Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- quests:
- quest1:
- name: Hazelgrove Hunt
- description: '&fRetake the Forest'
- npc-id: 422
- stages:
- '1':
- npc-id: 422
- type: npc_dialogue
- dialogue:
- - '&7[1/10] &cFarmer Nesse&f: Finally, our reinforcements are here.'
- - '&7[2/10] &cFarmer Nesse&f: You weren''t sent by anyone?'
- - '&7[3/10] &cFarmer Nesse&f: So the last of our messengers, none of them reached their locations?'
- - '&7[4/10] &cFarmer Nesse&f: But- but you''re still an adventurer, right?'
- - '&7[5/10] &cFarmer Nesse&f: You could go to Kingsview and back easily?'
- - '&7[6/10] &cFarmer Nesse&f: Great!'
- - '&7[7/10] &cFarmer Nesse&f: We provided wheat for the &6baker &fthere, in good times.'
- - '&7[8/10] &cFarmer Nesse&f: We talked regularly before our messengers began to die off.'
- - '&7[9/10] &cFarmer Nesse&f: He''d probably give us some free bread, if we asked. If you could talk to him, that''d be great.'
- - '&7[10/10] &cFarmer Nesse&f: Now, I think eight pieces of bread should be enough for us.'
- '2':
- npc-id: 120
- type: npc_dialogue
- denied-quests:
- - Lost Dog (Option 1)
- dialogue:
- - '&7[1/7] &6Baker Jared&f: Oh, hello <player>.'
- - '&7[2/7] &6Baker Jared&f: Is something the matter? You seem in a rush.'
- - '&7[3/7] &6Baker Jared&f: The Hazelgrave farmers? I should''ve realised that something was wrong when communications stopped.'
- - '&7[4/7] &6Baker Jared&f: Of course I can give you some bread for them, in fact, I''ll throw in a couple extra just for you.'
- - '&7[5/7] &6Baker Jared&f: Consider it thanks for saving Dale''s dog. That boy would''ve been devastated if you didn''t.'
- - '&7[6/7] &6Baker Jared&f: Now, you should probably get back there.'
- - '&7[7/7] &6Baker Jared&f: Greet &cNesse &ffor me.'
- '3':
- npc-id: 120
- type: npc_dialogue
- required-quests:
- - Lost Dog (Option 1)
- dialogue:
- - '&7[1/5] &6Baker Jared&f: You.'
- - '&7[2/5] &6Baker Jared&f: What do you want?'
- - '&7[3/5] &6Baker Jared&f: Bread? Do you realise what you did to Dale?.'
- - '&7[4/5] &6Baker Jared&f: He hasn''t been the same since, in your cowardice, you murdered his dog.'
- - '&7[5/5] &6Baker Jared&f: Buy your own bread.'
- '4':
- type: deliver_items
- start-commands:
- - give <player> bread 16
- denied-quests:
- - Lost Dog (Option 1)
- npc-id: 422
- fake-objective: '&c(New Objective) &7Give Jared''s bread to &cFarmer Nesse&7.'
- take-items: true
- deliver-fail-message: '&cFarmer Nesse&f: Now, where''s that bread?'
- items:
- - 297:0:8
- '5':
- type: deliver_items
- required-quests:
- - Lost Dog (Option 1)
- npc-id: 422
- fake-objective: '&c(New Objective) &7Buy bread for &cFarmer Nesse&7.'
- take-items: true
- deliver-fail-message: '&cFarmer Nesse&f: Now, where''s that bread?'
- items:
- - 297:0:8
- '6':
- npc-id: 422
- type: npc_dialogue
- dialogue:
- - '&7[1/5] &cFarmer Nesse&f: There, that''s more than enough. Remind me to thank Brock once things die down.'
- - '&7[2/5] &cFarmer Nesse&f: Now that we''ve got enough provisions, time to move on to phase 2.'
- - '&7[3/5] &cFarmer Nesse&f: Reclaiming some of these farms, so we can produce food for ourselves.'
