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- LogPlatformFile: Not using cached read wrapper
- LogStats: Stats thread started at 0.208537
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ''
- LogPluginManager: Mounting plugin Bridge
- LogPluginManager: Mounting plugin MeshPainting
- LogPluginManager: Mounting plugin XGEController
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin EnvironmentQueryEditor
- LogPluginManager: Mounting plugin CameraShakePreviewer
- LogPluginManager: Mounting plugin GameplayCameras
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PluginUtils
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin PropertyAccessNode
- LogPluginManager: Mounting plugin RiderSourceCodeAccess
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin EditorDebugTools
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin GeometryMode
- LogPluginManager: Mounting plugin InterchangeEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin ChaosCloth
- LogPluginManager: Mounting plugin ChaosClothEditor
- LogPluginManager: Mounting plugin ChaosEditor
- LogPluginManager: Mounting plugin ChaosNiagara
- LogPluginManager: Mounting plugin ChaosSolverPlugin
- LogPluginManager: Mounting plugin LuminPlatformFeatures
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapLightEstimation
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MagicLeapPassableWorld
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin TemplateSequence
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin AudioSynesthesia
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin ChunkDownloader
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin GooglePAD
- LogPluginManager: Mounting plugin HairStrands
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin GeometryCollectionPlugin
- LogPluginManager: Mounting plugin Interchange
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin GeometryProcessing
- LogPluginManager: Mounting plugin MeshModelingToolset
- LogPluginManager: Mounting plugin MotoSynth
- LogPluginManager: Mounting plugin PlanarCut
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin Text3D
- LogConfig: Display: Loading platform ini files took 0.14 seconds
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PropertyAccessEditor
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundFields
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin SteamVR
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16433597
- LogInit: Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess
- LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess
- LogInit: Net CL: 16433597
- LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, GPU: NVIDIA GeForce RTX 2060
- LogInit: Compiled (64-bit): May 24 2021 14:08:01
- LogInit: Compiled with Visual C++: 19.24.28315.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess
- LogInit: Command Line:
- LogInit: Base Directory: H:/Epic Games/UE_5.0EA/Engine/Binaries/Win64/
- LogInit: Allocator: Mimalloc
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 32
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44
- LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
- LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26
- LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10
- LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: Setting CVar [[r.VSync:0]]
- LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- LogConfig: Setting CVar [[r.DynamicGlobalIlluminationMethod:1]]
- LogConfig: Setting CVar [[r.ReflectionMethod:1]]
- LogConfig: Setting CVar [[r.Shadow.Virtual.Enable:1]]
- LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
- LogConfig: Setting CVar [[r.Lumen.Radiosity:1]]
- LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
- LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
- LogInit: Selected Device Profile: [WindowsEditor]
- LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
- LogHAL: Display: Platform has ~ 16 GB [17111941120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
- LogDeviceProfileManager: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
- LogConfig: Setting CVar [[r.Lumen.Radiosity:1]]
- LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
- LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
- LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
- LogInit: Computer: DESKTOP-0G976DP
- LogInit: User: PC
- LogInit: CPU Page size=4096, Cores=6
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for WindowsEditor
- LogMemory: Process Physical Memory: 167.11 MB used, 167.11 MB peak
- LogMemory: Process Virtual Memory: 144.17 MB used, 144.17 MB peak
- LogMemory: Physical Memory: 6797.42 MB used, 9521.80 MB free, 16319.22 MB total
- LogMemory: Virtual Memory: 11330.62 MB used, 6676.87 MB free, 18007.49 MB total
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Physics initialised using underlying interface: Chaos
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (en-US).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- LogInit: Setting process to per monitor DPI aware
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogHMD: Failed to initialize OpenVR with code 110
- LogD3D11RHI: D3D11 min allowed feature level: 11_0
- LogD3D11RHI: D3D11 max allowed feature level: 11_1
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2060' (Feature Level 11_1)
- LogD3D11RHI: 5967/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
- LogD3D11RHI: 0/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1e89 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce RTX 2060' (P:1 D:1)
- LogWindows: 1. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- LogWindows: 2. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2060
- LogD3D11RHI: Driver Version: 466.11 (internal:27.21.14.6611, unified:466.11)
- LogD3D11RHI: Driver Date: 4-12-2021
- LogRHI: Texture pool is 4176 MB (70% of 5967 MB)
- LogD3D11RHI: RHI has support for 64 bit atomics
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: Array index from any shader is supported
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogRHI: GeForceNow SDK initialized: 1
- LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyReport_0.log" -log="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyLog_0.log" -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -platform=all'
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyReport_0.log" -log="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyLog_0.log" -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -platform=all" ]
- LogConfig: Display: Blocking on platform ini files took 0.00 seconds
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- LogTargetPlatformManager: Display: Building Assets For WindowsEditor
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
- LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal/Creek Game/CreekGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.06s 113MB C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal/Creek Game/CreekGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal/Creek Game/CreekGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Speed tests for C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
- LogDerivedDataCache: Display: Performance to C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1432.49MBs, RandomWriteSpeed=237.18MBs. Assigned SpeedClass 'Local'
- LogDerivedDataCache: Using Local data cache path C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../Unreal/Creek Game/CreekGame/Intermediate/Shaders/WorkingDirectory/11276/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/PC/AppData/Local/Temp/UnrealShaderWorkingDir/027341C44C22150323FC2B829C7294EA/'.
- LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine.
- LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
- LogTurnkeySupport: Completed SDK detection: ExitCode = 0
- LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
- LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1299.0, Flags="Platform_ValidHostPrerequisites")
- LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
- LogTurnkeySupport: Turnkey Platform: LinuxAArch64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
- LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
- LogSlate: Using FreeType 2.10.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: FAssetRegistry took 0.0054 seconds to start up
- LogInit: Selected Device Profile: [WindowsEditor]
- LogDeviceProfileManager: Active device profile: [000005BFB303E700][000005BFB3447800 49] WindowsEditor
- LogDeviceProfileManager: Profiles: [000005BFB303E280][000005BFB344A000 49] Windows, [000005BFB303E700][000005BFB3447800 49] WindowsEditor, [000005BFB303D380][000005BFB3442800 49] WindowsServer, [000005BFB303B400][000005BFB344C800 49] WindowsClient, [000005BFB303D500][000005BFACBCC800 49] IOS, [000005BFB303DC80][000005BFB3440000 49] iPadAir, [000005BFB303EB80][000005BFB3450000 49] iPadAir2, [000005BFB303F180][000005BFB345C800 49] IPadPro, [000005BFB303F300][000005BFB345A000 49] iPadAir3, [000005BFB303D800][000005BFB3455000 49] iPadAir4, [000005BFB303EE80][000005BFB3445000 49] iPadMini2, [000005
- BFB303DB00][000005BFB3457800 49] iPadMini3, [000005BFB303F480][000005BFB3460000 49] iPadMini4, [000005BFB303CC00][000005BFB3467800 49] iPadMini5, [000005BFB303F600][000005BFB3452800 49] iPhone6, [000005BFB303F780][000005BF9678C800 49] iPodTouch6, [000005BFB303DE00][000005BFB34B0000 49] iPhone7, [000005BFB303CD80][000005BFB34B2800 49] iPodTouch7, [000005BFB303FD80][000005BFB34BA000 49] iPhone5S, [000005BFB303E400][000005BFB34BC800 49] iPhone6Plus, [000005BFB303FA80][000005BFB3462800 49] iPhone6S, [000005BFB303CF00][000005BFB346C800 49] iPhone6SPlus, [000005BFB303EA00][000005BFB34B5000 49] iPhon
- e7Plus, [000005BFB303BE80][000005BFB3465000 49] iPhoneSE, [000005BFB303D680][000005BFB3490000 49] iPhone8, [000005BFB303C480][000005BFB3497800 49] iPhone8Plus, [000005BFB303D200][000005BFB349A000 49] iPhoneX, [000005BFB303BB80][000005BFB349C800 49] iPhoneXS, [000005BFB303B700][000005BFB346A000 49] iPhoneXSMax, [000005BFB303FC00][000005BFB3492800 49] iPhoneXR, [000005BFB303DF80][000005BFB34A0000 49] iPhone11, [000005BFAF0AF780][000005BFB34A7800 49] iPhone11Pro, [000005BFB303E100][000005BFB34AA000 49] iPhone11ProMax, [000005BFAF5B1F80][000005BFB34AC800 49] iPhoneSE2, [000005BFB303C780][000005BFB
- 3495000 49] iPhone12Mini, [000005BFAF5B2880][000005BFB34A2800 49] iPhone12, [000005BFAF0AF000][000005BFB34C0000 49] iPhone12Pro, [000005BFB34D0180][000005BFB34C7800 49] iPhone12ProMax, [000005BFB34D1C80][000005BFB34CA000 49] iPadPro105, [000005BFB34D0D80][000005BFB34CC800 49] iPadPro129, [000005BFB34D0F00][000005BFB34A5000 49] iPadPro97, [000005BFB34D1B00][000005BFB34C2800 49] iPadPro2_129, [000005BFB34D0C00][000005BFB34E0000 49] iPad5, [000005BFB34D1680][000005BFB34E7800 49] iPad6, [000005BFB34D1F80][000005BFB34EA000 49] iPad7, [000005BFB34D0000][000005BFB34EC800 49] iPad8, [000005BFB34D0600]
- [000005BFB34C5000 49] iPadPro11, [000005BFB34D1080][000005BFB34E2800 49] iPadPro2_11, [000005BFB34D1980][000005BFB34F0000 49] iPadPro3_129, [000005BFB34D2A00][000005BFB34F7800 49] iPadPro4_129, [000005BFB34D2100][000005BFB34FA000 49] AppleTV, [000005BFB34D0300][000005BFB34FC800 49] AppleTV4K, [000005BFB34D2B80][000005BFB34E5000 49] TVOS, [000005BFB34D4680][000005BFB3512800 49] Mac, [000005BFB34D4800][000005BFB3510000 49] MacEditor, [000005BFB34D3180][000005BFB351A000 49] MacClient, [000005BFB34D0900][000005BFB351C800 49] MacServer, [000005BFB34D3F00][000005BFB34B7800 49] Linux, [000005BFB34D2D
- 00][000005BFB34F5000 49] LinuxEditor, [000005BFB34D2580][000005BFB3517800 49] LinuxAArch64, [000005BFB34D0A80][000005BFB3500000 49] LinuxClient, [000005BFB34D4200][000005BFB3507800 49] LinuxAArch64Client, [000005BFB34D1E00][000005BFB350A000 49] LinuxServer, [000005BFB34D2880][000005BFB350C800 49] LinuxAArch64Server, [000005BFB34D2400][000005BFB3515000 49] Android, [000005BFB34D4980][000005BFB3502800 49] Android_Low, [000005BFB34D3780][000005BFB3520000 49] Android_Mid, [000005BFB34D2E80][000005BFB3527800 49] Android_High, [000005BFB34D3000][000005BFB352A000 49] Android_Default, [000005BFB34D450
- 0][000005BFB352C800 49] Android_Adreno4xx, [000005BFB34D2700][000005BFB3505000 49] Android_Adreno5xx_Low, [000005BFB34D0480][000005BFB3522800 49] Android_Adreno5xx, [000005BFB34D0780][000005BFB3530000 49] Android_Adreno6xx, [000005BFB34D2280][000005BFB3537800 49] Android_Adreno6xx_Vulkan, [000005BFB34D4C80][000005BFB353A000 49] Android_Mali_T6xx, [000005BFB34D1800][000005BFB353C800 49] Android_Mali_T7xx, [000005BFB34D1380][000005BFB3525000 49] Android_Mali_T8xx, [000005BFB34D3300][000005BFB3532800 49] Android_Mali_G71, [000005BFB34D1500][000005BFB3540000 49] Android_Mali_G72, [000005BFB34D5700
- ][000005BFB3547800 49] Android_Mali_G72_Vulkan, [000005BFB34D4E00][000005BFB354A000 49] Android_Mali_G76, [000005BFB34D1200][000005BFB354C800 49] Android_Mali_G76_Vulkan, [000005BFB34D5880][000005BFB3535000 49] Android_Mali_G77, [000005BFB34D5280][000005BFB3542800 49] Android_Mali_G77_Vulkan, [000005BFB34D5B80][000005BFB3550000 49] Android_Vulkan_SM5, [000005BFB34D4B00][000005BFB3557800 49] Android_PowerVR_G6xxx, [000005BFB34D4080][000005BFB355A000 49] Android_PowerVR_GT7xxx, [000005BFB34D4F80][000005BFB355C800 49] Android_PowerVR_GE8xxx, [000005BFB34D3D80][000005BFB3545000 49] Android_PowerVR
- _GM9xxx, [000005BFB34D6600][000005BFB3552800 49] Android_PowerVR_GM9xxx_Vulkan, [000005BFB34D5D00][000005BFB3560000 49] Android_TegraK1, [000005BFB34D3A80][000005BFB3567800 49] Android_Unknown_Vulkan, [000005BFB34D6780][000005BFB356A000 49] Lumin, [000005BFB34D6180][000005BFB356C800 49] Lumin_Desktop, [000005BFB34D6A80][000005BFB3555000 49] HoloLens,
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogStaticMesh: StaticMesh /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM should be resaved to improve async compilation performance.
- LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance.
- LogNetVersion: CreekGame 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2355075348)
- LogSlate: Border
- LogSlate: BreadcrumbButton
- LogSlate: Default
- LogSlate: ListView
- LogSlate: SoftwareCursor_CardinalCross
- LogSlate: SoftwareCursor_Grab
- LogSlate: TableView.DarkRow
- LogSlate: TableView.Row
- LogSlate: TreeView
- LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance.
- LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCube.EditorCube should be resaved to improve async compilation performance.
- LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorSphere.EditorSphere should be resaved to improve async compilation performance.
- LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorPlane.EditorPlane should be resaved to improve async compilation performance.
- LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCylinder.EditorCylinder should be resaved to improve async compilation performance.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogStaticMesh: StaticMesh /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh should be resaved to improve async compilation performance.
- LogHMD: PokeAHoleMaterial loaded successfully
- LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.035534 seconds
- LogUObjectArray: 19133 objects as part of root set at end of initial load.
- LogUObjectAllocator: 4917448 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogUProjectInfo: Found projects:
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogCollectionManager: Loaded 0 collections in 0.000611 seconds
- LogFileCache: Scanning file cache for directory 'H:/Unreal/Creek Game/CreekGame/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'H:/Unreal/Creek Game/CreekGame/Content/Developers/PC/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'H:/Unreal/Creek Game/CreekGame/Content/Collections/' took 0.00s
- LogOcInput: OculusInput pre-init called
- LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
- LogWindows: File 'OVRPlugin.dll' does not exist
- LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h
- LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h
- LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h
- LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h
- LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h
- LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h
- LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h
- LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h
- LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h
- LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h
- LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h
- LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h
- LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h
- LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h
- LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h
- LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h
- LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h
- LogClass: Display: 130 Uninitialized script struct members found including 0 object properties
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 110
- LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogAudio: Display: Initializing Audio Device Manager...
- LogAudio: Display: Audio Device Manager Initialized
- LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Using Audio Device Speakers (HyperX Cloud Orbit 2Ch)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.09s 112MB C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess
- LogEngineSessionManager: EngineSessionManager initialized
- LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
- LogEditorSessionSummary: EditorSessionSummaryWriter initialized
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- LogModuleManager: Warning: ModuleManager: Unable to load module 'TimeManagementEditor' - 0 instances of that module name found.
- TimingProfiler: Initialize
- TimingProfiler: OnSessionChanged
- LoadingProfiler: Initialize
- LoadingProfiler: OnSessionChanged
- NetworkingProfiler: Initialize
- NetworkingProfiler: OnSessionChanged
- MemoryProfiler: Initialize
- MemoryProfiler: OnSessionChanged
- LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- LogCook: Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory 'H:/Unreal/Creek Game/CreekGame/Content/' took 0.00s
- LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
- SourceControl: Source control is disabled
- LogUnrealEdMisc: Loading editor; pre map load, took 5.844
- Cmd: MAP LOAD FILE="../../../../../Unreal/Creek Game/CreekGame/Content/MazeMap/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
- LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenu'.
- LogAIModule: Creating AISystem for world MainMenu
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.105ms to complete.
- LogFileHelpers: Loading map 'MainMenu' took 0.288
- LogUnrealEdMisc: Total Editor Startup Time, took 6.134
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0086 seconds. Added 4369 classes and 999 folders.
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000058
- LogPakFile: PakFile PrimaryIndexSize=188
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=150
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000038
- LogPakFile: PakFile PrimaryIndexSize=182
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=138
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000036
- LogPakFile: PakFile PrimaryIndexSize=184
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=142
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000035
- LogPakFile: PakFile PrimaryIndexSize=187
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000034
- LogPakFile: PakFile PrimaryIndexSize=189
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=152
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000033
- LogPakFile: PakFile PrimaryIndexSize=183
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=140
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000034
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=144
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000034
- LogPakFile: PakFile PrimaryIndexSize=186
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=146
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000033
- LogPakFile: PakFile PrimaryIndexSize=188
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=150
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000049
- LogPakFile: PakFile PrimaryIndexSize=192
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=158
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
- LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack)
- LogPakFile: OnPakFileMounted2Time == 0.000039
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
- LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.000075 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- LogStall: Startup...
- LogStall: Startup complete.
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
- LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
- LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
- LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
- LogLoad: (Engine Initialization) Total time: 7.22 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogAssetRegistry: Asset discovery search completed in 4.1322 seconds
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
- LogContentStreaming: Texture pool size now 1000 MB
- LogSlate: Window 'Editor Preferences' being destroyed
- LogSlate: Window 'Editor Preferences' being destroyed
- LogTurnkeySupport: Display: Adding device menu item for DESKTOP-0G976DP
- LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyReport_1.log" -log="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyLog_1.log" -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -Device=Win64@DESKTOP-0G976DP'
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyReport_1.log" -log="H:/Unreal/Creek Game/CreekGame/Intermediate/TurnkeyLog_1.log" -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -Device=Win64@DESKTOP-0G976DP" -nocompile ]
- LogTurnkeySupport: Completed device detection: Code = 0
- LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-0G976DP: (Name=DESKTOP-0G976DP, Status=Valid, Installed=10.0.19042.0, MinAllowed=10.0.0.0, MaxAllowed=, Flags="Device_InstallSoftwareValid")
- LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
- LogTurnkeySupport: Project requires temp target (Text3D plugin is enabled)
- LogLauncherProfile: Unable to use promoted target - ../../../../../Unreal/Creek Game/CreekGame/Binaries/Win64/UnrealGame-Win64-Shipping.target does not exist.
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -packa
- ge -build -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribution -nodebuginfo -clientconfig=Shipping" -nocompile ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -build -iostore -pak -prereqs -archivedirectory="E:/My Game" -di
- stribution -nodebuginfo -clientconfig=Shipping -nocompile
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): CreekGame.uproject requires a temporary target.cs to be generated (Text3D plugin is enabled)
- LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running: H:\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe CreekGame Win64 Shipping -Project="H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -Manifest="H:\Unreal\Creek Game\CreekGame\Intermediate\Build\Manifest.xml" -nobuilduht -NoHotReload -xgeexport "H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -NoUBTMakefiles -remoteini="H:\Unreal\Creek Game\CreekGame" -skipdeploy -distribution -log="C:\Users\PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\H+Epic+Games+UE_5.0EA\UBT-CreekGame-Win64-Shipping.txt"
- UATHelper: Packaging (Windows): Win64 using Manual SDK 10.0.18362.0
- UATHelper: Packaging (Windows): Writing manifest to H:\Unreal\Creek Game\CreekGame\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows): Using Visual Studio 2019 14.29.30038 toolchain (H:\Microsoft Visual Studio\VC\Tools\MSVC\14.29.30037) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
- UATHelper: Packaging (Windows): [Upgrade]
- UATHelper: Packaging (Windows): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
- UATHelper: Packaging (Windows): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
- UATHelper: Packaging (Windows): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
- UATHelper: Packaging (Windows): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
- UATHelper: Packaging (Windows): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in CreekGame.Target.cs, and explicitly overriding settings that differ from the new defaults.
- UATHelper: Packaging (Windows): [Upgrade]
- UATHelper: Packaging (Windows): [Adaptive Build] Excluded from CreekGame unity file: CreekGame.cpp
- UATHelper: Packaging (Windows): XGEEXPORT: Exported 'H:\Epic Games\UE_5.0EA\Engine\Intermediate\Build\UBTExport.000.xge.xml'
- UATHelper: Packaging (Windows): Total execution time: 1.06 seconds
- UATHelper: Packaging (Windows): Took 1.1555265s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows): Running: C:\Program Files (x86)\IncrediBuild\xgConsole.exe "C:\Users\PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\H+Epic+Games+UE_5.0EA\UAT_XGE.xml" /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread
- UATHelper: Packaging (Windows): --------------------Build System Warning---------------------------------------
- UATHelper: Packaging (Windows): License is invalid:
- UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild.
- UATHelper: Packaging (Windows): This build will run in standalone mode.
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -------------------------------------------------------------------------------
- UATHelper: Packaging (Windows): ---------------------- Done ----------------------
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): Rebuild All: 0 succeeded, 0 failed, 1 up-to-date, 0 skipped
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): 1 build system warning(s):
- UATHelper: Packaging (Windows): - License is invalid
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): Took 0.2897112s to run xgConsole.exe, ExitCode=0
- UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): Commandlet log file is H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-20.42.55.txt
- UATHelper: Packaging (Windows): Running: H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-20.42.55.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: CreekGame
- UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.15 seconds
- UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [17111941120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
- UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal/Creek Game/CreekGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1244.39MBs, RandomWriteSpeed=176.98MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h
- UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties
- UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
- UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
- UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.026 seconds for platforms Windows
- UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows
- UATHelper: Packaging (Windows): Unreal Engine XGE Tasks
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows): IncrediBuild Console 9.5.0 (build 3385)
- UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved.
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): --------------------Build System Warning---------------------------------------
- UATHelper: Packaging (Windows): License is invalid:
- UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild.
- UATHelper: Packaging (Windows): This build will run in standalone mode.
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -------------------------------------------------------------------------------
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 4711 'XGE' shader compile jobs with 'High' priority
- UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/PC/AppData/Local/Temp/UnrealXGEWorkingDir/6BC51F5E4BFA0B97C4C73D863F16A391//Bootstrap-1B125D13-163E-4904-9EC0-851B214E2DE2.modules, will fallback on normal initialization
- LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
- LogSlateStyle: Warning: Missing Resource from 'NiagaraEditorStyle' Style: 'Unable to find Color 'NiagaraEditor.AssetColors.EffectType'.'
- LogTurnkeySupport: Display: Adding device menu item for DESKTOP-0G976DP
- LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -packa
- ge -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribution -nodebuginfo -clientconfig=Shipping" -nocompile ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribut
- ion -nodebuginfo -clientconfig=Shipping -nocompile
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): CreekGame.uproject requires a temporary target.cs to be generated (Text3D plugin is enabled)
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): Commandlet log file is H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-20.46.53.txt
- UATHelper: Packaging (Windows): Running: H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-20.46.53.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: CreekGame
- UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.15 seconds
- UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [17111941120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
- UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal/Creek Game/CreekGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1209.90MBs, RandomWriteSpeed=159.86MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h
- UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties
- UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
- UATHelper: Packaging (Windows): LogCook: Display: Inisetting is different for Game /Script/UnrealEd.ProjectPackagingSettings Build 0, value IfEditorWasBuiltLocally != IfProjectHasCode invalidating cook
- UATHelper: Packaging (Windows): LogCook: Display: To avoid this add blacklist setting to DefaultEditor.ini [CookSettings] Game:/Script/UnrealEd.ProjectPackagingSettings
- UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
- UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.025 seconds for platforms Windows
- UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows
- UATHelper: Packaging (Windows): Unreal Engine XGE Tasks
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows): IncrediBuild Console 9.5.0 (build 3385)
- UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved.
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): --------------------Build System Warning---------------------------------------
- UATHelper: Packaging (Windows): License is invalid:
- UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild.
- UATHelper: Packaging (Windows): This build will run in standalone mode.
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -------------------------------------------------------------------------------
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 4711 'XGE' shader compile jobs with 'High' priority
- UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/PC/AppData/Local/Temp/UnrealXGEWorkingDir/A10553BA4444E41B764D2ABA9251BC7D//Bootstrap-42606326-1D4E-42FE-BE30-28C6BA4AEC96.modules, will fallback on normal initialization
- LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogSlate: Window 'Pick Parent Class' being destroyed
- LogContentBrowser: Deferred new asset file creation: NewBlueprint
- LogContentBrowser: Creating deferred item: NewBlueprint
- LogContentBrowser: Attempting asset rename: NewBlueprint -> correcterror
- LogContentBrowser: End creating deferred item NewBlueprint
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/correcterror" FILE="../../../../../Unreal/Creek Game/CreekGame/Content/correcterror.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../Unreal/Creek Game/CreekGame/Saved/correcterrorBDB930F2459510DA33BEA6B524DDE92E.tmp' to '../../../../../Unreal/Creek Game/CreekGame/Content/correcterror.uasset'
- AssetCheck: New page: Asset Save: correcterror
- LogContentValidation: Display: Validating Blueprint /Game/correcterror.correcterror
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/correcterror.correcterror
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 127 classes and 0 folders.
- LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
- LogSlate: Window 'correcterror' being destroyed
- LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
- LogTurnkeySupport: Display: Adding device menu item for DESKTOP-0G976DP
- LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -packa
- ge -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribution -nodebuginfo -clientconfig=Shipping" -nocompile ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribut
- ion -nodebuginfo -clientconfig=Shipping -nocompile
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): CreekGame.uproject requires a temporary target.cs to be generated (Text3D plugin is enabled)
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): Commandlet log file is H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-21.02.25.txt
- UATHelper: Packaging (Windows): Running: H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-21.02.25.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: CreekGame
- UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.16 seconds
- UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [17111941120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
- UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal/Creek Game/CreekGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=18.93MBs, RandomWriteSpeed=137.12MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h
- UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties
- UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
- UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
- UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.030 seconds for platforms Windows
- UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows
- UATHelper: Packaging (Windows): Unreal Engine XGE Tasks
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows): IncrediBuild Console 9.5.0 (build 3385)
- UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved.
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 4711 'XGE' shader compile jobs with 'High' priority
- UATHelper: Packaging (Windows): --------------------Build System Warning---------------------------------------
- UATHelper: Packaging (Windows): License is invalid:
- UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild.
- UATHelper: Packaging (Windows): This build will run in standalone mode.
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -------------------------------------------------------------------------------
- UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/PC/AppData/Local/Temp/UnrealXGEWorkingDir/F74F509F496D053F511C0F8F5595CFF8//Bootstrap-7FF58EC1-8CE9-44B7-B880-B379216EF6A5.modules, will fallback on normal initialization
- LogTurnkeySupport: Display: Adding device menu item for DESKTOP-0G976DP
- LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""H:/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -packa
- ge -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribution -nodebuginfo -clientconfig=Shipping" -nocompile ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="H:/Unreal/Creek Game/CreekGame/CreekGame.uproject" -ue4exe="H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="E:/My Game" -distribut
- ion -nodebuginfo -clientconfig=Shipping -nocompile
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): CreekGame.uproject requires a temporary target.cs to be generated (Text3D plugin is enabled)
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project H:\Unreal\Creek Game\CreekGame\CreekGame.uproject
- UATHelper: Packaging (Windows): Commandlet log file is H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-21.08.53.txt
- UATHelper: Packaging (Windows): Running: H:\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "H:\Unreal\Creek Game\CreekGame\CreekGame.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="H:\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.06.19-21.08.53.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: CreekGame
- UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.15 seconds
- UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [17111941120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
- UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal/Creek Game/CreekGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/PC/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1302.08MBs, RandomWriteSpeed=118.42MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine.
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h
- UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h
- UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h
- UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h
- UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties
- UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
- UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
- UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.298 seconds for platforms Windows
- UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows
- UATHelper: Packaging (Windows): Unreal Engine XGE Tasks
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows): IncrediBuild Console 9.5.0 (build 3385)
- UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved.
- UATHelper: Packaging (Windows): -----------------------------------------------------------------------
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): --------------------Build System Warning---------------------------------------
- UATHelper: Packaging (Windows): License is invalid:
- UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild.
- UATHelper: Packaging (Windows): This build will run in standalone mode.
- UATHelper: Packaging (Windows):
- UATHelper: Packaging (Windows): -------------------------------------------------------------------------------
- UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 4711 'XGE' shader compile jobs with 'High' priority
- UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/PC/AppData/Local/Temp/UnrealXGEWorkingDir/755E17BC4D07CDF722A91FA838FD87D6//Bootstrap-D1998422-B6B0-4B21-BE7A-A446D62F01DA.modules, will fallback on normal initialization
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