Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log: Log file open, 10/25/17 18:51:36
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 12466
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Aug 8 2014 04:03:32
- Init: Changelist: 2243543
- Init: Command line: -forcelogflush
- Init: Base directory: E:\Games\Steam Games\steamapps\common\Subsistence\Binaries\Win32\
- [0000.77] Init: Computer: HIRAMABIFF-PC
- [0000.77] Init: User: Smokey
- [0000.77] Init: CPU Page size=4096, Processors=8
- [0000.77] Init: High frequency timer resolution =3.515624 MHz
- [0000.78] Init: Memory total: Physical=11.9GB (12GB approx) Pagefile=13.7GB Virtual=4.0GB
- [0000.85] Log: Steam Client API initialized 1
- [0001.00] Log: Steam Game Server API initialized 1
- [0001.32] Init: WinSock: I am HiramAbiff-PC (192.168.127.1:0)
- [0001.32] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0001.34] Init: Object subsystem initialized
- [0001.98] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1070
- [0001.98] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0002.00] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0002.00] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
- [0002.01] Log: Shader platform (RHI): PC-D3D-SM3
- [0002.02] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
- [0002.37] Log: PhysX GPU Support: DISABLED
- [0002.38] Init: Initializing FaceFX...
- [0002.40] Init: FaceFX 1.7.4 initialized.
- [0002.43] Init: XAudio2 using 'Realtek Digital Output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- [0009.19] Init: Finished loading startup packages in 5.41 seconds
- [0009.20] Log: 75769 objects as part of root set at end of initial load.
- [0009.20] Log: 0 out of 0 bytes used by permanent object pool.
- [0009.20] Log: Initializing Engine...
- [0009.34] Init: UEngine initialized
- [0009.38] Init: XAudio2Device initialized.
- [0009.53] Log: Found PS2 controller with new converter
- [0009.64] Log: Found X360 controller
- [0009.64] Init: Client initialized
- [0011.48] Log: Initializing Steamworks
- [0011.49] Log: Logged in as 'Hiram Abiff'
- [0011.57] DevGFxUI: UGFxInteraction::Send - CALLBACK_ViewportResized
- [0011.64] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0011.64] Warning: Warning, Failed to find object 'Class None.'
- [0011.65] Log: LoadMap: ColdMenuMap?Name=Player?Team=255
- [0013.58] Log: Game class is 'ColdGame'
- [0013.61] Log: Primary PhysX scene will be in software.
- [0013.61] Log: Creating Primary PhysX Scene.
- [0013.62] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0013.62] Log: Bringing World coldmenumap.TheWorld up for play (0) at 2017.10.25-18.51.49
- [0013.63] Log: Bringing up level for play took: 0.036317
- [0013.63] ScriptLog: Spawning player controller now.
- [0013.63] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0013.63] ScriptLog: restart player! None ColdPlayerController_0
- [0013.63] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0013.63] ScriptLog: Created inventory manager: ColdPlayerInvManager_0
- [0013.64] ScriptLog: Setting up health manager for pawn: ColdPlayerPawn_0
- [0013.64] ScriptLog: Created build manager: ColdBuildManager_0
- [0013.64] ScriptLog: Created proximity checker: ColdPlayerProximityChecker_0
- [0013.64] ScriptLog: Player pawn possessed! ColdPlayerPawn_0
- [0013.64] ScriptLog: Spawning harvest manager: ColdHarvestManager_0
- [0013.64] ScriptLog: Spawning quick actions: ColdPlayerQuickActions_0
- [0013.64] ScriptLog: Spawning Weather FX
- [0013.64] ScriptLog: ***WARNING*** Health mgr failed to initialize. Health stats not ticking for ColdPlayerPawn_0
- [0013.64] Error: Can't start an online game that hasn't been created
- [0013.74] DevGFxUI: Scale9Grid for resource=386 has negative width -4.950000
- [0013.75] DevGFxUI: IME Warning: No fileopener and/or xml file specified. Defaulting to internal list
- [0013.82] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0013.82] ScriptLog: BeaconManager hud loaded
- [0013.95] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0013.95] DevGFxUI: Found path binding for path: root1.OptionsPanel
- [0013.95] DevGFxUI: Found path binding for path: root1.OptionsPanel
- [0013.96] DevGFxUI: Found path binding for path: root1.MultiplayerPanel
- [0013.97] DevGFxUI: Found path binding for path: root1.MultiplayerPanel
- [0014.08] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0014.08] Log: ########### Finished loading level: 2.424577 seconds
- [0014.08] Init: Game engine initialized
- [0014.08] Log: Initializing Engine Completed
- [0014.10] Log: >>>>>>>>>>>>>> Initial startup: 14.10s <<<<<<<<<<<<<<<
- [0014.12] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0014.12] DevGFxUI: UGFxInteraction::Send - CALLBACK_ViewportResized
- [0020.39] ScriptLog: Found servers: 24
- [0025.51] ScriptLog: *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
- [0025.51] ScriptLog: * Continuing to host an MP game.
