Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [X] 3 A Bold New Sky: (kinglugia, Walkir, CptTagon)
- [X] 1 A Bold new sky: (Reklaw)
- [X] 3 A bold new sky: (Akritedes, Tavarokk, Delcer)
- --[X] 2 Also start playing with them. Make some toys out of sticks, string, and cloth, so that they may start practicing their hunting skills.: (Reklaw, Jack Folstam)
- --[X] 2 Ambush and eliminate those one by one with overwhelming force.: (Akritedes, Tavarokk)
- [X] 1 Construction II – The village has expanded greatly this summer, and thanks to that it seems that there will be plenty of room for everyone to expand into. Better yet, it allows for the village to begin building places where your specialists can practice their craft and properly train apprentices. It’s more heavy lifting to be done, but you can see the worth of it. And the technical understanding gleaned from such a project would definitely benefit other construction processes.: (Walkir)
- --[X] 2 Continue socializing with the growing kittens. Introduce them to members of the community they haven't yet met, and reinforce the notion that Murlocs are friends, not food.: (Reklaw, Jack Folstam)
- --[X] 1 Do your best to leave no witnesses of the attack.: (Tavarokk)
- --[X] 2 Ensure every war party is lead by your most cunning warriors, and accompanied by some of your disciples, for their skill and healing are some of your most valuable assets.: (Reklaw, Jack Folstam)
- [X] 1 Fear Breeds...: (Mystletainn)
- [X] 1 Fear breeds…: (Lazurman)
- [X] 1 Harpy Days: (Tavarokk)
- [X] 8 Harpy Days – Harpies... you’ve grown to hate the smelly pests, even though you’ve also come to have a strange appreciation for their forms. Better to be rid of the creatures, your Lore Keeper says, before they actually become a real problem. Though they might be dealt with in other ways you suppose. And they do seem to be rabid collectors of any shiny useful thing they can find.: (GiftofLove, BFldyq, Mystletainn, Akritedes, Delcer, Walkir, Lazurman, yrsillar)
- [X] 1 Kitten training II: (Guile)
- [X] 3 Kitten training II – You barely know what you’re doing, assisting the Tidehunters with properly taming the squirming bag of creatures which you’d brought home. They’ll be mature in about two years, ready for the harness if you devote some time to them. Or to one of them. A fine mount for a god the tide hunters say... but you can’t help but remember their mother.: (Reklaw, Jack Folstam, CptTagon)
- [X] 1 Lobster Farming: (CptTagon)
- [X] 1 Lobster Farming II – Well you’ve managed to convince your people to do this project, now you want to convince them of its need and show them just how to treat the new resource for maximum profit. Unfortunately while you may be their god and can command their actions, it’s always particularly hard actually to change Murloc minds. But you’re dammed well going to try.: (Lazurman)
- [X] 1 Lobster farming II: (Guile)
- -[X] 5 Now that they've taken to keeping their strongest warriors at their main settlement, probably out of fear from your latest attack, you can now raid their hunting parties with far more impunity. Punish all those who venture away from the protection of their main city. Starve them.: (GiftofLove, BFldyq, Mystletainn, Delcer, yrsillar)
- --[X] 1 Once all hunting parties have been slain or fled, raid the village and attempt to raze it. Retreat if there's serious resistance: (Akritedes)
- --[X] 1 Once all hunting parties have been slain or fled, raid the village and attempt to raze it. Retreat if there's serious resistance.: (Tavarokk)
- [X] 1 Plan <a class="username" data-user="2425, Tavarokk" href="https://forum.questionablequesting.com/members/2425/">Tavarokk</a>: (kinglugia)
- [X] 5 Raiding for Food – It would seem that the sudden disappearance of the small settlement has stirred Makrura up from their passivity. As a result even more of the delicious treats have been roaming around the area, but now guarded with stronger looking soldiers. Harder targets, same great taste. They’ve started to run away...: (GiftofLove, BFldyq, Mystletainn, Delcer, yrsillar)
- --[X] 2 Send stealthiest hunters to scout out enemy foraging parties.: (Akritedes, Tavarokk)
- [X] 4 Shellfish War II: (Akritedes, Tavarokk, Reklaw, Jack Folstam)
- -[X] 6 The harpies have the potential to become great allies, and you're not just saying that because you're liking their bodies more and more... well maybe you are, but that's not the point! No need to accidentally stir them up like you did the Makrura in your ignorance. Perhaps a show of force would be best, alongside a gift of pearls and other shinies to their leaders. Get in their good graces and show the strength of your tribe at the same time.: (GiftofLove, BFldyq, Mystletainn, Akritedes, Delcer, yrsillar)
- [X] 1 Wild things: (Jack Folstam)
- --[X] 2 You need to keep the pressure on the enemy, hit them before they can recover. Ambush foraging parties, launch stealthy raids into their village, show them no mercy if they stay in Murloc territory.: (Reklaw, Jack Folstam)
Advertisement
Add Comment
Please, Sign In to add comment