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  1. asn@dingo ~/dev/openxcom/trunk
  2. # make
  3. g++ -L/usr/local/lib -lmingw32 -lSDLmain -lSDL -mno-cygwin -mwindows -lSDL_gfx -lSDL_mixer -o openxcom AbandonGameState.o Bar.o Base.o BaseFacility.o BaseInfo
  4. Bar.o:Bar.cpp:(.text+0x25e): undefined reference to `_SDL_FillRect'
  5. Bar.o:Bar.cpp:(.text+0x29a): undefined reference to `_SDL_FillRect'
  6. Bar.o:Bar.cpp:(.text+0x2df): undefined reference to `_SDL_FillRect'
  7. Bar.o:Bar.cpp:(.text+0x313): undefined reference to `_SDL_FillRect'
  8. BaseView.o:BaseView.cpp:(.text+0x563): undefined reference to `_SDL_FillRect'
  9. BaseView.o:BaseView.cpp:(.text+0x5af): more undefined references to `_SDL_FillRect' follow
  10. Cursor.o:Cursor.cpp:(.text+0x88): undefined reference to `_SDL_ShowCursor'
  11. Cursor.o:Cursor.cpp:(.text+0x168): undefined reference to `_SDL_ShowCursor'
  12. Cursor.o:Cursor.cpp:(.text+0x36f): undefined reference to `_lineColor'
  13. Cursor.o:Cursor.cpp:(.text+0x3c0): undefined reference to `_lineColor'
  14. Game.o:Game.cpp:(.text+0x154): undefined reference to `_SDL_PollEvent'
  15. Game.o:Game.cpp:(.text+0x16d): undefined reference to `_SDL_PollEvent'
  16. Game.o:Game.cpp:(.text+0x218): undefined reference to `_SDL_Delay'
  17. Game.o:Game.cpp:(.text+0x2dd): undefined reference to `_Mix_CloseAudio'
  18. Game.o:Game.cpp:(.text+0x3ed): undefined reference to `_Mix_CloseAudio'
  19. Game.o:Game.cpp:(.text+0x53e): undefined reference to `_Mix_OpenAudio'
  20. Game.o:Game.cpp:(.text+0x60a): undefined reference to `_SDL_WM_SetCaption'
  21. Game.o:Game.cpp:(.text+0x61f): undefined reference to `_SDL_EnableKeyRepeat'
  22. Game.o:Game.cpp:(.text+0x62b): undefined reference to `_SDL_EnableUNICODE'
  23. Game.o:Game.cpp:(.text+0x79e): undefined reference to `_Mix_OpenAudio'
  24. Game.o:Game.cpp:(.text+0x86a): undefined reference to `_SDL_WM_SetCaption'
  25. Game.o:Game.cpp:(.text+0x87f): undefined reference to `_SDL_EnableKeyRepeat'
  26. Game.o:Game.cpp:(.text+0x88b): undefined reference to `_SDL_EnableUNICODE'
  27. Globe.o:Globe.cpp:(.text+0x883): undefined reference to `_filledCircleColor'
  28. Globe.o:Globe.cpp:(.text+0x9ec): undefined reference to `_polygonColor'
  29. Globe.o:Globe.cpp:(.text+0xb2e): undefined reference to `_filledPolygonColor'
  30. MiniBaseView.o:MiniBaseView.cpp:(.text+0x2e8): undefined reference to `_SDL_FillRect'
  31. MiniBaseView.o:MiniBaseView.cpp:(.text+0x32b): undefined reference to `_SDL_FillRect'
  32. MiniBaseView.o:MiniBaseView.cpp:(.text+0x35a): undefined reference to `_SDL_FillRect'
  33. MiniBaseView.o:MiniBaseView.cpp:(.text+0x39d): undefined reference to `_SDL_FillRect'
  34. MiniBaseView.o:MiniBaseView.cpp:(.text+0x46c): undefined reference to `_SDL_FillRect'
  35. Music.o:Music.cpp:(.text+0x78): undefined reference to `_Mix_PlayMusic'
  36. Music.o:Music.cpp:(.text+0xb6): undefined reference to `_Mix_LoadMUS'
  37. Music.o:Music.cpp:(.text+0x2d): undefined reference to `_Mix_FreeMusic'
  38. Music.o:Music.cpp:(.text+0x4d): undefined reference to `_Mix_FreeMusic'
  39. Screen.o:Screen.cpp:(.text+0x80): undefined reference to `_SDL_SetVideoMode'
  40. Screen.o:Screen.cpp:(.text+0x1d0): undefined reference to `_SDL_SetVideoMode'
  41. Screen.o:Screen.cpp:(.text+0x323): undefined reference to `_zoomSurface'
  42. Screen.o:Screen.cpp:(.text+0x340): undefined reference to `_SDL_UpperBlit'
  43. Screen.o:Screen.cpp:(.text+0x348): undefined reference to `_SDL_FreeSurface'
  44. Screen.o:Screen.cpp:(.text+0x353): undefined reference to `_SDL_Flip'
  45. Screen.o:Screen.cpp:(.text+0x382): undefined reference to `_SDL_UpperBlit'
  46. Screen.o:Screen.cpp:(.text+0x402): undefined reference to `_SDL_FillRect'
  47. Screen.o:Screen.cpp:(.text+0x4be): undefined reference to `_SDL_SetVideoMode'
  48. Screen.o:Screen.cpp:(.text+0x463): undefined reference to `_SDL_SetColors'
  49. Surface.o:Surface.cpp:(.text+0x5d): undefined reference to `_SDL_CreateRGBSurface'
  50. Surface.o:Surface.cpp:(.text+0x7b): undefined reference to `_SDL_SetColorKey'
  51. Surface.o:Surface.cpp:(.text+0x12d): undefined reference to `_SDL_CreateRGBSurface'
  52. Surface.o:Surface.cpp:(.text+0x14b): undefined reference to `_SDL_SetColorKey'
  53. Surface.o:Surface.cpp:(.text+0x1b6): undefined reference to `_SDL_FreeSurface'
  54. Surface.o:Surface.cpp:(.text+0x1d6): undefined reference to `_SDL_FreeSurface'
  55. Surface.o:Surface.cpp:(.text+0x1f7): undefined reference to `_SDL_FreeSurface'
  56. Surface.o:Surface.cpp:(.text+0x247): undefined reference to `_SDL_FillRect'
  57. Surface.o:Surface.cpp:(.text+0x2f0): undefined reference to `_SDL_UpperBlit'
  58. Surface.o:Surface.cpp:(.text+0x349): undefined reference to `_SDL_UpperBlit'
  59. Surface.o:Surface.cpp:(.text+0x40e): undefined reference to `_SDL_SetColors'
  60. Surface.o:Surface.cpp:(.text+0x52e): undefined reference to `_SDL_LockSurface'
  61. Surface.o:Surface.cpp:(.text+0x54e): undefined reference to `_SDL_UnlockSurface'
  62. TestState.o:TestState.cpp:(.text+0x112): undefined reference to `_SDL_CreateRGBSurface'
  63. TestState.o:TestState.cpp:(.text+0x120): undefined reference to `_SDL_LockSurface'
  64. TestState.o:TestState.cpp:(.text+0x145): undefined reference to `_SDL_UnlockSurface'
  65. Timer.o:Timer.cpp:(.text+0x6b): undefined reference to `_SDL_GetTicks'
  66. Timer.o:Timer.cpp:(.text+0xb7): undefined reference to `_SDL_GetTicks'
  67. Timer.o:Timer.cpp:(.text+0x100): undefined reference to `_SDL_GetTicks'
  68. Window.o:Window.cpp:(.text+0x285): undefined reference to `_SDL_FillRect'
  69. collect2: ld returned 1 exit status
  70. make: *** [openxcom] Error 1
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