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- PiratesIRC https://piratesirc.com/
- Latest Changelog: http://tiny.cc/PirateChangelog
- ----------December 2020 Changelog----------
- Changes:
- Ships and networks listed when on multiple ships and trying to use a ship curse/other ship DJ
- Added shortcut to view an item's details in your chest if the ID is 2 characters or more: !P CHEST <ID>
- Requests to the Captain will expire after one day. (Due to these changes, there may be an initial mass expirations due to dbase changes as new requests will record the time of the request on Dec30th)
- Updated rules https://piratesirc.com/rules.html
- Published moderator information https://piratesirc.com/moderators.html
- Added !P Abuse
- Updated Moderator commands/help
- Players on more than one ship will no longer be able to use curses and Davey Jones against other ships
- Adjusted !P WHISTLE odds
- All ships will be set to 100% HP when teleported for the Battle-Royale
- Ship gains a +2 speed bonus after a successful port raid
- Ship gains a +1 speed bonus after a treasure hunt or hidden cache has been completed/found
- Added a cooldown after a treasure hunt has been completed by a ship
- Added a cooldown after a hidden cache has been found
- Ships receive a +1 Speed Bonus during Weekends and Holidays, except Holy Innocent's Day
- Charisma level 5 has better chance of successful whistle: http://tiny.cc/PirateSkills
- Ships which are sailing and encounter an event that leaves the ship with 10% or less HP will be diverted to the nearest port for repairs
- Discarded items have a chance to be found and caught with !P CAST
- Added scrabble minigame, !P SCRABBLE
- Added more barrels to the world...
- Ship HP will affect ship's speed bonus (as shown in !P SHIP STATUS)
- Further ship speed adjustments
- Max ship speed increased to 13 knots
- Ships' base speed has been decreased. To achieve maximum speed (12 knots), ship must have completed port tasks, have copper plating and copper sail upgrades, and clean/grease the hull.
- Added cursed coffers
- If a ship receives damage while it is being repaired by a kit, the repair will fail and the kit will be destroyed
- Ships being repaired by a shipwright and receive damage will cancel the repair
- Added hidden cache info to !P Ship Treasure
- Added 'hidden caches'. These are global treasures which contain a clue to their whereabouts. They are at a single location and do not reveal their contents like Treasure Hunts. Rewards are variable
- Fixes:
- Port investments disappearing randomly
- Taxes deducted from winning drinkin' game if payout was too much
- Ghoul attacks not occurring when a ghoul is released from a barrel
- !P CHEST DETAILS <id> missing info for blue herb and several vouchers
- Multiple caches not showing up in !P Treasure
- Ship speed fixes
- MVP not being rewarded during certain events
- Ships already at the pirate haven will not be teleported during "emergency meetings"
- ----------November 2020 Changelog----------
- Changes:
- Limited '!P Captain Away' to 2x/day
- Increased doubloons rewarded for correctly answering captchas
- Players will be captcha'd at least once per day
- Added Unicode icons to the live map
- Added monsters to the live map which work similarly to weather. Track the monsters with !P MONSTERS
- Added vote encounters - players can vote to attack skeletons, cannibals, ghouls, monsters, gangs, cultists
- In order to keep the same players from outfitting the ship (shipwright) cooldowns have been increased if a player buys more than one item. This affects SHIP cleaning, greasing, and repairs. The Captain is the only exception
- Added EASY skeleton, cannibal, ghoul, uber monster, gangs, cultists ATTACKS to parties
- Added 'Good Current' event
- Added 'Good Breeze' event
- Added new Captain tasks: find a world treasure and complete a leg of a treasure hunt
- Pirates who are a werewolf or vampyre will be shown in !P STATUS <pirate>
- Added new potions for !P Cast
- Harpoon can be used on Uber monsters
- Global Treasure maps (displayed on live map) will occur more often
- Global treasure map guardians may be gangsters, uber monsters, skeletons, ghouls, skeletons, cannibals, etc
- Treasure Hunts: added 100+ clues
- Added Uber Monsters which have large amounts of health, have body parts that must be targeted, and all cannons can be used. These monsters are triggered during certain events such as a treasure hunts
- Reduced Stronghold port's HP
- Added option for Captain to relinquish their Captaincy if they are away with !P Captain Away
- Decreased the time ships must spend at a port after docking to 10mins vice 15mins
- Captchas will be skipped during ship events (gang attacks, monsters, etc)
- Only players performing !P commands will be counted as 'awake'
- Added Election Day (Nov 3rd) event
- Fixes:
- Unable to fight ghoul when being attacked
- Crew votes continuing to be counted after the ship has set sail
- Various !P Save fixes
- Ship vs Ship Battles - Harpoon resets timer
- During a ship vs ship battle: !P SHIP HP
- !P Moor
- ----------October 2020 Changelog----------
- Changes:
- Players that become a vampire will be cured of all diseases (except Lycanthropy)
- Treasure Hunts: Added chance for a ghoul attack
- Friday Oct 30 will have a Vampire event
- Added ghoul attacks
- Treasure Hunts: added a short cooldown for ships that progress in a leg where another ship has completed the challenge
- Decreased gang attack event difficulty
- Ships that progress in treasure hunts will earn doubloons for every completed leg
- Added a skeleton attack event
- Changed the number of items overloaded chests can have before items pop out from -6 to -3
- Increased number of rumors Captains can perform in a day (!P Captain Rumor) - hides ship's location
- Treasure Hunts show difficulty level: simple, intermediate, arduous
- !P Maps will show when ship maps expire
- Treasure Hunts: added more location hints/clues, totaling over 1500
- Added cult attacks which can occur during treasure hunts
- Epic Monsters: Monsters are harder on Fridays
- Epic Monsters: If ship's HP is too low, the ship will automatically sail to keep from being sunk
- Treasure Hunts: Added 450+ new hints
- Ship will now automatically sail after 3 hours (was 4 hours) of being docked/moored
- Increased days until ship's treasure maps contents are revealed and expire
- Treasure Hunts: Monsters/gangs/cannibals will disappear for a time for ships if a previous ship has completed the challenge
- !P Defend Advance is now based on RNG
- Epic Monsters attacks/cooldowns are now variable
- Epic Monsters may have multiple "forms"
- Secrets: New type of scrambled words
- Added gang attacks that can occur during treasure hunts
- !P Weapons does not show weapon durability for other pirates
- Treasure Hunts: New challenge added
- Bot ships spawn treasure maps for players ships to steal from during Ship vs Ship Battles and Sabotages (loot)
- Added ship 'off course' event
- Fixes:
- !P Control
- Ghoul event fixes and balancing
- Skeleton event fixes and balancing
- !P Top Today
- !P Unload
- Received bounty amounts much lower than advertised
- Number of mutineers needed inconsistencies
- Epic Monsters healing after second form (this should not happen)
- Epic Monsters health being low in second form
- Cannibal and Gang attack fixes
- Ship GFX treasure maps expire
- HiLo guessing game fixes
- Time incorrectly shown when player is overboard
- Shipwright exploit
- Ship vs Ship Battle command being used when not sailing
- Treasure Hunts: monster health is varies
- Sabotaging a ship with loot sending treasure maps to wrong ship
- ----------September 2020 Changelog----------
- Changes:
- Treasure Hunts: Added 200 new hints
- Bans are now announced on all ships
- Added cooldown for Shipwright clean/grease
- !P Steer may require more than 1 pirate to help
- !P Sabotage Loot has a chance to steal other ship's treasure maps
- New player ship, Axonites
- Added event where crew must steer to avoid debris, storms, monsters
- Battle-Royale: Added RNG power
- Battle-Royale: Winners are made Captain for 30mins
- Captains who are Captain from an event are denoted as Interim Cap'n
- Captain nicknames are only 'Cap'n'
- Ship vs Ship Battles: The losing ship will have their treasure maps stolen from the winning ship
- Chance for treasure maps from players who share maps wit' the crew to be a GFX treasure map
- Added doubloon carry limit to !P Market Sell All (if sum of selling items is over a certain percentage, the player will drop some doubloons with the chance to come back and recover them !P Seize)
- !P Market Sell All is now fixed and more efficient
- If ye !P Stash too early, you will lose the item
- Players with overloaded chests are becoming a problem, so added events where others can get items from those chests
- Success of ship raid is based on the Captain's favor
- Trapped and overboard players are not counted as awake/active: !P Awake
- Added overboard crew command: !P Crew Overboard
- Added new ship icons and badges to the live map. If want to change your ship's, the captain should msg the bot with the filenames listed in http://beastly.square7.ch/pirates/map/images/ships/ and
- http://beastly.square7.ch/pirates/map/images/badges/ Badges/icons can only be used once, check to see if the icon or badge is already in use at https://piratesirc.com/players.html
- Added a message showing with pirates do not Counter a Sabotage
- Added a message for when the Cap'n loses a duel at a port and the port cannot be claimed for 24hours as per https://piratesirc.com/captain.html#ports
- Poison state is shown in !P Status
- Added a couple new potions for !P Cast
- Fixes:
- Max number of skills
- Many GFX map fixes
- Ship vs Ship Battles: Double winner messages
- Player with "\" in IRC nickname being marked as 'not onboard' across ships
- HiLo game fixes
- Ship vs Ship Battle: false safely docked messages
- !P Search not working on GFX maps with the format https://piratesirc.com/tm/*******.jpg
- Player kept treasure maps not having a chance to being a GFX map
- !P Request Sail
- Market Sell Limits
- Race mini-game: player2 not onboard
- !P Captain Teleport
- !P New
- When using Chest Pluck, a special item being marked as ornamental instead of a usable weapon
- ----------August 2020 Changelog----------
- Changes:
- Added ability for pirates game to be in two channels on the same network. Messages from the bot will be mirrored. Reason for this is to reduce traffic and control who has ops on at least one channel.
- Monsters have a chance to heal themselves
- Treasure Hunts: Added over 400 location clues and 100 riddles
- Treasure Hunts: Adjusted challenge (riddle/monster) rates when searching
- Added more monster names
- Destruction curse: If the ship being cursed is sailing, it will sail to a nearby port for repairs
- Added more riddles
- Riddles are now translated to pirate to deter easy web searches for answers
- Global limit of skills that can be learned from all methods increased to 5
- Treasure hunts: Ships are limited to completing 2 per day
- Added more riddles
- Gfx treasure map pieces can be found in bottles from !P Cast
- Whale Hunt: power and stamina will be rewarded and the amounts based on difficulty
- Epic Monster: difficulties are randomized based on the event that triggered them: treasure hunt, random, player woke up monster, etc
- Added more treasure hunt hints
- Chance for bot ships to use curses
- Chance for destruction curse to affect own ship
- Chance for expel curse to affect own ship
- Chance fer shift curse to send ships to the wrong location
- Client updates
- Added new dig events
- Added penalty for not being saved when falling overboard
- Additional settings listed in !P Game Options
- Captain look ups are now higher priority and more accurate
- Added gfx map tutorial
- Increased time between bot generated Treasure Hunts
- Increased chances of receiving a gfx map piece when keeping a treasure map
- Plague, Imprisonment, and Zonbiness curses can be used on pirates on other ships: !Pirates Use <id> <pirate> <ship name>
- Chance to receive a curse when completing a gfx treasure map
- "Real" 8-bit graphical treasure maps are live! See https://piratesirc.com/help.html#tmaps
- Fixes:
- Treasure Hunt: Unable to answer a riddle correctly if more than one answer is listed
- When docking at the same port in a row, Captain favor not being reduced
- When mooring at any cell, interpreted as the previous location
- Gfx treasure map pieces won in an auction not showing the location of the image
- Gfx treasure map pieces disappearing when trying to use them
- Special weapons being able to be repaired and/or upgraded: uncommon, rare, epic, legendary
- In some very rare cases, a Capn vs Capn duel being cancelled due to a change of Captains when there was not one
- Duel goal
- When all ships moored, some ships bein' asked to raid the port when there is not a Pirate Haven
- Dig Goal
- !P Request Sail
- Treasure Hunt: Numbers being added to port names within hints and locations making the hunt impossible to complete
- Ship Battle ending too soon after using the harpoon while in the battle phase
- ----------July 2020 Changelog----------
- Changes:
- !P Chest <id> is now the same as P Use <id>
- Treasure hunts: chance for a rare cannonball reward is now based on RNG
- Added a cooldown for curses
- Whale Encounter: difficulty is dependent on the type of whale
- Added whaling event: https://piratesirc.com/ship.html#whaling
- Fruit will now give stamina every time
- Can view a pirate on another ship's age with !P Age <pirate> <ship>
- Decay curse can now be used on pirates on any ship
- Only 1 type of curse is available at pirate haven markets at a time
- P Crew Repair now takes time to repair the ship and is based on the number of pirates helping
- Added additional Shipwright, Buy tasks
- Ship vs Ship Battles: Reduced number of commands bot ships perform by 25%
- Added shipwright buy achievement and new nicknames
- Messages for the player being controlled by !P CONTROL are now sent to the pirate controlling them
- Increased the time it takes to repair the ship at the shipwright
- If own ship is being repaired, it is shown in !P SHIP STATUS
- Phrases to retire are now randomized
- Added unicode symbols to some actions
- Added unicode symbols to blackjack cards
- Added unicode symbols to Dice game
- Rare weapons are now 'special weapons'. Uncommon +1 above player's level, rare is +2, epic +3, legendary +4. Special weapons durability is as follows: uncommon 15 uses, rare 10 uses, epic 5 uses, legendary 2 uses.
- Added !P Ship Route
- Added free vouchers for Coffee and Shipwright
- Added repair kits which can repair the ship while at remote locations, but not during ship events such as ship battles, monster attacks, sailing, etc. Buy in the Shipwright, see the ship's repair kits with !P Ship Cargo, use with !P Ship Use Repair Kit
- Added Coffee to ships store to reduce the affects o' alcohol
- Added mental state and drunk to top stats: https://piratesirc.com/top.html
- Added mental state and drunk achievements
- Added minimum wagers to mini-games vs the bot
- Fixes:
- In rare cases, troll not showing the result in shared channels
- Whale Oil not being rewarded after completing a whale encounter
- Capn vs Capn duel silently being cancelled when ship is sabotaging
- Double repairing the ship with !P SW BUY REPAIR more than once
- Race game bot response time
- Dice game doubling the pot when there are multiple draws
- Ship speed when sailing and an event increases the sailing time
- Blackjack game: Aces being counted as a value of 1
- His or Her messages
- Player launched treasure hunts
- When diving, only receiving "Ye found..."
- Anyone can guess in HiLo game
- ----------June 2020 Changelog----------
- Changes:
- decreased chances of receiving rare weapons
- New ship, Ztvland Raiders
- Battle-Royale: players on more than one ship with the same name may only join one time
- Add additional insult names
- Ship messages are now 'censored': ass -> *ss
- Added treasure hunt to Cap'n Requests
- Season Mods will not be duplicated until the ship has cycled thru all mods
- Harpoon cooldown reduced to 6h vice 12h
- Added buried treasure: https://piratesirc.com/help.html#buried
- Increased Cap'n not onboard penalty
- Disabled the crew command sail, if the Captain is no longer onboard
- Treasure Hunts: Player ships can now start their own treasure hunt. If another ship does not complete it, the ship will get their $$ and a monetary bonus. !P Treasure Launch
- Treasure Hunts: No longer duplicate locations
- Ship vs Ship Battles: Increased bot ship difficulty
- !P Ship Status time until able to sail is more accurate, but may change depending on crew's actions or events
- Repairing the ship from the shipwright will now take time
- Curses and teleports are disabled during ship vs ship battles
- Added drunk status to !P Status
- Added ability for pirates to become drunk which only affects personal messages. ways to get drunk: buying rum in store, buying drinks in tavern, play drinking game, or by being trolled
- Added more trolls
- Treasure hunt: location hints will be revealed every 1.5 hours vice every hour
- Sailing to the same port, back to back, will not trigger a port raid
- Fixes:
- p retrieve
- Player highlight options being ignored when control codes are used in conjunction with player names
- Zonbi command fixes
- 'Level' disease
- Ability to DJ pirates on another ship that are not onboard
- Ability to rob pirates on another ship that are not onboard
- !P Treasure Search not responding in some cases
- Raiding a port and then asking to raid it again
- ----------May 2020 Changelog----------
- Changes:
- Added 50 additional locations to treasure hunts
- Only game supporters can have a custom named faction
- Added Pirate player faction, !P Store Faction
- Ship vs Ship Battles: Battle phase can now being when ships are within 2 leagues of another, vice 1
- Added if captain is not on the pirates channel, there is a decrease in the number of needed mutineers
- Decreased monster attacks caused when someone performs a !P command by 15%
- Increased Treasure Guardians HP by 10%
- A treasure map will only be rewarded in live map treasures that are protected by a guardian (monster)
- Added Season mod: Brotherhood o' the Wolf https://piratesirc.com/plunder.html#mods
- If the Captain changes during a Cap'n vs Cap'n duel, the duel is cancelled
- Nerfed the amount of items Captains can sell in the market
- Added treasure hunts: http://tiny.cc/PirateHunts
- !P Port Info shows a port's wealth
- Increased port raid payouts by 200%, IF the port was not a town raided less than 2 days ago
- Added rare cannon shot http://tiny.cc/ShipAmmo
- Harpoons can now be used every 12 hours
- Ship vs Ship Battles: Added delay to Bot ships 'finding' player ships
- Added !P Whistle
- !P Repair has a chance to repair the ship
- !P Work has a chance to repair the ship
- Ship vs Ship Battles: Capped the number of players that are injured when hit by cannon shot
- Ship vs Ship Battles: Increased bot ship's accuracy in battle phase
- Added !P Ship Battle
- Time until new day added to !P Today
- Live Map: offline ships are 'hidden'
- Fixes:
- Ship vs Ship Battles: Other ship number of sails during chase phase is now accurate
- Certain tasks not being counted/completed when highlight option is disabled
- Ship upgrade: Bronze Cannons overpriced!
- Mental States
- Ability for a player to purchase more than one investment at the same port
- SuperBomb not penalizing awake players when it times out
- Bounties not being claimed when the player with the bounty has highlight disabled in !P Options
- Season Mod Complimentary Armaments, special market weapons are overpriced
- Game goal
- Whistle goal
- Battle-Royale: Looting of weapons
- Ability to fire any type of cannon shot when not loaded
- More than one spouse reward after a port raid and then docking at a port
- Ship vs Ship Battles: When attacking a bot ship and being hit with cannon shot, excessive amount of players hurt
- Port Claiming: !P Ship Status showing countdown to claim the port when another ship is docked at the port
- Race Game: Bot answering too soon
- ----------April 2020 Changelog----------
- Changes:
- Fixed season mod: Cap'n Levelin'
- Ship vs Ship Battles: Increased the multiple affecting the cooldown between commands based on active players
- Ships no longer have to be nearby to message them in !P Ship Message
- A ship can only !P Scour if no other ships are moored at the same location
- Ships that loot treasure from the live map is now recorded in the game news
- Increased time to complete port raids
- Increased difficulty of port raids due to cannon limit increases
- Race game: the more wins you have vs the bot, the harder it gets
- Ship Battles: Added surrender option when in battle phase
- Ship Battles: Added custom insults from bot ships
- Added !P Ship Speed
- New player ship, The Wandering Soul
- Decreased amount of doubloons epic monsters take from the ship
- Increased all player ships' maximum capacity from 6 to 10 cannons
- Added ability to buy more than one cannon shot at a time at shipwrights
- Increased cannon durability by 25%
- Weapons can be renamed with an apostrophe in the name
- Added additional information in !P Ship Status when another ship is moored/docked at the same location
- If a ship event is occurring, random battle-royale 'gatherings' will be skipped
- Added if ship is cleaned and/or greased in !P Ship Status
- Halved the cost of ship cannons
- Players below level 5 are not capped at how many levels they can advance in a day, Players more than 5 levels away from the captain's level can advance 3 levels in a day, Players less than level 10 can advance up to 2 levels a day
- If a question to learn a skill is answered incorrectly, the next question will be a captcha question
- New player ship, Dark Sails
- Decommissioned the bot ship, HMS Interceptor
- Added how many more pirates are needed to help with sabotage when a pirate helps
- Learning a skill will sometimes ask a 'captcha' question
- Cap'n vs Cap'n duels: Added new messages when the port is instantly claimed or not. Ports will be instantly claimed by the winner if the losing ship had a claim on the port
- Added rewards for reporting bugs, !Pirates Bug
- Fixes:
- Not raiding a hostile port and then auto sailing right back to the same port
- Message on how to claim a port when another ship is moored at the port and own ship already has claimed it
- Monster not attacking after triggering it by performing a !P command
- Ship vs Ship Battles: high negative sailing speeds
- Docked at an invalid port after a raid
- Ship appears docked after teleporting to a port and then starting a raid
- Not showing player level in !P Status <player> <other ship>
- Ability to perform a Capn vs Capn duel when a ship is having an event such as being attacked, battle-royale, etc
- Bot ships will not use rumor to hide the ship if moored at the same port as another ship
- Battle-Royale: Inability to loot another pirate's weapon from another ship
- Battle-Royale: Missing pirate power in 1st round
- Battle-Royale: Incorrect pirates listed in 1st round
- Battle-Royale: Incorrect time listed until final round
- Battle-Royale: Sanity check for too many rounds
- Claiming your own bounties
- Homeport bonus when sailing to a hostile port, but not docking
- Reduced the message occurrence: "Ye already leveled up today n' will level up tomorrow."
- Player highlight options being ignored in !P Bounties, !P Top <category>
- Ship vs Ship Battle: Incorrect speed listed in !P Ship Status
- First of the Day bonuses when highlight is disabled in options
- Revenge when highlight is disabled in options
- Ability to start multiple race games at once
- Nearby Ships
- !P Ship Message
- A ship 'safely docking' message repeating during a ship vs ship battle
- Ships bot being banned from claiming a port for 24 hours after losing a Captain duel
- Ships installing governors during 'All ships at the same port' event
- Ship vs Ship Battle not ending after the message "Ship safely docked at XXXXXX"
- Other ships sailing not being counted as nearby
- Before raiding a port (or not), P Dig still to the previous port
- <player> p defend fire round || [P] Which cannon do ye want to fire? P Defend Fire <chain,round>
- Ship vs Ship Battles vs 2 ships at the same time
- Ship vs Ship Battle double messages: "We 'ave defeated all the pirates aboard..."
- Battle-Royale loot message
- When trying to sail: Another ship be blockin' our way
- Ship vs Ship Battle: Speed inconsistencies when changing direction
- Low level Captains sharing less than 1,000 doubloons
- Skill levels being reset to 2 or 3 with Adept Pirates season mod
- Port naming fixes
- Clean/Grease fixes
- Port claiming fixes
- Poll notifications when player is on multiple ships
- ----------March 2020 Changelog----------
- Changes:
- April Fools additions
- Changed Battle-Royale times. See http://tiny.cc/PirateDaily
- Random events (items to cast for, zonbis, helping someone fish, etc) should not longer occur during a ship event (port raid, ship battle, etc)
- Added daily bonuses for specific commands http://tiny.cc/PirateDaily
- Added !P Announcements
- Increased Mon-Fri Daily Special event payouts to 125% the normal doubloon rate http://tiny.cc/PirateSpecial
- Increased holidays doubloon rates http://tiny.cc/PirateSpecial
- The Echelon has been decommissioned, HMS Interceptor has returned
- Added how much time is left during an epic monster attack
- "!P rape" renamed to !P Charver
- +1 Stamina (+2 if resting with !P Rest) is recovered every 5 mins vice 10 mins
- Added !P Bug Report and achievement
- Fixes:
- Ships not connected, auto sailing
- Cannon loading fixes
- Duel stats in !P Power
- Ship clean & grease
- Bot ships sabotaging after the bot ship's captain has lost a capn vs capn duel
- Adept Pirates season mod not starting skills at level 3
- Investments stolen from a player's chest disappearing
- AMSSM showing as timed out after a winner
- Cannon loading fixes
- Charver achievements
- !P Charver checking the target's stamina, not the player performing the command
- Interactive port raid fixes
- Incorrect cell location when the ship is teleported to a port
- Port Investments not being cleared after the season has ended / orphaned port investments
- Ability to load ammo into cannons than cannons equipped: [P] The ship 'ave 5 cannons n' the 13/30 shot onboard: canister (7),chain (6),round (∞) - Current loadout: round 8, canister 2, chain 2, exploding 16
- Captains not given a rare weapon after winning one in an auction
- When sailing, double messages in !P Ports Near
- ----------February 2020 Changelog----------
- Changes:
- Decommissioned HMS Interceptor to make room for the new player ship, The Echelon
- Disabled port investments expiring since they can be stolen from chests
- Bots on bot ships will now randomly bet for their Captain in a Capn vs Capn duel
- Added +4 stamina boost during the Mon-Fri daily specials (3pm-5pm EST)
- If it is not a holiday and it is between 3pm-5pm EST Mon-Fri, the doubloon rate is boosted to 110%
- Added duel win/lose percentages in !P Power <pirate>. The count of wins/losses begins today so it will not be accurate for the season until a new season begins on your ship
- Fridays now be known as 'Foray Fridays' where ships with >50% HP have the option to raid any port they sail to
- Added status updates for ships claiming ports
- Ship vs Ship Battles: When in battle phase, bot ships will perform commands based on the player ship's active user count
- When doubloons are rounded, the thousandths place is shown
- increased Ship vs Ship battle phase timeout to 20mins (was 15)
- Fixes:
- Ports not being instantly claimed after raiding the port
- "How many secrets do ye know?" for all players when trying to answer a secret
- "That fruit has helped reduce ye scurvy to 100!"
- Player's chest too full and unable to grab the item
- Faction Reputation inconsistencies... see !P Rep
- Cannon loading fixes
- Fixes to Too Much Money event
- ----------January 2020 Changelog----------
- Changes:
- Added Captain commands for when the Cap'n is dazed
- Added a Too Much Money event: Players were charged taxes when claiming bounties being too much for their level, now results in the player can only carry so much and leaves doubloons behind. Others can seize the money or the player can come back and get the rest after depositing the money
- Added Snakes
- Disabled teleportation during major ship events
- Poisoned players can now use !P commands, but will have decreased power and stamina
- Buffed meditation skill idle payouts http://tiny.cc/PirateSkills
- Harpoons can now be used on epic monsters which will hurt and stun the monster
- Added ship upgrade, Harpoon. This upgrade will help in Ship vs Ship Battles. In the chase phase, the harpoon will put the other ship within half a league so the battle phase can be started. In Battle phase, will reset the time out to 15 mins. This ship upgrade can only be used ONCE per day
- Added Season Mod: Cap'n Levelin' - Every pirate levels up when the Cap'n does
- Added a port size 'balancer' to ensure not all ports increase size to a stronghold. This will take a few days for stabilize
- Lowered poll player level
- Secrets are now more 'hidden'
- Added !P Secret - these are in plain sight, but only happen randomly when nothing is going on... Supporters will have a leg up on these come Valentine's Day
- Port sizes (town, city, stronghold) change based on wealth
- Port raid payouts are based on port wealth: http://tiny.cc/PirateMap
- Added world port events such as gold mines discovered, raided ports, illnesses, etc
- Added port wealth to Live Port Info: http://tiny.cc/PirateMap
- Captains who purchase normal items from a Shipwright receive a 10% discount: clean, grease, repair, shot, cannons
- Only Captains and pirates level 5+ can purchase items from the Shipwright
- Supporters receive game tips every Friday at https://www.patreon.com/PiratesIRC
- Zonbis who conduct a successful attack will receive a reward
- Added SuperBombs to bot auctions http://tiny.cc/SuperBombs
- Removed vouchers from bot auctions
- Doubled the amount of mental state increases http://tiny.cc/PiratesMental
- Added news to http://www.piratesirc.com
- Fixes:
- Captain favor decreased when sailing to a town -> cell -> town
- Port names inconsistent when collecting investments
- Monsters not attacking when Quiet event is triggered
- Battle Royale weapon loot
- Shipwright clean/grease fixes
- Double messages in !P BOMB START
- Missing stats in AMSSM game
- Fish task not being counted in some fishing events
- Capn vs Capn duel inconsistencies
- Further balancing for port sizes
- Ability to load cannons without a cooldown during an epic monster event
- Shipwright task below level 5
- !P Game News
- No investments and no money collected messages
- Global investment limit reached message after selling an investment
- Bugged item messages after posting to the auction house
- Players able to level up right after a !P Captain Demote with !P Info - Players will have to wait until the next day to regain their level
- Incorrect ship location after a Bermuda Triangle event
- Pirates with over 100% disease and using a fruit still having 100% disease level
- Investment information in !P Port Info <port>
- Players not receiving +v mode when joining
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