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marioisdabomb

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Dec 1st, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. wait(2)
  142. ----Made by Ericdesouza, Ericdesouza---
  143.  
  144. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  145. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  146. function clerp(c1,c2,al)
  147. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  148. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  149. for i,v in pairs(com1) do
  150. com1[i] = v+(com2[i]-v)*al
  151. end
  152. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  153. end
  154.  
  155. local BeeSpeed= 100
  156.  
  157. plr = game:service'Players'.LocalPlayer
  158. plrgui = plr.PlayerGui
  159. char = plr.Character
  160. mouse = plr:GetMouse()
  161. humanoid = char:findFirstChild("Humanoid")
  162. torso = char:findFirstChild("Torso")
  163. head = char.Head
  164. ra = char:findFirstChild("Right Arm")
  165. la = char:findFirstChild("Left Arm")
  166. rl = char:findFirstChild("Right Leg")
  167. ll = char:findFirstChild("Left Leg")
  168. rs = torso:findFirstChild("Right Shoulder")
  169. ls = torso:findFirstChild("Left Shoulder")
  170. rh = torso:findFirstChild("Right Hip")
  171. lh = torso:findFirstChild("Left Hip")
  172. neck = torso:findFirstChild("Neck")
  173. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  174. rootpart = char:findFirstChild("HumanoidRootPart")
  175. camera = workspace.CurrentCamera
  176. anim = char:findFirstChild("Animate")
  177. frozen = false
  178. timestopcool = false
  179. humping = false
  180. mudaing = false
  181. knifeSpeed = 150
  182. stuffFrozen = {}
  183. frozenSounds = {}
  184. if anim then
  185. anim:Destroy()
  186. end
  187.  
  188. head.face.Texture = "rbxassetid://30395097"
  189. local KonoDioDa = Instance.new("Part",char)
  190. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  191. KonoDioDa.CanCollide = false
  192. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  193. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  194. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  195. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  196. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  197. KonoDioDa3.Part0 = head
  198. KonoDioDa3.Part1 = KonoDioDa
  199. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  200.  
  201. function chatfunc(text)
  202. local chat = coroutine.wrap(function()
  203. if char:FindFirstChild("TalkingBillBoard")~= nil then
  204. char:FindFirstChild("TalkingBillBoard"):destroy()
  205. end
  206. local naeeym2 = Instance.new("BillboardGui",char)
  207. naeeym2.Size = UDim2.new(0,100,0,40)
  208. naeeym2.StudsOffset = Vector3.new(0,3,0)
  209. naeeym2.Adornee = char.Head
  210. naeeym2.Name = "TalkingBillBoard"
  211. tecks2 = Instance.new("TextLabel",naeeym2)
  212. tecks2.BackgroundTransparency = 1
  213. tecks2.BorderSizePixel = 0
  214. tecks2.Text = ""
  215. tecks2.Font = "Fantasy"
  216. tecks2.TextSize = 30
  217. tecks2.TextStrokeTransparency = 0
  218. tecks2.TextColor3 = Color3.new(0,0,0)
  219. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  220. tecks2.Size = UDim2.new(1,0,0.5,0)
  221. local tecks3 = Instance.new("TextLabel",naeeym2)
  222. tecks3.BackgroundTransparency = 1
  223. tecks3.BorderSizePixel = 0
  224. tecks3.Text = ""
  225. tecks3.Font = "Fantasy"
  226. tecks3.TextSize = 30
  227. tecks3.TextStrokeTransparency = 0
  228. tecks3.TextColor3 = Color3.new(255,0,0)
  229. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  230. tecks3.Size = UDim2.new(1,0,0.5,0)
  231. for i = 1,string.len(text),1 do
  232.  
  233. tecks2.Text = string.sub(text,1,i)
  234. tecks3.Text = string.sub(text,1,i)
  235. wait(0.01)
  236. end
  237. wait(2)
  238. for i = 1, 50 do
  239.  
  240. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  241. tecks2.Rotation = tecks2.Rotation - .8
  242. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  243. tecks2.TextTransparency = tecks2.TextTransparency + .04
  244. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  245. tecks3.Rotation = tecks2.Rotation + .8
  246. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  247. tecks3.TextTransparency = tecks2.TextTransparency + .04
  248. end
  249. naeeym2:Destroy()
  250. end)
  251. chat()
  252.  
  253. end
  254. function onChatted(msg)
  255. chatfunc(msg)
  256.  
  257. end
  258. plr.Chatted:connect(onChatted)
  259.  
  260. function timeFreezeFunction()
  261. function spread(model)
  262. for i,p in pairs(model:GetChildren()) do
  263. spread(p)
  264. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  265. for i,d in pairs(p.Parent:GetChildren()) do
  266. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  267. table.insert(stuffFrozen, d)
  268. d.Anchored = true
  269. elseif d:IsA("Sound") and d.IsPlaying then
  270. table.insert(frozenSounds, d)
  271. d:Pause()
  272. end
  273. end
  274. end
  275. end
  276. end
  277. spread(workspace)
  278. end
  279.  
