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LITV-LITE121

Sep 18th, 2020
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  1. ===============================================
  2. LITV LITE 1.2 --> LITV-LITE 1.21
  3. ===============================================
  4.  
  5. Updated:
  6. AppleCore (AppleCore-mc1.12.2-3.2.0.jar --> AppleCore-mc1.12.2-3.4.0.jar):
  7. AppleCore-mc1.12.2-3.4.0.jar:
  8. * Fix the permissions of the /hunger command being unnecessarily high ([#151](https://github.com/squeek502/AppleCore/pull/151))
  9. * API: Add ExhaustionEvent.GetExhaustionCap (see [#152](https://github.com/squeek502/AppleCore/issues/152))
  10. * - Allows modifying the cap on the exhaustion level field of FoodStats, which in vanilla is capped at 40.
  11.  
  12. AppleCore-mc1.12.2-3.3.0.jar:
  13. * Fix the two argument version of the /hunger [player] <hunger> command ([#147](https://github.com/squeek502/AppleCore/pull/147))
  14. * API: Add IAppleCoreAccessor.canPlayerEatFood ([#149](https://github.com/squeek502/AppleCore/pull/149))
  15. * Allows checking if a player can eat food depending on their current fullness and whether or not the item is alwaysEdible
  16.  
  17. AppleSkin (AppleSkin-mc1.12-1.0.9.jar --> AppleSkin-mc1.12-1.0.14.jar):
  18. AppleSkin-mc1.12-1.0.14.jar:
  19. * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
  20. * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
  21.  
  22. Archicraft building (Archicraft 1.20.0 --> Archicraft 1.21.0):
  23. Archicraft 1.21.0:
  24. -Changed all GUI to be more like the style.
  25. -Changed some textures to be more unique, like each style.
  26. -Added the tokens to the Ore Dictionary to make a box in [Tank And Box](https://www.curseforge.com/minecraft/mc-mods/tank-and-box) mod.
  27. This is the last version of Archicraft building, the first of the Archicraft group of mods. The second, is [Archicraft - Outer War](https://www.curseforge.com/minecraft/mc-mods/archicraft-outer-war)
  28.  
  29. Better With Mods (BetterWithMods-1.12-2.3.22.jar --> BetterWithMods-1.12-2.3.23.jar):
  30. BetterWithMods-1.12-2.3.23.jar:
  31. This is a manual build
  32. * Adds bundle of dynamite, a more combat oriented use of your dynamite.
  33. * Adds blood throwing for dynamite
  34. * Adds a config option to require flint and steel in the offhand when using dynamite
  35. * Adds ja_JP.lang (thanks to しばいぬ)
  36. * Adds sound and potion configs for HCGloom
  37. * Adds a config for how many items are transferred every tick by a filtered hopper
  38. * Adds a config to make certain blocks non-opaque for greater flexibility when creating custom models
  39. * Update de_DE.lang (thanks to Tobias Görgens)
  40. * Changes gloom check to eye position instead of feet + 1 block
  41. * Fix vertical windmill advancement (thanks to Democat)
  42. * Fix BoP fire crash (thanks to Democat)
  43. * Fix axles causing infinite recursion in some situations
  44. * Fix EquipmentDrop to also work wihout player kills
  45. * Fix ImprovedFlee not working as a result of a forge change
  46. * Fix negative color crash in VisibleStorms
  47. * Fix crash with HCBeacons if a certain Kotlin mod is installed. Fuck Kotlin.
  48.  
  49. Bountiful (Bountiful-2.2.1.jar --> Bountiful-1.12.2-2.2.2.jar):
  50. Bountiful-1.12.2-2.2.2.jar:
  51. This is a maintenance bugfix for the 1.12 version of Bountiful.
  52. Fixes:
  53. * Fixed a crash that could occur when holding a blank bounty in your hand and killing a mob.
  54.  
  55. Charm (Charm-1.12.2-1.3.6.jar --> Charm-1.12.2-1.3.7.jar):
  56. Charm-1.12.2-1.3.7.jar:
  57. 1.3.7
  58. * Villages with random scattered crops are now rare by default. For existing configs, change "Village Decorations: Crops outside" value from 0.8 to 0.1.
  59. * Spectres no longer curse your items by default (they just apply weakness). For existing configs, "Spectre: Apply curse" to false. If you want curses, leave as true.
  60. * Duplication bug: Inventories remain open when crates, barrels or bookshelf chests are broken by another player. Fixes #178
  61.  
  62. Chunk-Pregenerator (Chunk Pregenerator V1.12-2.2 --> Chunk Pregenerator V1.12-2.4E):
  63. Chunk Pregenerator V1.12-2.4E:
  64. Version 2.4E is now out. Why is there an E behind it? That is my marker for experimental.
  65. So why is it experimental?
  66. I changed some essentials with the Preview Feature. Some features are GPU Dependent and might need a revision with AMD GPU's.
  67. That's why I can not put this as Normal release. All Changes are stable from my test but edge cases might happen (also porting it would take while so I push this out for the most played version and then port it later)
  68. Changelog:
  69. Version 2.4:
  70. * Fixed: AMD GPUs crashing when using more then 512 Radius in the Seed Preview, because of exceeding texture limits. (Split the preview into 4k Textures (64 In total at 1000 Radius))
  71. * Fixed: When leaving the Seed Preview feature it was RNG Roll if the Preview Temp-Data was deleted. Changed foundation System that no longer requires on a bug to be performant enough.
  72. * Changed: World Overlay Switch Animation changed from per chunk to per region file (this is 5-10% slower, but 180% faster the the alternative), this is slower but not noticeable even on HDDs (from 24 seconds to 26 seconds in worst cases in 400k chunk test)
  73. * Improved: Slime Chunk Overlay is now batched and 450-500% Faster. So FPS should not be as bad anymore with larger maps.
  74.  
  75. Chunk Pregenerator V1.12-2.3:
  76. New Version for ChunkPregen. Just some fixes of bugs that were reported.
  77. Changelog:
  78. Version 2.3:
  79. * Fixed: Typos that were found in the logging.
  80. * Fixed: Delete Chunk was not returning a task causing a crash.
  81. * Fixed: Structure Savezones would accumulate memory leaks (we talk here about kilobytes at worst that would be removed on server restart)
  82. * Fixed: If a Null structure was found the game would crash. (Beta+ Incompat is fixed with that)
  83.  
  84. Controlling (Controlling-3.0.8 --> Controlling-3.0.10):
  85. Controlling-3.0.10:
  86. updated Polish lang
  87.  
  88. Controlling-3.0.9:
  89. Removed the free keys button and added a patreon button.
  90.  
  91. Corpse ([1.12.2] Corpse 1.12.2-1.0.6 --> [1.12.2] Corpse 1.12.2-1.0.8):
  92. [1.12.2] Corpse 1.12.2-1.0.8:
  93. * Fixed version number
  94.  
  95. [1.12.2] Corpse 1.12.2-1.0.7:
  96. * Fixed JEI items showing up in the death history
  97.  
  98. Cosmetic Armor Reworked (CosmeticArmorReworked-1.12.2-v4b.jar --> CosmeticArmorReworked-1.12.2-v5a.jar):
  99. CosmeticArmorReworked-1.12.2-v5a.jar:
  100. Re-built the jar to fix lang files.
  101.  
  102. CosmeticArmorReworked-1.12.2-v5.jar:
  103. Ported from 1.15.2-v2:
  104. Added a config option for disabling the RecipeBook in the CosmeticArmorInventory.
  105.  
  106. Cyclops Core (CyclopsCore-1.12.2-1.6.1.jar --> CyclopsCore-1.12.2-1.6.6.jar):
  107. CyclopsCore-1.12.2-1.6.6.jar:
  108. As always, don't forget to backup your world before updating!
  109. Fixes:
  110. * Fix blur particles conflicting with other particles alpha
  111. Closes CyclopsMC/EverlastingAbilities#173
  112. Closes CyclopsMC/EverlastingAbilities#160
  113.  
  114. CyclopsCore-1.12.2-1.6.5.jar:
  115. As always, don't forget to backup your world before updating!
  116. Fixes:
  117. * Fix containers not opening from 8+ blocks
  118. Closes CyclopsMC/ColossalChests#136
  119. Closes CyclopsMC/IntegratedDynamics#842
  120. * Fix item-block conversion operators not always being correct
  121. This caused problems with certain types of leaves.
  122. Closes CyclopsMC/IntegratedDynamics#847
  123.  
  124. CyclopsCore-1.12.2-1.6.4.jar:
  125. As always, don't forget to backup your world before updating!
  126. Fixes:
  127. * Fix version checker running in main thread causing slowdown, Closes #143
  128.  
  129. CyclopsCore-1.12.2-1.6.3.jar:
  130. As always, don't forget to backup your world before updating!
  131. Fixes:
  132. * Fix rare NPE on Colossal Chest placement, Closes CyclopsMC/CyclopsCore#142
  133.  
  134. CyclopsCore-1.12.2-1.6.2.jar:
  135. As always, don't forget to backup your world before updating!
  136. Fixes:
  137. * Fix crash on WeightedItemStack with empty stacks, Closes CyclopsMC/CyclopsCore#141
  138.  
  139. Doggy Talents (DoggyTalents-1.12.2-1.15.1.4-universal.jar --> DoggyTalents-1.12.2-1.15.1.5.jar):
  140. DoggyTalents-1.12.2-1.15.1.5.jar:
  141. 1.15.1.5 | 15th April 2020
  142. * Fixed crash with ItemPhysics mod
  143. 1.15.1.4 | 1st September 2019
  144. + Added German language file (de_de.json), thanks to Creepingpasta from github
  145. 1.15.1.3 | 15th August 2019
  146. * Fix shearing baby dogs turning into adult wolves
  147. # Upon changing mode dogs will reset attack target and pathing
  148. 1.15.0.6 | 5th July 2019
  149. * Fix broken throw stick & bone recipes
  150. 1.15.0.5 | 26th June 2019
  151. + Add some secret dog stat tracking in the background (more coming soon)
  152. + Add help message when trying to feed food to incapacitated dog
  153. # Improve dog bed material API
  154. # Recode fetch item, so fetch items now keep nbt tag and will allow easy addition of more throwable items in the future
  155. * Fixed dogs attacking players when obey others is on
  156. * Fixed dog not sitting when on head
  157. * Fixed dog bed custom particles being sent to far away players
  158. * Fixed dogs still attacking entities when incapacitated
  159. 1.15.0.4 | 25th June 2019
  160. + Add summary of treat bag contents to tooltip
  161. + Remove max id limit on talent registry
  162. + Play hearts effect when dog is fed
  163. # Reduced size of dog data payload sent to client
  164. # Change log level of registration events to 'debug'
  165. # Dogs respect pickup delay on fetch items and pack puppy
  166. # Cleaned up gender dog and added unisex gender
  167. # Change time for dog pups to 2 minecraft days (can change in config)
  168. * Fix dog bed, dog bath and food bowl staying when block below is destroyed
  169. * Fix fisher dogs dropping fish in rain
  170. * Fix dog model going crazy when shaking and death animation starts
  171. * Correct bone render for child dog
  172. 1.15.0.2 | 15th June 2019
  173. + Can use pick block button on dog with gives doggycharm
  174. + Fix dogs wandering when trying to follow owner
  175. # Change entity tracking param to be less demanding
  176. * Fix natura fusewood casing texture
  177. * Remove inventory string in treat bag GUI
  178. * Fix incorrect bounding box for different dog sizes
  179. 1.15.0.1 | 13th June 2019
  180. + Untamed dogs (don't mistake dogs with wolves) can also be tamed with training treats
  181. + When untaming a dog with collar shears it will drop it's pack puppy inventory
  182. + Add two new dog textures
  183. + Can now Fill bottles from dog bath
  184. + Dogs now run to water when on fire
  185. + Update zh_cn lang file (Thanks to mcBegins2Snow from github)
  186. + Update zh_cn lang file (Thanks to kellixon from github)
  187. # Redone config file and options
  188. # Changed roaring whistle errors messages from chat messages to status update messsages
  189. # Improve last owner name tag (shift to see owner tag below dog name)
  190. # Change roaring gale chat messages to status messages
  191. # Improved follow AI
  192. * Fix not dismounting dog in water and not being able to stay underwater for long (swimmerdog)
  193. 1.15.0.0 | 31st May 2019
  194. Requires forge 14.23.5.2826 or higher
  195. + The whistle now has different modes (shift click to change mode), replaces command emblem and is also used for shepherd dog and roaring gale talent.
