  2296. coroutine.resume(coroutine.create(function(p)
  2297. nubhit.Torso.Anchored = true
  2298. for i = 1, 10 do
  2299. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  2300. p.Transparency = .5 + i / 20
  2301. wait()
  2302. end
  2303. p:Remove()
  2304. end), p)
  2305. sos = game:GetService("RunService").Stepped:connect(function()
  2306. pooted = pooted + 1
  2307. if pooted >= expected + 1 then
  2308. sos:disconnect()
  2309. did = true
  2310. return
  2311. end
  2312. resetWelds(3, {})
  2313. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  2314. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  2315. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  2316. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  2317. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  2318. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  2319. print(":(")
  2320. end)
  2321.  
  2322. while did == false do
  2323. wait()
  2324. end
  2325. wait(1)
  2326. expected = 5
  2327. did = false
  2328. pooted = 0
  2329. sos = game:GetService("RunService").Stepped:connect(function()
  2330. pooted = pooted + 1
  2331. if pooted >= expected + 1 then
  2332. sos:disconnect()
  2333. did = true
  2334. return
  2335. end
  2336. resetWelds(3, {})
  2337. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  2338. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2339. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  2340. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  2341. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  2342. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  2343. print(":(")
  2344. end)
  2345. while did == false do
  2346. wait()
  2347. end
  2348. wait(.8)
  2349. expected = 5
  2350. did = false
  2351. pooted = 0
  2352. bodypos.Parent = cPlayer.Torso
  2353. workspace.CurrentCamera.CameraType = "Follow"
  2354. sos = game:GetService("RunService").Stepped:connect(function()
  2355. pooted = pooted + 1
  2356. if pooted >= expected + 1 then
  2357. sos:disconnect()
  2358. did = true
  2359. return
  2360. end
  2361. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  2362. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  2363. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  2364. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  2365. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  2366. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  2367.  
  2368. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  2369. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  2370.  
  2371. print(":(")
  2372. end)
  2373. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  2374. DIOPLS.SoundId = "rbxassetid://316900066"
  2375. DIOPLS.Volume = 1
  2376. DIOPLS:Play()
  2377. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  2378. game:GetService("Debris"):AddItem(DIOPLS, 19)
  2379. while did == false do
  2380. wait()
  2381. end
  2382. wait(.8)
  2383. LOL = Spawn()
  2384. LOL.Parent = workspace
  2385. LOL:MakeJoints()
  2386. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  2387. C = LOL.Center
  2388. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  2389.  
  2390. bb = Instance.new("BodyPosition")
  2391. bb.Parent = C
  2392. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  2393. bb.position = bb.Parent.Position
  2394. C.CFrame = CFrame.new(bb.position)
  2395. orig = bb.position
  2396.  
  2397. gg = Instance.new("BodyGyro")
  2398. gg.P = 15000
  2399. gg.D = 100
  2400. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  2401. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  2402. gg.Parent = C
  2403.  
  2404. expected = 80
  2405. did = false
  2406. pooted = 0
  2407.  
  2408. resetWelds(3, {})
  2409.  
  2410. Hum.PlatformStand = true
  2411.  
  2412. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  2413. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  2414. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  2415. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  2416. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  2417. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2418.  
  2419. bodypos.Parent = nil
  2420. w = Instance.new("Weld")
  2421. w.Part0 = C
  2422. w.Part1 = cPlayer.Torso
  2423. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  2424. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2425. w.Parent = w.Part0
  2426.  
  2427. sos = game:GetService("RunService").Stepped:connect(function()
  2428. pooted = pooted + 1
  2429. if pooted >= expected + 1 then
  2430. sos:disconnect()
  2431. did = true
  2432. return
  2433. end
  2434.  
  2435. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  2436. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  2437. print(":(")
  2438. end)
  2439.  
  2440. while did == false do
  2441. wait()
  2442. end
  2443. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  2444. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  2445. bl2 = Instance.new("Part")
  2446. bl2.TopSurface = 0
  2447. bl2.BottomSurface = 0
  2448. bl2.CanCollide = false
  2449. bl2.formFactor = "Symmetric"
  2450. local ShockWaveSound = Instance.new("Sound", bl2)
  2451. ShockWaveSound.SoundId = "rbxassetid://138186576"
  2452. ShockWaveSound.Pitch = 0.8
  2453. ShockWaveSound.Volume = 1
  2454. ShockWaveSound:Play()
  2455. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  2456. m = Instance.new("SpecialMesh")
  2457. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2458. m.Scale = Vector3.new(1, 4, 1)
  2459. m.Parent = bl2
  2460. bl2.Size = Vector3.new(1, 1, 1)
  2461. bl2.Anchored = false
  2462. bl2.Name = "c"
  2463. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2464. bl2.BrickColor = BrickColor.new("White")
  2465. bl2.Parent = CPlayer
  2466. coroutine.resume(coroutine.create(function(p)
  2467. for i = 1, 10 do
  2468. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  2469. p.Transparency = .25 + i * .075
  2470. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  2471. wait()
  2472. end
  2473. p:Remove()
  2474. end), bl2)
  2475. bl2.Anchored = true
  2476.  
  2477. bl2 = Instance.new("Part")
  2478. bl2.TopSurface = 0
  2479. bl2.BottomSurface = 0
  2480. bl2.CanCollide = false
  2481. bl2.formFactor = "Symmetric"
  2482. m = Instance.new("SpecialMesh")
  2483. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2484. m.Scale = Vector3.new(1, 6, 1)
  2485. m.Parent = bl2
  2486. bl2.Size = Vector3.new(1, 1, 1)
  2487. bl2.Anchored = false
  2488. bl2.Name = "c"
  2489. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2490. bl2.BrickColor = BrickColor.new("White")
  2491. bl2.Parent = CPlayer
  2492. coroutine.resume(coroutine.create(function(p)
  2493. for i = 1, 20 do
  2494. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  2495. p.Transparency = i / 20
  2496. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  2497. wait()
  2498. end
  2499. p:Remove()
  2500. end), bl2)
  2501. bl2.Anchored = true
  2502.  
  2503. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  2504. expected = 3
  2505. did = false
  2506. pooted = 0
  2507. workspace.CurrentCamera.CameraType = "Follow"
  2508. sos = game:GetService("RunService").Stepped:connect(function()
  2509. pooted = pooted + 1
  2510. if pooted >= expected + 1 then
  2511. sos:disconnect()
  2512. did = true
  2513. return
  2514. end
  2515. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2516. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2517. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  2518. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  2519. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2520. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2521.  
  2522. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2523.  
  2524. print(":(")
  2525. end)
  2526. while did == false do
  2527. wait()
  2528. end
  2529. wait(.3)
  2530. expected = 5
  2531. did = false
  2532. pooted = 0
  2533. workspace.CurrentCamera.CameraType = "Follow"
  2534. sos = game:GetService("RunService").Stepped:connect(function()
  2535. pooted = pooted + 1
  2536. if pooted >= expected + 1 then
  2537. sos:disconnect()
  2538. did = true
  2539. return
  2540. end
  2541. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2542. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2543. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  2544. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  2545. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2546. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  2547.  
  2548. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2549.  
  2550. print(":(")
  2551. end)
  2552. while did == false do
  2553. wait()
  2554. end
  2555. expected = 203
  2556. did = false
  2557. pooted = 0
  2558. workspace.CurrentCamera.CameraType = "Follow"
  2559. sos = game:GetService("RunService").Stepped:connect(function()
  2560. pooted = pooted + 1
  2561. if pooted >= expected + 1 then
  2562. sos:disconnect()
  2563. did = true
  2564. return
  2565. end
  2566. resetWelds(3, {
  2567. RightHip,
  2568. LeftHip,
  2569. RootJoint,
  2570. Neck
  2571. })
  2572. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  2573. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  2574. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  2575. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  2576. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  2577. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  2578. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2579. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  2580.  
  2581. if pooted / 2 == math.floor(pooted / 2) then
  2582. p = cPlayer["Right Arm"]:clone()
  2583. p.Anchored = true
  2584. p.CanCollide = false
  2585. p.Parent = workspace
  2586. p.Transparency = .5
  2587. game:GetService("Debris"):AddItem(p, .2)
  2588. p = cPlayer["Left Arm"]:clone()
  2589. p.Anchored = true
  2590. p.CanCollide = false
  2591. p.Parent = workspace
  2592. p.Transparency = .5
  2593. game:GetService("Debris"):AddItem(p, .2)
  2594.  