  280. abss = Instance.new("BillboardGui",char)
  281. abss.Size = UDim2.new(10,0,10,0)
  282. abss.Enabled = false
  283. abss.Name = "KONODIODA"
  284. imgl = Instance.new("ImageLabel",abss)
  285. imgl.Position = UDim2.new(0,0,0,0)
  286. imgl.Size = UDim2.new(1,0,1,0)
  287. imgl.Image = "rbxassetid://711463989"
  288. imgl.BackgroundTransparency = 1
  289. imgl.ImageColor3 = Color3.new(0,255,255)
  290. img2 = Instance.new("ImageLabel",abss)
  291. img2.Position = UDim2.new(0,0,0,0)
  292. img2.Size = UDim2.new(1,0,1,0)
  293. img2.Image = "rbxassetid://711463989"
  294. img2.BackgroundTransparency = 1
  295. img2.ImageColor3 = Color3.new(0,255,255)
  296.  
  297.  
  298. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  299. animation.AnimationId = 'rbxassetid://1949023689'
  300.  
  301. local animTrack = humanoid:LoadAnimation(animation)
  302.  
  303.  
  304. --Sounds
  305. --Folder
  306. soundfolder = Instance.new("Model",char)
  307. soundfolder.Name = "Sound Folder"
  308. --Sounds
  309. yes = Instance.new("Sound",soundfolder)
  310. yes.Volume = 30
  311. yes.Name = "Jojo"
  312. yes.Looped = true
  313. yes.SoundId = "rbxassetid://176934964"
  314. osh = Instance.new("Sound",soundfolder)
  315. osh.Volume = 30
  316. osh.Name = "ruhroh"
  317. osh.Looped = true
  318. osh.SoundId = "rbxassetid://232455661"
  319. yosh = Instance.new("Sound",soundfolder)
  320. yosh.Volume = 30
  321. yosh.Name = "epic"
  322. yosh.Looped = true
  323. yosh.SoundId = "rbxassetid://2041312466"
  324. KonoDioDAA = Instance.new("Sound",soundfolder)
  325. KonoDioDAA.Volume = 30
  326. KonoDioDAA.Name = "Dio"
  327. KonoDioDAA.Looped = false
  328. KonoDioDAA.SoundId = "rbxassetid://2545211516"
  329. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  330. WhatKindOfDioIsThis.Volume = 30
  331. WhatKindOfDioIsThis.Name = "Bakana"
  332. WhatKindOfDioIsThis.Looped = true
  333. WhatKindOfDioIsThis.SoundId = "rbxassetid://174966381"
  334. NANI = Instance.new("Sound",soundfolder)
  335. NANI.Volume = 30
  336. NANI.Name = "Japanese Screeching"
  337. NANI.Looped = false
  338. NANI.SoundId = "rbxassetid://131339868"
  339. Stop = Instance.new("Sound",soundfolder)
  340. Stop.Volume = 5
  341. Stop.Name = "Oof"
  342. Stop.Looped = false
  343. Stop.SoundId = "rbxassetid://2156867464"
  344. Stop2 = Instance.new("Sound",soundfolder)
  345. Stop2.Volume = 1
  346. Stop2.Name = "Of"
  347. Stop2.Looped = false
  348. Stop2.SoundId = "rbxassetid://0"
  349. Stop3 = Instance.new("Sound",soundfolder)
  350. Stop3.Volume = 10
  351. Stop3.Name = "O0f"
  352. Stop3.Looped = false
  353. Stop3.SoundId = "rbxassetid://0"
  354. Start = Instance.new("Sound",soundfolder)
  355. Start.Volume = 10
  356. Start.Name = "00f"
  357. Start.Looped = false
  358. Start.SoundId = "rbxassetid://2156867464"
  359. Start2 = Instance.new("Sound",soundfolder)
  360. Start2.Volume = 4
  361. Start2.Name = "HaiDer"
  362. Start2.Looped = false
  363. Start2.SoundId = "rbxassetid://0"
  364. Start2d = Instance.new("Sound",soundfolder)
  365. Start2d.Volume = 5
  366. Start2d.Name = "HaiDer2"
  367. Start2d.Looped = false
  368. Start2d.SoundId = "rbxassetid://0"
  369. Wrry = Instance.new("Sound",soundfolder)
  370. Wrry.Volume = 30
  371. Wrry.Name = "Wry"
  372. Wrry.Looped = false
  373. Wrry.SoundId = "rbxassetid://843204812"
  374. Muda = Instance.new("Sound", soundfolder)
  375. Muda.Volume = 4
  376. Muda.Name = "Muda"
  377. Muda.Looped = false
  378. Muda.SoundId = "rbxassetid://616593932"
  379. B = Instance.new("Sound",soundfolder)
  380. B.Volume = 30
  381. B.Name = "BOI"
  382. B.Looped = false
  383. B.SoundId = "rbxassetid://622342161"
  384. a = Instance.new("Sound",soundfolder)
  385. a.Volume = 30
  386. a.Name = "why"
  387. a.Looped = false
  388. a.SoundId = "rbxassetid://520008569"
  389. h = Instance.new("Sound",soundfolder)
  390. h.Volume = 30
  391. h.Name = "non"
  392. h.Looped = false
  393. h.SoundId = "rbxassetid://2155289337"
  394. L = Instance.new("Sound",soundfolder)
  395. L.Volume = 30
  396. L.Name = "non"
  397. L.Looped = false
  398. L.SoundId = "rbxassetid://180857388"
  399. O = Instance.new("Sound",soundfolder)
  400. O.Volume = 30
  401. O.Name = "non"
  402. O.Looped = false
  403. O.SoundId = "rbxassetid://1757383220"
  404. R = Instance.new("Sound",soundfolder)
  405. R.Volume = 30
  406. R.Name = "non"
  407. R.Looped = false
  408. R.SoundId = "rbxassetid://2595868833"
  409. S = Instance.new("Sound",soundfolder)
  410. S.Volume = 30
  411. S.Name = "wee"
  412. S.Looped = false
  413. S.SoundId = "rbxassetid://298689061"
  414. I = Instance.new("Sound",soundfolder)
  415. I.Volume = 30
  416. I.Name = "woa"
  417. I.Looped = false
  418. I.SoundId = "rbxassetid://858883207"
  419. sad = Instance.new("Sound",soundfolder)
  420. sad.Volume = 30
  421. sad.Name = "so sad"
  422. sad.Looped = true
  423. sad.SoundId = "rbxassetid://2097990918"
  424. epic = Instance.new("Sound",soundfolder)
  425. epic.Volume = 30
  426. epic.Name = "so sad"
  427. epic.Looped = false
  428. epic.SoundId = "rbxassetid://2419772006"
  429. -------------------------------------------
  430.  
  431. wait(1)
  432.  
  433. local rm = Instance.new("Motor", torso)
  434. rm.C0 = CFrame.new(1.5, 0.5, 0)
  435. rm.C1 = CFrame.new(0, 0.5, 0)
  436. rm.Part0 = torso
  437. rm.Part1 = ra
  438. rm.Name = 'Right Shoulder'
  439.  
  440. local lm = Instance.new("Motor", torso)
  441. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  442. lm.C1 = CFrame.new(0, 0.5, 0)
  443. lm.Part0 = torso
  444. lm.Part1 = la
  445. lm.Name = 'Left Shoulder'
  446.  
  447. local rlegm = Instance.new("Motor", torso)
  448. rlegm.C0 = CFrame.new(0.5, -1, 0)
  449. rlegm.C1 = CFrame.new(0, 1, 0)
  450. rlegm.Part0 = torso
  451. rlegm.Part1 = rl
  452. local llegm = Instance.new("Motor", torso)
  453. llegm.C0 = CFrame.new(-0.5, -1, 0)
  454. llegm.C1 = CFrame.new(0, 1, 0)
  455. llegm.Part0 = torso
  456. llegm.Part1 = ll
  457.  
  458. rj.C0 = CFrame.new()
  459. rj.C1 = CFrame.new()
  460.  
  461. neck.C0 = CFrame.new(0, 1, 0)
  462. neck.C1 = CFrame.new(0, -0.5, 0)
  463.  
  464. local speed = 0.3
  465. local angle = 0
  466. local anglespeed = 1
  467. rsc0 = rm.C0
  468. lsc0 = lm.C0
  469. llc0 = llegm.C0
  470. rlc0 = rlegm.C0
  471. rootc0 = rj.C0
  472. neckc0 = neck.C0
  473. ----------------------------------------------
  474. wait()
  475. function descend(obj,class,func)
  476. for i,v in pairs(obj:GetChildren()) do
  477. if v:IsA(class) then
  478. func(v)
  479. end
  480. descend(v,class,func)
  481. end
  482. end
  483. local pls = game:GetService("Players").LocalPlayer
  484. function initiateCharacter(char)
  485. if not char then return end
  486. wait()
  487. descend(char,"BasePart",function(obj)
  488. obj.Anchored = false
  489. obj.Changed:connect(function()
  490. if obj.Anchored then
  491. obj.Anchored = false
  492. end
  493. end)
  494. end)
  495. descend(char,"Humanoid",function(obj)
  496. obj.WalkSpeed = 16
  497. obj.Changed:connect(function()
  498. if obj.WalkSpeed == 0 then
  499. obj.WalkSpeed = 16
  500. end
  501. end)
  502. end)
  503. end
  504. initiateCharacter(pls.Character)
  505. pls.CharacterAdded:connect(function(c)
  506. initiateCharacter(c)
  507. end)
  508. ----------------------------------------------
  509. mouse.KeyDown:connect(function(key)
  510. if key == "j" then
  511. yosh:Play()
  512. wait(2)
  513. end
  514.  
  515. end)
  516.  
  517. mouse.KeyDown:connect(function(key)
  518. if key == "x" then
  519. yosh:Stop()
  520. wait(2)
  521. end
  522.  
  523. end)
  524. mouse.KeyDown:connect(function(key)
  525. if key == "l" then
  526. osh:Play()
  527. wait(2)
  528. end
  529.  
  530. end)
  531.  
  532. mouse.KeyDown:connect(function(key)
  533. if key == "x" then
  534. osh:Stop()
  535. wait(2)
  536. end
  537.  
  538. end)
  539.  
  540. mouse.KeyDown:connect(function(key)
  541. if key == "b" then
  542. WhatKindOfDioIsThis:Play()
  543. wait(2)
  544. end
  545.  
  546. end)
  547.  
  548. mouse.KeyDown:connect(function(key)
  549. if key == "x" then
  550. WhatKindOfDioIsThis:Stop()
  551. wait(2)
  552. end
  553.  
  554. end)
  555.  
  556. mouse.KeyDown:connect(function(key)
  557. if key == "m" then
  558. yes:Play()
  559. wait(2)
  560. end
  561.  
  562. end)
  563.  
  564. mouse.KeyDown:connect(function(key)
  565. if key == "x" then
  566. yes:Stop()
  567. wait(2)
  568. end
  569.  
  570. end)
  571.  
  572. mouse.KeyDown:connect(function(key)
  573. if key == "n" then
  574. KonoDioDAA:Play()
  575. wait(0.3)
  576. chatfunc("Bye bye!")
  577. head.face.Texture = "rbxassetid://30395097"
  578. wait(0.1)
  579. head.face.Texture = "rbxassetid://17138027"
  580. wait(0.1)
  581. head.face.Texture = "rbxassetid://30395097"
  582. wait(0.1)
  583. head.face.Texture = "rbxassetid://17138027"
  584. wait(0.1)
  585. head.face.Texture = "rbxassetid://30395097"
  586. wait(0.2)
  587. head.face.Texture = "rbxassetid://17138027"
  588. wait(0.1)
  589. head.face.Texture = "rbxassetid://30395097"
  590. wait(0.1)
  591. head.face.Texture = "rbxassetid://17138027"
  592. wait(0.2)
  593. head.face.Texture = "rbxassetid://30395097"
  594. wait(0.2)
  595. head.face.Texture = "rbxassetid://17138027"
  596. wait(1)
  597. chatfunc("")
  598. wait(0.2)
  599. end
  600.  
  601. end)
  602. mouse.KeyDown:connect(function(key)
  603. if key == "n" then
  604. KonoDioDAA:Play()
  605. wait(0.3)
  606. chatfunc("HOMIE_ALLIGATOR_SIM. OPEN")
  607. head.face.Texture = "rbxassetid://30395097"
  608. wait(0.1)
  609. head.face.Texture = "rbxassetid://17138027"
  610. wait(0.1)
  611. head.face.Texture = "rbxassetid://30395097"
  612. wait(0.1)
  613. head.face.Texture = "rbxassetid://17138027"
  614. wait(0.1)
  615. head.face.Texture = "rbxassetid://30395097"
  616. wait(0.2)
  617. head.face.Texture = "rbxassetid://17138027"
  618. wait(0.1)
  619. head.face.Texture = "rbxassetid://30395097"
  620. wait(0.1)
  621. head.face.Texture = "rbxassetid://17138027"
  622. wait(0.2)
  623. head.face.Texture = "rbxassetid://30395097"
  624. wait(0.2)
  625. head.face.Texture = "rbxassetid://17138027"
  626. wait(1)
  627. chatfunc("")
  628. wait(0.2)
  629. end
  630.  
  631. end)
  632.  
  633. mouse.KeyDown:connect(function(key)
  634. if key == "c" then
  635. B:Play()
  636. wait(0.3)
  637. chatfunc("BOI")
  638. wait(1.8)
  639. end
  640.  
  641. end)
  642. mouse.KeyDown:connect(function(key)
  643. if key == "q" then
  644. S:Play()
  645. wait(0.3)
  646. chatfunc("yoshii")
  647. wait(1.8)
  648. end
  649.  
  650. end)
  651.  
  652. mouse.KeyDown:connect(function(key)
  653. if key == "v" then
  654. sad:Play()
  655. wait(2)
  656. end
  657.  
  658. end)
  659.  
  660. mouse.KeyDown:connect(function(key)
  661. if key == "x" then
  662. sad:Stop()
  663. wait(2)
  664. end
  665.  
  666. end)
  667.  
  668. mouse.KeyDown:connect(function(key)
  669. if key == "r" then
  670. epic:Play()
  671. wait(0.1)
  672. chatfunc("Well i dont need you, I'll game end him myself.")
  673. head.face.Texture = "rbxassetid://17138027"
  674. wait(0.3)
  675. head.face.Texture = "rbxassetid://17138027"
  676. wait(1.5)
  677. head.face.Texture = "rbxassetid://15324577"
  678. wait(0.1)
  679. wait(1.65)
  680. end
  681.  
  682. end)
  683. mouse.KeyDown:connect(function(key)
  684. if key == "f" then
  685. Wrry:Play()
  686. wait(0.1)
  687. chatfunc("YEET")
  688. head.face.Texture = "rbxassetid://17138027"
  689. wait(0.3)
  690. head.face.Texture = "rbxassetid://17138027"
  691. wait(1.5)
  692. head.face.Texture = "rbxassetid://15324577"
  693. wait(0.1)
  694. wait(1.65)
  695. end
  696.  
  697. end)
  698. mouse.KeyDown:connect(function(key)
  699. if key == "f" then
  700. Wrry:Play()
  701. wait(0.1)
  702. chatfunc("YEET")
  703. head.face.Texture = "rbxassetid://17138027"
  704. wait(0.3)
  705. head.face.Texture = "rbxassetid://17138027"
  706. wait(1.5)
  707. head.face.Texture = "rbxassetid://15324577"
  708. wait(0.1)
  709. wait(1.65)
  710. end
  711.  
  712. end)
  713. mouse.KeyDown:connect(function(key)
  714. if key == "k" then
  715. O:Play()
  716. wait(0.1)
  717. chatfunc("hi how ar ya")
  718. head.face.Texture = "rbxassetid://17138027"
  719. wait(0.3)
  720. head.face.Texture = "rbxassetid://17138027"
  721. wait(1.5)
  722. head.face.Texture = "rbxassetid://15324577"
  723. wait(0.1)
  724. wait(1.65)
  725. end
  726.  
  727. end)
  728. mouse.KeyDown:connect(function(key)
  729. if key == "z" then
  730. a:Play()
  731. wait(0.1)
  732. chatfunc("WHAT IS THIS")
  733. head.face.Texture = "rbxassetid://17138027"
  734. wait(0.3)
  735. head.face.Texture = "rbxassetid://17138027"
  736. wait(1.5)
  737. head.face.Texture = "rbxassetid://15324577"
  738. wait(0.1)
  739. wait(1.65)
  740. end
  741.  
  742. end)
  743. mouse.KeyDown:connect(function(key)
  744. if key == "y" then
  745. h:Play()
  746. wait(0.1)
  747. chatfunc("E")
  748. head.face.Texture = "rbxassetid://17138027"
  749. wait(0.3)
  750. head.face.Texture = "rbxassetid://17138027"
  751. wait(1.5)
  752. head.face.Texture = "rbxassetid://15324577"
  753. wait(0.1)
  754. wait(1.65)
  755. end
  756.  
  757. end)
  758. mouse.KeyDown:connect(function(key)
  759. if key == "u" then
  760. L:Play()
  761. wait(0.1)
  762. chatfunc("aeiou")
  763. head.face.Texture = "rbxassetid://17138027"
  764. wait(0.3)
  765. head.face.Texture = "rbxassetid://17138027"
  766. wait(1.5)
  767. head.face.Texture = "rbxassetid://15324577"
  768. wait(0.1)
  769. wait(1.65)
  770. end
  771.  
  772. end)
  773. mouse.KeyDown:connect(function(key)
  774. if key == "p" then
  775. R:Play()
  776. wait(0.1)
  777. chatfunc("now this is epic")
  778. head.face.Texture = "rbxassetid://17138027"
  779. wait(0.3)
  780. head.face.Texture = "rbxassetid://17138027"
  781. wait(1.5)
  782. head.face.Texture = "rbxassetid://15324577"
  783. wait(0.1)
  784. wait(1.65)
  785. end
  786.  
  787. end)
  788. mouse.KeyDown:connect(function(key)
  789. if key == "i" then
  790. I:Play()
  791. wait(0.1)
  792. chatfunc("Can I sing a song for you?")
  793. head.face.Texture = "rbxassetid://17138027"
  794. wait(0.3)
  795. head.face.Texture = "rbxassetid://17138027"
  796. wait(1.5)
  797. head.face.Texture = "rbxassetid://15324577"
  798. wait(0.1)
  799. wait(1.65)
  800. end
  801.  
  802. end)
  803. mouse.KeyDown:connect(function(key)
  804. if key == "g" then
  805. NANI:Play()
  806. chatfunc("!")
  807. head.face.Texture = "rbxassetid://17138027"
  808. wait(0.1)
  809. head.face.Texture = "rbxassetid://849833250"
  810. wait(0.1)
  811. head.face.Texture = "rbxassetid://15324577"
  812. wait(0.1)
  813. head.face.Texture = "rbxassetid://17138027"
  814. wait(0.1)
  815. head.face.Texture = "rbxassetid://605435926"
  816. wait(0.2)
  817. head.face.Texture = "rbxassetid://849833250"
  818. wait(0.1)
  819. head.face.Texture = "rbxassetid://15324577"
  820. wait(0.1)
  821. head.face.Texture = "rbxassetid://17138027"
  822. wait(0.2)
  823. head.face.Texture = "rbxassetid://30395097"
  824. wait(0.1)
  825. head.face.Texture = "rbxassetid://17138027"
  826. wait(0.1)
  827. head.face.Texture = "rbxassetid://15324577"
  828. wait(0.1)
  829. head.face.Texture = "rbxassetid://17138027"
  830. wait(0.1)
  831. head.face.Texture = "rbxassetid://30395097"
  832. wait(0.1)
  833. head.face.Texture = "rbxassetid://15324577"
  834. wait(0.2)
  835. head.face.Texture = "rbxassetid://30395097"
  836. wait(0.1)
  837. head.face.Texture = "rbxassetid://30395097"
  838. wait(0.1)
  839. head.face.Texture = "rbxassetid://17138027"
  840. wait(0.2)
  841. head.face.Texture = "rbxassetid://15324577"
  842. wait(0.2)
  843. head.face.Texture = "rbxassetid://396389196"
  844. wait(1)
  845. head.face.Texture = "rbxassetid://17138027"
  846. wait(0.1)
  847. head.face.Texture = "rbxassetid://15324577"
  848. wait(0.1)
  849. head.face.Texture = "rbxassetid://17138027"
  850. wait(0.1)
  851. head.face.Texture = "rbxassetid://30395097"
  852. wait(0.1)
  853. head.face.Texture = "rbxassetid://15324577"
  854. wait(0.2)
  855. head.face.Texture = "rbxassetid://30395097"
  856. wait(0.1)
  857. head.face.Texture = "rbxassetid://849833250"
  858. wait(0.1)
  859. head.face.Texture = "rbxassetid://30395097"
  860. wait(0.2)
  861. head.face.Texture = "rbxassetid://30395097"
  862. wait(0.1)
  863. head.face.Texture = "rbxassetid://17138027"
  864. wait(0.1)
  865. head.face.Texture = "rbxassetid://15324577"
  866. wait(0.1)
  867. head.face.Texture = "rbxassetid://17138027"
  868. wait(0.1)
  869. head.face.Texture = "rbxassetid://849833250"
  870. wait(0.1)
  871. head.face.Texture = "rbxassetid://17138027"
  872. wait(0.5)
  873. head.face.Texture = "rbxassetid://30395097"
  874. wait(0.1)
  875. end
  876.  
  877. end)
  878.  
  879. canworld = true
  880. mouse.KeyDown:connect(function(key)
  881. if key == "t" and not frozen then
  882. if canworld == false then return end
  883. if canworld then
  884. canworld = false
  885. Stop:Play()
  886. chatfunc(".:Yoshi Wins!:.")
  887. head.face.Texture = "rbxassetid://30395097"
  888. wait(0.1)
  889. head.face.Texture = "rbxassetid://17138027"
  890. wait(0.3)
  891. head.face.Texture = "rbxassetid://30395097"
  892. wait(0.1)
  893. head.face.Texture = "rbxassetid://17138027"
  894. wait(0.3)
  895. head.face.Texture = "rbxassetid://30395097"
  896. wait(0.1)
  897. head.face.Texture = "rbxassetid://17138027"
  898. wait(0.1)
  899. head.face.Texture = "rbxassetid://30395097"
  900. wait(0.1)
  901. head.face.Texture = "rbxassetid://17138027"
  902. wait(0.8)
  903. wait(1.5)
  904. Stop3:Play()
  905. head.face.Texture = "rbxassetid://605435926"
  906. wait(0.1)
  907. head.face.Texture = "rbxassetid://30395097"
  908. wait(0.1)
  909. head.face.Texture = "rbxassetid://605435926"
  910. wait(0.1)
  911. head.face.Texture = "rbxassetid://30395097"
  912. wait(0.1)
  913. head.face.Texture = "rbxassetid://30395097"
  914. wait(0.1)
  915. head.face.Texture = "rbxassetid://605435926"
  916. wait(0.1)
  917. head.face.Texture = "rbxassetid://30395097"
  918. wait(0.4)
  919. head.face.Texture = "rbxassetid://605435926"
  920. wait(0.1)
  921. head.face.Texture = "rbxassetid://30395097"
  922.  
  923. local function spawnpart()
  924. sphere = Instance.new("Part")
  925. game.Debris:AddItem(sphere,3)
  926. local sm = Instance.new("SpecialMesh", sphere)
  927. sm.MeshType = "Sphere"
  928. sphere.Transparency = 0.5
  929. sphere.Anchored = true
  930. sphere.CanCollide = false
  931. sphere.Material = "Neon"
  932. sphere.BrickColor = BrickColor.new("White")
  933. end
  934.  
  935. local function weld(lol)
  936. local weld = Instance.new("Weld", plr.Character.Torso)
  937. weld.Part0 = plr.Character.Torso
  938. weld.Part1 = lol
  939. weld.C0 = plr.Character.Torso.CFrame:inverse()
  940. weld.C1 = lol.CFrame:inverse()
  941. end
  942. wait()
  943. spawnpart()
  944.  
  945. weld(sphere)
  946. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  947. cce.Saturation = -5
  948. knifeSpeed = 0
  949. --game.Debris:AddItem(cce, 5)
  950. sphere.Parent = char.Torso
  951. for i = 1,3 do
  952. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  953. wait()
  954. end
  955. wait()
  956. sphere:Destroy()
  957. BeeSpeed = 0
  958. frozen = true
  959. cce.Saturation = -0.1
  960. wait(0.3)
  961. cce.Saturation = -0.2
  962. wait(0.3)
  963. cce.Saturation = -0.3
  964. wait(0.2)
  965. cce.Saturation = -1.5
  966. wait()
  967.  
  968. canworld = true
  969.  
  970. end
  971. end
  972. end
  973. )
  974.  
  975. mouse.KeyDown:connect(function(key)
  976. key = key:lower()
  977. if key == "y" and frozen and canworld then
  978. canworld = false
  979. chatfunc("Time continues moving again. lol")
  980. Start:Play()
  981. head.face.Texture = "rbxassetid://17138027"
  982. wait(0.1)
  983. head.face.Texture = "rbxassetid://30395097"
  984. wait(0.1)
  985. head.face.Texture = "rbxassetid://17138027"
  986. wait(0.2)
  987. head.face.Texture = "rbxassetid://30395097"
  988. wait(0.1)
  989. head.face.Texture = "rbxassetid://17138027"
  990. wait(0.1)
  991. head.face.Texture = "rbxassetid://30395097"
  992. wait(0.1)
  993. head.face.Texture = "rbxassetid://30395097"
  994. wait(0.1)
  995. head.face.Texture = "rbxassetid://17138027"
  996. wait(0.1)
  997. head.face.Texture = "rbxassetid://30395097"
  998. wait(0.1)
  999. head.face.Texture = "rbxassetid://17138027"
  1000. wait(0.1)
  1001. head.face.Texture = "rbxassetid://30395097"
  1002. wait(0.1)
  1003. head.face.Texture = "rbxassetid://17138027"
  1004. wait(0.1)
  1005. head.face.Texture = "rbxassetid://30395097"
  1006. wait(0.5)
  1007. Start2:Play()
  1008. Start2d:Play()
  1009. wait()
  1010. BeeSpeed = 1
  1011. cce.Saturation = -1.3
  1012. wait(0.5)
  1013. BeeSpeed = 1.2
  1014. cce.Saturation = -0.5
  1015. wait(0.5)
  1016. BeeSpeed = 1.4
  1017. cce.Saturation = -0.4
  1018. wait(0.3)
  1019. BeeSpeed = 1.5
  1020. cce.Saturation = -0.2
  1021. wait(0.2)
  1022. cce.Saturation = 0
  1023.  
  1024. for i, v in pairs(game.Players:GetChildren()) do
  1025. t = v.Character:FindFirstChild("Torso")
  1026. if t then
  1027. t.Anchored = false
  1028. end
  1029. RA = v.Character:FindFirstChild("Right Arm")
  1030. if RA then
  1031. RA.Anchored = false
  1032. end
  1033. LA = v.Character:FindFirstChild("Left Arm")
  1034. if LA then
  1035. LA.Anchored = false
  1036. end
  1037. RL = v.Character:FindFirstChild("Right Leg")
  1038. if RL then
  1039. RL.Anchored = false
  1040. end
  1041. LL = v.Character:FindFirstChild("Left Leg")
  1042. if LL then
  1043. LL.Anchored = false
  1044. end
  1045. end
  1046. BeeSpeed = 100
  1047. knifeSpeed = 150
  1048. canworld = true
  1049. frozen = false
  1050. tecks2.Text = plr.Name
  1051.  
  1052. end
  1053. end)
  1054.  
  1055. humanoid.Died:connect(function()
  1056. frozen = false
  1057. if cce then
  1058. cce:Remove()
  1059. end
  1060. end)
  1061. mouse.KeyDown:connect(function(k)
  1062. if string.byte(k) == 48 then
  1063. humanoid.WalkSpeed = 24
  1064. end
  1065. end)
  1066.  
  1067. mouse.KeyUp:connect(function(k)
  1068. if string.byte(k) == 48 then
  1069. humanoid.WalkSpeed = 16
  1070. end
  1071. end)
  1072.  
  1073. local action = 'None'
  1074. plr.Chatted:connect(function(msg)
  1075. if msg == '/e dance' or msg == '/emote dance' then
  1076. action = 'Dance'
  1077. end
  1078. if msg == '/e wrry' or msg == '/emote wrry' then
  1079. action = 'Wrrrry'
  1080. end
  1081. end)
  1082.  
  1083.  
  1084. local dance_move_wait = 0
  1085.  
  1086. game:service'RunService'.RenderStepped:connect(function()
  1087. rm.MaxVelocity = 0
  1088. lm.MaxVelocity = 0
  1089. rm.DesiredAngle = 0
  1090. rm.CurrentAngle = 0
  1091. lm.DesiredAngle = 0
  1092. lm.CurrentAngle = 0
  1093. angle = (angle % 100) + anglespeed/10
  1094. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  1095. local rscf = rsc0
  1096. local lscf = lsc0
  1097. local rlcf = rlc0
  1098. local llcf = llc0
  1099. local rjcf = rootc0
  1100. local ncf = neckc0
  1101. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  1102. local hitz, enz = workspace:FindPartOnRay(ray, char)
  1103. for i,object in pairs(char:children()) do
  1104. if object:IsA("Tool") then
  1105. tool = true
  1106. if not debounce then
  1107. for x,value in pairs(object:children()) do
  1108. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  1109. debounce = true
  1110. coroutine.wrap(function()
  1111. slashing = true
  1112. wait(.15)
  1113. slashing = false
  1114. debounce = false
  1115. end)()
  1116. value:Destroy()
  1117. end
  1118. end
  1119. end
  1120. elseif not object:IsA'Tool' then
  1121. tool = false
  1122. end
  1123. end
  1124. if action == 'Dance' then
  1125. anglespeed = 2
  1126. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  1127. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  1128. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  1129. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  1130. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  1131. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  1132. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  1133. else
  1134. action = 'None'
  1135. end
  1136. elseif action == 'prepareHump' then
  1137. --animations by ethan
  1138. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  1139. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  1140. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  1141. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  1142. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  1143. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  1144. elseif action == 'Hump' then
  1145. --animations by ethan
  1146. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  1147. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  1148. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  1149. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  1150. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  1151. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  1152. elseif action == "Muda1" then
  1153.  
  1154. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  1155. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  1156. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  1157. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  1158. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  1159. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  1160. elseif action == "Muda2" then
  1161.  
  1162. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  1163. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  1164. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  1165. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  1166. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  1167. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  1168. elseif action == 'Wrrrry' then
  1169. anglespeed = 1+math.random()
  1170. dance_move_wait = (dance_move_wait%40) + 1/60
  1171. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  1172. if dance_move_wait <= 20 then
  1173. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  1174. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  1175. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  1176. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  1177. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  1178. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  1179. elseif dance_move_wait > 20 then
  1180. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  1181. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  1182. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  1183. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  1184. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  1185. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  1186. end
  1187.  
  1188. else
  1189. action = 'None'
  1190. end
  1191. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  1192. anglespeed = 3
  1193. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  1194. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  1195. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  1196. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  1197. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  1198. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  1199. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  1200. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  1201. anglespeed = 2
  1202. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  1203. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  1204. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  1205. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  1206. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  1207. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  1208. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  1209. anglespeed = 2.5
  1210. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  1211. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  1212. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  1213. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  1214. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  1215. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  1216. end
  1217. if tool then
  1218. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  1219. if slashing then
  1220. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  1221. end
  1222. end
  1223. rm.C0 = clerp(rm.C0,rscf,speed)
  1224. lm.C0 = clerp(lm.C0,lscf,speed)
  1225. rj.C0 = clerp(rj.C0,rjcf,speed)
  1226. neck.C0 = clerp(neck.C0,ncf,speed)
  1227. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  1228. llegm.C0 = clerp(llegm.C0,llcf,speed)
  1229. if frozen then
  1230. timeFreezeFunction()
  1231. else
  1232.  
  1233. for i,p in pairs(stuffFrozen) do
  1234. p.Anchored = false
  1235. end
  1236. for i,s in pairs(frozenSounds) do
  1237. s:Resume()
  1238. end
  1239. stuffFrozen = {}
  1240. frozenSounds = {}
  1241. end
  1242. end)
  1243.  
  1244. function punchDamage()
  1245. coroutine.resume(coroutine.create(function()
  1246. function Damage(model)
  1247. for i,s in pairs(model:GetChildren()) do
  1248. Damage(s)
  1249. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  1250. if (rootpart.Position - s.Position).magnitude < 4 then
  1251. local vichum = s.Parent:FindFirstChild("Humanoid")
  1252. if vichum and vichum ~= humanoid then
  1253. local punch = Instance.new("Sound", soundfolder)
  1254. punch.Volume = 3
  1255. punch.Name = "POOCH"
  1256. punch.SoundId = "rbxassetid://511340819"
  1257. punch:Play()
  1258. game:GetService("Debris"):AddItem(punch, 2)
  1259. repeat wait() until not frozen
  1260. if vel then
  1261. vel:Remove()
  1262. end
  1263.  
  1264. vel = Instance.new("BodyVelocity", s)
  1265. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  1266. game:GetService("Debris"):AddItem(vel, 0.25)
  1267.  
  1268. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  1269. end
  1270. end
  1271. end
  1272. end
  1273. end
  1274.  
  1275. Damage(workspace)
  1276. end))
  1277. end
  1278.  
  1279. mouse.KeyDown:connect(function(k)
  1280. if k == "q" and not humping then
  1281.  
  1282. humping = true
  1283. action = 'prepareHump'
  1284. wait(0.25)
  1285. action = 'Hump'
  1286. wait(0.03)
  1287. local knife = Instance.new("Part", char)
  1288. knife.Size = Vector3.new(0.2, 0.4, 2)
  1289. knife.CanCollide = false
  1290. knife.Anchored = false
  1291. knife:BreakJoints()
  1292. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  1293. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  1294. knife.BrickColor = BrickColor.new("Buttermilk")
  1295. local knifeMesh = Instance.new("SpecialMesh", knife)
  1296. knifeMesh.MeshId = "rbxassetid://202083123"
  1297. local vel = Instance.new("BodyVelocity", knife)
  1298. knife.Touched:connect(function(part)
  1299. if part.Parent ~= nil then
  1300. local vichum = part.Parent:FindFirstChild("Humanoid")
  1301. if vichum and vichum ~= humanoid then
  1302. local stabbedKnife = knife:Clone()
  1303. stabbedKnife.Parent = workspace
  1304. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  1305. local stabweld = Instance.new("Weld", stabbedKnife)
  1306. stabweld.Part0 = part
  1307. stabweld.Part1 = stabbedKnife
  1308. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  1309. knife:Destroy()
  1310. repeat wait() until not frozen
  1311. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  1312. vichum:TakeDamage(16, 24)
  1313. end
  1314. end
  1315. end)
  1316. coroutine.wrap(function()
  1317. game:GetService("RunService").RenderStepped:connect(function()
  1318. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  1319. if (knife.Position - rootpart.Position).magnitude > 500 then
  1320.  
  1321. knife:Destroy()
  1322. end
  1323. end)
  1324. end)()
  1325.  
  1326. wait(0.47)
  1327. humping = false
  1328. action = 'None'
  1329. elseif k == "e" and not mudaing then
  1330. speed = 0.8
  1331. Muda:Play()
  1332. mudaing = true
  1333. for i = 1,39 do
  1334. action = "Muda1"
  1335. punchDamage()
  1336. wait(0.03)
  1337. action = "Muda2"
  1338. punchDamage()
  1339. wait(0.03)
  1340. end
  1341.  
  1342.  
  1343. wait()
  1344. action = 'None'
  1345. speed = 0.3
  1346. mudaing = false
  1347. end
  1348. end)
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