  196. + Added whistle sounds
  197. + Shepherd Dog Talent now works, use the shepherd whistle and dogs will round up animals so they follow you and stay at the back keeping them in check. Level 1 allows 1 animal to follow while level 5 allows 16 animals to follow.
  198. + Wandering mode now works properly, if close enought to it's bowl will stay within 5 blocks, otherwise will continue to follow you until you get back to the bowl
  199. + Added Dog Owner changer, will change any dog to be yours
  200. + Using the doggy charm on a dog will spawn a tamed baby (creative only)
  201. + Using a stick will on an incapacitated dog will tell you how to revive your dog
  202. + Improved radar messages and it will now give info about dogs in other dimensions
  203. + Added tooltips to creative collar and creative radar
  204. + Added help message when using stick on incapacitated dogs
  205. * Removed command emblem - whistle has the command emblem features
  206. * Dogs no longer take damage when on 0 hunger
  207. # Changed versioning protocol
  208. # Reduce the general wander range from 10 to 7 blocks
  209. # Default config option for spawning with doggy charm is now false
  210. # Roaring gale talent now uses the Roaring whistle
  211. # Lots of under the hood changes
  212. # Changed most lang translation keys
  213. * Fixed format error in talents with description including a % symbol
  214. * Fixed warning message due to way DataParameter objects were registered
  215. * Can no longer attack a dog you are riding
  216. * Fixed crash on server startup
  217. 1.14.2.451 | 29th April 2019
  218. + Added config option so that puppies will get some levels from parents up to a max of 20.
  219. + Added config option to disable dog bed being able to use mod planks to reduce the amount of beds
  220. * Set max stacksize of treat bag to 1 to fix item duplication bug
  221. 1.14.2.438 | 9th April 2019
  222. + Radar is now fully functional, will now inform you of the location of your dogs. Just remember to put a radio collar on them! Aesthetics and refinements to come :)
  223. + Added creative radar, will let you know where your dogs are no matter if they have a radio collar on
  224. + Added config option to disable dog skins and always use default (this is client only so will only affect you, other players can still use the textures)
  225. + Added config options to disable the rendering of the pack puppy chest and wolf mount saddle
  226. # The first dt skin is now the default minecraft skin, so if you use a texture pack your dog will fit in better :)
  227. # Moved saddle and pack puppy chest texture to their own .png file
  228. # To open the pack puppy gui you now shift while holding nothing instead of holding a plank.
  229. # Updated Russian translation files with new translation (thanks to Just-random-user off github)
  230. * Fixed dogs still being susceptible to posion even above level 3 posion fang
  231. 1.14.2.396 | 15th February 2019
  232. * Fixed crash with older versions and newer versions of CreativeCore
  233. / Updated source code to MCP mappings stable_39
  234. 1.14.2.382 | 10th December 2018
  235. # Renamed Doggy Settings to Dog Behavior settings
  236. # Moved Talents config category under Dog Behavior Category
  237. # Changed lang text for general settings category and dog behavior (former doggy settings) category
  238. 1.14.2.381 | 10th December 2018
  239. * Fixed #114
  240. * Corrected PuppyEyes phrase 1 string error
  241. 1.14.2.380 | 8th December 2018
  242. + Added ability to toggle rather a dog whines when it is low on hunger
  243. * Removed empty General settings category until further notice
  244. * Fixed textues for Pack Puppy and Dog Bowl, #111
  245. 1.14.2.379 | 6th October 2018
  246. * Fixed puppies running backwards forever, #110
  247. * Small amount of code cleanup
  248. 1.14.2.321 | 6th August 2018
  249. * Fixed dogs suddenly disappearing on the server side, #106
  250. 1.14.2.320 | 4th August 2018
  251. * Fixed dogs not following when the player is holding a bone, #104
  252. * Fixed issue with Roaring Gale not affecting certain mobs, #102
  253. # Made dogs check for master order items in either the active hand or the off hand, #102
  254. + Dogs can now eat off the ground, #103
  255. 1.14.2.319 | 1st August 2018
  256. * Fixed post initalization crash with newest version of CreativeCore #99
  257. * Fixed some bed casings from ExtraTrees not showing up
  258. # Changed casing name to match Foresty
  259. # Improve registery logging
  260. * Removed Dendrology support
  261. 1.14.2.318 | 1st July 2018
  262. * Fixed some bugs in #86, made the dog's legs move only when it is moving while being ridden.
  263. / Beginning work on WorldSaveData in order to get the whistle to function
  264. 1.14.2.317 | 31th May 2018
  265. * Fixed bug #65, made Fisher dog talent and water bath work again!
  266. * Fixed item interaction bug
  267. + Added genders! Which are configurable
  268. + Added dog basic info, will show the dog's health, gender (if true), speed, age, and owner!
  269. + Added Roaring Gale talent
  270. / Updated to latest version of Forge: 14.23.4.2705
  271.  
