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  1. 2x ...akAuras/Libs/LibSpecialization-5/LibSpecialization.lua:249: LibSpecialization: Unknown specId "1473"
  2. [string "=[C]"]: ?
  3. [string "@WeakAuras/Libs/LibSpecialization/LibSpecialization.lua"]:249: in function <...akAuras/Libs/LibSpecialization/LibSpecialization.lua:239>
  4. [string "=(tail call)"]: ?
  5. [string "@WeakAuras/WeakAuras.lua"]:1607: in function <WeakAuras/WeakAuras.lua:1530>
  6. [string "@WeakAuras/WeakAuras.lua"]:1878: in function `Resume'
  7. [string "@WeakAuras/WeakAuras.lua"]:1165: in function <WeakAuras/WeakAuras.lua:1127>
  8.  
  9. [string "@WeakAuras/WeakAuras.lua"]:1279: in function <WeakAuras/WeakAuras.lua:1230>
  10.  
  11. Locals:
  12. self = Frame {
  13. 0 = <userdata>
  14. }
  15. event = "PLAYER_LOGIN"
  16. addon = nil
  17. dbIsValid = true
  18. takeNewSnapshots = nil
  19. ADDON_NAME = "WeakAuras"
  20. db = <table> {
  21. dynamicIconCache = <table> {
  22. }
  23. editor_tab_spaces = 4
  24. editor_font_size = 12
  25. lastArchiveClear = 1615783790
  26. RealTimeProfilingWindow = <table> {
  27. }
  28. minimap = <table> {
  29. }
  30. lastUpgrade = 1687811183
  31. dbVersion = 66
  32. registered = <table> {
  33. }
  34. displays = <table> {
  35. }
  36. login_squelch_time = 10
  37. editor_theme = "Monokai"
  38. }
  39. Private = <table> {
  40. HandleGlowAction = <function> defined @WeakAuras/WeakAuras.lua:3504
  41. frame_strata_types = <table> {
  42. }
  43. DisplayToString = <function> defined @WeakAuras/Transmission.lua:350
  44. combat_event_type = <table> {
  45. }
  46. regions = <table> {
  47. }
  48. frameLevels = <table> {
  49. }
  50. CheckItemSlotCooldowns = <function> defined @WeakAuras/GenericTrigger.lua:2838
  51. InitializeEncounterAndZoneLists = <function> defined @WeakAuras/Types_Retail.lua:10
  52. IsEnvironmentInitialized = <function> defined @WeakAuras/AuraEnvironment.lua:204
  53. talent_extra_option_types = <table> {
  54. }
  55. CleanArchive = <function> defined @WeakAuras/History.lua:22
  56. RunConditions = <function> defined @WeakAuras/Conditions.lua:767
  57. tooltip_count = <table> {
  58. }
  59. SmoothStatusBarMixin = <table> {
  60. }
  61. pet_spec_types = <table> {
  62. }
  63. regionOptions = <table> {
  64. }
  65. get_zoneId_list = <function> defined @WeakAuras/Types_Retail.lua:72
  66. checkForSingleLoadCondition = <function> defined @WeakAuras/Prototypes.lua:1112
  67. author_option_classes = <table> {
  68. }
  69. grid_types = <table> {
  70. }
  71. non_transmissable_fields = <table> {
  72. }
  73. absorb_modes = <table> {
  74. }
  75. combatlog_spell_school_types_for_ui = <table> {
  76. }
  77. miss_types = <table> {
  78. }
  79. CancelDelayedTrigger = <function> defined @WeakAuras/GenericTrigger.lua:851
  80. centered_types_h = <table> {
  81. }
  82. ensurePRDFrame = <function> defined @WeakAuras/WeakAuras.lua:5127
  83. talent_types = <table> {
  84. }
  85. LoadFunction = <function> defined @WeakAuras/AuraEnvironment.lua:648
  86. reset_swing_spells = <table> {
  87. }
  88. spec_types_all = <table> {
  89. }
  90. player_target_events = <table> {
  91. }
  92. GetTalentData = <function> defined @WeakAuras/Types_Retail.lua:185
  93. subRegionTypes = <table> {
  94. }
  95. UnregisterAllEveryFrameUpdate = <function> defined @WeakAuras/GenericTrigger.lua:1725
  96. array_entry_name_types = <table> {
  97. }
  98. combatlog_spell_school_types = <table> {
  99. }
  100. StringToTable = <function> defined @WeakAuras/Transmission.lua:294
  101. RegisterLoadEvents = <function> defined @WeakAuras/WeakAuras.lua:1793
  102. FixGroupChildrenOrderForGroup = <function> defined @WeakAuras/WeakAuras.lua:4005
  103. blend_types = <table> {
  104. }
  105. text_automatic_width = <table> {
  106. }
  107. EnforceSubregionExists = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:969
  108. CheckSpellCooldown = <function> defined @WeakAuras/GenericTrigger.lua:2715
  109. custom_trigger_types = <table> {
  110. }
  111. group_types = <table> {
  112. }
  113. subRegionOptions = <table> {
  114. }
  115. text_rotate_types = <table> {
  116. }
  117. spec_types = <table> {
  118. }
  119. anim_ease_types = <table> {
  120. }
  121. item_slot_types = <table> {
  122. }
  123. multiUnitUnits = <table> {
  124. }
  125. anim_color_types = <table> {
  126. }
  127. loaded = <table> {
  128. }
  129. Convert = <function> defined @WeakAuras/WeakAuras.lua:2163
  130. sound_channel_types = <table> {
  131. }
  132. CheckCooldownReady = <function> defined @WeakAuras/GenericTrigger.lua:2895
  133. event_prototypes = <table> {
  134. }
  135. CanHaveDuration = <function> defined @WeakAuras/WeakAuras.lua:3652
  136. NeedToRepairDatabase = <function> defined @WeakAuras/WeakAuras.lua:2240
  137. AtlasList = <table> {
  138. }
  139. StopProfileSystem = <function> defined @WeakAuras/Init.lua:461
  140. classification_types = <table> {
  141. }
  142. unit_types_bufftrigger_2 = <table> {
  143. }
  144. CheckSpellCooldows = <function> defined @WeakAuras/GenericTrigger.lua:2769
  145. IsOptions
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