- - '&7[4/5] &cFarmer Nesse&f: Bess!'
- '7':
- npc-id: 422
- fake-objective: ''
- start-message: '&7Farmer Bess&f: Yes?'
- type: npc_dialogue
- dialogue:
- - '&7[5/5] &cFarmer Nesse&f: Tell this Adventurer about Cress'
- '8':
- npc-id: 437
- type: npc_dialogue
- dialogue:
- - '&7[1/21] &7Farmer Bess&f: Ok, here we go.'
- - '&7[2/21] &7Farmer Bess&f: So those animals, before they first turned evil.'
- - '&7[3/21] &7Farmer Bess&f: Like, we farmed these lands a lot, and kept animals too.'
- - '&7[4/21] &7Farmer Bess&f: I''m not sure why these lands are so fertile, logically with the big tree draining nutrients-.'
- - '&7[5/21] &7Farmer Bess&f: Sorry, got a bit sidetracked.'
- - '&7[6/21] &7Farmer Bess&f: The animals got really aggressive one day, started attacking us.'
- - '&7[7/21] &7Farmer Bess&f: We came here and set up our farm.'
- - '&7[8/21] &7Farmer Bess&f: So we decided to go up the tree and.'
- - '&7[9/21] &7Farmer Bess&f: Because, you know how those animals go up and down the tree every day?'
- - '&7[10/21] &7Farmer Bess&f: So Cress, she ran this farm, decided to go up and figure out what was causing the animals to do that.'
- - '&7[11/21] &7Farmer Bess&f: Because she didn''t think she had long to live anyways, zombie virus and all.'
- - '&7[12/21] &7Farmer Bess&f: Oh yeah, I forgot to tell you, the zombies from Nalsa Lake came and infected a buncha us with that Yarrow zombie disease.'
- - '&7[13/21] &7Farmer Bess&f: So she goes up with some of Whiteroof''s guards.'
- - '&7[14/21] &7Farmer Bess&f: And then they don''t come back.'
- - '&7[15/21] &7Farmer Bess&f: Most got turned into those "binded warriors" or something.'
- - '&7[16/21] &7Farmer Bess&f: Whatever was up there smacked those Flame Talismans on them and it made them obey it.'
- - '&7[17/21] &7Farmer Bess&f: But like, the Yarrow Disease already took over Cress and so something weird happened.'
- - '&7[18/21] &7Farmer Bess&f: And she came back, on fire from the Talisman, as a zombie.'
- - '&7[19/21] &7Farmer Bess&f: Long story short, we need you to kill Cress, she leads those zombie farmers now.'
- - '&7[20/21] &7Farmer Bess&f: Keep killing ''em until you find her, these fires aren''t gonna go out until you do.'
- - '&7[21/21] &7Farmer Bess&f: I think.'
- '9':
- type: kill_mobs
- mob-names:
- - BurningZombie;&cBurning Zombie
- mob-amounts:
- - 1
- '10':
- npc-id: 325
- start-message: '&cFarmer Nesse&f: Ok, Jess. Your turn.'
- type: npc_dialogue
- dialogue:
- - '&7[1/6] &7Farmer Jess&f: Let''s cut to the chase.'
- - '&7[2/6] &7Farmer Jess&f: Flame Leopard.'
- - '&7[3/6] &7Farmer Jess&f: Leopards aren''t native to this forest, but were popular exotic pets following human settlement of the Savannah Spikes.'
- - '&7[4/6] &7Farmer Jess&f: This one is imbued with a Flame Talisman, giving it fire powers.'
- - '&7[5/6] &7Farmer Jess&f: It leads the animals, killing it should cripple their hivemind.'
- - '&7[6/6] &7Farmer Jess&f: Good luck.'
- '11':
- type: kill_mobs
- mob-names:
- - FlameLeopard;&6Flame Leopard
- mob-amounts:
- - 1
- '12':
- npc-id: 436
- start-message: '&cFarmer Nesse&f: Alright, Tess, finish this up.'