  272. Dungeon Tactics (DungeonTactics-1.12.2-0.16.6.jar --> DungeonTactics-1.12.2-0.16.9.jar):
  273. DungeonTactics-1.12.2-0.16.9.jar:
  274. *Major bugfixes
  275. *Minor bugfixes
  276. +Dispensers can now be used to place blocks (Config to disable)
  277. +Added ability to right-click fences to vault over
  278. -'Only' works on two high fences
  279. -Needs three blocks above to be clear
  280. +Added Mystery Loot Bag
  281. -Picks from a loot table of different pools
  282. -Configurable through.json file
  283. +Quick Start Loot Bag
  284. -Creative 'only' item
  285. -Intended to give a selection of early-game items, to skip some grind
  286. -Configurable through.json file
  287. *Tweaked cost of Trinket Ring effects
  288. +Added config for chance that Spell Scroll will break on use
  289. +Added config for spell scroll cast cost
  290. *Fixed Portable Tunnelling Device with Smelting
  291. *Sunder spell is now less effective against boss mobs
  292. *Spell scroll cooldown is now tied to the cost of the spell (this does take Mage Affinity into account)
  293. *Fixed Soulgems/Brazier crash
  294. *Cleanup before 1.15.2
  295.  
  296. DungeonTactics-1.12.2-0.16.8.jar:
  297. *Updated a couple of lines in the in-game books
  298. +Added check to brazier if stored entity is valid to spawn
  299. +Added Grinder Block:-
  300. -Breaks blocks and grinds ores into dust
  301. -Drops items behind or into adjacent inventory
  302. -Doesn't use a tile entity, so can be pistoned
  303. *Code improvements
  304. *Fixed Mortar & Pestle duplication
  305.  
  306. DungeonTactics-1.12.2-0.16.7.jar:
  307. I just want to prefix this update by apologising for how long it has been since the last update, as there were some pretty big issues in the last version.
  308. I'm not going to explain myself, as my reasons are my own, but for those who have not pestered me for updates, I appreciate your patience.
  309. Secondly, I am still offering support for MC 1.12.2, but I will primarily be working on updating to the latest MC version in the coming updates.
  310. You will definitely need to delete your old config file, as a lot has changed.
  311. *Fixed concentrated Forging spell scroll affecting smelting output
  312. +Added Silver Ration
  313. +Added Blastcap mushroom - it looks burnable
  314. +Added various ore mushrooms
  315. +Added Mortar & Pestle
  316. *Altered Mushroom Stew recipe
  317. +Added various dusts and recipes (this includes a steel recipe)
  318. -Removed double cooked iron and associated config option (see previous)
  319. *Ore clusters can now be 'washed' in a cauldron to produce dust with a chance of a small bonus
  320. -Removed config to register clusters as dusts
  321. *Fixed config conflict between silver and mithril ore generation
  322. *Added Clubs. The 'bashy bashy' kind, not the 'unts unts wicky wah wah' kind
  323. -Swings a little slower than swords
  324. -Hits a little harder than swords
  325. -15% chance to disarm opponent
  326. *Set 3D Models to false by default
  327. *Code clean up
  328. *Fixed broken advancement localisation
  329. *Fixed possible crash when harvesting modded blocks
  330. *Updated loot tables (also fixes some relevant issues)
  331. *Updated in-game info books and fixed some typos and formatting
  332. *Stream-lined a bunch of code which makes me happy the same way blueberry muffins do
  333. +Added Brazier (decorative light source, heat source, good for ritual burning)
  334. +Added Soul Gems
  335. -Spawned about 100 Wither bosses...
  336. +Deleted test world
  337. +Added Soul Steal enchant (spell for filling Soul Gems)
  338. *Fixed missing textures
  339. *Fixed some naming errors
  340. *Hopefully fixed a crash caused by throwing knives
  341. +Dis mah Gnoooome STICK!
  342. *Possibly fixed crash on item pickup
  343. *Changed the way the Portable Tunnelling Device works
  344. *Added a buttload of config options to customise smelting outputs
  345. *Added config to adjust material repair items, to fix potential conflicts
  346.  
  347. Extra Alchemy (Archived file --> extraalchemy-forge-1.12-build11-0.5.4.jar):
  348. extraalchemy-forge-1.12-build11-0.5.4.jar:
  349. Changelog on [GitHub](https://github.com/zabi94/ExtraAlchemy/commits/master)
  350.  
  351. FTB Library (FTBLib-5.4.7.0.jar --> FTBLib-5.4.7.2.jar):
  352. FTBLib-5.4.7.2.jar:
  353. No changelog available.
  354.  
  355. FTB Money (FTBMoney-1.1.0.42.jar --> FTBMoney-1.2.0.47.jar):
  356. FTBMoney-1.2.0.47.jar:
  357. * Fixed curse slug - LatvianModder
  358.  
  359. FTBMoney-1.1.0.45.jar:
  360. Fixed crash when editing shop
  361.  
  362. FTB Quests (FTBQuests-1.8.0.237.jar --> FTBQuests-1.9.0.12.jar):
  363. FTBQuests-1.9.0.12.jar:
  364. * Merge pull request #446 from xinyuan-liu/1.12 - Kristi?ns Mic?tis
  365. * tiny style issue - xinyuan-liu
  366. * use StandardCharsets.UTF_8 - xinyuan-liu
  367. * fix SNBT file not read/write in UTF-8 - xinyuan-liu
  368.  
  369. FTBQuests-1.9.0.11.jar:
  370. * Added Biome task - LatvianModder
  371. * Added "OR Task Logic" quest option - LatvianModder
  372. * Fixed i18n crash on server - LatvianModder
  373.  
  374. FTBQuests-1.9.0.10.jar:
  375. * Possibly fixed FTBQuestsInventoryListener.detect crash - LatvianModder
  376. * Added NBT support in Observation task. Use {...} in properties - LatvianModder
  377.  
  378. FTBQuests-1.9.0.9.jar:
  379. * Added debug logging for progress changes, to hunt the .detect() bug easier - LatvianModder
  380.  
  381. FTBQuests-1.9.0.8.jar:
  382. * Added Min Opened Quest Window Width setting for quests - LatvianModder
  383. * Fixed invisible quests being visible from View Dependencies / Dependants buttons - LatvianModder
  384. * Missing task and reward types will no longer disappear, but will be replaced with Custom Task / Reward. Optimized quest and task sending over network a bit more - LatvianModder
  385. * Fixed spelling error - LatvianModder
  386. * Changed dependencies to save as string list instead of int array - LatvianModder
  387. * Changed arrow textures to be filled - LatvianModder
  388. * Added /ftbquests generatechapterwithallitemsingame - LatvianModder
  389. * SNBT format is now ordered, not key hash based - LatvianModder
  390.  
  391. FTBQuests-1.9.0.7.jar:
  392. * Fixed SNBT breaking byte arrays (mostly affecting thermal mods) - LatvianModder
  393.  
  394. FTBQuests-1.9.0.6.jar:
  395. * Added "Only Detect From Crafting" for Item Tasks - LatvianModder
  396. * Added "Only visible in Editing Mode" setting for images, moved them to background - LatvianModder
  397. * Added text editor, dependency list buttons in quest view, grid scale config - LatvianModder
  398.  
  399. FTBQuests-1.9.0.5.jar:
  400. * SNBT format + bugfixes - LatvianModder
  401.  
  402. FTBQuests-1.9.0.4.jar:
  403. * Major update! Changed file format from .nbt to .snbt, it should auto-convert. Back up your quests before updating, as it may break! - LatvianModder
  404.  
  405. FTBQuests-1.8.1.3.jar:
  406. * Fixed Loot Crate Opener dupe bug - LatvianModder
  407. * Moved Team Reward text to bottom of reward tooltip - LatvianModder
  408. * Removed Quest Chest GUI - LatvianModder
  409. * Fixed quests next to each other not letting mouse over them - LatvianModder
  410. * Fixed team rewards not showing item tooltip - LatvianModder
  411.  
  412. FTBQuests-1.8.1.2.jar:
  413. * Quest mouse collision now is calculated form the shape image. You can now add/remove custom shapes with themes - LatvianModder
  414. * Moved wiki button to Settings. For custom wiki button, you must change the URL in theme. Reward Collector now properly works with most reward types - LatvianModder
  415. * Added Reward Collector to replace terribly bad Quest Chest. Reward Collector will act as a small chest for repeatable quest rewards so automated blocks can extract them - LatvianModder
  416. * Added QOL feature for repeatable quests - Holding shift and clicking on task will submit it + claim rewards. Holding shift+ctrl will do that for 16 times - LatvianModder
  417. * Added Count in Item Reward, deprecation notice for Quest Chest - LatvianModder
  418. * Better auto-completion check - LatvianModder
  419.  
  420. FTBQuests-1.8.1.1.jar:
  421. No changelog available.
  422.  
  423. FTBQuests-1.8.1.239.jar:
  424. * Hopefully fixed the bug in 238 with repeatable quests
  425. * Fixed pinned quest button going over text
  426.  
  427. FTB Utilities (FTBUtilities-5.4.0.124.jar --> FTBUtilities-5.4.1.130.jar):
  428. FTBUtilities-5.4.1.130.jar:
  429. * Updated rank info links - LatvianModder
  430.  
  431. FTBUtilities-5.4.1.129.jar:
  432. * Fixed FTB Backups dependency, badges giving a missing texture - LatvianModder
  433.  
  434. FTBUtilities-5.4.1.128.jar:
  435. * Updated FTB Library CF ID - LatvianModder
  436.  
  437. Fairy Lights (fairylights-2.1.10-1.12.2 --> fairylights-2.1.11-1.12.2):
  438. fairylights-2.1.11-1.12.2:
  439. Fix crash when fasteners are removed by pistons ([#74](https://github.com/pau101/fairy-lights/issues/74))
  440. Fix connections sometimes disappearing visually ([#75](https://github.com/pau101/Fairy-Lights/issues/75))
  441.  
  442. Future MC (Future MC 0.1.13 --> Future MC 1.12.2 0.2.4.1):
  443. Future MC 1.12.2 0.2.4.1:
  444. Version 0.2.4.1 - Bug fixes:
  445. Barrel - Fixed an issue that made opening animations and sounds weird in multiplayer.
  446. Future MC - Fixed a crash with Forge Gradle 3.0.
  447. Smithing Table - Fixed a multiplayer error with sounds.
  448. Stonecutter - No longer deletes items if Quark is not installed.
  449. Trapdoors - Now craft properly.
  450. Wood - Fixed ore dictionary entries for wood blocks (6 sided bark blocks).
  451.  
  452. Future MC 1.12.2 0.2.4.0:
  453. Version 0.2.4 - Bug fixes and more mod compat:
  454. *Smithing Table JEI Compatibility* - Recipes for the Smithing Table are now visible in JEI. Should reduce a bit of confusion.
  455. *Composter Table JEI Compatibility* - Items now show their chance of adding a layer of compost in JEI.
  456. *Pigstep* - New music disc from 1.16. Creative only at the moment
  457. Ancient Debris - Fixed generation only occurring in areas with positive X coordinates. Fixes #159
  458. Ancient Debris - Now appears in creative menu. Fixes #181
  459. Bamboo - Added a biome check to world generation to fix it from spreading out of Jungle biomes. Fixes #177
  460. Barrels - Now open like in 1.14.
  461. Barrels - Contents now save properly. Fixes #175
  462. Chains - Now use the sounds from 1.16.
  463. Fish - No longer spawn in insane numbers. Fixes #137
  464. Lanterns - Improved placement to work underneath hoppers and in a few other cases where it would previously fail. Fixes #178
  465. Lanterns - Can now be placed underneath and on top of trapdoors.
  466. Pam's Harvestcraft - Seeds are now compostable.
  467. Pufferfish - No longer kicks you from server. Fixes #182
  468. Netherite Tools - Adjusted values to match 1.16. Fixes #163
  469. Smooth Stone - Now correctly gives 6 slabs instead of 3 when crafting. #158
  470. Stonecutter - Mossy stone now crafts into Mossy stone wall instead of Cobblestone wall. Fixes #170
  471. Stonecutter - Added a few missing recipes. Fixes #172
  472. Stonecutter - Added recipes for Seared Bricks when Tinkers Construct is installed.
  473. Sweet Berry Bush - No longer drops berries when broken in creative mode. Fixes #167
  474.  
