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- if (particle1) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_rcbarry2");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_rcbarry2");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_clown_appears", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle2) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_indep_fireworks");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_indep_fireworks");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_indep_firework_trailburst", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle3) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("proj_xmas_firework");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("proj_xmas_firework");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_firework_xmas_burst_rgw", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle4) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("proj_xmas_firework");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("proj_xmas_firework");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_firework_xmas_spiral_burst_rgw", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle5) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_ornate_heist");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_ornate_heist");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_heist_ornate_banknotes", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle6) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_fbi4");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_fbi4");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_fbi4_trucks_crash", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle7) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_rcbarry1");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_rcbarry1");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_alien_disintegrate", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle8) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_rcbarry1");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_rcbarry1");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_alien_teleport", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle9) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_agencyheistb");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_agencyheistb");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_agency3b_elec_box", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle10) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_fbi5a");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_fbi5a");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_fbi5_ped_water_splash", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle11) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_fbi5a");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_fbi5a");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("water_splash_ped_bubbles", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle12) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_finalec2");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_finalec2");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_finale2_blood_entry", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle13) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_martin1");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_martin1");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_sol1_sniper_impact", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle14) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("core_snow");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("core_snow");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("cs_mich1_spade_dirt_throw", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle15) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_michael2");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_michael2");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_mich2_blood_stab", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle16) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_michael2");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_michael2");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_abattoir_ped_sliced", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle17) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_rcpaparazzo1");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_rcpaparazzo1");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_rcpap1_camera", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle18) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_familyscenem");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_familyscenem");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_meth_pipe_smoke", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
- if (particle19) {
- if (PED::IS_PED_SHOOTING(playerPed)) {
- Vector3 coords;
- if (WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(playerPed, &coords))
- {
- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_reburials");
- GRAPHICS::_USE_PARTICLE_FX_ASSET_NEXT_CALL("scr_reburials");
- GRAPHICS::START_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_burial_dirt", coords.x, coords.y, coords.z, 0.f, 0.f, 0.f, 1.f, 0, 0, 0);
- }
- }
- }
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