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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
- Vendor:
- VRAM: 5991 MB
- Driver: 26.21.14.4587
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.251 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.441200 ms
- 2020-06-03T16:15:35 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-06-03T16:15:35 0.118 INF Localization language: english
- 2020-06-03T16:15:35 0.139 INF Texture quality is set to 0
- 2020-06-03T16:15:35 0.139 INF Precaching...
- 2020-06-03T16:15:35 0.141 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-06-03T16:15:36 0.208 INF [EAC] Initializing ...
- 2020-06-03T16:15:36 0.211 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-06-03T16:15:37 1.434 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-06-03T16:15:37 1.799 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-06-03T16:15:39 3.763 INF Precaching file: Data/Bundles/terraintextures
- 2020-06-03T16:15:41 5.607 INF Precaching done
- 2020-06-03T16:15:42 6.953 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.706300 ms
- 2020-06-03T16:15:42 7.051 INF Awake IsFocused: True
- 2020-06-03T16:15:42 7.051 INF Awake
- 2020-06-03T16:15:42 7.063 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-06-03T16:15:42 7.063 INF System information:
- 2020-06-03T16:15:42 7.063 INF OS: Windows 10 (10.0.0) 64bit
- 2020-06-03T16:15:42 7.064 INF CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (cores: 6)
- 2020-06-03T16:15:42 7.064 INF RAM: 16304 MB
- 2020-06-03T16:15:42 7.064 INF GPU: NVIDIA GeForce GTX 1660 SUPER (5991 MB)
- 2020-06-03T16:15:42 7.064 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-06-03T16:15:42 7.064 INF Last played version: Alpha 18.4
- 2020-06-03T16:15:42 7.064 INF Local UTC offset: 1 hours
- 2020-06-03T16:15:42 7.069 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-03__16-15-22.txt
- 2020-06-03T16:15:42 7.070 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-06-03T16:15:42 7.070 INF Starting PlayerInputManager...
- 2020-06-03T16:15:42 7.135 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-06-03T16:15:43 7.232 INF Starting UserProfileManager...
- 2020-06-03T16:15:43 7.305 INF Occlusion: Awake
- 2020-06-03T16:15:43 7.313 INF ApplyAllOptions streaming True, budget 5391.9 MB
- 2020-06-03T16:15:43 7.314 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-06-03T16:15:43 7.314 INF Texture quality is set to 0
- 2020-06-03T16:15:43 7.314 INF ApplyTextureFilter 3, AF Enable
- 2020-06-03T16:15:43 7.316 INF ApplyTerrainOptions 4
- 2020-06-03T16:15:43 7.991 INF [MODS] No mods folder found
- 2020-06-03T16:15:43 8.000 INF Loading permissions file at 'C:\Users\User1\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-03T16:15:43 8.035 INF Loading permissions file done.
- 2020-06-03T16:15:43 8.085 INF Awake done in 1034 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 17.353100 ms (FindLiveObjects: 0.260200 ms CreateObjectMapping: 0.085300 ms MarkObjects: 16.917100 ms DeleteObjects: 0.089900 ms)
- 2020-06-03T16:15:44 8.339 INF User joined: User1
- 2020-06-03T16:15:44 8.440 INF Updated culture for display texts
- 2020-06-03T16:15:44 8.749 INF Reloading serveradmin.xml
- 2020-06-03T16:15:44 8.749 INF Loading permissions file at 'C:\Users\User1\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-03T16:15:44 8.749 INF Loading permissions file done.
- 2020-06-03T16:15:45 10.011 INF UMA Overlay loading took 1327 ms
- 2020-06-03T16:15:45 10.012 INF UMA Slot loading took 1 ms
- 2020-06-03T16:15:46 11.115 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-06-03T16:15:48 12.453 INF WorldStaticData.Init() needed 2.232s
- 2020-06-03T16:15:49 13.772 INF [Steamworks.NET] Login ok.
- 2020-06-03T16:15:49 14.142 INF AchievementManager: Received stats and achievements from Steam
- 2020-06-03T16:15:55 19.598 INF NET: Starting server protocols
- 2020-06-03T16:15:55 19.619 INF NET: LiteNetLib server started
- 2020-06-03T16:15:55 19.620 INF [Steamworks.NET] NET: Server started
- 2020-06-03T16:15:55 19.620 INF Started thread SteamNetworkingServer
- 2020-06-03T16:15:55 19.621 INF StartGame
- 2020-06-03T16:15:55 19.638 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 16
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = PREGEN02
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 85
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4568965
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.4
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 4
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 4
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 20
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 3
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198083615337
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = User1
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\User1\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\User1\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 125
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-06-03T16:15:55 19.667 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-06-03T16:15:55 20.041 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-06-03T16:15:55 20.041 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-06-03T16:15:55 20.041 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-06-03T16:16:00 24.539 INF Block IDs with mapping
- 2020-06-03T16:16:00 24.540 INF BlockIDs from Mapping
- 2020-06-03T16:16:01 25.878 INF Item IDs with mapping
- 2020-06-03T16:16:01 25.878 INF ItemIDs from Mapping
- 2020-06-03T16:16:06 30.315 INF createWorld: PREGEN02, My Game, GameModeSurvival
- 2020-06-03T16:16:06 30.316 INF Occlusion: Enabled
- 2020-06-03T16:16:06 30.532 INF Started thread ChunkCalc
- 2020-06-03T16:16:06 30.532 INF Started thread ChunkRegeneration
- 2020-06-03T16:16:06 30.809 INF World.Load: PREGEN02
- 2020-06-03T16:16:06 30.817 INF BloodMoon SetDay: day 49, last day 42, freq 7, range 0
- 2020-06-03T16:16:08 33.023 INF ShapeControllers: 64
- 2020-06-03T16:16:21 45.614 INF Started thread GenerateChunks
- 2020-06-03T16:16:22 46.385 INF Loading dtm raw file took 769ms
- 2020-06-03T16:16:22 46.912 INF Biomes image size w= 8192, h = 8192
- 2020-06-03T16:16:23 47.733 INF Loading and creating biomes took 1347ms
- 2020-06-03T16:16:28 52.182 INF Loading and creating shader control textures took 4449ms
- 2020-06-03T16:16:32 56.549 INF Loading and parsing of generator took 4366ms
- 2020-06-03T16:16:32 56.835 INF Started thread SaveChunks C:\Users\User1\AppData\Roaming/7DaysToDie/Saves/PREGEN02/My Game\Region
- 2020-06-03T16:16:34 58.437 INF [DECO] read 442/333
- 2020-06-03T16:16:35 59.532 INF AstarManager Init
- 2020-06-03T16:16:35 59.867 INF Weather Packages Created FROM BIOMES
- 2020-06-03T16:16:35 59.868 INF createWorld() done
- 2020-06-03T16:16:35 59.869 INF Calculating world hashes
- 2020-06-03T16:16:35 59.870 INF Loading players.xml
- 2020-06-03T16:16:35 60.047 INF Created player with id=171
- 2020-06-03T16:16:35 60.109 WRN InitBreadCrumbs User1 (482.2, 81.1, -1259.1)
- 2020-06-03T16:16:35 60.112 INF Loaded player
- 2020-06-03T16:16:36 60.523 INF VehicleManager C:\Users\User1\AppData\Roaming/7DaysToDie/Saves/PREGEN02/My Game/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-03T16:16:36 60.703 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
- 2020-06-03T16:16:36 60.703 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2020-06-03T16:16:36 60.703 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2020-06-03T16:16:36 60.703 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2020-06-03T16:16:36 60.703 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 125, default = 100
- 2020-06-03T16:16:36 60.704 INF Origin Reposition (0.0, 0.0, 0.0) to (480.0, 80.0, -1248.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-03T16:16:36 60.796 INF OpenSpawnWindow
- 2020-06-03T16:16:36 60.850 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-03T16:16:37 62.145 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-03T16:16:39 63.232 INF Respawn almost done
- 2020-06-03T16:16:39 63.236 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 482, 81, -1259): localplayer
- 2020-06-03T16:16:39 63.239 INF DMS Entered Game!
- 2020-06-03T16:16:39 63.370 INF Getting new currentStreamer!
- 2020-06-03T16:16:39 63.688 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90135851977226244, public IP=109.150.207.20
- 2020-06-03T16:16:39 63.699 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-06-03T16:16:40 64.263 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992019012, server SteamID=90135851977226244, server public IP=109.150.207.20, server port=26900
- 2020-06-03T16:16:40 64.267 INF [Steamworks.NET] Lobby entered: 109775240992019012
- 2020-06-03T16:16:41 65.754 INF Calculating hashes took 5885 ms (world size 668 MiB)
- 2020-06-03T16:16:47 71.870 INF [DECO] written 442/333
- 2020-06-03T16:17:06 90.865 INF Time: 1.22m FPS: 87.72 Heap: 2493.2MB Max: 2493.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5012.8MB
- 2020-06-03T16:17:36 120.859 INF Time: 1.72m FPS: 86.11 Heap: 2598.0MB Max: 2598.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5086.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-03T16:18:06 150.869 INF Time: 2.23m FPS: 84.98 Heap: 2651.9MB Max: 2651.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5109.1MB
- 2020-06-03T16:18:36 180.851 INF VehicleManager saving 0 (0 / 0)
- 2020-06-03T16:18:36 180.872 INF Time: 2.73m FPS: 89.08 Heap: 2677.4MB Max: 2677.4MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5128.6MB
- 2020-06-03T16:18:39 183.919 INF Calling Play on 0
- 2020-06-03T16:19:06 210.874 INF Time: 3.23m FPS: 84.82 Heap: 2720.9MB Max: 2720.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5143.5MB
- 2020-06-03T16:19:36 240.883 INF Time: 3.73m FPS: 104.32 Heap: 2758.2MB Max: 2758.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5150.3MB
- 2020-06-03T16:20:06 270.888 INF Time: 4.23m FPS: 85.91 Heap: 2671.4MB Max: 2758.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5156.2MB
- 2020-06-03T16:20:36 300.858 INF VehicleManager saving 0 (0 / 0)
- 2020-06-03T16:20:36 300.895 INF Time: 4.73m FPS: 88.84 Heap: 2755.2MB Max: 2758.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 5150.2MB
- 2020-06-03T16:20:48 312.298 INF VehicleManager saving 1 (1 / 0)
- 2020-06-03T16:21:03 327.828 INF Set loop to false on 001ExpPsp
- 2020-06-03T16:21:03 327.828 INF Set loop to false on 016ExpSec
- 2020-06-03T16:21:03 327.828 INF Set loop to false on 000ExpLfx
- 2020-06-03T16:21:06 330.895 INF Time: 5.23m FPS: 52.61 Heap: 2784.7MB Max: 2784.7MB Chunks: 306 CGO: 255 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 5234.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-03T16:21:27 351.421 INF Getting new currentStreamer!
