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- ===============================================
- LITV LITE 1.2 --> LITV-LITE 1.21
- ===============================================
- Updated:
- AppleCore (AppleCore-mc1.12.2-3.2.0.jar --> AppleCore-mc1.12.2-3.4.0.jar):
- AppleCore-mc1.12.2-3.4.0.jar:
- * Fix the permissions of the /hunger command being unnecessarily high ([#151](https://github.com/squeek502/AppleCore/pull/151))
- * API: Add ExhaustionEvent.GetExhaustionCap (see [#152](https://github.com/squeek502/AppleCore/issues/152))
- * - Allows modifying the cap on the exhaustion level field of FoodStats, which in vanilla is capped at 40.
- AppleCore-mc1.12.2-3.3.0.jar:
- * Fix the two argument version of the /hunger [player] <hunger> command ([#147](https://github.com/squeek502/AppleCore/pull/147))
- * API: Add IAppleCoreAccessor.canPlayerEatFood ([#149](https://github.com/squeek502/AppleCore/pull/149))
- * Allows checking if a player can eat food depending on their current fullness and whether or not the item is alwaysEdible
- AppleSkin (AppleSkin-mc1.12-1.0.9.jar --> AppleSkin-mc1.12-1.0.14.jar):
- AppleSkin-mc1.12-1.0.14.jar:
- * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
- * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
- Archicraft building (Archicraft 1.20.0 --> Archicraft 1.21.0):
- Archicraft 1.21.0:
- -Changed all GUI to be more like the style.
- -Changed some textures to be more unique, like each style.
- -Added the tokens to the Ore Dictionary to make a box in [Tank And Box](https://www.curseforge.com/minecraft/mc-mods/tank-and-box) mod.
- This is the last version of Archicraft building, the first of the Archicraft group of mods. The second, is [Archicraft - Outer War](https://www.curseforge.com/minecraft/mc-mods/archicraft-outer-war)
- Better With Mods (BetterWithMods-1.12-2.3.22.jar --> BetterWithMods-1.12-2.3.23.jar):
- BetterWithMods-1.12-2.3.23.jar:
- This is a manual build
- * Adds bundle of dynamite, a more combat oriented use of your dynamite.
- * Adds blood throwing for dynamite
- * Adds a config option to require flint and steel in the offhand when using dynamite
- * Adds ja_JP.lang (thanks to しばいぬ)
- * Adds sound and potion configs for HCGloom
- * Adds a config for how many items are transferred every tick by a filtered hopper
- * Adds a config to make certain blocks non-opaque for greater flexibility when creating custom models
- * Update de_DE.lang (thanks to Tobias Görgens)
- * Changes gloom check to eye position instead of feet + 1 block
- * Fix vertical windmill advancement (thanks to Democat)
- * Fix BoP fire crash (thanks to Democat)
- * Fix axles causing infinite recursion in some situations
- * Fix EquipmentDrop to also work wihout player kills
- * Fix ImprovedFlee not working as a result of a forge change
- * Fix negative color crash in VisibleStorms
- * Fix crash with HCBeacons if a certain Kotlin mod is installed. Fuck Kotlin.
- Bountiful (Bountiful-2.2.1.jar --> Bountiful-1.12.2-2.2.2.jar):
- Bountiful-1.12.2-2.2.2.jar:
- This is a maintenance bugfix for the 1.12 version of Bountiful.
- Fixes:
- * Fixed a crash that could occur when holding a blank bounty in your hand and killing a mob.
- Charm (Charm-1.12.2-1.3.6.jar --> Charm-1.12.2-1.3.7.jar):
- Charm-1.12.2-1.3.7.jar:
- 1.3.7
- * Villages with random scattered crops are now rare by default. For existing configs, change "Village Decorations: Crops outside" value from 0.8 to 0.1.
- * Spectres no longer curse your items by default (they just apply weakness). For existing configs, "Spectre: Apply curse" to false. If you want curses, leave as true.
- * Duplication bug: Inventories remain open when crates, barrels or bookshelf chests are broken by another player. Fixes #178
- Chunk-Pregenerator (Chunk Pregenerator V1.12-2.2 --> Chunk Pregenerator V1.12-2.4E):
- Chunk Pregenerator V1.12-2.4E:
- Version 2.4E is now out. Why is there an E behind it? That is my marker for experimental.
- So why is it experimental?
- I changed some essentials with the Preview Feature. Some features are GPU Dependent and might need a revision with AMD GPU's.
- That's why I can not put this as Normal release. All Changes are stable from my test but edge cases might happen (also porting it would take while so I push this out for the most played version and then port it later)
- Changelog:
- Version 2.4:
- * Fixed: AMD GPUs crashing when using more then 512 Radius in the Seed Preview, because of exceeding texture limits. (Split the preview into 4k Textures (64 In total at 1000 Radius))
- * Fixed: When leaving the Seed Preview feature it was RNG Roll if the Preview Temp-Data was deleted. Changed foundation System that no longer requires on a bug to be performant enough.
- * Changed: World Overlay Switch Animation changed from per chunk to per region file (this is 5-10% slower, but 180% faster the the alternative), this is slower but not noticeable even on HDDs (from 24 seconds to 26 seconds in worst cases in 400k chunk test)
- * Improved: Slime Chunk Overlay is now batched and 450-500% Faster. So FPS should not be as bad anymore with larger maps.
- Chunk Pregenerator V1.12-2.3:
- New Version for ChunkPregen. Just some fixes of bugs that were reported.
- Changelog:
- Version 2.3:
- * Fixed: Typos that were found in the logging.
- * Fixed: Delete Chunk was not returning a task causing a crash.
- * Fixed: Structure Savezones would accumulate memory leaks (we talk here about kilobytes at worst that would be removed on server restart)
- * Fixed: If a Null structure was found the game would crash. (Beta+ Incompat is fixed with that)
- Controlling (Controlling-3.0.8 --> Controlling-3.0.10):
- Controlling-3.0.10:
- updated Polish lang
- Controlling-3.0.9:
- Removed the free keys button and added a patreon button.
- Corpse ([1.12.2] Corpse 1.12.2-1.0.6 --> [1.12.2] Corpse 1.12.2-1.0.8):
- [1.12.2] Corpse 1.12.2-1.0.8:
- * Fixed version number
- [1.12.2] Corpse 1.12.2-1.0.7:
- * Fixed JEI items showing up in the death history
- Cosmetic Armor Reworked (CosmeticArmorReworked-1.12.2-v4b.jar --> CosmeticArmorReworked-1.12.2-v5a.jar):
- CosmeticArmorReworked-1.12.2-v5a.jar:
- Re-built the jar to fix lang files.
- CosmeticArmorReworked-1.12.2-v5.jar:
- Ported from 1.15.2-v2:
- Added a config option for disabling the RecipeBook in the CosmeticArmorInventory.
- Cyclops Core (CyclopsCore-1.12.2-1.6.1.jar --> CyclopsCore-1.12.2-1.6.6.jar):
- CyclopsCore-1.12.2-1.6.6.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix blur particles conflicting with other particles alpha
- Closes CyclopsMC/EverlastingAbilities#173
- Closes CyclopsMC/EverlastingAbilities#160
- CyclopsCore-1.12.2-1.6.5.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix containers not opening from 8+ blocks
- Closes CyclopsMC/ColossalChests#136
- Closes CyclopsMC/IntegratedDynamics#842
- * Fix item-block conversion operators not always being correct
- This caused problems with certain types of leaves.
- Closes CyclopsMC/IntegratedDynamics#847
- CyclopsCore-1.12.2-1.6.4.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix version checker running in main thread causing slowdown, Closes #143
- CyclopsCore-1.12.2-1.6.3.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix rare NPE on Colossal Chest placement, Closes CyclopsMC/CyclopsCore#142
- CyclopsCore-1.12.2-1.6.2.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix crash on WeightedItemStack with empty stacks, Closes CyclopsMC/CyclopsCore#141
- Doggy Talents (DoggyTalents-1.12.2-1.15.1.4-universal.jar --> DoggyTalents-1.12.2-1.15.1.5.jar):
- DoggyTalents-1.12.2-1.15.1.5.jar:
- 1.15.1.5 | 15th April 2020
- * Fixed crash with ItemPhysics mod
- 1.15.1.4 | 1st September 2019
- + Added German language file (de_de.json), thanks to Creepingpasta from github
- 1.15.1.3 | 15th August 2019
- * Fix shearing baby dogs turning into adult wolves
- # Upon changing mode dogs will reset attack target and pathing
- 1.15.0.6 | 5th July 2019
- * Fix broken throw stick & bone recipes
- 1.15.0.5 | 26th June 2019
- + Add some secret dog stat tracking in the background (more coming soon)
- + Add help message when trying to feed food to incapacitated dog
- # Improve dog bed material API
- # Recode fetch item, so fetch items now keep nbt tag and will allow easy addition of more throwable items in the future
- * Fixed dogs attacking players when obey others is on
- * Fixed dog not sitting when on head
- * Fixed dog bed custom particles being sent to far away players
- * Fixed dogs still attacking entities when incapacitated
- 1.15.0.4 | 25th June 2019
- + Add summary of treat bag contents to tooltip
- + Remove max id limit on talent registry
- + Play hearts effect when dog is fed
- # Reduced size of dog data payload sent to client
- # Change log level of registration events to 'debug'
- # Dogs respect pickup delay on fetch items and pack puppy
- # Cleaned up gender dog and added unisex gender
- # Change time for dog pups to 2 minecraft days (can change in config)
- * Fix dog bed, dog bath and food bowl staying when block below is destroyed
- * Fix fisher dogs dropping fish in rain
- * Fix dog model going crazy when shaking and death animation starts
- * Correct bone render for child dog
- 1.15.0.2 | 15th June 2019
- + Can use pick block button on dog with gives doggycharm
- + Fix dogs wandering when trying to follow owner
- # Change entity tracking param to be less demanding
- * Fix natura fusewood casing texture
- * Remove inventory string in treat bag GUI
- * Fix incorrect bounding box for different dog sizes
- 1.15.0.1 | 13th June 2019
- + Untamed dogs (don't mistake dogs with wolves) can also be tamed with training treats
- + When untaming a dog with collar shears it will drop it's pack puppy inventory
- + Add two new dog textures
- + Can now Fill bottles from dog bath
- + Dogs now run to water when on fire
- + Update zh_cn lang file (Thanks to mcBegins2Snow from github)
- + Update zh_cn lang file (Thanks to kellixon from github)
- # Redone config file and options
- # Changed roaring whistle errors messages from chat messages to status update messsages
- # Improve last owner name tag (shift to see owner tag below dog name)
- # Change roaring gale chat messages to status messages
- # Improved follow AI
- * Fix not dismounting dog in water and not being able to stay underwater for long (swimmerdog)
- 1.15.0.0 | 31st May 2019
- Requires forge 14.23.5.2826 or higher
- + The whistle now has different modes (shift click to change mode), replaces command emblem and is also used for shepherd dog and roaring gale talent.