- type: npc_dialogue
- dialogue:
- - '&7[1/10] &7Farmer Tess&f: Ok, you know the wolves in the caves under the forest?'
- - '&7[2/10] &7Farmer Tess&f: Yeah, they used to come up and hunt the animals.'
- - '&7[3/10] &7Farmer Tess&f: They also killed zombies, so we didn''t really mind.'
- - '&7[4/10] &7Farmer Tess&f: And ok so this'
- - '&7[5/10] &7Farmer Tess&f: It''s really cool but doesn''t make sense so stay with me here.'
- - '&7[6/10] &7Farmer Tess&f: All of the animals and binded warriors and whatever are fire based, right?'
- - '&7[7/10] &7Farmer Tess&f: So the wolves made their own secret weapon when the animals started attacking them.'
- - '&7[8/10] &7Farmer Tess&f: An Ice Wolf!'
- - '&7[9/10] &7Farmer Tess&f: I know right? It''s awesome!'
- - '&7[10/10] &7Farmer Tess&f: Still, you''ve gotta kill it. So get on it!'
- '13':
- type: kill_mobs
- mob-names:
- - IceWolf;&bIce Wolf
- mob-amounts:
- - 1
- '14':
- npc-id: 436
- start-message: '&cFarmer Nesse&f: Adventurer, back to me now.'
- type: npc_dialogue
- dialogue:
- - '&7[1/13] &cFarmer Nesse&f: Wow, you did a lot better than I expected.'
- - '&7[2/13] &cFarmer Nesse&f: We''re almost done here now.'
- - '&7[3/13] &cFarmer Nesse&f: Now, of course Tess'' idea that the Ice Wolf is an anti-Flame Leopard weapon is absurd.'
- - '&7[4/13] &cFarmer Nesse&f: They appear everywhere in nature, and existed way before the animal uprising.'
- - '&7[5/13] &cFarmer Nesse&f: But she has the right idea.'
- - '&7[6/13] &cFarmer Nesse&f: Doubtless you''ve noticed that the wolves have gotten very, VERY aggressive.'
- - '&7[7/13] &cFarmer Nesse&f: &6The Baker &fin Kingsview observed that even people''s pet dogs weren''t safe.'
- - '&7[8/13] &cFarmer Nesse&f: There''s a reason for that.'
- - '&7[9/13] &cFarmer Nesse&f: From a waterlogged cave, unaccessible to the fires of the Flame Leopard.'
- - '&7[10/13] &cFarmer Nesse&f: The Wolf Queen drives her forces to reclaim the forest, reawakening their primal urges to kill.'
- - '&7[11/13] &cFarmer Nesse&f: She needs to be stopped.'
- - '&7[12/13] &cFarmer Nesse&f: And we can''t do it because, well, none of us can swim.'
- - '&7[13/13] &cFarmer Nesse&f: Breach her den, hunt her down, eliminate her.'
- '15':
- type: kill_mobs
- mob-names:
- - WolfQueen;&bWolf Queen
- mob-amounts:
- - 1
- '16':
- npc-id: 436
- type: npc_dialogue
- dialogue:
- - '&7[1/5] &cFarmer Nesse&f: Very good, adventurer.'
- - '&7[2/5] &cFarmer Nesse&f: You have my eternal gratitude.'
- - '&7[3/5] &cFarmer Nesse&f: Maybe now, we can begin to reclaim our farms.'
- - '&7[4/5] &cFarmer Nesse&f: Here are a few bits and pieces that we took from the animals and zombies.'
- - '&7[5/5] &cFarmer Nesse&f: It isn''t much, but I promise that when we can get to producing more wheat, you''ll be the first to receive some.'
- gui-display: '290:0'
- requirements:
- required-quests:
- - Lost Dog
- - Hazelgrove
- rewards:
- exp: 30
- gold: 64
- minor heal pot: 4
- mana crystal: 32
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement