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- ++ New Roster (Warhammer 40,000 8th Edition) [63 PL, 1201pts] +++
- ++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [63 PL, 1201pts] ++
- + No Force Org Slot +
- Legion: World Eaters
- + HQ [10 PL, 177pts] +
- Chaos Lord [5 PL, 101pts]: Plasma pistol [7pts], Power fist [20pts]
- . Rules: Death to the False Emperor, Lord of Chaos, Sigil of Corruption
- Dark Apostle [5 PL, 76pts]: Bolt pistol, Power maul [4pts]
- . Rules: Death to the False Emperor, Sigil of Corruption
- + Troops [25 PL, 462pts] +
- Chaos Space Marines [5 PL, 105pts]: 4x Chaos Space Marine [52pts], Khorne, Lascannon [25pts]
- . Rules: Death to the False Emperor
- . Aspiring Champion [28pts]: Bolt pistol, Combi-plasma [15pts]
- Khorne Berzerkers [10 PL, 175pts]: Icon of Wrath [10pts], 8x Khorne Berzerker [128pts], 8x Swap bolt pistol or chainsword for chainaxe [8pts]
- . Rules: Death to the False Emperor
- . Berzerker Champion [29pts]: Bolt pistol, Lightning Claw (Pair) [13pts]
- Khorne Berzerkers [10 PL, 182pts]: Icon of Wrath [10pts], 8x Khorne Berzerker [128pts], 8x Swap bolt pistol or chainsword for chainaxe [8pts]
- . Rules: Death to the False Emperor
- . Berzerker Champion [36pts]: Bolt pistol, Power fist [20pts]
- + Heavy Support [10 PL, 201pts] +
- Chaos Predator [10 PL, 201pts]: Predator autocannon [49pts]
- . Rules: Explodes
- . Two lascannons [50pts]: 2x Lascannon [50pts]
- + Flyer [10 PL, 215pts] +
- Heldrake [10 PL, 215pts]: Baleflamer [60pts], Heldrake claws [17pts]
- . Rules: Crash and Burn, Daemonic, Infernal Regeneration
- + Dedicated Transport [8 PL, 146pts] +
- Chaos Rhino [4 PL, 74pts]: Combi-bolter [2pts], Combi-bolter [2pts]
- . Rules: Explodes
- Chaos Rhino [4 PL, 72pts]: Combi-bolter [2pts]
- . Rules: Explodes
- ++ Profile Summary ++
- . Blood for the Blood God: Description:This unit can fight twice in each Fight phase, instead of only one.
- . Icon of Wrath: Description:You can re-roll charge rolls for units with an Icon of Wrath.
- . Smoke Launchers: Description:Once per game, instead of shooting any weapons in the Shooting phase, this model can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.
- . Chaos Rhino: Capacity:10 (Legion) Infantry. No Terminator, Cult of Destruction, or Jump Pack
- . Aspiring Champion: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:2|Ld:8|Save:3+
- . Berzerker Champion: M:6"|WS:3+|BS:3+|S:5|T:4|W:1|A:3|Ld:8|Save:3+
- . Chaos Lord: M:6"|WS:2+|BS:2+|S:4|T:4|W:5|A:4|Ld:9|Save:3+
- . Chaos Predator: M:*|WS:6+|BS:*|S:6|T:7|W:11|A:*|Ld:8|Save:3+
- . Chaos Rhino: M:*|WS:6+|BS:*|S:68|T:7|W:10|A:*|Ld:8|Save:3+
- . Chaos Space Marine: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:1|Ld:7|Save:3+
- . Dark Apostle: M:6"|WS:2+|BS:3+|S:4|T:4|W:4|A:3|Ld:9|Save:3+
- . Heldrake: M:*|WS:*|BS:4+|S:7|T:7|W:12|A:*|Ld:8|Save:3+
- . Khorne Berzerker: M:6"|WS:3+|BS:3+|S:5|T:4|W:1|A:2|Ld:7|Save:3+
- . Baleflamer: Range:18"|Type:Assault D6|S:6|AP:-2|D:2|Abilities:This weapon automatically hits.
- . Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-
- . Boltgun: Range:24"|Type:Rapid Fire 1|S:4|AP:0|D:1|Abilities:-
- . Chainaxe: Range:Melee|Type:Melee|S:+1|AP:-1|D:1|Abilities:-
- . Chainsword: Range:Melee|Type:Melee|S:User|AP:0|D:1|Abilities:-
- . Combi-bolter: Range:24"|Type:Rapid Fire 2|S:4|AP:0|D:1|Abilities:-
- . Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-
- . Heldrake claws: Range:Melee|Type:Melee|S:User|AP:-1|D:D3|Abilities:When attacking models that can Fly, you may add 1 to this weapon's hit roll.
- . Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D:D3|Abilities:-
- . Lascannon: Range:48"|Type:Heavy 1|S:9|AP:-3|D:D6|Abilities:-
- . Lightning claw: Range:Melee|Type:Melee|S:User|AP:-2|D:1|Abilities:You can re-roll failed wound rolls for this weapon. If a model is armed with two lightning claws, each time it fights it can make 1 additional attack with them.
- . Plasma gun, Standard: Range:24"|Type:Rapid Fire 1|S:7|AP:-3|D:1|Abilities:-
- . Plasma gun, Supercharge: Range:24"|Type:Rapid Fire 1|S:8|AP:-3|D:2|Abilities:On a hit roll of 1, the bearer is slain after all of this weapon's shots have been resolved.
- . Plasma pistol, Standard: Range:12"|Type:Pistol 1|S:7|AP:-3|D:1|Abilities:-
- . Plasma pistol, Supercharge: Range:12"|Type:Pistol 1|S:8|AP:-3|D:2|Abilities:On a hit roll of 1, the bearer is slain.
- . Power fist: Range:Melee|Type:Melee|S:x2|AP:-3|D:D3|Abilities:When attacking with this weapon, you must subtract 1 from the hit roll.
- . Power maul: Range:Melee|Type:Melee|S:+2|AP:-1|D:1|Abilities:-
- . Predator autocannon: Range:48"|Type:Heavy 2D3|S:7|AP:-1|D:3|Abilities:-
- . Chaos Predator: Remaining W:-|Characteristic 1:M|Characteristic 2:BS|Characteristic 3:A
- . Chaos Predator1: Remaining W:7-11+|Characteristic 1:12"|Characteristic 2:3|Characteristic 3:3
- . Chaos Predator2: Remaining W:3-6|Characteristic 1:6"|Characteristic 2:4+|Characteristic 3:D3
- . Chaos Predator3: Remaining W:1-2|Characteristic 1:3"|Characteristic 2:5+|Characteristic 3:1
- . Chaos Rhino: Remaining W:-|Characteristic 1:M|Characteristic 2:BS|Characteristic 3:A
- . Chaos Rhino1: Remaining W:6-10+|Characteristic 1:12"|Characteristic 2:3+|Characteristic 3:3
- . Chaos Rhino2: Remaining W:3-5|Characteristic 1:6"|Characteristic 2:4+|Characteristic 3:D3
- . Chaos Rhino3: Remaining W:1-2|Characteristic 1:3"|Characteristic 2:5+|Characteristic 3:1
- . Heldrake: Remaining W:|Characteristic 1:M|Characteristic 2:WS|Characteristic 3:A
- . Heldrake1: Remaining W:7-12|Characteristic 1:30"|Characteristic 2:3+|Characteristic 3:4
- . Heldrake2: Remaining W:4-6|Characteristic 1:20"|Characteristic 2:4+|Characteristic 3:3
- . Heldrake3: Remaining W:1-3|Characteristic 1:10"|Characteristic 2:5+|Characteristic 3:2
- ++ Selection Rules ++
- . Crash and Burn: if this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes in a fiery explosion and each unit within 6" suffers D3 MW.
- . Daemonic: This model has a 5++.
- . Death to the False Emperor
- . Explodes: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
- . Infernal Regeneration: At the beginning of each of your turns, this model heals one wound.
- . Lord of Chaos: You can re-roll hit rolls of 1 made for friendly (Legion) units within 6" of this model.
- . Sigil of Corruption: This model has a 4++ save.
- Created with BattleScribe (https://battlescribe.net)
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