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CubeBlocks_Production.sbc

Dec 4th, 2019
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  3.   <CubeBlocks>
  4.     <Definition xsi:type="MyObjectBuilder_OxygenGeneratorDefinition">
  5.       <Id>
  6.         <TypeId>OxygenGenerator</TypeId>
  7.         <SubtypeId></SubtypeId>
  8.       </Id>
  9.       <DisplayName>DisplayName_Block_OxygenGenerator</DisplayName>
  10.       <Icon>Textures\GUI\Icons\Cubes\OxygenGenerator.dds</Icon>
  11.       <Description>Description_OxygenGenerator</Description>
  12.       <CubeSize>Large</CubeSize>
  13.       <BlockTopology>TriangleMesh</BlockTopology>
  14.       <Size x="1" y="2" z="1" />
  15.       <ModelOffset x="0" y="0" z="0" />
  16.       <Model>Models\Cubes\Large\OxygenGenerator.mwm</Model>
  17.       <Components>
  18.         <Component Subtype="SteelPlate" Count="110" />
  19.         <Component Subtype="Construction" Count="5" />
  20.         <Component Subtype="LargeTube" Count="2" />
  21.         <Component Subtype="Motor" Count="4" />
  22.         <Component Subtype="Computer" Count="5" />
  23.         <Component Subtype="SteelPlate" Count="10" />
  24.       </Components>
  25.       <CriticalComponent Subtype="Computer" Index="0" />
  26.       <MountPoints>
  27.         <MountPoint Side="Back" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" />
  28.         <MountPoint Side="Front" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" />
  29.         <MountPoint Side="Bottom" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" Default="true" />
  30.         <MountPoint Side="Top" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" />
  31.         <MountPoint Side="Left" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" />
  32.         <MountPoint Side="Right" StartX="0.1" StartY="0.1" EndX="0.9" EndY="0.9" />
  33.       </MountPoints>
  34.       <IsAirTight>true</IsAirTight>
  35.       <BuildProgressModels>
  36.         <Model BuildPercentUpperBound="0.33" File="Models\Cubes\Large\OxygenGeneratorConstruction_1.mwm" />
  37.         <Model BuildPercentUpperBound="0.66" File="Models\Cubes\Large\OxygenGeneratorConstruction_2.mwm" />
  38.         <Model BuildPercentUpperBound="1.00" File="Models\Cubes\Large\OxygenGeneratorConstruction_3.mwm" />
  39.       </BuildProgressModels>
  40.       <BlockPairName>OxygenGenerator</BlockPairName>
  41.       <EdgeType>Light</EdgeType>
  42.       <BuildTimeSeconds>22</BuildTimeSeconds>
  43.       <ResourceSourceGroup>Reactors</ResourceSourceGroup>
  44.       <ResourceSinkGroup>Factory</ResourceSinkGroup>
  45.       <IceConsumptionPerSecond>20000</IceConsumptionPerSecond>
  46.       <InventoryMaxVolume>40</InventoryMaxVolume>
  47.       <InventorySize>
  48.         <X>2</X>
  49.         <Y>2</Y>
  50.         <Z>2</Z>
  51.       </InventorySize>
  52.       <StandbyPowerConsumption>0.001</StandbyPowerConsumption>
  53.       <OperationalPowerConsumption>0.5</OperationalPowerConsumption>
  54.       <ProducedGases>
  55.         <GasInfo>
  56.           <Id>
  57.             <TypeId>GasProperties</TypeId>
  58.             <SubtypeId>Oxygen</SubtypeId>
  59.           </Id>
  60.           <IceToGasRatio>10</IceToGasRatio>
  61.         </GasInfo>
  62.         <GasInfo>
  63.           <Id>
  64.             <TypeId>GasProperties</TypeId>
  65.             <SubtypeId>Hydrogen</SubtypeId>
  66.           </Id>
  67.           <IceToGasRatio>10</IceToGasRatio>
  68.         </GasInfo>
  69.       </ProducedGases>
  70.       <BlueprintClasses>
  71.         <Class>Ice</Class>
  72.         <Class>OxygenBottles</Class>
  73.         <Class>HydrogenBottles</Class>
  74.       </BlueprintClasses>
  75.       <DamageEffectName>Damage_WeapExpl_Damaged</DamageEffectName>
  76.       <DamagedSound>ParticleWeapExpl</DamagedSound>
  77.       <GenerateSound>BlockOxyGenProcess</GenerateSound>
  78.       <IdleSound>BlockOxyGenIdle</IdleSound>
  79.       <EmissiveColorPreset>Extended</EmissiveColorPreset>
  80.       <DestroyEffect>BlockDestroyedExplosion_Large</DestroyEffect>
  81.       <DestroySound>WepSmallWarheadExpl</DestroySound>
  82.       <MirroringX>Y</MirroringX>
  83.       <MirroringY>Z</MirroringY>
  84.       <MirroringZ>Y</MirroringZ>
  85.  
  86.       <!--<Effects>
  87.        <Effect Name="Damage" ParameterMin="0.5">
  88.          <ParticleEffects>
  89.            <ParticleEffect Origin="Damage_02" Name="SmokeWhite" Loop="true" Duration="3" SpawnTimeMin="2" SpawnTimeMax="5" />
  90.            <ParticleEffect Origin="Damage_04" Name="SmokeWhite" Loop="true" Duration="3" SpawnTimeMin="2" SpawnTimeMax="5" />
  91.          </ParticleEffects>
  92.        </Effect>
  93.        
  94.        
  95.        <Effect Name="Damage" ParameterMin="0" ParameterMax="0.5">
  96.          <ParticleEffects>
  97.            <ParticleEffect Origin="Damage_01" Name="SmokeBlack" Loop="true" Delay="2" />
  98.            <ParticleEffect Origin="Damage_02" Name="SmokeWhite" Loop="true" />
  99.            <ParticleEffect Origin="Damage_03" Name="SmokeBlack" Loop="true" Delay="4" />
  100.            <ParticleEffect Origin="Damage_04" Name="SmokeWhite" Loop="true" />
  101.          </ParticleEffects>
  102.        </Effect>
  103.      </Effects> -->
  104.       <PCU>50</PCU>
  105.     </Definition>
  106.     <Definition xsi:type="MyObjectBuilder_OxygenGeneratorDefinition">
  107.       <Id>
  108.         <TypeId>OxygenGenerator</TypeId>
  109.         <SubtypeId>OxygenGeneratorSmall</SubtypeId>
  110.       </Id>
  111.       <DisplayName>DisplayName_Block_OxygenGenerator</DisplayName>
  112.       <Icon>Textures\GUI\Icons\Cubes\OxygenGeneratorSmall.dds</Icon>
  113.       <Description>Description_OxygenGenerator</Description>
  114.       <CubeSize>Small</CubeSize>
  115.       <BlockTopology>TriangleMesh</BlockTopology>
  116.       <Size x="3" y="3" z="2" />
  117.       <ModelOffset x="0" y="0" z="0" />
  118.       <Model>Models\Cubes\Small\OxygenGenerator.mwm</Model>
  119.       <SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>
  120.       <Components>
  121.         <Component Subtype="SteelPlate" Count="6" />
  122.         <Component Subtype="Construction" Count="8" />
  123.         <Component Subtype="LargeTube" Count="2" />
  124.         <Component Subtype="Motor" Count="1" />
  125.         <Component Subtype="Computer" Count="3" />
  126.         <Component Subtype="SteelPlate" Count="2" />
  127.       </Components>
  128.       <CriticalComponent Subtype="Computer" Index="0" />
  129.       <MountPoints>
  130.         <MountPoint Side="Front" StartX="0" StartY="0" EndX="3" EndY="3" />
  131.         <MountPoint Side="Right" StartX="1" StartY="0" EndX="2" EndY="3" />
  132.         <MountPoint Side="Right" StartX="0" StartY="1" EndX="1" EndY="2" />
  133.         <MountPoint Side="Left" StartX="0" StartY="0" EndX="1" EndY="3" />
  134.         <MountPoint Side="Left" StartX="1" StartY="1" EndX="2" EndY="2" />
  135.         <MountPoint Side="Top" StartX="0" StartY="1" EndX="3" EndY="2" />
  136.         <MountPoint Side="Top" StartX="0" StartY="0" EndX="1" EndY="1" />
  137.         <MountPoint Side="Top" StartX="2" StartY="0" EndX="3" EndY="1" />
  138.         <MountPoint Side="Bottom" StartX="0" StartY="0" EndX="3" EndY="1" />
  139.         <MountPoint Side="Bottom" StartX="0" StartY="1" EndX="1" EndY="2" />
  140.         <MountPoint Side="Bottom" StartX="2" StartY="1" EndX="3" EndY="2" />
  141.         <MountPoint Side="Back" StartX="0" StartY="1" EndX="3" EndY="2" />
  142.       </MountPoints>
  143.       <BuildProgressModels>
  144.         <Model BuildPercentUpperBound="0.50" File="Models\Cubes\Small\OxygenGeneratorConstruction_1.mwm" />
  145.         <Model BuildPercentUpperBound="1.00" File="Models\Cubes\Small\OxygenGeneratorConstruction_2.mwm" />
  146.       </BuildProgressModels>
  147.       <Center x="1" y="1" z="0" />
  148.       <BuildTimeSeconds>14</BuildTimeSeconds>
  149.       <EdgeType>Light</EdgeType>
  150.       <ResourceSourceGroup>Reactors</ResourceSourceGroup>
  151.       <ResourceSinkGroup>Factory</ResourceSinkGroup>
  152.       <IceConsumptionPerSecond>1000</IceConsumptionPerSecond>
  153.       <InventoryMaxVolume>2</InventoryMaxVolume>
  154.       <SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>
  155.       <InventorySize>
  156.         <X>2</X>
  157.         <Y>2</Y>
  158.         <Z>2</Z>
  159.       </InventorySize>
  160.       <StandbyPowerConsumption>0.001</StandbyPowerConsumption>
  161.       <OperationalPowerConsumption>0.1</OperationalPowerConsumption>
  162.       <ProducedGases>
  163.         <GasInfo>
  164.           <Id>
  165.             <TypeId>GasProperties</TypeId>
  166.             <SubtypeId>Oxygen</SubtypeId>
  167.           </Id>
  168.           <IceToGasRatio>10</IceToGasRatio>
  169.         </GasInfo>
  170.         <GasInfo>
  171.           <Id>
  172.             <TypeId>GasProperties</TypeId>
  173.             <SubtypeId>Hydrogen</SubtypeId>
  174.           </Id>
  175.           <IceToGasRatio>10</IceToGasRatio>
  176.         </GasInfo>
  177.       </ProducedGases>
  178.       <BlueprintClasses>
  179.         <Class>Ice</Class>
  180.         <Class>OxygenBottles</Class>
  181.         <Class>HydrogenBottles</Class>
  182.       </BlueprintClasses>
  183.       <DamageEffectName>Damage_WeapExpl_Damaged</DamageEffectName>
  184.       <DamagedSound>ParticleWeapExpl</DamagedSound>
  185.       <BlockPairName>OxygenGenerator</BlockPairName>
  186.       <GenerateSound>BlockOxyGenProcess</GenerateSound>
  187.       <IdleSound>BlockOxyGenIdle</IdleSound>
  188.       <DestroyEffect>Explosion_Missile</DestroyEffect>
  189.       <DestroySound>WepSmallMissileExpl</DestroySound>
  190.       <EmissiveColorPreset>Extended</EmissiveColorPreset>
  191.       <DestroyEffect>BlockDestroyedExplosion_Small</DestroyEffect>
  192.       <DestroySound>WepSmallWarheadExpl</DestroySound>
  193.       <PCU>50</PCU>
  194.       <MirroringX>Z</MirroringX>
  195.       <MirroringY>Z</MirroringY>
  196.       <MirroringZ>Y</MirroringZ>
  197.     </Definition>
  198.   </CubeBlocks>
  199. </Definitions>
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