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- Mono path[0] = 'C:/Users/afroraydude/Documents/projects/survival/Build/Server/Windows/Project Alpha_Data/Managed'
- Mono config path = 'C:/Users/afroraydude/Documents/projects/survival/Build/Server/Windows/MonoBleedingEdge/etc'
- Found 3 interfaces on host : 0) 192.168.126.1 1) 192.168.101.1 2) 10.10.93.229
- Multi-casting "[IP] 192.168.126.1 [Port] 55416 [Flags] 2 [Guid] 1956933824 [EditorId] 2994357305 [Version] 1048832 [Id] Unknown(44,afrodesktop) [Debug] 0 [PackageName] Unknown [ProjectName] Project Alpha" to [225.0.0.222:54997]...
- Initialize engine version: 2021.3.1f1 (3b70a0754835)
- [Subsystems] Discovering subsystems at path C:/Users/afroraydude/Documents/projects/survival/Build/Server/Windows/Project Alpha_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.073 seconds
- ERROR: Shader Enviro/Standard/VolumeLight shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Blit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/CopyDepth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Sampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderLdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderHdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/UberPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Debug/DebugReplacement shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/kMotion/CameraMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/kMotion/ObjectMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Stop NaN shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/PaniniProjection shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Bloom shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/LensFlareDataDriven shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/FinalPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Scaling Setup shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 0.512100 ms
- Kubernetes is enabled
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Managers.GameManager:Awake () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:35)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs Line: 35)
- This server is for player
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Managers.GameManager:Awake () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:36)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs Line: 36)
- Server Directory: C:/Users/afroraydude/AppData/LocalLow/Jetpack Game Studios/Project Alpha\saves\server
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Objects.StaticGameData:GetServerDirectory (string,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Objects/StaticGameData.cs:24)
- JetpackGameStudios.Survival.Managers.GameManager:SetupServerData () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:59)
- JetpackGameStudios.Survival.Managers.GameManager:Awake () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:40)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Objects/StaticGameData.cs Line: 24)
- ERROR: Shader Enviro/Particles/WeatherParticlesAdditive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Shader Graphs/WaterShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Graphs/WaterShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Shader Graphs/WaterShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Enviro/Clouds Particles Advanced shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Universal Render Pipeline/Terrain/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Universal Render Pipeline/Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Enviro/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Enviro/Particles/Lightning shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Enviro/Standard/Skybox shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Enviro/Particles/WeatherParticles shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.185900 ms
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- KcpTransport initialized!
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- kcp2k.KcpTransport:Awake () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/Transports/KCP/MirrorTransport/KcpTransport.cs:133)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/Transports/KCP/MirrorTransport/KcpTransport.cs Line: 133)
- Mirror | mirror-networking.com | discord.gg/N9QVxbM
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- Mirror.NetworkManager:Awake () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:190)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs Line: 190)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Enviro/Standard/WeatherMap' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Enviro/Standard/WeatherMap shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Enviro/Standard/WeatherMap' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Enviro/Standard/ShadowCookie shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/Enviro/ReflectionProbe shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Server Only, starting EnviroSkyMgr as server
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Managers.WorldManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/WorldManager.cs:46)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/WorldManager.cs Line: 46)
- 1251864910
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:87)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs Line: 87)
- 1251864910
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:89)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- (Filename: C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs Line: 89)
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:282)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/BlitCopy" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Invalid pass number (0) for Graphics.Blit (Material "Hidden/TerrainEngine/GenerateNormalmap" with 0 passes)
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
- MapMagic.Terrains.TerrainSettings:ApplySettings (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:84)
- MapMagic.Terrains.TerrainSettings:ApplyAll (UnityEngine.Terrain) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainSettings.cs:72)
- MapMagic.Terrains.TerrainTile:CreateTerrain (bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:418)
- MapMagic.Terrains.TerrainTile/DetailLevel:.ctor (MapMagic.Terrains.TerrainTile,bool) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:71)
- MapMagic.Terrains.TerrainTile:Construct (MapMagic.Core.MapMagicObject) (at C:/Users/afroraydude/Documents/projects/survival/Assets/MapMagic/Terrains/TerrainTile.cs:285)
- JetpackGameStudios.Survival.Managers.MapManager:CreateTerrainTile (int,int) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:250)
- JetpackGameStudios.Survival.Managers.MapManager:GenerateInitialMap () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:133)
- JetpackGameStudios.Survival.Managers.MapManager:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/MapManager.cs:90)
- Mirror.NetworkIdentity:OnStartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkIdentity.cs:673)
- Mirror.NetworkServer:SpawnObject (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1090)
- Mirror.NetworkServer:Spawn (UnityEngine.GameObject,Mirror.NetworkConnection) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1116)
- Mirror.NetworkServer:SpawnObjects () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkServer.cs:1203)
- Mirror.NetworkManager:StartServer () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Mirror/Runtime/NetworkManager.cs:306)
- JetpackGameStudios.Survival.Managers.GameManager:OnGameLoaded () (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:88)
- JetpackGameStudios.Survival.Managers.GameManager:SceneManagerOnactiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/Users/afroraydude/Documents/projects/survival/Assets/Scripts/Managers/GameManager.cs:53)
- UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) (at C:/buildslave/unity/build/Runtime/Export/SceneManager/SceneManager.cs:262)
- [C:\buildslave\unity\build\Runtime\Camera\ImageFilters.cpp line 952]
- Unloading 11 unused Assets / (2.7 KB). Loaded Objects now: 3569.
- Memory consumption went from 111.8 MB to 111.8 MB.
- Total: 2.012000 ms (FindLiveObjects: 0.149300 ms CreateObjectMapping: 0.084200 ms MarkObjects: 1.756900 ms DeleteObjects: 0.021100 ms)
- ERROR: Shader TextMeshPro/Sprite shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- =================================================================
- Native Crash Reporting
- =================================================================
- Got a UNKNOWN while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- =================================================================
- Managed Stacktrace:
- =================================================================
- at <unknown> <0xffffffff>
- at UnityEngine.Shader:set_globalRenderPipeline <0x00089>
- at UnityEngine.Rendering.Universal.UniversalRenderPipeline:.ctor <0x00212>
- at UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline <0x001ca>
- at UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline <0x0003e>
- at UnityEngine.Rendering.RenderPipelineManager:PrepareRenderPipeline <0x000aa>
- at UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal <0x00042>
- at <Module>:runtime_invoke_void_object_intptr_object <0x00092>
- at <unknown> <0xffffffff>
- at UnityEngine.Camera:Render <0x00090>
- at <RefreshOvertime>d__31:MoveNext <0x00162>
- at UnityEngine.SetupCoroutine:InvokeMoveNext <0x0004f>
- at <Module>:runtime_invoke_void_object_intptr <0x0008e>
- at <unknown> <0xffffffff>
- at UnityEngine.MonoBehaviour:StartCoroutineManaged2 <0x0009b>
- at UnityEngine.MonoBehaviour:StartCoroutine <0x00072>
- at EnviroReflectionProbe:RefreshReflection <0x001ca>
- at <RefreshFirstTime>d__29:MoveNext <0x0006a>
- at UnityEngine.SetupCoroutine:InvokeMoveNext <0x0004f>
- at <Module>:runtime_invoke_void_object_intptr <0x0008e>
- =================================================================
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows;C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'afroraydude'
- OS-Version: 10.0.0
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\Project Alpha.exe:Project Alpha.exe (00007FF753D50000), size: 675840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2021.2.8.23004
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFFC31A0000), size: 2134016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFFC29B0000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFFC07B0000), size: 3641344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\UnityPlayer.dll:UnityPlayer.dll (00007FFEA5CF0000), size: 49573888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2021.3.1.28832
- C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFFC2FB0000), size: 1753088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.282
- C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFFC0B30000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFFC1520000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFFC0F20000), size: 1122304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFFC0BE0000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFFC0690000), size: 1118208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFFC1770000), size: 1679360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.120
- C:\WINDOWS\System32\combase.dll:combase.dll (00007FFFC1160000), size: 3637248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFFC2E90000), size: 1179648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFFB7FF0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFFC1A90000), size: 380928 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFFC22A0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22000.1
- C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFFC2540000), size: 4636672 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.469
- C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFFC1630000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFFC2B80000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.556
- C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFFC1AF0000), size: 8056832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.593
- C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFFC1550000), size: 876544 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFFC14E0000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFFB9970000), size: 208896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFF61D40000), size: 1052672 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFFC0D40000), size: 1449984 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.348
- C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFFC2D30000), size: 454656 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFFBB240000), size: 1097728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFFC0070000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFFBF370000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.282
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFFBF040000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFF610D0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFFBE150000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.41
- C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFFBDF90000), size: 229376 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFFBF840000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.71
- C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFFC0B60000), size: 520192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.376
- C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFFBDCE0000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.120
- C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFFC2A80000), size: 958464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.613
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFFA6A90000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.0.1812.6001
- C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFF963E0000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.31.31103.0
- C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFF96480000), size: 581632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.31.31103.0
- C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFF963D0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.31.31103.0
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFEA5240000), size: 11177984 (result: 0), SymType: '-deferred-', PDB: ''
- C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFFBFC60000), size: 421888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFFC2510000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFFBB150000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.71
- C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFFBB610000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.71
- C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFFBF3A0000), size: 950272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFF96730000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFF96710000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFF966F0000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFFB90F0000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\system32\nlansp_c.dll:nlansp_c.dll (00007FFF966D0000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFFBE7D0000), size: 8814592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.675
- C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFFBE660000), size: 1466368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.527
- C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFFC05C0000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFFC1910000), size: 1171456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.527
- C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFFC2C20000), size: 716800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384
- C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFFB1EF0000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFFC0360000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\CFGMGR32.dll:CFGMGR32.dll (00007FFFC0390000), size: 311296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFFB5520000), size: 2232320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFFBFA60000), size: 270336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.556
- ========== OUTPUTTING STACK TRACE ==================
- SymInit: Symbol-SearchPath: '.;C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows;C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'afroraydude'
- OS-Version: 10.0.0
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\Project Alpha.exe:Project Alpha.exe (00007FF753D50000), size: 675840 (result: 0), SymType: '-exported-', PDB: 'C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\Project Alpha.exe', fileVersion: 2021.2.8.23004
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- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFFC1520000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFFC0F20000), size: 1122304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.22000.675
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFFC0BE0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFFC0690000), size: 1118208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFFC1770000), size: 1679360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.22000.120
- C:\WINDOWS\System32\combase.dll:combase.dll (00007FFFC1160000), size: 3637248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFFC2E90000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.22000.675
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- C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFFC22A0000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.22000.1
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- C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFFC1630000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFFC2B80000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.22000.556
- C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFFC1AF0000), size: 8056832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.22000.593
- C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFFC1550000), size: 876544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFFC14E0000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFFB9970000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFF61D40000), size: 1052672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFFC0D40000), size: 1449984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.22000.348
- C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFFC2D30000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFFBB240000), size: 1097728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFFC0070000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFFBF370000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.22000.282
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFFBF040000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFF610D0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFFBE150000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dwmapi.dll', fileVersion: 10.0.22000.41
- C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFFBDF90000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxcore.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFFBF840000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 10.0.22000.71
- C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFFC0B60000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.22000.376
- C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFFBDCE0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.22000.120
- C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFFC2A80000), size: 958464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.22000.613
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFFA6A90000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\WinPixEventRuntime.dll', fileVersion: 1.0.1812.6001
- C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFF963E0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.31.31103.0
- C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFF96480000), size: 581632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP140.dll', fileVersion: 14.31.31103.0
- C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFF963D0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll', fileVersion: 14.31.31103.0
- C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFEA5240000), size: 11177984 (result: 0), SymType: '-exported-', PDB: 'C:\Users\afroraydude\Documents\projects\survival\Build\Server\Windows\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll'
- C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFFBFC60000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\mswsock.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFFC2510000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFFBB150000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.22000.71
- C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFFBB610000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.22000.71
- C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFFBF3A0000), size: 950272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFF96730000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFF96710000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFF966F0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFFB90F0000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wshbth.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\system32\nlansp_c.dll:nlansp_c.dll (00007FFF966D0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nlansp_c.dll', fileVersion: 10.0.22000.653
- C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFFBE7D0000), size: 8814592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\windows.storage.dll', fileVersion: 10.0.22000.675
- C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFFBE660000), size: 1466368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.22000.527
- C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFFC05C0000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFFC1910000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.22000.527
- C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFFC2C20000), size: 716800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
- C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFFB1EF0000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFFC0360000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\System32\CFGMGR32.dll:CFGMGR32.dll (00007FFFC0390000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CFGMGR32.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFFB5520000), size: 2232320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.22000.1
- C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFFBFA60000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.22000.556
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6845AEB)
- 0x00007FFEA6845AEB (UnityPlayer) (function-name not available)
- 0x00007FFEA77F2454 (UnityPlayer) UnityMain
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA5E855C5)
- 0x00007FFEA5E855C5 (UnityPlayer) (function-name not available)
- 0x000002042F2B973A (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Shader:set_globalRenderPipeline (string)
- 0x000002042F2B8E93 (Mono JIT Code) [C:\Users\afroraydude\Documents\projects\survival\Library\PackageCache\com.unity.render-pipelines.universal@12.1.6\Runtime\UniversalRenderPipeline.cs:171] UnityEngine.Rendering.Universal.UniversalRenderPipeline:.ctor (UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
- 0x000002042E7E1BEB (Mono JIT Code) [C:\Users\afroraydude\Documents\projects\survival\Library\PackageCache\com.unity.render-pipelines.universal@12.1.6\Runtime\Data\UniversalRenderPipelineAsset.cs:401] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline ()
- 0x000002042E7E17CF (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\RenderPipeline\RenderPipelineAsset.cs:10] UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline ()
- 0x000002042E7E0F6B (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\RenderPipeline\RenderPipelineManager.cs:129] UnityEngine.Rendering.RenderPipelineManager:PrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset)
- 0x000002042E7E0AB3 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\RenderPipeline\RenderPipelineManager.cs:102] UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
- 0x000002042E7E0E13 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr_object (object,intptr,intptr,intptr)
- 0x00007FFEA54BE0A4 (mono-2.0-bdwgc) mono_jit_set_domain
- 0x00007FFEA53FE744 (mono-2.0-bdwgc) mono_object_get_virtual_method
- 0x00007FFEA53FE8DC (mono-2.0-bdwgc) mono_runtime_invoke
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BD1BBD)
- 0x00007FFEA6BD1BBD (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BCE0BC)
- 0x00007FFEA6BCE0BC (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA65F34F5)
- 0x00007FFEA65F34F5 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA625B89E)
- 0x00007FFEA625B89E (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA626E35B)
- 0x00007FFEA626E35B (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA626E5B8)
- 0x00007FFEA626E5B8 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA626622F)
- 0x00007FFEA626622F (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA5EABF37)
- 0x00007FFEA5EABF37 (UnityPlayer) (function-name not available)
- 0x000002040C11E501 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Camera:Render (UnityEngine.Camera)
- 0x000002040C11D8E3 (Mono JIT Code) [C:\Users\afroraydude\Documents\projects\survival\Assets\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs:335] EnviroReflectionProbe/<RefreshOvertime>d__31:MoveNext ()
- 0x00000203EBAFF270 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\Scripting\Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x00000203EBAFF39F (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFEA54BE0A4 (mono-2.0-bdwgc) mono_jit_set_domain
- 0x00007FFEA53FE744 (mono-2.0-bdwgc) mono_object_get_virtual_method
- 0x00007FFEA53FE8DC (mono-2.0-bdwgc) mono_runtime_invoke
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BD1BBD)
- 0x00007FFEA6BD1BBD (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BCE0BC)
- 0x00007FFEA6BCE0BC (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BA5ED5)
- 0x00007FFEA6BA5ED5 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BB2EBC)
- 0x00007FFEA6BB2EBC (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BB21E3)
- 0x00007FFEA6BB21E3 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA5E8E2F2)
- 0x00007FFEA5E8E2F2 (UnityPlayer) (function-name not available)
- 0x00000203EBAFF13C (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
- 0x00000203EBAFEE33 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\Scripting\MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- 0x000002040C11D23B (Mono JIT Code) [C:\Users\afroraydude\Documents\projects\survival\Assets\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs:273] EnviroReflectionProbe:RefreshReflection (bool)
- 0x00000203EBAFF4EB (Mono JIT Code) [C:\Users\afroraydude\Documents\projects\survival\Assets\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs:284] EnviroReflectionProbe/<RefreshFirstTime>d__29:MoveNext ()
- 0x00000203EBAFF270 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\Scripting\Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x00000203EBAFF39F (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFEA54BE0A4 (mono-2.0-bdwgc) mono_jit_set_domain
- 0x00007FFEA53FE744 (mono-2.0-bdwgc) mono_object_get_virtual_method
- 0x00007FFEA53FE8DC (mono-2.0-bdwgc) mono_runtime_invoke
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BD1BBD)
- 0x00007FFEA6BD1BBD (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BCE0BC)
- 0x00007FFEA6BCE0BC (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6BA5ED5)
- 0x00007FFEA6BA5ED5 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6412FE4)
- 0x00007FFEA6412FE4 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6726547)
- 0x00007FFEA6726547 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6713B8E)
- 0x00007FFEA6713B8E (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6713C5F)
- 0x00007FFEA6713C5F (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6717B92)
- 0x00007FFEA6717B92 (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6C480EF)
- 0x00007FFEA6C480EF (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6C46ECB)
- 0x00007FFEA6C46ECB (UnityPlayer) (function-name not available)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFEA6C4B745)
- 0x00007FFEA6C4B745 (UnityPlayer) (function-name not available)
- 0x00007FFEA6C4CE5B (UnityPlayer) UnityMain
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF753D511F2)
- 0x00007FF753D511F2 (Project Alpha) (function-name not available)
- 0x00007FFFC29C54E0 (KERNEL32) BaseThreadInitThunk
- 0x00007FFFC31A485B (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/AFRORA~1/AppData/Local/Temp/Jetpack Game Studios/Project Alpha/Crashes
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