- 2020-06-03T16:21:36 360.902 INF Time: 5.73m FPS: 82.52 Heap: 2696.4MB Max: 2784.7MB Chunks: 306 CGO: 248 Ply: 1 Zom: 1 Ent: 2 (3) Items: 0 CO: 1 RSS: 5247.4MB
- 2020-06-03T16:21:37 361.175 INF VehicleManager saving 0 (0 / 0)
- 2020-06-03T16:22:06 390.903 INF Time: 6.23m FPS: 62.72 Heap: 2709.5MB Max: 2784.7MB Chunks: 306 CGO: 248 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 5257.7MB
- 2020-06-03T16:22:15 399.566 INF VehicleManager saving 1 (1 / 0)
- 2020-06-03T16:22:36 420.903 INF Time: 6.73m FPS: 78.23 Heap: 2734.9MB Max: 2784.7MB Chunks: 306 CGO: 256 Ply: 1 Zom: 1 Ent: 2 (6) Items: 0 CO: 1 RSS: 5271.3MB
- 2020-06-03T16:22:38 422.677 INF VehicleManager saving 0 (0 / 0)
- 2020-06-03T16:23:06 450.912 INF Time: 7.23m FPS: 80.82 Heap: 2776.0MB Max: 2784.7MB Chunks: 306 CGO: 256 Ply: 1 Zom: 1 Ent: 2 (6) Items: 0 CO: 1 RSS: 5266.6MB
- 2020-06-03T16:23:36 480.920 INF Time: 7.73m FPS: 85.87 Heap: 2812.9MB Max: 2812.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 1 Ent: 2 (6) Items: 0 CO: 1 RSS: 5257.5MB
- 2020-06-03T16:24:06 510.922 INF Time: 8.23m FPS: 84.43 Heap: 2736.8MB Max: 2812.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 5265.2MB
- 2020-06-03T16:24:23 528.001 INF VehicleManager saving 1 (1 / 0)
- 2020-06-03T16:24:25 529.333 INF AIDirector: Spawning wandering horde
- 2020-06-03T16:24:25 529.335 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2020-06-03T16:24:25 529.335 INF AIDirector: Find target wait 1 hours
- 2020-06-03T16:24:36 540.936 INF Time: 8.73m FPS: 61.48 Heap: 2755.8MB Max: 2812.9MB Chunks: 322 CGO: 235 Ply: 1 Zom: 0 Ent: 2 (6) Items: 1 CO: 1 RSS: 5281.4MB
- 2020-06-03T16:24:55 560.115 INF Calling Play on 1
- 2020-06-03T16:25:06 570.950 INF Time: 9.23m FPS: 63.66 Heap: 2790.2MB Max: 2812.9MB Chunks: 322 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (8) Items: 1 CO: 1 RSS: 5328.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-03T16:25:36 600.951 INF Time: 9.73m FPS: 48.08 Heap: 2812.3MB Max: 2812.9MB Chunks: 325 CGO: 243 Ply: 1 Zom: 1 Ent: 3 (9) Items: 1 CO: 1 RSS: 5351.7MB
- 2020-06-03T16:25:47 612.073 INF Origin Reposition (480.0, 80.0, -1248.0) to (1408.0, 48.0, -1600.0)
- 2020-06-03T16:26:00 625.088 INF Entity zombieArleneFeral 13394 killed
- 2020-06-03T16:26:04 628.634 INF Entity zombieBusinessManFeral 13389 killed
- 2020-06-03T16:26:06 630.952 INF Time: 10.23m FPS: 56.35 Heap: 2855.6MB Max: 2855.6MB Chunks: 325 CGO: 237 Ply: 1 Zom: 0 Ent: 4 (10) Items: 0 CO: 1 RSS: 5605.4MB
- 2020-06-03T16:26:10 634.789 INF 622.9409 SleeperVolume 1691, 61, -1688. Restoring at 1703, 64, -1662 'zombieDarleneFeral', count 0
- 2020-06-03T16:26:10 634.872 INF 623.0253 SleeperVolume 1691, 61, -1688. Restoring at 1701, 64, -1651 'zombieBoe', count 0
- 2020-06-03T16:26:10 634.965 INF 623.1184 SleeperVolume 1691, 61, -1688. Restoring at 1714, 64, -1671 'zombieBusinessMan', count 0
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