Advertisement
Fishykarp

Hazelgrove Hunt

Dec 1st, 2018 (edited)
186
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.27 KB | None | 0 0
  1. quests:
  2. quest1:
  3. name: Hazelgrove Hunt
  4. description: '&fRetake the Forest'
  5. npc-id: 422
  6. stages:
  7. '1':
  8. npc-id: 422
  9. type: npc_dialogue
  10. dialogue:
  11. - '&7[1/10] &cFarmer Nesse&f: Finally, our reinforcements are here.'
  12. - '&7[2/10] &cFarmer Nesse&f: You weren''t sent by anyone?'
  13. - '&7[3/10] &cFarmer Nesse&f: So the last of our messengers, none of them reached their locations?'
  14. - '&7[4/10] &cFarmer Nesse&f: But- but you''re still an adventurer, right?'
  15. - '&7[5/10] &cFarmer Nesse&f: You could go to Kingsview and back easily?'
  16. - '&7[6/10] &cFarmer Nesse&f: Great!'
  17. - '&7[7/10] &cFarmer Nesse&f: We provided wheat for the &6baker &fthere, in good times.'
  18. - '&7[8/10] &cFarmer Nesse&f: We talked regularly before our messengers began to die off.'
  19. - '&7[9/10] &cFarmer Nesse&f: He''d probably give us some free bread, if we asked. If you could talk to him, that''d be great.'
  20. - '&7[10/10] &cFarmer Nesse&f: Now, I think eight pieces of bread should be enough for us.'
  21.  
  22. '2':
  23. npc-id: 120
  24. type: npc_dialogue
  25. denied-quests:
  26. - Lost Dog (Option 1)
  27. dialogue:
  28. - '&7[1/7] &6Baker Jared&f: Oh, hello <player>.'
  29. - '&7[2/7] &6Baker Jared&f: Is something the matter? You seem in a rush.'
  30. - '&7[3/7] &6Baker Jared&f: The Hazelgrave farmers? I should''ve realised that something was wrong when communications stopped.'
  31. - '&7[4/7] &6Baker Jared&f: Of course I can give you some bread for them, in fact, I''ll throw in a couple extra just for you.'
  32. - '&7[5/7] &6Baker Jared&f: Consider it thanks for saving Dale''s dog. That boy would''ve been devastated if you didn''t.'
  33. - '&7[6/7] &6Baker Jared&f: Now, you should probably get back there.'
  34. - '&7[7/7] &6Baker Jared&f: Greet &cNesse &ffor me.'
  35.  
  36. '3':
  37. npc-id: 120
  38. type: npc_dialogue
  39. required-quests:
  40. - Lost Dog (Option 1)
  41. dialogue:
  42. - '&7[1/5] &6Baker Jared&f: You.'
  43. - '&7[2/5] &6Baker Jared&f: What do you want?'
  44. - '&7[3/5] &6Baker Jared&f: Bread? Do you realise what you did to Dale?.'
  45. - '&7[4/5] &6Baker Jared&f: He hasn''t been the same since, in your cowardice, you murdered his dog.'
  46. - '&7[5/5] &6Baker Jared&f: Buy your own bread.'
  47.  
  48. '4':
  49. type: deliver_items
  50. start-commands:
  51. - give <player> bread 16
  52. denied-quests:
  53. - Lost Dog (Option 1)
  54. npc-id: 422
  55. fake-objective: '&c(New Objective) &7Give Jared''s bread to &cFarmer Nesse&7.'
  56. take-items: true
  57. deliver-fail-message: '&cFarmer Nesse&f: Now, where''s that bread?'
  58. items:
  59. - 297:0:8
  60.  
  61. '5':
  62. type: deliver_items
  63. required-quests:
  64. - Lost Dog (Option 1)
  65. npc-id: 422
  66. fake-objective: '&c(New Objective) &7Buy bread for &cFarmer Nesse&7.'
  67. take-items: true
  68. deliver-fail-message: '&cFarmer Nesse&f: Now, where''s that bread?'
  69. items:
  70. - 297:0:8
  71.  
  72.  
  73. '6':
  74. npc-id: 422
  75. type: npc_dialogue
  76. dialogue:
  77. - '&7[1/5] &cFarmer Nesse&f: There, that''s more than enough. Remind me to thank Brock once things die down.'
  78. - '&7[2/5] &cFarmer Nesse&f: Now that we''ve got enough provisions, time to move on to phase 2.'
  79. - '&7[3/5] &cFarmer Nesse&f: Reclaiming some of these farms, so we can produce food for ourselves.'
  80. - '&7[4/5] &cFarmer Nesse&f: Bess!'
  81.  
  82. '7':
  83. npc-id: 422
  84. fake-objective: ''
  85. start-message: '&7Farmer Bess&f: Yes?'
  86. type: npc_dialogue
  87. dialogue:
  88. - '&7[5/5] &cFarmer Nesse&f: Tell this Adventurer about Cress'
  89.  
  90. '8':
  91. npc-id: 437
  92. type: npc_dialogue
  93. dialogue:
  94. - '&7[1/21] &7Farmer Bess&f: Ok, here we go.'
  95. - '&7[2/21] &7Farmer Bess&f: So those animals, before they first turned evil.'
  96. - '&7[3/21] &7Farmer Bess&f: Like, we farmed these lands a lot, and kept animals too.'
  97. - '&7[4/21] &7Farmer Bess&f: I''m not sure why these lands are so fertile, logically with the big tree draining nutrients-.'
  98. - '&7[5/21] &7Farmer Bess&f: Sorry, got a bit sidetracked.'
  99. - '&7[6/21] &7Farmer Bess&f: The animals got really aggressive one day, started attacking us.'
  100. - '&7[7/21] &7Farmer Bess&f: We came here and set up our farm.'
  101. - '&7[8/21] &7Farmer Bess&f: So we decided to go up the tree and.'
  102. - '&7[9/21] &7Farmer Bess&f: Because, you know how those animals go up and down the tree every day?'
  103. - '&7[10/21] &7Farmer Bess&f: So Cress, she ran this farm, decided to go up and figure out what was causing the animals to do that.'
  104. - '&7[11/21] &7Farmer Bess&f: Because she didn''t think she had long to live anyways, zombie virus and all.'
  105. - '&7[12/21] &7Farmer Bess&f: Oh yeah, I forgot to tell you, the zombies from Nalsa Lake came and infected a buncha us with that Yarrow zombie disease.'
  106. - '&7[13/21] &7Farmer Bess&f: So she goes up with some of Whiteroof''s guards.'
  107. - '&7[14/21] &7Farmer Bess&f: And then they don''t come back.'
  108. - '&7[15/21] &7Farmer Bess&f: Most got turned into those "binded warriors" or something.'
  109. - '&7[16/21] &7Farmer Bess&f: Whatever was up there smacked those Flame Talismans on them and it made them obey it.'
  110. - '&7[17/21] &7Farmer Bess&f: But like, the Yarrow Disease already took over Cress and so something weird happened.'
  111. - '&7[18/21] &7Farmer Bess&f: And she came back, on fire from the Talisman, as a zombie.'
  112. - '&7[19/21] &7Farmer Bess&f: Long story short, we need you to kill Cress, she leads those zombie farmers now.'
  113. - '&7[20/21] &7Farmer Bess&f: Keep killing ''em until you find her, these fires aren''t gonna go out until you do.'
  114. - '&7[21/21] &7Farmer Bess&f: I think.'
  115.  
  116. '9':
  117. type: kill_mobs
  118. mob-names:
  119. - BurningZombie;&cBurning Zombie
  120. mob-amounts:
  121. - 1
  122.  
  123. '10':
  124. npc-id: 325
  125. start-message: '&cFarmer Nesse&f: Ok, Jess. Your turn.'
  126. type: npc_dialogue
  127. dialogue:
  128. - '&7[1/6] &7Farmer Jess&f: Let''s cut to the chase.'
  129. - '&7[2/6] &7Farmer Jess&f: Flame Leopard.'
  130. - '&7[3/6] &7Farmer Jess&f: Leopards aren''t native to this forest, but were popular exotic pets following human settlement of the Savannah Spikes.'
  131. - '&7[4/6] &7Farmer Jess&f: This one is imbued with a Flame Talisman, giving it fire powers.'
  132. - '&7[5/6] &7Farmer Jess&f: It leads the animals, killing it should cripple their hivemind.'
  133. - '&7[6/6] &7Farmer Jess&f: Good luck.'
  134.  
  135. '11':
  136. type: kill_mobs
  137. mob-names:
  138. - FlameLeopard;&6Flame Leopard
  139. mob-amounts:
  140. - 1
  141.  
  142. '12':
  143. npc-id: 436
  144. start-message: '&cFarmer Nesse&f: Alright, Tess, finish this up.'
  145. type: npc_dialogue
  146. dialogue:
  147. - '&7[1/10] &7Farmer Tess&f: Ok, you know the wolves in the caves under the forest?'
  148. - '&7[2/10] &7Farmer Tess&f: Yeah, they used to come up and hunt the animals.'
  149. - '&7[3/10] &7Farmer Tess&f: They also killed zombies, so we didn''t really mind.'
  150. - '&7[4/10] &7Farmer Tess&f: And ok so this'
  151. - '&7[5/10] &7Farmer Tess&f: It''s really cool but doesn''t make sense so stay with me here.'
  152. - '&7[6/10] &7Farmer Tess&f: All of the animals and binded warriors and whatever are fire based, right?'
  153. - '&7[7/10] &7Farmer Tess&f: So the wolves made their own secret weapon when the animals started attacking them.'
  154. - '&7[8/10] &7Farmer Tess&f: An Ice Wolf!'
  155. - '&7[9/10] &7Farmer Tess&f: I know right? It''s awesome!'
  156. - '&7[10/10] &7Farmer Tess&f: Still, you''ve gotta kill it. So get on it!'
  157.  
  158. '13':
  159. type: kill_mobs
  160. mob-names:
  161. - IceWolf;&bIce Wolf
  162. mob-amounts:
  163. - 1
  164.  
  165. '14':
  166. npc-id: 436
  167. start-message: '&cFarmer Nesse&f: Adventurer, back to me now.'
  168. type: npc_dialogue
  169. dialogue:
  170. - '&7[1/13] &cFarmer Nesse&f: Wow, you did a lot better than I expected.'
  171. - '&7[2/13] &cFarmer Nesse&f: We''re almost done here now.'
  172. - '&7[3/13] &cFarmer Nesse&f: Now, of course Tess'' idea that the Ice Wolf is an anti-Flame Leopard weapon is absurd.'
  173. - '&7[4/13] &cFarmer Nesse&f: They appear everywhere in nature, and existed way before the animal uprising.'
  174. - '&7[5/13] &cFarmer Nesse&f: But she has the right idea.'
  175. - '&7[6/13] &cFarmer Nesse&f: Doubtless you''ve noticed that the wolves have gotten very, VERY aggressive.'
  176. - '&7[7/13] &cFarmer Nesse&f: &6The Baker &fin Kingsview observed that even people''s pet dogs weren''t safe.'
  177. - '&7[8/13] &cFarmer Nesse&f: There''s a reason for that.'
  178. - '&7[9/13] &cFarmer Nesse&f: From a waterlogged cave, unaccessible to the fires of the Flame Leopard.'
  179. - '&7[10/13] &cFarmer Nesse&f: The Wolf Queen drives her forces to reclaim the forest, reawakening their primal urges to kill.'
  180. - '&7[11/13] &cFarmer Nesse&f: She needs to be stopped.'
  181. - '&7[12/13] &cFarmer Nesse&f: And we can''t do it because, well, none of us can swim.'
  182. - '&7[13/13] &cFarmer Nesse&f: Breach her den, hunt her down, eliminate her.'
  183.  
  184. '15':
  185. type: kill_mobs
  186. mob-names:
  187. - WolfQueen;&bWolf Queen
  188. mob-amounts:
  189. - 1
  190.  
  191. '16':
  192. npc-id: 436
  193. type: npc_dialogue
  194. dialogue:
  195. - '&7[1/5] &cFarmer Nesse&f: Very good, adventurer.'
  196. - '&7[2/5] &cFarmer Nesse&f: You have my eternal gratitude.'
  197. - '&7[3/5] &cFarmer Nesse&f: Maybe now, we can begin to reclaim our farms.'
  198. - '&7[4/5] &cFarmer Nesse&f: Here are a few bits and pieces that we took from the animals and zombies.'
  199. - '&7[5/5] &cFarmer Nesse&f: It isn''t much, but I promise that when we can get to producing more wheat, you''ll be the first to receive some.'
  200.  
  201. gui-display: '290:0'
  202. requirements:
  203. required-quests:
  204. - Lost Dog
  205. - Hazelgrove
  206. rewards:
  207. exp: 30
  208. gold: 64
  209. minor heal pot: 4
  210. mana crystal: 32
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement