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  1. "D:\Amazon\Lumberyard\1.18.0.0\dev\lmbr_waf.bat" build_win_x64_vs2017_profile --enabled-game-projects=Q -p Q
  2. [WAF] Engine Root: D:\Amazon\Lumberyard\1.18.0.0\dev\
  3. A custom BuildEnv.json file was not found. This build will be untagged.
  4. A custom BuildEnv.json file was not found. This build will be untagged.
  5. default_settings: using option bootstrap_tool_param: "--enablecapability compileengine --enablecapability compilegame --enablecapability compilesandbox --enablecapability runeditor --enablecapability rungame --enablecapability vc141 --enablecapability windows" from _WAF_/user_settings.options (default: "")
  6. default_settings: using option generate_vs_projects_automatically: "false" from _WAF_/user_settings.options (default: "True")
  7. default_settings: using option msvs_version: "15" from _WAF_/user_settings.options (default: "14")
  8. default_settings: using option enabled_game_projects: "Q" from command line args (default: "StarterGame,CloudGemSamples")
  9. default_settings: using option win_vs2017_winkit: "10.0.17763.0" from _WAF_/user_settings.options (default: "")
  10. default_settings: using option win_vs2015_winkit: "10.0.17763.0" from _WAF_/user_settings.options (default: "")
  11. [WAF] Executing 'build_win_x64_vs2017_profile' in 'd:\Amazon\Lumberyard\1.18.0.0\dev\BinTemp\win_x64_vs2017_profile'
  12. default_settings: using option bootstrap_tool_param: "--enablecapability compileengine --enablecapability compilegame --enablecapability compilesandbox --enablecapability runeditor --enablecapability rungame --enablecapability vc141 --enablecapability windows" from _WAF_/user_settings.options (default: "")
  13. default_settings: using option generate_vs_projects_automatically: "false" from _WAF_/user_settings.options (default: "True")
  14. default_settings: using option msvs_version: "15" from _WAF_/user_settings.options (default: "14")
  15. default_settings: using option enabled_game_projects: "Q" from command line args (default: "StarterGame,CloudGemSamples")
  16. default_settings: using option win_vs2017_winkit: "10.0.17763.0" from _WAF_/user_settings.options (default: "")
  17. default_settings: using option win_vs2015_winkit: "10.0.17763.0" from _WAF_/user_settings.options (default: "")
  18. [WARN] Game folder 'SamplesProject' configured in bootstrap.cfg is the enabled game for this build.  In order to run or debug for the game 'Q', they need to be set in bootstrap.cfg under the 'sys_game_folder' entry accordingly
  19. [WARNING] Incredibuild disabled by build option
  20. unable to find QT
  21. unable to find QT
  22. Traceback (most recent call last):
  23.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Scripting.py", line 226, in waf_entry_point
  24.     run_commands()
  25.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Scripting.py", line 342, in run_commands
  26.     ctx = run_command(cmd_name)
  27.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Scripting.py", line 319, in run_command
  28.     ctx.execute()
  29.   File ".\Tools\build\waf-1.7.13\lmbrwaflib\msvs.py", line 1943, in override_build_state
  30.     old(ctx)
  31.   File "d:\Amazon\Lumberyard\1.18.0.0\dev\wscript", line 469, in execute
  32.     return execute_method(self)
  33.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Scripting.py", line 696, in execute
  34.     return execute_method(self)
  35.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Build.py", line 254, in execute
  36.     self.execute_build()
  37.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Build.py", line 277, in execute_build
  38.     self.compile()
  39.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Build.py", line 370, in compile
  40.     self.producer.start()
  41.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Runner.py", line 307, in start
  42.     self.refill_task_list()
  43.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Runner.py", line 209, in refill_task_list
  44.     self.add_outstanding_tasks(next(self.biter))
  45.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Build.py", line 818, in get_build_iterator
  46.     self.post_group()
  47.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\Build.py", line 789, in post_group
  48.     f()
  49.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\build\waf-1.7.13\waflib\TaskGen.py", line 218, in post
  50.     v()
  51.   File "Tools\build\waf-1.7.13\lmbrwaflib\cry_utils.py", line 894, in add_compiler_dependency
  52.     if os.path.isabs( self.env['CC'] ):
  53.   File "D:\Amazon\Lumberyard\1.18.0.0\dev\Tools\Python\2.7.12\windows\lib\ntpath.py", line 59, in isabs
  54.     return s != '' and s[:1] in '/\\'
  55. TypeError: 'in <string>' requires string as left operand, not list
  56. Process failed with return code: 1
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