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- 1.jun = script.Parent.Parent
- 2.Stuff = false
- 3.function ssjg()
- 4.if Stuff == false then
- 5.Stuff = true
- 6.for u, c in pairs (jun.Character:GetChildren()) do
- 7.if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- 8.c.Handle.Transparency = 1
- 9.end
- 10.end
- 11.Hair22 = Instance.new("Part")
- 12.Hair22.Parent = jun.Character
- 13.Hair22.Name = "Hair"
- 14.Hair22.formFactor = "Symmetric"
- 15.Hair22.Size = Vector3.new(1, 1, 1)
- 16.Hair22.CFrame = jun.Character.Head.CFrame
- 17.Hair22:BreakJoints()
- 18.Hair22.CanCollide = false
- 19.Hair22.TopSurface = "Smooth"
- 20.Hair22.BottomSurface = "Smooth"
- 21.Hair22.BrickColor = BrickColor.new("Really red")
- 22.Weld = Instance.new("Weld")
- 23.Weld.Part0 = jun.Character.Head
- 24.Weld.Part1 = Hair22
- 25.Weld.Parent = jun.Character.Head
- 26.Weld.C0 = CFrame.new(-0.12, 0, 0.11)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
- 27.Mesh = Instance.new("SpecialMesh")
- 28.Mesh.Parent = Hair22
- 29.Mesh.MeshType = "FileMesh"
- 30.Mesh.Scale = Vector3.new(1, 1, 1)
- 31.Mesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
- 32.Hair4 = Instance.new("Part")
- 33.Hair4.Parent = jun.Character
- 34.Hair4.Name = "Hair"
- 35.Hair4.CanCollide = false
- 36.Hair4.Locked = true
- 37.Hair4.TopSurface = "Smooth"
- 38.Hair4.BottomSurface = "Smooth"
- 39.Hair4.formFactor = "Symmetric"
- 40.Hair4.BrickColor = BrickColor.new("Really red")
- 41.Hair4.CFrame = jun.Character.Torso.CFrame
- 42.Hair4.Size = Vector3.new(1, 1, 1)
- 43.Weld = Instance.new("Weld")
- 44.Weld.Parent = jun.Character.Head
- 45.Weld.Part0 = jun.Character.Head
- 46.Weld.Part1 = Hair4
- 47.Weld.C0 = CFrame.new(0, 1, 0)
- 48.Mesh = Instance.new("SpecialMesh")
- 49.Mesh.Parent = Hair4
- 50.Mesh.Scale = Vector3.new(1.15, 1.9, 1.26)
- 51.Mesh.MeshType = "FileMesh"
- 52.Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
- 53.Mesh.TextureId = ""
- 54. Effect = Instance.new("Part")
- 55. Effect.Parent = jun.Character
- 56. Effect.Anchored = true
- 57. Effect.CanCollide = false
- 58. Effect.Size = Vector3.new(1, 1, 1)
- 59. Effect.formFactor = "Symmetric"
- 60. Effect.Transparency = 0.5
- 61. Effect.BrickColor = BrickColor.new("Really red")
- 62. Effect.TopSurface = "Smooth"
- 63. Effect.BottomSurface = "Smooth"
- 64. EffectMesh = Instance.new("SpecialMesh")
- 65. EffectMesh.Parent = Effect
- 66. EffectMesh.MeshType = "Sphere"
- 67. EffectMesh.Scale = Vector3.new(10, 10, 10)
- 68.ex2 = Instance.new("Explosion")
- 69.ex2.Position = jun.Character.Torso.Position
- 70.ex2.BlastPressure = 0
- 71.ex2.Parent = workspace
- 72. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
- 73. for i = 1 , 20 do
- 74. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
- 75. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 2, 2)
- 76. Effect.Transparency = Effect.Transparency + 0.025
- 77. wait(0.06)
- 78. end
- 79.Effect:Remove()
- 80.if jun.Character.Torso:findFirstChild("PwnFire") == nil then
- 81.pie = Instance.new("Fire")
- 82.pie.Name = "PwnFire"
- 83.pie.Parent = jun.Character.Torso
- 84.pie.Size = 9
- 85.pie.Color = Color3.new(255,0,0)
- 86.end
- 87.if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
- 88.pie = Instance.new("Sparkles")
- 89.pie.Name = "PwnSparkles"
- 90.pie.Parent = jun.Character.Torso
- 91.end
- 92.jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*2
- 93.wait(0.3)
- 94.jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*2
- 95.wait(0.7)
- 96.end
- 97.end
- 98.function nossj()
- 99.if Stuff == true then
- 100.Stuff = false
- 101.if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
- 102.jun.Character.Torso:findFirstChild("PwnFire"):Remove()
- 103.end
- 104.if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
- 105.jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
- 106.end
- 107. p = Instance.new("Part")
- 108. p.Parent = jun.Character
- 109. p.Anchored = true
- 110. p.CanCollide = false
- 111. p.Transparency = 0.1
- 112. p.formFactor = "Symmetric"
- 113. p.Size = Vector3.new(22, 22, 22)
- 114. p.TopSurface = "Smooth"
- 115. p.BottomSurface = "Smooth"
- 116. p.Name = "Sharingan"
- 117. p.Shape = "Ball"
- 118. p.CFrame = jun.Character.Torso.CFrame
- 119. p.BrickColor = BrickColor.new("White")
- 120. for i = 1 , 10 do
- 121. wait(0.05)
- 122. p.Size = p.Size + Vector3.new(-4, -4, -4)
- 123. p.Transparency = p.Transparency + 0.1
- 124. p.CFrame = jun.Character.Torso.CFrame
- 125. end
- 126.p:Remove()
- 127.for u, c in pairs (jun.Character:GetChildren()) do
- 128.if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- 129.c.Handle.Transparency = 0
- 130.end
- 131.if c.Name == "Hair" then
- 132.c:Remove()
- 133.end
- 134.end
- 135.jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/2
- 136.wait(0.3)
- 137.jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/2
- 138.end
- 139.end
- 140.jun.Chatted:connect(function(Msg)
- 141. msg = Msg:lower()
- 142. if string.sub(msg, 1, 13) == "ssjg" then
- 143. wait(0.1)
- 144. ssjg()
- 145. end
- 146. if string.sub(msg, 1, 10) == "offg" then
- 147. wait(0.1)
- 148. nossj()
- 149.end
- 150.end)
- 151.function OnDeath()
- 152.wait()
- 153.nossj()
- 154.end
- 155.jun.Character.Humanoid.Died:connect(OnDeath)
- 156.jun = script.Parent.Parent
- 157.Stuff = false
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