- [0025.51] ScriptLog: *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
- [0025.51] Log: Initializing Steam game server
- [0025.51] ScriptLog: Map ending
- [0025.51] ScriptLog: Destroying TimeOfDay
- [0025.52] Log: LoadMap: ColdMap1?Name=Player?Team=255?listen?steamsockets?SteamServerId=?NumPublicConnections=2?NumPrivateConnections=0?NumOpenPublicConnections=2?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bAllowJoinViaPresenceFriendsOnly=False?bUsesArbitration=False?bAntiCheatProtected=False?bIsDedicated=False?PingInMs=0?MatchQuality=0.000000?GameState=OGS_Pending?SaveGameState=serverSaveGame10.sav?GamePassword=mason?OwningPlayerName=Hiram Abiff?MaxPlayers=2?ProfileId=1?HuntersDisabled=False?Difficulty=easy?ColdServerName=Brothers Of The Craft<gs>1,0,1
- [0025.52] Log: --- LOADING MOVIE START ---
- [0025.62] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0025.62] ScriptLog: Destroying weather fx
- [0029.66] Log: Game class is 'ColdGame'
- [0029.66] Init: WinSock: Socket queue 131072 / 131072
- [0029.66] Init: WinSock: Socket queue 131072 / 131072
- [0029.66] Log: Initialized RedirectNetDriver, for redirecting IP connections to Steam sockets
- [0029.66] Log: NetMode is now 2
- [0030.55] Log: Primary PhysX scene will be in software.
- [0030.55] Log: Creating Primary PhysX Scene.
- [0031.18] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0031.18] Log: Bringing World coldmap1.TheWorld up for play (0) at 2017.10.25-18.52.06
- [0031.18] ScriptLog: GamePassword mason
- [0031.34] Log: Bringing up level for play took: 1.676271
- [0031.35] ScriptLog: Spawning player controller now.
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_BaseCommandUnit_0
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoorway_0
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_0
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_1
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_2
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_3
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundationStairs_0
- [0031.35] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_4
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_5
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_6
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_7
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_StorageCrate_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_PowerGenerator_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_PowerStorage_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_MassStorage_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Light_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_MassFabricator_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Light_1
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Bed_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WeaponsBench_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_PlantBed_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoor_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Refinery_0
- [0031.36] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_PlantBed_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_SolarPanel_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_AnimalHousing_Small_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_PowerStorage_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Fridge_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Wellhead_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_SolarPanel_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Floodlight_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_SolarPanel_2
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoor_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_SolarPanel_3
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodBurner_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_StorageCrate_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_2
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_3
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_4
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_5
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_6
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodStairsCorner_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_7
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_0
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_2
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_8
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_1
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_3
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_2
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_3
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_4
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_5
- [0031.37] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_6
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_1
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_StorageCrate_2
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_2
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_8
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_9
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_10
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_11
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_12
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_3
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_BaseCommandUnit_1
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_13
- [0031.38] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_StorageCrate_3
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_9
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_4
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_10
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_11
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_14
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWindow_5
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundationStairs_1
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_4
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoor_2
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoorway_1
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_15
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_16
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_17
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundationStairs_2
- [0031.39] ScriptLog: Created inventory manager: ColdPlayerInvManager_1
- [0031.39] ScriptLog: Setting up health manager for pawn: ColdPlayerPawn_1
- [0031.39] ScriptLog: Created build manager: ColdBuildManager_1
- [0031.39] ScriptLog: Created proximity checker: ColdPlayerProximityChecker_1
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoorway_2
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_7
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_12
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_13
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodCeiling_8
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_18
- [0031.39] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_19
- [0031.40] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_Campfire_5
- [0031.40] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoorway_3
- [0031.40] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundationStairs_3
- [0031.40] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_14
- [0031.40] ScriptLog: Created inventory manager: ColdPlayerInvManager_2
- [0031.40] ScriptLog: Setting up health manager for pawn: ColdPlayerPawn_2
- [0031.40] ScriptLog: Created build manager: ColdBuildManager_2
- [0031.40] ScriptLog: Created proximity checker: ColdPlayerProximityChecker_2
- [0031.40] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0031.40] ScriptLog: restart player! ColdPlayerPawn_1 ColdPlayerController_1
- [0031.40] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0031.40] ScriptLog: Player pawn possessed! ColdPlayerPawn_1
- [0031.40] ScriptLog: Spawning harvest manager: ColdHarvestManager_1
- [0031.40] ScriptLog: Spawning quick actions: ColdPlayerQuickActions_1
- [0031.40] ScriptLog: Spawning Weather FX
- [0031.44] Log: AActor::SetBase : Bone (BeaconSocket) not found on ColdCougarPawn_0 for ColdHudBeaconActor_92!
- [0031.45] Log: AActor::SetBase : Bone (BeaconSocket) not found on ColdCougarPawn_1 for ColdHudBeaconActor_109!
- [0031.56] DevGFxUI: Scale9Grid for resource=386 has negative width -4.950000
- [0031.60] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0031.61] ScriptLog: BeaconManager hud loaded
- [0031.74] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0031.75] DevGFxUI: Found path binding for path: root1.OptionsPanel
- [0031.75] DevGFxUI: Found path binding for path: root1.OptionsPanel
- [0031.76] DevGFxUI: Found path binding for path: root1.MultiplayerPanel
- [0031.77] DevGFxUI: Found path binding for path: root1.MultiplayerPanel
- [0031.94] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0031.94] Log: ########### Finished loading level: 6.418688 seconds
- [0032.06] Log: Steam game server UID: 90111637951814661
- [0032.06] ScriptLog: Kicking off listen auth session
- [0032.19] DevGFxUI: UGFxInteraction::Send - CALLBACK_ViewportResized
- [0032.25] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [0032.87] ScriptLog: Setting default kit for player. ROLE_Authority
- [0036.52] Log: --- LOADING MOVIE TIME: 10.9 sec ---
- [0036.85] ScriptLog: Listen host successfully authenticated
- [0209.09] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0225.11] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0231.08] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0236.35] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0242.73] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0261.97] NetComeGo: Open TheWorld 10/25/17 18:55:57 5.226.18.80
- [0262.56] ScriptLog: Client passed authentication, UID: 0x0110000105E21250
- [0265.51] ScriptLog: Spawning player controller now.
- [0265.51] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0265.51] ScriptLog: restart player! ColdPlayerPawn_2 ColdPlayerController_2
- [0265.51] ScriptLog: ~~~~~~~~~~~~~~~~~~~~~
- [0267.17] ScriptLog: Setting default kit for player. ROLE_Authority
- [0479.41] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0725.77] ScriptLog: Butchered animal. Now spawning loot: ColdAccessModule_LootStorage_Animal_0
- [0782.80] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodWall_15
- [0787.93] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodDoor_3
- [0798.29] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0804.85] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0843.20] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0846.77] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0851.80] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0912.09] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [0912.10] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper.BaseCommandUnit
- [1012.26] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1014.44] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1017.82] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1025.68] DevGFxUI: TypeError: Error #1010
- [1063.99] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_20
- [1068.20] ScriptLog: DEBUG: PreBeginPlay() on ColdBuildable_WoodFoundation_21
- [1104.36] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1106.16] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1109.57] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1113.28] DevGFxUI: TypeError: Error #1010
- [1115.15] DevGFxUI: TypeError: Error #1010
- [1118.11] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1118.57] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1118.57] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1202.16] ScriptLog: Butchered animal. Now spawning loot: ColdAccessModule_LootStorage_Animal_1
- [1202.16] ScriptWarning: GotoState (Active None): State not found
- ColdModuleButcher coldmap1.TheWorld:PersistentLevel.ColdModuleButcher_4
- Function ColdGame.ColdModuleButcher:Butchered:0126
- [1202.19] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1231.02] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1242.43] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1244.87] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1251.75] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1252.35] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1252.35] DevGFxUI: Failed loading SWF "/ package/UDKFrontEnd/udk_ime": ActionScript version mismatch
- [1252.74] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1278.67] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1311.73] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1329.46] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1340.44] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1360.60] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1363.89] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1368.08] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1368.08] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper.BaseCommandUnit
- [1373.45] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1376.88] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1382.73] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1382.73] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper.BaseCommandUnit
- [1388.46] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1399.56] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
- [1399.56] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper.BaseCommandUnit
- [1408.98] DevGFxUI: Found path binding for path: root1.ExternalInvWrapper
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement