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spigotdev

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Feb 1st, 2019
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  1. Potions:
  2. Key Finder:
  3. alias: "Key Finder"
  4. price: 10
  5. max: 5
  6. levels:
  7. 1:
  8. chance: 5
  9. random:
  10. min: 1
  11. max: 5
  12. message: "&aYou have earned %amount% relic key(s)."
  13. 2:
  14. chance: 2.5
  15. random:
  16. min: 1
  17. max: 4
  18. message:
  19. relic: "&aYou have earned %amount% relic key(s)."
  20. vote: "&aYou have earned %amount% vote key(s)."
  21. 3:
  22. chance: 1
  23. random:
  24. min: 1
  25. max: 3
  26. message:
  27. relic: "&aYou have earned %amount% relic key(s)."
  28. vote: "&aYou have earned %amount% vote key(s)."
  29. monarch: "&aYou have earned %amount% monarch key(s)."
  30. 4:
  31. chance: 0.5
  32. random:
  33. min: 1
  34. max: 2
  35. message:
  36. relic: "&aYou have earned %amount% relic key(s)."
  37. vote: "&aYou have earned %amount% vote key(s)."
  38. monarch: "&aYou have earned %amount% monarch key(s)."
  39. knight: "&aYou have earned %amount% knight key(s)."
  40. 5:
  41. chance: 10
  42. random:
  43. min: 1
  44. max: 2
  45. message:
  46. relic: "&aYou have earned %amount% relic key(s)."
  47. vote: "&aYou have earned %amount% vote key(s)."
  48. monarch: "&aYou have earned %amount% monarch key(s)."
  49. knight: "&aYou have earned %amount% knight key(s)."
  50. elder: "&aYou have earned %amount% elder key(s)."
  51. Lucky Block:
  52. alias: "Lucky Block"
  53. price: 10
  54. max: 5
  55. levels:
  56. 1:
  57. chance: 5
  58. messages:
  59. tokens:
  60. min: 10
  61. max: 20
  62. messages:
  63. tokens: "&aYou have received %amount% of tokens."
  64. 2:
  65. chance: 2.5
  66. random:
  67. min: 1
  68. max: 2
  69. tokens:
  70. min: 10
  71. max: 20
  72. messages:
  73. key: "&aYou have received %amount% of jester keys."
  74. tokens: "&aYou have received %amount% of tokens."
  75. 3:
  76. chance: 1.25
  77. random:
  78. min: 1
  79. max: 2
  80. tokens:
  81. min: 20
  82. max: 30
  83. messages:
  84. key: "&aYou have received %amount% of monarch keys."
  85. tokens: "&aYou have received %amount% of tokens."
  86. 4:
  87. chance: 0.75
  88. random:
  89. min: 1
  90. max: 2
  91. tokens:
  92. min: 35
  93. max: 40
  94. messages:
  95. key: "&aYou have received %amount% of monarch keys."
  96. tokens: "&aYou have received %amount% of tokens."
  97. 5:
  98. chance: 0.125
  99. random:
  100. min: 1
  101. max: 2
  102. tokens:
  103. min: 40
  104. max: 50
  105. messages:
  106. key: "&aYou have received %amount% of knight keys."
  107. tokens: "&aYou have received %amount% of tokens."
  108. Laser:
  109. alias: "Laser"
  110. max: 50
  111. price: 10
  112. Automine:
  113. alias: "Automine"
  114. max: 50
  115. price: 10
  116. Disk:
  117. alias: "Disk"
  118. max: 50
  119. price: 10
  120. Jackhammer:
  121. alias: "Jackhammer"
  122. max: 50
  123. price: 10
  124. Haste:
  125. alias: "SpeedDigging" #You can use your own name for enchant using alias.
  126. duration: 200
  127. amplifier: 2
  128. price: 10
  129. max: 10
  130. # You can set the occurrence
  131. # random: randomly occur based on the level
  132. # always: occur always.
  133. occurrence: random
  134. enchant_chance: 0.8
  135. Speed:
  136. price: 10
  137. max: 10
  138. # You can set the occurrence
  139. # random: randomly occur based on the level
  140. # always: occur always.
  141. occurrence: random
  142. allowed_items:
  143. - DIAMOND_BOOTS
  144. - GOLD_BOOTS
  145. Nightvision:
  146. price: 10
  147. max: 10
  148. # You can set the occurrence
  149. # random: randomly occur based on the level
  150. # always: occur always.
  151. occurrence: random
  152. Jump:
  153. price: 10
  154. max: 10
  155. # You can set the occurrence
  156. # random: randomly occur based on the level
  157. # always: occur always.
  158. occurrence: random
  159. Harm:
  160. price: 10
  161. max: 1
  162. #
  163. # level_multiplier * the level of potion will be used as
  164. # the level of Harm potion.
  165. level_multiplier: 1
  166. # You can set the occurrence
  167. # random: randomly occur based on the level
  168. # always: occur always.
  169. occurrence: always
  170. Regeneration:
  171. price: 10
  172. max: 2
  173. duration_multiplier: 1800
  174. #
  175. # You can set the occurrence
  176. # random: randomly occur based on the level
  177. # always: occur always.
  178. occurrence: always
  179. FireProtection:
  180. price: 10
  181. max: 1
  182. duration_multiplier: 1800
  183. occurrence: always
  184. Strength:
  185. price: 10
  186. max: 3
  187. duration_multiplier: -1
  188. occurrence: always
  189. Aqua:
  190. price: 10
  191. max: 1
  192. duration_multiplier: -1
  193. occurrence: always
  194. Saturation:
  195. price: 10
  196. max: 3
  197. duration_multiplier: -1
  198. occurrence: always
  199. HealthBoost:
  200. price: 10
  201. max: 3
  202. duration_multiplier: 1200
  203. occurrence: always
  204. Explosive:
  205. price: 10
  206. max: 10
  207. # you can nominate the world, which prevents explosive
  208. invalid_in_world:
  209. # - plotworld
  210. # you can turn on automatic pickup.
  211. pickup: true
  212. # you can turn on automatic smelting
  213. smelt: true
  214. # you can turn on/off explostion sound/visual effects
  215. effect: true
  216. # you can turn on/off explostion sound effects
  217. sound: true
  218. # you can increase the number of exploded blocs with in a radius
  219. multiplier: 2
  220. # you can specify the radius whithin which explosion will occur.
  221. # it is not recommended to have a large radius. it may cause lag.
  222. radius: 2
  223. # You can set the occurrence of explosion.
  224. # random: randomly occur based on the level
  225. # always: explosion occur always.
  226. occurrence: random
  227. # You can set the list of blocks exempt from explosiont.
  228. # use this list to avoid your crates being exploded.
  229. # AIR and BEDROCK are already exempted by defalt
  230. exemptions:
  231. - ENDER_CHEST
  232. - GLOWSTONE
  233. - LADDER
  234. - STONE_PLATE
  235. use_explode_event: true
  236. event_map:
  237. BlockBreakEvent: "LOWEST"
  238. TEBlockExplodeEvent: "MONITOR"
  239. Excavation:
  240. price: 10
  241. max: 5
  242. # you can nominate the world, which prevents explosive
  243. invalid_in_world:
  244. # - plotworld
  245. pickup: true
  246. smelt: true
  247. effect: true
  248. sound: true
  249. occurrence: random
  250. exemptions:
  251. - ENDER_CHEST
  252. - GLOWSTONE
  253. - LADDER
  254. - STONE_PLATE
  255. - "STAINED_GLASS:11"
  256. use_explode_event: true
  257. event_map:
  258. BlockBreakEvent: "LOWEST"
  259. TEBlockExplodeEvent: "MONITOR"
  260. Fly:
  261. price: 10
  262. max: 1
  263. # invalid_in_region:
  264. # - nofly
  265. occurrence: always
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