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improved ff2 translation

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Jun 5th, 2021
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  1. ------------
  2. Objective: Ensure that the target is efficiently killed.
  3.  
  4. To manipulate the RNG of the Black Knights, we wait 27 frames.
  5.  
  6. Any name is fine
  7.  
  8. RNG is difficult to manipulate.
  9. ------------
  10. Objective: Get out of the village
  11.  
  12. For this chart, we apply the mechanism that the emperor can read into the Spellbook of Blink.
  13.  
  14. We need to take a detour to pay tribute to the Spellbook of Blink.
  15.  
  16. I don't need to remember the word "Rose" to finish the game.
  17.  
  18. ------------
  19. Objective: Capture a Chocobo
  20.  
  21. Really it would be quicker to pickup the Spellbook of Blink from the Ogre Mage
  22. But it seems difficult to manipulate the RNG
  23. So instead I took a longer route.
  24.  
  25. I will need to walk and save to avoid endless encounters
  26.  
  27. This game uses a portion of the main RAM as
  28. RNG without actually initializing it as random values.
  29.  
  30. This time the default FCEUX RAM settings are being used.
  31. Because I am inexperienced, I didn't manipulate encounters by power-cycling the console.
  32.  
  33. ------------
  34. Objective: Purchase the Spellbook of Blink in the town of Poft.
  35.  
  36. We wait 5 frames to capture the Chocobo and to avoid the resident's from obstructing the sidewalk.
  37.  
  38. I adjust the number of steps with the Chocobo before entering the town.
  39.  
  40. ------------
  41. Objective: Store data 67 into address $62BB as the spellbook stores 67 as proficiency experience into there.
  42.  
  43. Prior to battle, you can press a button to forcibly change the RNG values.
  44. Select attack 67 times by using the usual AB cancellation.
  45.  
  46. Equip Blink's book as おおおかかき's (oookakaki) weapon and kill the enemy before she ends up equipping it. 
  47. For humans, you need luck to do this.
  48.  
  49. ------------
  50. Objective: Increase proficiency experience to 67
  51.  
  52. Only 22 out of the 256 random numbers available can one-hit KO a Sprinter.
  53.  
  54. If you choose to run away, there's a high probability that it will be successful.
  55. For this battle you shouldn't run, so don't pick that option.
  56.  
  57. For RTA runs it's better to rebuild your strategy.
  58. Use items, fight weaker enemies, and don't attack or run.
  59. ------------
  60. Objective: Stay overnight at the hotel
  61.  
  62. Since the setup is now complete, we are going to stay at this hotel.
  63.  
  64. ------------
  65. ~ Sweet dreams!
  66.  
  67. When you press "Yes" in the lower-left corner:
  68. Press "left, right, down, select, B and A" at the same time, and the ending credits should play.
  69.  
  70. If you can't press the left and right buttons at the same time, you can use a different type of controller instead.
  71. (TL note: Since English viewers don't know about the JoyCard controller, I instead decided on this.)
  72.  
  73. ------------
  74. ~ Sweet dreams!
  75.  
  76. 67 at the time of battle is a preparation for that
  77. and if this is 15, the emperor will attack.
  78.  
  79. The proficiency level variable is originally 21 and the maximum value is 15
  80. So if you level up, you can easily call the emperor in the cathedral.
  81. (TL Note: "Call" is sometimes used as a programming term to invoke a programming routine.)
  82.  
  83. I checked how this works. I found out that not only ROM but RAM can also be used. Because of this I was able to act faster.
  84.  
  85.  
  86. ------------
  87. ~ Sweet dreams!
  88.  
  89. This time, I'm using the proficiency experience.
  90.  
  91. The variable is 25 or less, which is a normal value, and 15 works well regardless of progress.
  92.  
  93.  
  94. 67 is actually an invalid value, but it turns out proficiency experience's address can be used as a button input address
  95. Which triggered the creation of this TAS.
  96.  
  97. It's a compromise, but for now it's the fastest we currently got.
  98.  
  99. ------------
  100. ~ Sweet dreams!
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107. The End
  108.  
  109. -------------
  110. Japanese commentary by the author was translated into English and subtitled by xxezrabxxx
  111. Thank you to Discordine-san for helping me out with the translation process
  112. All credits due towards Naruko-san.
  113. Also thanks to him for checking this translation
  114. Thank you for watching.
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