- + Added whistle sounds
- + Shepherd Dog Talent now works, use the shepherd whistle and dogs will round up animals so they follow you and stay at the back keeping them in check. Level 1 allows 1 animal to follow while level 5 allows 16 animals to follow.
- + Wandering mode now works properly, if close enought to it's bowl will stay within 5 blocks, otherwise will continue to follow you until you get back to the bowl
- + Added Dog Owner changer, will change any dog to be yours
- + Using the doggy charm on a dog will spawn a tamed baby (creative only)
- + Using a stick will on an incapacitated dog will tell you how to revive your dog
- + Improved radar messages and it will now give info about dogs in other dimensions
- + Added tooltips to creative collar and creative radar
- + Added help message when using stick on incapacitated dogs
- * Removed command emblem - whistle has the command emblem features
- * Dogs no longer take damage when on 0 hunger
- # Changed versioning protocol
- # Reduce the general wander range from 10 to 7 blocks
- # Default config option for spawning with doggy charm is now false
- # Roaring gale talent now uses the Roaring whistle
- # Lots of under the hood changes
- # Changed most lang translation keys
- * Fixed format error in talents with description including a % symbol
- * Fixed warning message due to way DataParameter objects were registered
- * Can no longer attack a dog you are riding
- * Fixed crash on server startup
- 1.14.2.451 | 29th April 2019
- + Added config option so that puppies will get some levels from parents up to a max of 20.
- + Added config option to disable dog bed being able to use mod planks to reduce the amount of beds
- * Set max stacksize of treat bag to 1 to fix item duplication bug
- 1.14.2.438 | 9th April 2019
- + Radar is now fully functional, will now inform you of the location of your dogs. Just remember to put a radio collar on them! Aesthetics and refinements to come :)
- + Added creative radar, will let you know where your dogs are no matter if they have a radio collar on
- + Added config option to disable dog skins and always use default (this is client only so will only affect you, other players can still use the textures)
- + Added config options to disable the rendering of the pack puppy chest and wolf mount saddle
- # The first dt skin is now the default minecraft skin, so if you use a texture pack your dog will fit in better :)
- # Moved saddle and pack puppy chest texture to their own .png file
- # To open the pack puppy gui you now shift while holding nothing instead of holding a plank.
- # Updated Russian translation files with new translation (thanks to Just-random-user off github)
- * Fixed dogs still being susceptible to posion even above level 3 posion fang
- 1.14.2.396 | 15th February 2019
- * Fixed crash with older versions and newer versions of CreativeCore
- / Updated source code to MCP mappings stable_39
- 1.14.2.382 | 10th December 2018
- # Renamed Doggy Settings to Dog Behavior settings
- # Moved Talents config category under Dog Behavior Category
- # Changed lang text for general settings category and dog behavior (former doggy settings) category
- 1.14.2.381 | 10th December 2018
- * Fixed #114
- * Corrected PuppyEyes phrase 1 string error
- 1.14.2.380 | 8th December 2018
- + Added ability to toggle rather a dog whines when it is low on hunger
- * Removed empty General settings category until further notice
- * Fixed textues for Pack Puppy and Dog Bowl, #111
- 1.14.2.379 | 6th October 2018
- * Fixed puppies running backwards forever, #110
- * Small amount of code cleanup
- 1.14.2.321 | 6th August 2018
- * Fixed dogs suddenly disappearing on the server side, #106
- 1.14.2.320 | 4th August 2018
- * Fixed dogs not following when the player is holding a bone, #104
- * Fixed issue with Roaring Gale not affecting certain mobs, #102
- # Made dogs check for master order items in either the active hand or the off hand, #102
- + Dogs can now eat off the ground, #103
- 1.14.2.319 | 1st August 2018
- * Fixed post initalization crash with newest version of CreativeCore #99
- * Fixed some bed casings from ExtraTrees not showing up
- # Changed casing name to match Foresty
- # Improve registery logging
- * Removed Dendrology support
- 1.14.2.318 | 1st July 2018
- * Fixed some bugs in #86, made the dog's legs move only when it is moving while being ridden.
- / Beginning work on WorldSaveData in order to get the whistle to function
- 1.14.2.317 | 31th May 2018
- * Fixed bug #65, made Fisher dog talent and water bath work again!
- * Fixed item interaction bug
- + Added genders! Which are configurable
- + Added dog basic info, will show the dog's health, gender (if true), speed, age, and owner!
- + Added Roaring Gale talent
- / Updated to latest version of Forge: 14.23.4.2705
- Dungeon Tactics (DungeonTactics-1.12.2-0.16.6.jar --> DungeonTactics-1.12.2-0.16.9.jar):
- DungeonTactics-1.12.2-0.16.9.jar:
- *Major bugfixes
- *Minor bugfixes
- +Dispensers can now be used to place blocks (Config to disable)
- +Added ability to right-click fences to vault over
- -'Only' works on two high fences
- -Needs three blocks above to be clear
- +Added Mystery Loot Bag
- -Picks from a loot table of different pools
- -Configurable through.json file
- +Quick Start Loot Bag
- -Creative 'only' item
- -Intended to give a selection of early-game items, to skip some grind
- -Configurable through.json file
- *Tweaked cost of Trinket Ring effects
- +Added config for chance that Spell Scroll will break on use
- +Added config for spell scroll cast cost
- *Fixed Portable Tunnelling Device with Smelting
- *Sunder spell is now less effective against boss mobs
- *Spell scroll cooldown is now tied to the cost of the spell (this does take Mage Affinity into account)
- *Fixed Soulgems/Brazier crash
- *Cleanup before 1.15.2
- DungeonTactics-1.12.2-0.16.8.jar:
- *Updated a couple of lines in the in-game books
- +Added check to brazier if stored entity is valid to spawn
- +Added Grinder Block:-
- -Breaks blocks and grinds ores into dust
- -Drops items behind or into adjacent inventory
- -Doesn't use a tile entity, so can be pistoned
- *Code improvements
- *Fixed Mortar & Pestle duplication
- DungeonTactics-1.12.2-0.16.7.jar:
- I just want to prefix this update by apologising for how long it has been since the last update, as there were some pretty big issues in the last version.
- I'm not going to explain myself, as my reasons are my own, but for those who have not pestered me for updates, I appreciate your patience.
- Secondly, I am still offering support for MC 1.12.2, but I will primarily be working on updating to the latest MC version in the coming updates.
- You will definitely need to delete your old config file, as a lot has changed.
- *Fixed concentrated Forging spell scroll affecting smelting output
- +Added Silver Ration
- +Added Blastcap mushroom - it looks burnable
- +Added various ore mushrooms
- +Added Mortar & Pestle
- *Altered Mushroom Stew recipe
- +Added various dusts and recipes (this includes a steel recipe)
- -Removed double cooked iron and associated config option (see previous)
- *Ore clusters can now be 'washed' in a cauldron to produce dust with a chance of a small bonus
- -Removed config to register clusters as dusts
- *Fixed config conflict between silver and mithril ore generation
- *Added Clubs. The 'bashy bashy' kind, not the 'unts unts wicky wah wah' kind
- -Swings a little slower than swords
- -Hits a little harder than swords
- -15% chance to disarm opponent
- *Set 3D Models to false by default
- *Code clean up
- *Fixed broken advancement localisation
- *Fixed possible crash when harvesting modded blocks
- *Updated loot tables (also fixes some relevant issues)
- *Updated in-game info books and fixed some typos and formatting
- *Stream-lined a bunch of code which makes me happy the same way blueberry muffins do
- +Added Brazier (decorative light source, heat source, good for ritual burning)
- +Added Soul Gems
- -Spawned about 100 Wither bosses...
- +Deleted test world
- +Added Soul Steal enchant (spell for filling Soul Gems)
- *Fixed missing textures
- *Fixed some naming errors
- *Hopefully fixed a crash caused by throwing knives
- +Dis mah Gnoooome STICK!
- *Possibly fixed crash on item pickup
- *Changed the way the Portable Tunnelling Device works
- *Added a buttload of config options to customise smelting outputs
- *Added config to adjust material repair items, to fix potential conflicts
- Extra Alchemy (Archived file --> extraalchemy-forge-1.12-build11-0.5.4.jar):
- extraalchemy-forge-1.12-build11-0.5.4.jar:
- Changelog on [GitHub](https://github.com/zabi94/ExtraAlchemy/commits/master)
- FTB Library (FTBLib-5.4.7.0.jar --> FTBLib-5.4.7.2.jar):
- FTBLib-5.4.7.2.jar:
- No changelog available.
- FTB Money (FTBMoney-1.1.0.42.jar --> FTBMoney-1.2.0.47.jar):
- FTBMoney-1.2.0.47.jar:
- * Fixed curse slug - LatvianModder
- FTBMoney-1.1.0.45.jar:
- Fixed crash when editing shop
- FTB Quests (FTBQuests-1.8.0.237.jar --> FTBQuests-1.9.0.12.jar):
- FTBQuests-1.9.0.12.jar:
- * Merge pull request #446 from xinyuan-liu/1.12 - Kristi?ns Mic?tis
- * tiny style issue - xinyuan-liu
- * use StandardCharsets.UTF_8 - xinyuan-liu
- * fix SNBT file not read/write in UTF-8 - xinyuan-liu
- FTBQuests-1.9.0.11.jar:
- * Added Biome task - LatvianModder
- * Added "OR Task Logic" quest option - LatvianModder
- * Fixed i18n crash on server - LatvianModder
- FTBQuests-1.9.0.10.jar:
- * Possibly fixed FTBQuestsInventoryListener.detect crash - LatvianModder
- * Added NBT support in Observation task. Use {...} in properties - LatvianModder
- FTBQuests-1.9.0.9.jar:
- * Added debug logging for progress changes, to hunt the .detect() bug easier - LatvianModder
- FTBQuests-1.9.0.8.jar:
- * Added Min Opened Quest Window Width setting for quests - LatvianModder
- * Fixed invisible quests being visible from View Dependencies / Dependants buttons - LatvianModder
- * Missing task and reward types will no longer disappear, but will be replaced with Custom Task / Reward. Optimized quest and task sending over network a bit more - LatvianModder
- * Fixed spelling error - LatvianModder
- * Changed dependencies to save as string list instead of int array - LatvianModder
- * Changed arrow textures to be filled - LatvianModder
- * Added /ftbquests generatechapterwithallitemsingame - LatvianModder
- * SNBT format is now ordered, not key hash based - LatvianModder
- FTBQuests-1.9.0.7.jar:
- * Fixed SNBT breaking byte arrays (mostly affecting thermal mods) - LatvianModder
- FTBQuests-1.9.0.6.jar:
- * Added "Only Detect From Crafting" for Item Tasks - LatvianModder
- * Added "Only visible in Editing Mode" setting for images, moved them to background - LatvianModder
- * Added text editor, dependency list buttons in quest view, grid scale config - LatvianModder
- FTBQuests-1.9.0.5.jar:
- * SNBT format + bugfixes - LatvianModder
- FTBQuests-1.9.0.4.jar:
- * Major update! Changed file format from .nbt to .snbt, it should auto-convert. Back up your quests before updating, as it may break! - LatvianModder
- FTBQuests-1.8.1.3.jar:
- * Fixed Loot Crate Opener dupe bug - LatvianModder
- * Moved Team Reward text to bottom of reward tooltip - LatvianModder
- * Removed Quest Chest GUI - LatvianModder
- * Fixed quests next to each other not letting mouse over them - LatvianModder
- * Fixed team rewards not showing item tooltip - LatvianModder
- FTBQuests-1.8.1.2.jar:
- * Quest mouse collision now is calculated form the shape image. You can now add/remove custom shapes with themes - LatvianModder
- * Moved wiki button to Settings. For custom wiki button, you must change the URL in theme. Reward Collector now properly works with most reward types - LatvianModder
- * Added Reward Collector to replace terribly bad Quest Chest. Reward Collector will act as a small chest for repeatable quest rewards so automated blocks can extract them - LatvianModder
- * Added QOL feature for repeatable quests - Holding shift and clicking on task will submit it + claim rewards. Holding shift+ctrl will do that for 16 times - LatvianModder
- * Added Count in Item Reward, deprecation notice for Quest Chest - LatvianModder
- * Better auto-completion check - LatvianModder
- FTBQuests-1.8.1.1.jar:
- No changelog available.
- FTBQuests-1.8.1.239.jar:
- * Hopefully fixed the bug in 238 with repeatable quests
- * Fixed pinned quest button going over text
- FTB Utilities (FTBUtilities-5.4.0.124.jar --> FTBUtilities-5.4.1.130.jar):
- FTBUtilities-5.4.1.130.jar:
- * Updated rank info links - LatvianModder
- FTBUtilities-5.4.1.129.jar:
- * Fixed FTB Backups dependency, badges giving a missing texture - LatvianModder
- FTBUtilities-5.4.1.128.jar:
- * Updated FTB Library CF ID - LatvianModder
- Fairy Lights (fairylights-2.1.10-1.12.2 --> fairylights-2.1.11-1.12.2):
- fairylights-2.1.11-1.12.2:
- Fix crash when fasteners are removed by pistons ([#74](https://github.com/pau101/fairy-lights/issues/74))
- Fix connections sometimes disappearing visually ([#75](https://github.com/pau101/Fairy-Lights/issues/75))
- Future MC (Future MC 0.1.13 --> Future MC 1.12.2 0.2.4.1):
- Future MC 1.12.2 0.2.4.1:
- Version 0.2.4.1 - Bug fixes:
- Barrel - Fixed an issue that made opening animations and sounds weird in multiplayer.
- Future MC - Fixed a crash with Forge Gradle 3.0.
- Smithing Table - Fixed a multiplayer error with sounds.
- Stonecutter - No longer deletes items if Quark is not installed.
- Trapdoors - Now craft properly.
- Wood - Fixed ore dictionary entries for wood blocks (6 sided bark blocks).
- Future MC 1.12.2 0.2.4.0:
- Version 0.2.4 - Bug fixes and more mod compat:
- *Smithing Table JEI Compatibility* - Recipes for the Smithing Table are now visible in JEI. Should reduce a bit of confusion.
- *Composter Table JEI Compatibility* - Items now show their chance of adding a layer of compost in JEI.
- *Pigstep* - New music disc from 1.16. Creative only at the moment
- Ancient Debris - Fixed generation only occurring in areas with positive X coordinates. Fixes #159
- Ancient Debris - Now appears in creative menu. Fixes #181
- Bamboo - Added a biome check to world generation to fix it from spreading out of Jungle biomes. Fixes #177
- Barrels - Now open like in 1.14.
- Barrels - Contents now save properly. Fixes #175
- Chains - Now use the sounds from 1.16.
- Fish - No longer spawn in insane numbers. Fixes #137
- Lanterns - Improved placement to work underneath hoppers and in a few other cases where it would previously fail. Fixes #178
- Lanterns - Can now be placed underneath and on top of trapdoors.
- Pam's Harvestcraft - Seeds are now compostable.
- Pufferfish - No longer kicks you from server. Fixes #182
- Netherite Tools - Adjusted values to match 1.16. Fixes #163
- Smooth Stone - Now correctly gives 6 slabs instead of 3 when crafting. #158
- Stonecutter - Mossy stone now crafts into Mossy stone wall instead of Cobblestone wall. Fixes #170
- Stonecutter - Added a few missing recipes. Fixes #172
- Stonecutter - Added recipes for Seared Bricks when Tinkers Construct is installed.
- Sweet Berry Bush - No longer drops berries when broken in creative mode. Fixes #167
- Future MC 1.12.2 2.4.0pre:
- Version 0.2.4 - Bug fixes and more mod compat:
- *Smithing Table JEI Compatibility* - Recipes for the Smithing Table are now visible in JEI. Should reduce a bit of confusion.
- *Composter Table JEI Compatibility* - Items now show their chance of adding a layer of compost in JEI.
- Bamboo - Added a biome check to world generation to fix it from spreading out of Jungle biomes. Fixes #177
- Barrels - Now open like in 1.14.
- Barrels - Contents now save properly. Fixes #175
- Fish - No longer spawn in insane numbers when RandomTweaks is installed. Fixes #137
- Lanterns - Adjusted placement to work underneath hoppers. Fixes #178
- Lanterns - Can now be placed underneath and on top of trapdoors.
- Pam's Harvestcraft - Seeds are now compostable.
- Netherite Tools - Adjusted values to match 1.16. Fixes #163
- Smooth Stone - Now correctly gives 6 slabs instead of 3 when crafting. #158
- Stonecutter - Mossy stone now crafts into Mossy stone wall instead of Cobblestone wall. Fixes #170
- Stonecutter - Added a few missing recipes. Fixes #172
- Stonecutter - Added recipes for Seared Bricks when Tinkers Construct is installed.
- Sweet Berry Bush - No longer drops berries when broken in creative mode. Fixes #167
- Future MC 1.12.2 0.2.3.2:
- Version 0.2.3.2 - Hotfix and more mod compat:
- *Tinkers Construct Compat* - Tinkers axes can now strip logs
- Netherite Block - Now has a crafting recipe. Fixes #151
- Netherite - Fixed ore dictionary issues. Fixes #150
- Fixed a server crash. Fixes #152
- Quark Compat - Bark blocks are now strippable
- Future MC 1.12.2 0.2.3.1:
- Fix server crash
- Hopefully fix ViveCraft crash
- Future MC 1.12.2 0.2.3:
- Version 0.2.3 - Bug fix + mod compatibility update:
- *Actually Additions Compat* - Bees now seek out the Black Lotus for pollen and grow Canola, Flax, Rice, and Coffee crops.
- *Better With Mods Compat* - Cauldrons now recognize campfires as a fire source.
- *Fixed World Corruption* - When updating from 0.1.13, the world is no longer corrupted. Fixes #147
- *Netherite Gear* - Lava resistant gear from 1.16 that is better than diamond.
- *Pam's Harvestcraft Compatibility* - Bees now grow crops from Pam's Harvestcraft.
- *Plants Compatibility* - Bees seek out the flowers from the Plants mod for pollen and grow the crops from Plants.
- *Portuguese Translation* - Added Portuguese translation
- *Smithing Table Functionality* - Smithing table can now be used to upgrade equipment. CraftTweaker compatibility!
- Barrel, Blast Furnace, Smoker - Fixed a dupe glitch. Fixes #141
- Bee - Fixed a crash with Beetroots. Fixes #142
- Bee Nests - Changed default biome spawning to match 1.15.
- Campfire - Fixed empty recipes not being removed.
- Honey Blocks - No longer stick to slime blocks (even without Quark). Fixes #146
- Lantern - Fixed placement a bit more to allow placement on trapdoors.
- Soul Torch & Lantern - Changed names to match new snapshots.
- Soul Torch - Fixed a particle that caused issues with mip maps.
- Trapdoors - Now craftable without Quark. Fixes #145
- Trapdoors - Added OreDictionary entries. Fixes #148
- Wood blocks - Now strippable. Fixes #144
- Future MC 1.12.2 0.2.2:
- Version 0.2.2 - Bug fix update:
- Bee - Fixed a crash with beetroots, pumpkins, and melons. Fixes #139
- Composter - Optimized item rarity map and reduced memory footprint by 3 bytes per compostable item
- Future MC - Fixed the old remapper.
- Loom - Fixed a crash with banner pattern items
- Stonecutter - Fixed a dupe glitch
- Stonecutter - Fixed a glitch that allowed players to not take the entire output, deleting the remaining items
- Future MC 1.12.2 0.2.1:
- Version 0.2.1 - MAJOR UPDATE ALERT!!!! - New things:
- *Banner Patterns* - Banner patterns can be used in the Loom.
- *Bell* - Rings just like in 1.14. Creative only at the moment because villagers don't trade them.
- *Cartography Table* - Decorative only.
- *Chain* - Decorative block from 1.16
- *Cod, Pufferfish, Salmon, Tropical Fish* - Fish mobs that spawn in the water! Fixes #110 and #115
- *Config* - Completely redone. You will have to set all the options again.
- Many options have been added to fine-tune Future MC for your needs.
- *Fish Buckets* - Collect fish and relocate them with buckets!
- *Loom Functionality* - Loom can be used to craft banners. Fixes #133
- *Smooth Sandstone & Smooth Red Sandstone* - Decorative blocks from 1.14
- *Trapdoors* - All vanilla wood variants have trapdoors now. Fixes #127
- *Wood Blocks* - All vanilla wood and stripped wood variants have wood blocks (the ones with all six sides bark)
- Bamboo - Fixed hitbox and added option for tight hitbox and fixed bug involving OptiFine.
- Bee - Changed CraftTweaker to use IBlockState instead of IItemStack. Fixes #92
- Bee - New AI! Fixes #102
- Bee - Adjusted eye level. Fixes #104
- Bee Nests - Simplified world gen config and added more default biomes.
- Bee Nests - Now generate if there's flowers nearby. Fixes #101
- Bee Nests & Beehives - Shears and bottles can now be used to collect honeycomb and honey.
- Blast Furnace & Smoker - Added comparator output. Fixes
- Blast Furnace & Smoker - Fixed CraftTweaker #80 and #72
- Blast Furnace & Smoker - Now detect ores and foods from other mods.
- Bounding Boxes Render Underwater - Fixes #132
- Campfire - Now has particles and crafttweaker recipes work properly now. Fixes #116
- Campfire - Renders sides properly when OptiFine is installed. Fixes #111
- Campfire - Cooking items in creative mode no longer consumes them from your hotbar. Fixes #107
- Campfire - No longer resets facing when ignited. Fixes #117
- Future MC - Changed modid from "minecraftfuture" to "futuremc". This shouldn't break any of your old worlds, but you will need to fix your crafttweaker scripts.
- Grindstone - No longer blocks light.
- Honey Block - Fixed the piston mechanics. Fixes #126
- Honey Bottle - Fixes #82
- Internal Refactors - Fixes #79, #106, #113 (partially), #121, #128, #131, #138
- Internal Refactors - Changed properties for many blocks to be more accurate to Minecraft 1.13+
- Iron Golem - Can now be repaired with iron ingots.
- Iron Golem - Now cracks as its health decreases.
- Lantern - Fixed placement to allow for placing on iron bars and other thin blocks
- Lantern - Adjusted sounds to match 1.14.
- Legacy Bamboo Jungle - Removed from the mod. Worlds that had this biome will still have bamboo jungles from FutureMC, they will just show up as plains in F3.
- Recipes - Changed recipe IDs to follow minecraft naming convention.
- Sounds - Added subtitles for all sounds. Fixes #97
- Stonecutter - Fixed a crash #78
- Stonecutter - Fixed a few incorrect recipes
- Stonecutter - Removes empty recipes during postInit. Fixes #76
- Suspicious Stew - Supports custom potion effects. Fixes #124
- Walls - Much more configurable, you can now disable individual types of walls.
- Wither Rose - Now drops correctly.
- Wither Rose - Now places on the correct blocks again.
- Probably some other stuff that I forgot about.
- Future MC 1.12.2 0.2.02:
- Added Soul Soil to creative menu.
- Fixed missing models to bark and stripped bark blocks.
- Fixed missing crackle particles with the Campfire.
- Fixed crash on startup if Forgelin was not installed.
- Fixed missing translation keys.
- Fixed Trident passing through entities.
- Future MC 1.12.2 0.2.01:
- Alpha version. Not really sure what's in here. It's been a while. Can tell you there's loom functionality.
- Item Filters (ItemFilters-1.0.3.12.jar --> ItemFilters-1.0.4.2.jar):
- ItemFilters-1.0.4.2.jar:
- * Fixed repeating item { item { ... }} tags - LatvianModder
- ItemFilters-1.0.4.1.jar:
- No changelog available.
- Just Enough Items (JEI) (jei_1.12.2-4.15.0.291.jar --> jei_1.12.2-4.16.1.301.jar):
- Placeholder:
- No changelog available.
- LibraryEx (LibraryEx-1.12.2-1.1.1.jar --> LibraryEx-1.12.2-1.1.3.jar):
- LibraryEx-1.12.2-1.1.3.jar:
- Fixed a potential crash when reading biome configs
- LibraryEx-1.12.2-1.1.2.jar:
- Fixed biome data being unable to be disabled
- Living Enchantment (Living Enchantment 3.2.1 --> Living Enchantment 3.2.3):
- Living Enchantment 3.2.3:
- Fixed an issue with armor damage reduction calculation where it would be INSANELY high for low levels.
- Living Enchantment 3.2.2:
- Added some error catching to personality messages. Herobrine will announce any errors it encounters trying to talk.
- Modified armor damage reduction calculations. It should be less... ridiculous now.
- Login Shield (Login_Shield-1.12.2-3-g7c6e7ac.jar --> Login_Shield-1.12.2-6-g5654706.jar):
- Login_Shield-1.12.2-6-g5654706.jar:
- removing debug log
- Millénaire (Millénaire 8.0.1 --> Millénaire 8.1.0):
- Millénaire 8.1.0:
- Full new Seljuk Turk culture with multiple village types, city walls and lone buildings:
- * New culture-specific variations on the mud bricks already used by the Indians
- * Elaborate wall carpets
- * A new pistachio tree used to produce unique food items
- * Unique tools and armours
- Other updates:
- * Floating icons above villagers' heads now indicate special interactions (village chief, traders, hirable villagers...)
- * Reworked Byzantine lone buildings
- * Spawned buildings will no longer cause animals to suffocate or leave broken items everywhere
- * Improved the clearing of trees around new buildings
- * Norman and Indian controlled villages can now be spawned with walls
- * Reviewed biomes for lone buildings leading to more diversity
- * Villages with hamlets no longer spawn by default (they can be re-enabled with a setting) as they took too much space for many players' liking
- * The player will now lose reputation when taking items from a village's furnaces or when harvesting a village's crops (Millénaire crops only for technical reasons)
- * Villages can no longer spawn with duplicate family names
- * Fixed bug where the village map panel would cause errors in custom villages
- * Fixed bug preventing village generation above an altitude of 127 (and causing issues for villages just below the limit)
- * Many minor bug fixes and small improvements
- MineColonies (Archived file --> minecolonies-1.12.2-0.11.804-RELEASE-universal.jar):
- minecolonies-1.12.2-0.11.804-RELEASE-universal.jar:
- Minecolonies Changelog
- Version: 1.12.2-0.11.804-RELEASE
- * hotfix #4454
- * Hotfix colony save crash
- * Bugfixes ported to 1.12 (#4462)
- Fixes: Fake Citizens Structure despawn errors ItemstackUtils NBT matching Some Interactions ResourceList crash Eventhandler removal on world unload Crusher requesting recipes setDelay pathing/lag removed Improved efficient tool detection Fixed Eating AI lag Fix pathing using ladders when only running by * fix claim bug
- Quark (Quark-r1.6-178.jar --> Quark-r1.6-179.jar):
- Quark-r1.6-179.jar:
- * Fixed massive log spam caused by a bad packet
- RandomPatches (RandomPatches 1.12.2-1.21.0.0 --> RandomPatches 1.12.2-1.22.1.3):
- RandomPatches 1.12.2-1.22.1.3:
- Fixed Quark compatibility.
- RandomPatches 1.12.2-1.22.1.2:
- Fixed the TileEntityPiston patch.
- RandomPatches 1.12.2-1.22.1.1:
- Fixed Ice and Fire and Quark compatibility.
- RandomPatches 1.12.2-1.22.0.0:
- Implemented a fix for dismount positions.
- RandomPatches 1.12.2-1.21.2.0:
- Fixed observers not being triggered when moved by a piston.
- RandomPatches 1.12.2-1.21.1.6:
- Atttempted a read timeout fix.
- RandomPatches 1.12.2-1.21.0.3:
- Fixed the login timeout patch.
- RandomPatches 1.12.2-1.21.0.2:
- Fixed LiteLoader not working.
- RandomPatches 1.12.2-1.21.0.1:
- Fixed a crash that occurs on older versions of Minecraft when the potion glint patch is disabled.
- Rustic (rustic-1.1.2.jar --> rustic-1.1.6.jar):
- rustic-1.1.6.jar:
- + added wooden lanterns from MineFantasy
- + added wooden lanterns from MineFantasy
- + added silver chain, candle, chandelier, and lantern (can be disabled in config)
- * removed debug logging from apiary
- * fixed compatibility with Rustic Thaumaturgy
- * fixed a crash with Fauna and Ecology
- rustic-1.1.5.jar:
- * - Added a new CraftTweaker function to add evaporating basin recipes with custom durations
- * - Changed alchemy CraftTweaker integration to allow for recipes that don't require a bottle
- rustic-1.1.4.jar:
- <ul> <li>Fixed misaligned faces in lantern model</li> <li>Improved chain connection logic</li> </ul>
- rustic-1.1.3.jar:
- * added config option to treat olive oil blacklist as a whitelist instead
- * fixed a typo in the almanac
- * sided interaction with condensers for improved automation support
- * improved crafttweaker integration for condenser recipes (will break existing scripts)
- Signpost (signpost-1.12-1.06.1.jar --> signpost-1.12.2-1.08.3.jar):
- signpost-1.12.2-1.08.3.jar:
- Fix 1.08.3
- Fixed waystone recipe not available in OWNER mode
- Fixed [Waystones](https://minecraft.curseforge.com/projects/waystones) not listed when their chunk is not loaded
- Please backup your maps, report any bugs and have fun :D
- signpost-1.12.2-1.08.2.jar:
- Fix 1.08.2
- Fixed a village generation crash
- signpost-1.12.2-1.08.1.jar:
- Fix 1.08.1
- * fixed some stuff (surprise)
- * switched to mc 1.12.2
- signpost-1.12-1.08.jar:
- Version 1.08
- Added generation of signposts and waystones in vanilla villages
- Added "/signpost list" command
- Some bug fixes
- Some code refinement
- Please backup your maps, report any bugs and have fun :D
- signpost-1.12-1.07.2.jar:
- Fix 1.07.2
- Fixed GUI cycle speed
- Some bug fixes
- Please backup your maps, report any bugs and have fun :D
- signpost-1.12-1.07.1.jar:
- Fix 1.07.1
- Disabled waystone count logging
- Fixed dropped waystone with model bug
- Please backup your maps, report any bugs and have fun :D
- signpost-1.12-1.07.jar:
- Version 1.07
- Supports waystones from the [Waystones](https://minecraft.curseforge.com/projects/waystones) mod as destinations.
- Please backup your maps, report any bugs and have fun :D
- Spice of Life: Carrot Edition (solcarrot-1.12.2-1.8.3.jar --> solcarrot-1.12.2-1.8.4.jar):
- solcarrot-1.12.2-1.8.4.jar:
- * Fixes long-standing issue loading saves with no-longer-edible eaten foods. ([#80](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/80), [#82](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/82))
- Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):
- StorageDrawers-1.12.2-5.4.2.jar:
- * Add invertClick option to invert left and right click behavior (intended for special server circumstances)
- Wawla - What Are We Looking At (Wawla-1.12.2-2.6.274.jar --> Wawla-1.12.2-2.6.275.jar):
- Wawla-1.12.2-2.6.275.jar:
- * Updated russian lang file. #118 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Wawla)
- * Pongo Sapiens
- * Darkosto
- Removed:
- - TekTopia
- - TekTopia Information
- - Tektopia Harvestcraft Compat
- - Waystones
- Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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