  475. Future MC 1.12.2 2.4.0pre:
  476. Version 0.2.4 - Bug fixes and more mod compat:
  477. *Smithing Table JEI Compatibility* - Recipes for the Smithing Table are now visible in JEI. Should reduce a bit of confusion.
  478. *Composter Table JEI Compatibility* - Items now show their chance of adding a layer of compost in JEI.
  479. Bamboo - Added a biome check to world generation to fix it from spreading out of Jungle biomes. Fixes #177
  480. Barrels - Now open like in 1.14.
  481. Barrels - Contents now save properly. Fixes #175
  482. Fish - No longer spawn in insane numbers when RandomTweaks is installed. Fixes #137
  483. Lanterns - Adjusted placement to work underneath hoppers. Fixes #178
  484. Lanterns - Can now be placed underneath and on top of trapdoors.
  485. Pam's Harvestcraft - Seeds are now compostable.
  486. Netherite Tools - Adjusted values to match 1.16. Fixes #163
  487. Smooth Stone - Now correctly gives 6 slabs instead of 3 when crafting. #158
  488. Stonecutter - Mossy stone now crafts into Mossy stone wall instead of Cobblestone wall. Fixes #170
  489. Stonecutter - Added a few missing recipes. Fixes #172
  490. Stonecutter - Added recipes for Seared Bricks when Tinkers Construct is installed.
  491. Sweet Berry Bush - No longer drops berries when broken in creative mode. Fixes #167
  492.  
  493. Future MC 1.12.2 0.2.3.2:
  494. Version 0.2.3.2 - Hotfix and more mod compat:
  495. *Tinkers Construct Compat* - Tinkers axes can now strip logs
  496. Netherite Block - Now has a crafting recipe. Fixes #151
  497. Netherite - Fixed ore dictionary issues. Fixes #150
  498. Fixed a server crash. Fixes #152
  499. Quark Compat - Bark blocks are now strippable
  500.  
  501. Future MC 1.12.2 0.2.3.1:
  502. Fix server crash
  503. Hopefully fix ViveCraft crash
  504.  
  505. Future MC 1.12.2 0.2.3:
  506. Version 0.2.3 - Bug fix + mod compatibility update:
  507. *Actually Additions Compat* - Bees now seek out the Black Lotus for pollen and grow Canola, Flax, Rice, and Coffee crops.
  508. *Better With Mods Compat* - Cauldrons now recognize campfires as a fire source.
  509. *Fixed World Corruption* - When updating from 0.1.13, the world is no longer corrupted. Fixes #147
  510. *Netherite Gear* - Lava resistant gear from 1.16 that is better than diamond.
  511. *Pam's Harvestcraft Compatibility* - Bees now grow crops from Pam's Harvestcraft.
  512. *Plants Compatibility* - Bees seek out the flowers from the Plants mod for pollen and grow the crops from Plants.
  513. *Portuguese Translation* - Added Portuguese translation
  514. *Smithing Table Functionality* - Smithing table can now be used to upgrade equipment. CraftTweaker compatibility!
  515. Barrel, Blast Furnace, Smoker - Fixed a dupe glitch. Fixes #141
  516. Bee - Fixed a crash with Beetroots. Fixes #142
  517. Bee Nests - Changed default biome spawning to match 1.15.
  518. Campfire - Fixed empty recipes not being removed.
  519. Honey Blocks - No longer stick to slime blocks (even without Quark). Fixes #146
  520. Lantern - Fixed placement a bit more to allow placement on trapdoors.
  521. Soul Torch & Lantern - Changed names to match new snapshots.
  522. Soul Torch - Fixed a particle that caused issues with mip maps.
  523. Trapdoors - Now craftable without Quark. Fixes #145
  524. Trapdoors - Added OreDictionary entries. Fixes #148
  525. Wood blocks - Now strippable. Fixes #144
  526.  
  527. Future MC 1.12.2 0.2.2:
  528. Version 0.2.2 - Bug fix update:
  529. Bee - Fixed a crash with beetroots, pumpkins, and melons. Fixes #139
  530. Composter - Optimized item rarity map and reduced memory footprint by 3 bytes per compostable item
  531. Future MC - Fixed the old remapper.
  532. Loom - Fixed a crash with banner pattern items
  533. Stonecutter - Fixed a dupe glitch
  534. Stonecutter - Fixed a glitch that allowed players to not take the entire output, deleting the remaining items
  535.  
  536. Future MC 1.12.2 0.2.1:
  537. Version 0.2.1 - MAJOR UPDATE ALERT!!!! - New things:
  538. *Banner Patterns* - Banner patterns can be used in the Loom.
  539. *Bell* - Rings just like in 1.14. Creative only at the moment because villagers don't trade them.
  540. *Cartography Table* - Decorative only.
  541. *Chain* - Decorative block from 1.16
  542. *Cod, Pufferfish, Salmon, Tropical Fish* - Fish mobs that spawn in the water! Fixes #110 and #115
  543. *Config* - Completely redone. You will have to set all the options again.
  544. Many options have been added to fine-tune Future MC for your needs.
  545. *Fish Buckets* - Collect fish and relocate them with buckets!
  546. *Loom Functionality* - Loom can be used to craft banners. Fixes #133
  547. *Smooth Sandstone & Smooth Red Sandstone* - Decorative blocks from 1.14
  548. *Trapdoors* - All vanilla wood variants have trapdoors now. Fixes #127
  549. *Wood Blocks* - All vanilla wood and stripped wood variants have wood blocks (the ones with all six sides bark)
  550. Bamboo - Fixed hitbox and added option for tight hitbox and fixed bug involving OptiFine.
  551. Bee - Changed CraftTweaker to use IBlockState instead of IItemStack. Fixes #92
  552. Bee - New AI! Fixes #102
  553. Bee - Adjusted eye level. Fixes #104
  554. Bee Nests - Simplified world gen config and added more default biomes.
  555. Bee Nests - Now generate if there's flowers nearby. Fixes #101
  556. Bee Nests & Beehives - Shears and bottles can now be used to collect honeycomb and honey.
  557. Blast Furnace & Smoker - Added comparator output. Fixes
  558. Blast Furnace & Smoker - Fixed CraftTweaker #80 and #72
  559. Blast Furnace & Smoker - Now detect ores and foods from other mods.
  560. Bounding Boxes Render Underwater - Fixes #132
  561. Campfire - Now has particles and crafttweaker recipes work properly now. Fixes #116
  562. Campfire - Renders sides properly when OptiFine is installed. Fixes #111
  563. Campfire - Cooking items in creative mode no longer consumes them from your hotbar. Fixes #107
  564. Campfire - No longer resets facing when ignited. Fixes #117
  565. Future MC - Changed modid from "minecraftfuture" to "futuremc". This shouldn't break any of your old worlds, but you will need to fix your crafttweaker scripts.