  2595. p = Instance.new("Part", workspace)
  2596. p.Name = "ORB"
  2597. p.TopSurface = 0
  2598. p.BottomSurface = 0
  2599. p.formFactor = "Custom"
  2600. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  2601. m = Instance.new("SpecialMesh", p)
  2602. m.MeshType = "Sphere"
  2603. p.BrickColor = BrickColor:White()
  2604. p.Size = Vector3.new(.4, .4, .4)
  2605. p.CanCollide = false
  2606. p.Anchored = true
  2607. game:GetService("Debris"):AddItem(p, 5)
  2608. coroutine.resume(coroutine.create(function(p)
  2609. for i = 1, 8 do
  2610. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  2611. p.Transparency = i / 8
  2612. wait()
  2613. end
  2614. p:Remove()
  2615. end), p)
  2616.  
  2617. end
  2618.  
  2619. print(":)")
  2620. end)
  2621. while did == false do
  2622. wait()
  2623. end
  2624. wait(.5)
  2625. expected = 20
  2626. did = false
  2627. pooted = 0
  2628. workspace.CurrentCamera.CameraType = "Follow"
  2629. sos = game:GetService("RunService").Stepped:connect(function()
  2630. pooted = pooted + 1
  2631. if pooted >= expected + 1 then
  2632. sos:disconnect()
  2633. did = true
  2634. return
  2635. end
  2636. resetWelds(3, {
  2637. Neck,
  2638. RootJoint,
  2639. RightHip,
  2640. LeftHip
  2641. })
  2642. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  2643. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  2644. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  2645. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  2646. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  2647. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2648. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  2649. print(":)")
  2650. end)
  2651. while did == false do
  2652. wait()
  2653. end
  2654. wait(2)
  2655. expected = 5
  2656. did = false
  2657. pooted = 0
  2658. workspace.CurrentCamera.CameraType = "Follow"
  2659. w.Parent = nil
  2660. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  2661. poo = cPlayer.Torso.CFrame.lookVector
  2662. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  2663. bodypos.Parent = cPlayer.Torso
  2664. sos = game:GetService("RunService").Stepped:connect(function()
  2665. pooted = pooted + 1
  2666. if pooted >= expected + 1 then
  2667. sos:disconnect()
  2668. did = true
  2669. return
  2670. end
  2671. resetWelds(3, {})
  2672. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  2673. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  2674. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  2675. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  2676. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  2677. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  2678. print(":)")
  2679. end)
  2680. while did == false do
  2681. wait()
  2682. end
  2683. wait(.7)
  2684. expected = 5
  2685. did = false
  2686. pooted = 0
  2687. sos = game:GetService("RunService").Stepped:connect(function()
  2688. pooted = pooted + 1
  2689. if pooted >= expected + 1 then
  2690. sos:disconnect()
  2691. did = true
  2692. return
  2693. end
  2694. resetWelds(3, {})
  2695. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  2696. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2697. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  2698. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  2699. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  2700. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  2701. print(":(")
  2702. end)
  2703. while did == false do
  2704. wait()
  2705. end
  2706. wait(.2)
  2707. expected = 10
  2708. did = false
  2709. pooted = 0
  2710. workspace.CurrentCamera.CameraType = "Follow"
  2711. g = Instance.new("BodyGyro")
  2712. g.Parent = cPlayer.Torso
  2713. sos = game:GetService("RunService").Stepped:connect(function()
  2714. pooted = pooted + 1
  2715. if pooted >= expected + 1 then
  2716. sos:disconnect()
  2717. did = true
  2718. return
  2719. end
  2720. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  2721. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  2722. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  2723. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  2724. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  2725. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2726. if pooted >= 2 then
  2727. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  2728. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  2729. end
  2730. print(":(")
  2731. end)
  2732. while did == false do
  2733. wait()
  2734. end
  2735. wait(.2)
  2736. bodypos:Remove()
  2737. wait(.5)
  2738.  
  2739. e = Instance.new("Explosion")
  2740. e.BlastRadius = 30
  2741. e.Position = C.Position
  2742. e.BlastPressure = e.BlastPressure * 2.5
  2743. e.Parent = workspace
  2744. s = Instance.new("Sound", C)
  2745. s.SoundId = "rbxassetid://258057783"
  2746. s.Volume = 1
  2747. s:Play()
  2748. Instance.new("DistortionSoundEffect", s).Level = 1
  2749. g:Remove()
  2750. --dun
  2751. nubhit.Torso.Anchored = false
  2752. Hum.PlatformStand = false
  2753. C.Anchored = true
  2754.  
  2755. coroutine.resume(coroutine.create(function(t)
  2756. wait(3)
  2757. p = Instance.new("Sound")
  2758. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  2759. p.Parent = t
  2760. p.Volume = 1
  2761. p:Play()
  2762. end), C)
  2763. game:GetService("Debris"):AddItem(LOL, 5)
  2764. end
  2765. resetWelds(3, {})
  2766. workspace.CurrentCamera.CameraType = "Custom"
  2767. Hum.WalkSpeed = 16
  2768. Hum.Name = "Humanoid"
  2769. bodypos:Remove()
  2770. partpos:Remove()
  2771. Anim.Parent = nil
  2772. wait(.1)
  2773. Anim.Disabled = false
  2774. Anim.Parent = cPlayer
  2775. deb = true
  2776. end
  2777.  
  2778. Tool = Instance.new("HopperBin")
  2779. Tool.Name = "ROAD ROLLER DA"
  2780. Tool.Parent = game.Players.LocalPlayer.Backpack
  2781. Tool.Selected:connect(function()
  2782. doitdocdoit()
  2783. if Tool.Selected then
  2784. Tool:Destroy()
  2785. end
  2786. end)
  2787. end
  2788. end
  2789. wait(2)
  2790. elseif whogothit == nil then
  2791. print("noderp")
  2792. end
  2793. human:SetStateEnabled(3, true)
  2794. activu = false
  2795. standappear(thenoob)
  2796. activu = true
  2797. if dipperhat then
  2798. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2799. end
  2800. actmus1:Destroy()
  2801. actmus2:Destroy()
  2802. bast:Play()
  2803. if bodyvel then
  2804. bodyvel:Destroy()
  2805. end
  2806. cam.CameraType = "Custom"
  2807. hed.face.Texture = regface
  2808. chr.PrimaryPart = head
  2809. human.WalkSpeed = 16
  2810. activu = false
  2811. POSU = false
  2812. end
  2813. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2814. for _, guy in pairs(workspace:GetChildren()) do
  2815. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2816. do
  2817. local humz = guy:FindFirstChild("Humanoid")
  2818. local horp = guy:FindFirstChild("HumanoidRootPart")
  2819. TakeDamage(humz, dmg)
  2820. local db = Instance.new("StringValue")
  2821. db.Name = "alabo"
  2822. db.Parent = horp
  2823. delay(debtim, function()
  2824. db:Destroy()
  2825. end)
  2826. local b = Instance.new("Part")
  2827. nooutline(b)
  2828. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2829. b.Transparency = 0.25
  2830. b.Anchored = true
  2831. b.CanCollide = false
  2832. b.BrickColor = BrickColor.new("Institutional white")
  2833. b.Locked = true
  2834. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2835. b.Parent = modz
  2836. local c = Instance.new("SpecialMesh")
  2837. c.MeshType = "Sphere"
  2838. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2839. c.Parent = b
  2840. game.Debris:AddItem(b, 1)
  2841. if bodyfdire then
  2842. local boopyve = Instance.new("BodyVelocity")
  2843. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2844. boopyve.P = math.huge
  2845. boopyve.Velocity = bodyfdire
  2846. boopyve.Parent = horp
  2847. game.Debris:AddItem(boopyve, debtim)
  2848. end
  2849. local bet = Instance.new("Sound")
  2850. bet.Pitch = rd2(9, 11) / 10
  2851. bet.Volume = rd2(12, 14) / 10
  2852. bet.SoundId = "rbxassetid://165604684"
  2853. bet.Parent = b
  2854. bet:Play()
  2855. coroutine.resume(coroutine.create(function()
  2856. for _ = 1, 5 do
  2857. swait()
  2858. b.Transparency = b.Transparency + 0.15
  2859. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  2860. end
  2861. end))
  2862. end
  2863. end
  2864. end
  2865. end
  2866. function tagability(partoz, magn)
  2867. for _, guy in pairs(workspace:GetChildren()) do
  2868. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  2869. do
  2870. local humz = guy:FindFirstChild("Humanoid")
  2871. humz.PlatformStand = true
  2872. delay(1, function()
  2873. humz.PlatformStand = false
  2874. end)
  2875. local horp = guy:FindFirstChild("HumanoidRootPart")
  2876. local db = Instance.new("StringValue")
  2877. db.Name = "dedrbaba"
  2878. db.Parent = horp
  2879. local bodyrot = Instance.new("BodyAngularVelocity")
  2880. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  2881. bodyrot.P = math.huge
  2882. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  2883. bodyrot.Parent = horp
  2884. local hL, tL, aL, bL, cL, dL
  2885. game.Debris:AddItem(bodyrot, 0.2)
  2886. if guy:FindFirstChild("Head") then
  2887. hL = guy:FindFirstChild("Head")
  2888. hL.BrickColor = BrickColor.new("Bright yellow")
  2889. end
  2890. if guy:FindFirstChild("Torso") then
  2891. tL = guy:FindFirstChild("Torso")
  2892. tL.BrickColor = BrickColor.new("Bright blue")
  2893. end
  2894. if guy:FindFirstChild("Left Arm") then
  2895. aL = guy:FindFirstChild("Left Arm")
  2896. aL.BrickColor = BrickColor.new("Bright yellow")
  2897. end
  2898. if guy:FindFirstChild("Right Arm") then
  2899. bL = guy:FindFirstChild("Right Arm")
  2900. bL.BrickColor = BrickColor.new("Bright yellow")
  2901. end
  2902. if guy:FindFirstChild("Left Leg") then
  2903. cL = guy:FindFirstChild("Left Leg")
  2904. cL.BrickColor = BrickColor.new("Br. yellowish green")
  2905. end
  2906. if guy:FindFirstChild("Right Leg") then
  2907. dL = guy:FindFirstChild("Right Leg")
  2908. dL.BrickColor = BrickColor.new("Br. yellowish green")
  2909. end
  2910. coroutine.resume(coroutine.create(function()
  2911. if aL then
  2912. aL.Name = "Right Arm"
  2913. wait()
  2914. end
  2915. if bL then
  2916. bL.Name = "Left Leg"
  2917. wait()
  2918. end
  2919. if cL then
  2920. cL.Name = "Left Arm"
  2921. wait()
  2922. end
  2923. if dL then
  2924. dL.Name = "Right Leg"
  2925. end
  2926. end))
  2927. end
  2928. end
  2929. end
  2930. end
  2931. mouse.KeyDown:connect(function(key)
  2932. if human.Health <= 0 then
  2933. return
  2934. end
  2935. if key == "f" then
  2936. standappear(thenoob)
  2937. end
  2938. if key == "r" then
  2939. MUDA()
  2940. end
  2941. if key == "e" then
  2942. block()
  2943. end
  2944. if key == "v" then
  2945. cability()
  2946. end
  2947. if key == "m" and plr.UserId then
  2948. THEBEST()
  2949. end
  2950. if key == "j" then
  2951. THREATENING()
  2952. end
  2953. if key == "k" then
  2954. konodioda:Play()
  2955. end
  2956. if key == "l" then
  2957. bast:Play()
  2958. end
  2959. if key == "p" then
  2960. zaworld:Play()
  2961. end
  2962. end)
  2963. tool.Equipped:connect(function()
  2964. selected = true
  2965. end)
  2966. tool.Unequipped:connect(function()
  2967. selected = false
  2968. end)
  2969. sine = 0
  2970. charge = 1
  2971. cos = math.cos
  2972. game:GetService("RunService").RenderStepped:connect(function()
  2973. if POSU == false then
  2974. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2975. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2976. local checkstate = human:GetState()
  2977. if checkstate.Value == 13 then
  2978. animpose = "Sitting"
  2979. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2980. animpose = "Jumping"
  2981. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2982. animpose = "Falling"
  2983. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2984. animpose = "Idle"
  2985. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2986. animpose = "Walking"
  2987. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2988. animpose = "TooFast"
  2989. end
  2990. if animpose == "Idle" then
  2991. sine = sine + charge
  2992. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2993. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2994. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2995. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2996. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2997. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2998. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2999. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3000. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3001. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3002. end
  3003. if animpose == "Walking" then
  3004. sine = sine + charge
  3005. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3006. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3007. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3008. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3009. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3010. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3011. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3012. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3013. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3014. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3015. end
  3016. if animpose == "Jumping" then
  3017. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  3018. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  3019. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3020. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3021. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3022. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3023. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  3024. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3025. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3026. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3027. end
  3028. if animpose == "Falling" then
  3029. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  3030. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3031. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3032. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3033. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3034. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3035. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  3036. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3037. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3038. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3039. end
  3040. if animpose == "TooFast" then
  3041. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  3042. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3043. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  3044. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3045. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  3046. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  3047. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  3048. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3049. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  3050. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3051. end
  3052. if animpose == "Sitting" then
  3053. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3054. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3055. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3056. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3057. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3058. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3059. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3060. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3061. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3062. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3063. end
  3064. end
  3065. if appeared == false and activu == false then
  3066. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3067. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3068. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3069. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3070. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3071. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3072. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3073. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3074. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3075. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3076. elseif appeared == true and activu == false then
  3077. sine = sine + charge
  3078. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  3079. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  3080. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3081. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3082. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3083. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3084. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  3085. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3086. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  3087. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3088. end
  3089. end)
  3090. function dispose()
  3091. for i, v in pairs(getfenv(0)) do
  3092. v = nil
  3093. end
  3094. error = nil
  3095. print = nil
  3096. warn = nil
  3097. end
  3098. human.Died:connect(dispose)
  3099. chr.Changed:connect(function()
  3100. if chr.Parent == nil then
  3101. dispose()
  3102. end
  3103. end)
  3104.  
  3105. local p = game.Players.LocalPlayer
  3106. local char = p.Character
  3107. local hed = char.Head
  3108. local LocalPlayer = p
  3109.  
  3110. local naeeym = Instance.new("BillboardGui",char)
  3111. naeeym.Size = UDim2.new(0,100,0,40)
  3112. naeeym.StudsOffset = Vector3.new(0,5,0)
  3113. naeeym.Adornee = char.Head
  3114. local tecks = Instance.new("TextLabel",naeeym)
  3115. tecks.BackgroundTransparency = 1
  3116. tecks.BorderSizePixel = 0
  3117. tecks.Text = "Dio Brando"
  3118. tecks.Font = "ArialBold"
  3119. tecks.FontSize = "Size24"
  3120. tecks.TextStrokeTransparency = 0
  3121. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  3122. tecks.TextColor3 = Color3.new(255,255,255)
  3123. tecks.Size = UDim2.new(1,0,0.5,0)
  3124.  
  3125. local Player = game.Players.localPlayer
  3126. local Character = p.Character
  3127. local LeftArm2 = Character["Left Arm"]
  3128. local RightArm2 = Character["Right Arm"]
  3129. local LeftLeg2 = Character["Left Leg"]
  3130. local RightLeg2 = Character["Right Leg"]
  3131. local Head2 = Character.Head
  3132. local Torso2 = Character.Torso
  3133.  
  3134. local player = game.Players.LocalPlayer
  3135. local shirt = player.Character:WaitForChild("Shirt")
  3136. local pants = player.Character:WaitForChild("Pants")
  3137.  
  3138. wait()
  3139. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
  3140. pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
  3141.  
  3142. char.Humanoid.MaxHealth = math.huge
  3143. char.Humanoid.Health = math.huge
  3144.  
  3145. for i,v in pairs(char:GetChildren()) do
  3146. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  3147. v:destroy()
  3148. end
  3149. end
  3150.  
  3151. local Hair = Instance.new("Part")
  3152. Hair.Parent = char
  3153. Hair.Name = "Hair"
  3154. Hair.Size = Vector3.new(1, 1, 1)
  3155. Hair.CFrame = char.Head.CFrame
  3156. Hair:BreakJoints()
  3157. Hair.CanCollide = false
  3158. Hair.TopSurface = "Smooth"
  3159. Hair.BottomSurface = "Smooth"
  3160. Hair.BrickColor = BrickColor.new("Gold")
  3161. Weld = Instance.new("Weld")
  3162. Weld.Name = "Weld"
  3163. Weld.Part0 = char.Head
  3164. Weld.Part1 = Hair
  3165. Weld.Parent = char.Head
  3166. Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0)
  3167. Mesh = Instance.new("SpecialMesh")
  3168. Mesh.Parent = Hair
  3169. Mesh.MeshId = "rbxassetid://886288384"
  3170. Mesh.TextureId = "rbxassetid://886289004"
  3171. Mesh.Scale = Vector3.new(0.11,0.1,0.08)
  3172. --created by SoldierJoao
  3173. --Credits to metabee for the knives edit
  3174. cut = Instance.new("Sound", Character)
  3175. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  3176. cut.Volume = 1.5
  3177. thri = Instance.new("Sound", Character)
  3178. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  3179. thri.Volume = 2.5
  3180. WRY = Instance.new("Sound", Character)
  3181. WRY.SoundId = "https://www.roblox.com/asset/?id=178605750"
  3182. WRY.Volume = 1000
  3183.  
  3184. local Players=game:service'Players'
  3185. local Player=Players.LocalPlayer
  3186. local Mouse=Player:GetMouse''
  3187. local RenderStepped=game:service'RunService'.RenderStepped
  3188.  
  3189. local MeshId='http://www.roblox.com/asset?id=202083123'
  3190. local TextureId='http://www.roblox.com/asset/?id=189436355'
  3191.  
  3192. local BeeSpeed= 100
  3193.  
  3194. local QHold=false
  3195. local EHold=false
  3196.  
  3197. Mouse.Button1Down:connect(function()
  3198. cut:Play()
  3199. if Mouse.Target then
  3200. local Bee=Instance.new('Part',Player.Character)
  3201. Bee.CanCollide=false
  3202. Bee.Size=Vector3.new(2,2,2)
  3203. Bee.CFrame=Player.Character.Torso.CFrame
  3204. local BeeMesh=Instance.new('SpecialMesh',Bee)
  3205. BeeMesh.MeshType='FileMesh'
  3206. BeeMesh.MeshId=MeshId
  3207. BeeMesh.TextureId=TextureId
  3208. BeeMesh.Scale=Vector3.new(1,1,1)
  3209. local BodyVel=Instance.new('BodyVelocity',Bee)
  3210. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  3211. local BodyGyro=Instance.new('BodyGyro',Bee)
  3212. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  3213. BodyGyro.P=2e4
  3214. coroutine.wrap(function()
  3215. RenderStepped:connect(function()
  3216. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  3217. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  3218. end)
  3219. end)()
  3220. Bee.Touched:connect(function(p)
  3221. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  3222. p.Parent:BreakJoints()
  3223. Bee:Destroy''
  3224. thri:Play()
  3225. end
  3226. end)
  3227. end
  3228. end)
  3229.  
  3230.  
  3231. Mouse.KeyDown:connect(function(k)
  3232. local Key=k:lower''
  3233. if Key=='q'then
  3234. QHold=true
  3235. elseif Key=='e'then
  3236. EHold=true
  3237. end
  3238. end)
  3239.  
  3240. Mouse.KeyUp:connect(function(k)
  3241. local Key=k:lower''
  3242. if Key=='q'then
  3243. QHold=false
  3244. elseif Key=='e'then
  3245. EHold=false
  3246. end
  3247. end)
  3248.  
  3249. coroutine.wrap(function()
  3250. RenderStepped:connect(function()
  3251. if QHold then
  3252. if BeeSpeed>0 then
  3253. BeeSpeed=BeeSpeed-1
  3254. end
  3255. elseif EHold then
  3256. BeeSpeed=BeeSpeed+1
  3257. end
  3258. end)
  3259. end)()
  3260.  
  3261.  
  3262.  
  3263.  
  3264. mse = Player:GetMouse()
  3265.  
  3266. sound = Instance.new("Sound", Character)
  3267. sound.SoundId = "https://www.roblox.com/asset/?id=274699177"
  3268. sound.Volume = 2.5
  3269. sound2 = Instance.new("Sound", Character)
  3270. sound2.SoundId = "https://www.roblox.com/asset/?id=1054568598"
  3271. sound2.Volume = 1000
  3272. sound3 = Instance.new("Sound", Character)
  3273. sound3.SoundId = "https://www.roblox.com/asset/?id=274698941"
  3274. sound3.Volume = 1.8
  3275. sound4 = Instance.new("Sound", Character)
  3276. sound4.SoundId = "https://www.roblox.com/asset/?id=274699177"
  3277. sound4.Volume = 2
  3278. TSTheme = Instance.new("Sound", Character)
  3279. TSTheme.SoundId = "https://www.roblox.com/asset/?id=910713928"
  3280. TSTheme.Volume = 2
  3281. canworld = true
  3282. mse.KeyDown:connect(function(key)
  3283. key = key:lower()
  3284. if key == "t" then
  3285. if canworld == false then return end
  3286. if canworld then
  3287. canworld = false
  3288. sound3:Play()
  3289. tecks.Text = "THE WORLD STOP TIME!"
  3290. wait(2)
  3291. tecks.Text = "Dio Brando"
  3292. sound:Play()
  3293. sound4:Play()
  3294. TSTheme:Play()
  3295.  