  566. Grindstone - No longer blocks light.
  567. Honey Block - Fixed the piston mechanics. Fixes #126
  568. Honey Bottle - Fixes #82
  569. Internal Refactors - Fixes #79, #106, #113 (partially), #121, #128, #131, #138
  570. Internal Refactors - Changed properties for many blocks to be more accurate to Minecraft 1.13+
  571. Iron Golem - Can now be repaired with iron ingots.
  572. Iron Golem - Now cracks as its health decreases.
  573. Lantern - Fixed placement to allow for placing on iron bars and other thin blocks
  574. Lantern - Adjusted sounds to match 1.14.
  575. Legacy Bamboo Jungle - Removed from the mod. Worlds that had this biome will still have bamboo jungles from FutureMC, they will just show up as plains in F3.
  576. Recipes - Changed recipe IDs to follow minecraft naming convention.
  577. Sounds - Added subtitles for all sounds. Fixes #97
  578. Stonecutter - Fixed a crash #78
  579. Stonecutter - Fixed a few incorrect recipes
  580. Stonecutter - Removes empty recipes during postInit. Fixes #76
  581. Suspicious Stew - Supports custom potion effects. Fixes #124
  582. Walls - Much more configurable, you can now disable individual types of walls.
  583. Wither Rose - Now drops correctly.
  584. Wither Rose - Now places on the correct blocks again.
  585. Probably some other stuff that I forgot about.
  586.  
  587. Future MC 1.12.2 0.2.02:
  588. Added Soul Soil to creative menu.
  589. Fixed missing models to bark and stripped bark blocks.
  590. Fixed missing crackle particles with the Campfire.
  591. Fixed crash on startup if Forgelin was not installed.
  592. Fixed missing translation keys.
  593. Fixed Trident passing through entities.
  594.  
  595. Future MC 1.12.2 0.2.01:
  596. Alpha version. Not really sure what's in here. It's been a while. Can tell you there's loom functionality.
  597.  
  598. Item Filters (ItemFilters-1.0.3.12.jar --> ItemFilters-1.0.4.2.jar):
  599. ItemFilters-1.0.4.2.jar:
  600. * Fixed repeating item { item { ... }} tags - LatvianModder
  601.  
  602. ItemFilters-1.0.4.1.jar:
  603. No changelog available.
  604.  
  605. Just Enough Items (JEI) (jei_1.12.2-4.15.0.291.jar --> jei_1.12.2-4.16.1.301.jar):
  606. Placeholder:
  607. No changelog available.
  608.  
  609. LibraryEx (LibraryEx-1.12.2-1.1.1.jar --> LibraryEx-1.12.2-1.1.3.jar):
  610. LibraryEx-1.12.2-1.1.3.jar:
  611. Fixed a potential crash when reading biome configs
  612.  
  613. LibraryEx-1.12.2-1.1.2.jar:
  614. Fixed biome data being unable to be disabled
  615.  
  616. Living Enchantment (Living Enchantment 3.2.1 --> Living Enchantment 3.2.3):
  617. Living Enchantment 3.2.3:
  618. Fixed an issue with armor damage reduction calculation where it would be INSANELY high for low levels.
  619.  
  620. Living Enchantment 3.2.2:
  621. Added some error catching to personality messages. Herobrine will announce any errors it encounters trying to talk.
  622. Modified armor damage reduction calculations. It should be less... ridiculous now.
  623.  
  624. Login Shield (Login_Shield-1.12.2-3-g7c6e7ac.jar --> Login_Shield-1.12.2-6-g5654706.jar):
  625. Login_Shield-1.12.2-6-g5654706.jar:
  626. removing debug log
  627.  
  628. Millénaire (Millénaire 8.0.1 --> Millénaire 8.1.0):
  629. Millénaire 8.1.0:
  630. Full new Seljuk Turk culture with multiple village types, city walls and lone buildings:
  631. * New culture-specific variations on the mud bricks already used by the Indians
  632. * Elaborate wall carpets
  633. * A new pistachio tree used to produce unique food items
  634. * Unique tools and armours
  635. Other updates:
  636. * Floating icons above villagers' heads now indicate special interactions (village chief, traders, hirable villagers...)
  637. * Reworked Byzantine lone buildings
  638. * Spawned buildings will no longer cause animals to suffocate or leave broken items everywhere
  639. * Improved the clearing of trees around new buildings
  640. * Norman and Indian controlled villages can now be spawned with walls
  641. * Reviewed biomes for lone buildings leading to more diversity
  642. * Villages with hamlets no longer spawn by default (they can be re-enabled with a setting) as they took too much space for many players' liking
  643. * The player will now lose reputation when taking items from a village's furnaces or when harvesting a village's crops (Millénaire crops only for technical reasons)
  644. * Villages can no longer spawn with duplicate family names
  645. * Fixed bug where the village map panel would cause errors in custom villages
  646. * Fixed bug preventing village generation above an altitude of 127 (and causing issues for villages just below the limit)
  647. * Many minor bug fixes and small improvements
  648.  
  649. MineColonies (Archived file --> minecolonies-1.12.2-0.11.804-RELEASE-universal.jar):
  650. minecolonies-1.12.2-0.11.804-RELEASE-universal.jar:
  651. Minecolonies Changelog
  652. Version: 1.12.2-0.11.804-RELEASE
  653. * hotfix #4454
  654. * Hotfix colony save crash
  655. * Bugfixes ported to 1.12 (#4462)
  656. Fixes: Fake Citizens Structure despawn errors ItemstackUtils NBT matching Some Interactions ResourceList crash Eventhandler removal on world unload Crusher requesting recipes setDelay pathing/lag removed Improved efficient tool detection Fixed Eating AI lag Fix pathing using ladders when only running by * fix claim bug
  657.  
  658. Quark (Quark-r1.6-178.jar --> Quark-r1.6-179.jar):
  659. Quark-r1.6-179.jar:
  660. * Fixed massive log spam caused by a bad packet
  661.  
  662. RandomPatches (RandomPatches 1.12.2-1.21.0.0 --> RandomPatches 1.12.2-1.22.1.3):
  663. RandomPatches 1.12.2-1.22.1.3:
  664. Fixed Quark compatibility.
  665.  
  666. RandomPatches 1.12.2-1.22.1.2:
  667. Fixed the TileEntityPiston patch.
  668.  
  669. RandomPatches 1.12.2-1.22.1.1:
  670. Fixed Ice and Fire and Quark compatibility.
  671.  
  672. RandomPatches 1.12.2-1.22.0.0:
  673. Implemented a fix for dismount positions.
  674.  
  675. RandomPatches 1.12.2-1.21.2.0:
  676. Fixed observers not being triggered when moved by a piston.
  677.  
  678. RandomPatches 1.12.2-1.21.1.6:
  679. Atttempted a read timeout fix.
  680.  
  681. RandomPatches 1.12.2-1.21.0.3:
  682. Fixed the login timeout patch.
  683.  
  684. RandomPatches 1.12.2-1.21.0.2:
  685. Fixed LiteLoader not working.
  686.  
  687. RandomPatches 1.12.2-1.21.0.1:
  688. Fixed a crash that occurs on older versions of Minecraft when the potion glint patch is disabled.
  689.  
  690. Rustic (rustic-1.1.2.jar --> rustic-1.1.6.jar):
  691. rustic-1.1.6.jar:
  692. + added wooden lanterns from MineFantasy
  693. + added wooden lanterns from MineFantasy
  694. + added silver chain, candle, chandelier, and lantern (can be disabled in config)
  695. * removed debug logging from apiary
  696. * fixed compatibility with Rustic Thaumaturgy
  697. * fixed a crash with Fauna and Ecology
  698.  
  699. rustic-1.1.5.jar:
  700. * - Added a new CraftTweaker function to add evaporating basin recipes with custom durations
  701. * - Changed alchemy CraftTweaker integration to allow for recipes that don't require a bottle
  702.  
  703. rustic-1.1.4.jar:
  704. <ul> <li>Fixed misaligned faces in lantern model</li> <li>Improved chain connection logic</li> </ul>
  705.  
  706. rustic-1.1.3.jar:
  707. * added config option to treat olive oil blacklist as a whitelist instead
  708. * fixed a typo in the almanac
  709. * sided interaction with condensers for improved automation support
  710. * improved crafttweaker integration for condenser recipes (will break existing scripts)
  711.  
  712. Signpost (signpost-1.12-1.06.1.jar --> signpost-1.12.2-1.08.3.jar):
  713. signpost-1.12.2-1.08.3.jar:
  714. Fix 1.08.3
  715. Fixed waystone recipe not available in OWNER mode
  716. Fixed [Waystones](https://minecraft.curseforge.com/projects/waystones) not listed when their chunk is not loaded
  717. Please backup your maps, report any bugs and have fun :D
  718.  
  719. signpost-1.12.2-1.08.2.jar:
  720. Fix 1.08.2
  721. Fixed a village generation crash
  722.  
  723. signpost-1.12.2-1.08.1.jar:
  724. Fix 1.08.1
  725. * fixed some stuff (surprise)
  726. * switched to mc 1.12.2
  727.  
  728. signpost-1.12-1.08.jar:
  729. Version 1.08
  730. Added generation of signposts and waystones in vanilla villages
  731. Added "/signpost list" command
  732. Some bug fixes
  733. Some code refinement
  734. Please backup your maps, report any bugs and have fun :D
  735.  
  736. signpost-1.12-1.07.2.jar:
  737. Fix 1.07.2
  738. Fixed GUI cycle speed
  739. Some bug fixes
  740. Please backup your maps, report any bugs and have fun :D
  741.  
  742. signpost-1.12-1.07.1.jar:
  743. Fix 1.07.1
  744. Disabled waystone count logging
  745. Fixed dropped waystone with model bug
  746. Please backup your maps, report any bugs and have fun :D
  747.  
  748. signpost-1.12-1.07.jar:
  749. Version 1.07
  750. Supports waystones from the [Waystones](https://minecraft.curseforge.com/projects/waystones) mod as destinations.
  751. Please backup your maps, report any bugs and have fun :D
  752.  
  753. Spice of Life: Carrot Edition (solcarrot-1.12.2-1.8.3.jar --> solcarrot-1.12.2-1.8.4.jar):
  754. solcarrot-1.12.2-1.8.4.jar:
  755. * Fixes long-standing issue loading saves with no-longer-edible eaten foods. ([#80](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/80), [#82](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/82))
  756.  
  757. Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):
  758. StorageDrawers-1.12.2-5.4.2.jar:
  759. * Add invertClick option to invert left and right click behavior (intended for special server circumstances)
  760.  
  761. Wawla - What Are We Looking At (Wawla-1.12.2-2.6.274.jar --> Wawla-1.12.2-2.6.275.jar):
  762. Wawla-1.12.2-2.6.275.jar:
  763. * Updated russian lang file. #118 - Tyler Hancock
  764. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  765. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Wawla)
  766. * Pongo Sapiens
  767. * Darkosto
  768.  
  769. Removed:
  770. - TekTopia
  771. - TekTopia Information
  772. - Tektopia Harvestcraft Compat
  773. - Waystones
  774.  
  775. Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
  776.  
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