  3296. local function spawnpart()
  3297. sphere = Instance.new("Part")
  3298. --game.Debris:AddItem(sphere,3)
  3299. local sm = Instance.new("SpecialMesh", sphere)
  3300. sm.MeshType = "Sphere"
  3301. sphere.Transparency = 0.5
  3302. sphere.Anchored = true
  3303. sphere.CanCollide = false
  3304. sphere.Material = "Neon"
  3305. sphere.BrickColor = BrickColor.new("Black")
  3306. end
  3307.  
  3308. local function weld(lol)
  3309. local weld = Instance.new("Weld", Player.Character.Torso)
  3310. weld.Part0 = Player.Character.Torso
  3311. weld.Part1 = lol
  3312. weld.C0 = Player.Character.Torso.CFrame:inverse()
  3313. weld.C1 = lol.CFrame:inverse()
  3314. end
  3315. wait()
  3316. spawnpart()
  3317. for i, v in pairs(game.Players:GetChildren()) do
  3318. t = v.Character:FindFirstChild("Torso")
  3319. if t then
  3320. t.Anchored = true
  3321. Player.Character:FindFirstChild("Torso").Anchored = false
  3322. end
  3323. RA = v.Character:FindFirstChild("Right Arm")
  3324. if RA then
  3325. RA.Anchored = true
  3326. Player.Character:FindFirstChild("Right Arm").Anchored = false
  3327. end
  3328. LA = v.Character:FindFirstChild("Left Arm")
  3329. if LA then
  3330. LA.Anchored = true
  3331. Player.Character:FindFirstChild("Left Arm").Anchored = false
  3332. end
  3333. RL = v.Character:FindFirstChild("Right Leg")
  3334. if RL then
  3335. RL.Anchored = true
  3336. Player.Character:FindFirstChild("Right Leg").Anchored = false
  3337. end
  3338. LL = v.Character:FindFirstChild("Left Leg")
  3339. if LL then
  3340. LL.Anchored = true
  3341. Player.Character:FindFirstChild("Left Leg").Anchored = false
  3342. end
  3343. end
  3344. weld(sphere)
  3345. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  3346. cce.Saturation = -5
  3347. --game.Debris:AddItem(cce, 5)
  3348. sphere.Parent = Character.Torso
  3349. for i = 1,3 do
  3350. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  3351. wait()
  3352. end
  3353. wait()
  3354. sphere:Destroy()
  3355. BeeSpeed = 0
  3356. cce.Saturation = -0.1
  3357. wait(0.3)
  3358. cce.Saturation = -0.2
  3359. wait(0.3)
  3360. cce.Saturation = -0.3
  3361. wait(0.2)
  3362. cce.Saturation = -1.5
  3363. wait()
  3364. end
  3365. end
  3366. end
  3367. )
  3368.  
  3369. tecks.Text = "Dio Brando"
  3370.  
  3371. mse.KeyDown:connect(function(key)
  3372. key = key:lower()
  3373. if key == "y" then
  3374. canworld = true
  3375. tecks.Text = "Time continues moving again."
  3376. sound2:Play()
  3377. wait()
  3378. BeeSpeed = 1
  3379. cce.Saturation = -1.3
  3380. wait(0.5)
  3381. BeeSpeed = 1.2
  3382. cce.Saturation = -0.5
  3383. wait(0.5)
  3384. BeeSpeed = 1.4
  3385. cce.Saturation = -0.4
  3386. wait(0.3)
  3387. BeeSpeed = 1.5
  3388. cce.Saturation = -0.2
  3389. wait(0.2)
  3390. cce.Saturation = 0
  3391.  
  3392. for i, v in pairs(game.Players:GetChildren()) do
  3393. t = v.Character:FindFirstChild("Torso")
  3394. if t then
  3395. t.Anchored = false
  3396. end
  3397. RA = v.Character:FindFirstChild("Right Arm")
  3398. if RA then
  3399. RA.Anchored = false
  3400. end
  3401. LA = v.Character:FindFirstChild("Left Arm")
  3402. if LA then
  3403. LA.Anchored = false
  3404. end
  3405. RL = v.Character:FindFirstChild("Right Leg")
  3406. if RL then
  3407. RL.Anchored = false
  3408. end
  3409. LL = v.Character:FindFirstChild("Left Leg")
  3410. if LL then
  3411. LL.Anchored = false
  3412. end
  3413. end
  3414. BeeSpeed = 100
  3415. tecks.Text = "Dio Brando"
  3416. TSTheme:Stop()
  3417. end
  3418. end)
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