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  1. Log file open, 01/17/19 12:52:18
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine for game: Dauntless
  10. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  11. LogPlatformFile: Not using cached read wrapper
  12. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.229042
  14. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  15. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  16. LogPluginManager: Mounting plugin Paper2D
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin ActorLayerUtilities
  20. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  21. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  22. LogPluginManager: Mounting plugin GitSourceControl
  23. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  24. LogPluginManager: Mounting plugin NullSourceCodeAccess
  25. LogPluginManager: Mounting plugin PerforceSourceControl
  26. LogPluginManager: Mounting plugin SubversionSourceControl
  27. LogPluginManager: Mounting plugin UObjectPlugin
  28. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  29. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  30. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  31. LogPluginManager: Mounting plugin AssetManagerEditor
  32. LogPluginManager: Mounting plugin CryptoKeys
  33. LogPluginManager: Mounting plugin DataValidation
  34. LogPluginManager: Mounting plugin FacialAnimation
  35. LogPluginManager: Mounting plugin GameplayTagsEditor
  36. LogPluginManager: Mounting plugin MacGraphicsSwitching
  37. LogPluginManager: Mounting plugin MeshEditor
  38. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  39. LogPluginManager: Mounting plugin PluginBrowser
  40. LogPluginManager: Mounting plugin SpeedTreeImporter
  41. LogPluginManager: Mounting plugin DatasmithContent
  42. LogPluginManager: Mounting plugin VariantManagerContent
  43. LogPluginManager: Mounting plugin AlembicImporter
  44. LogPluginManager: Mounting plugin AppleImageUtils
  45. LogPluginManager: Mounting plugin AppleVision
  46. LogPluginManager: Mounting plugin BackChannel
  47. LogPluginManager: Mounting plugin CharacterAI
  48. LogPluginManager: Mounting plugin GeometryCache
  49. LogPluginManager: Mounting plugin HTML5Networking
  50. LogPluginManager: Mounting plugin ProxyLODPlugin
  51. LogPluginManager: Mounting plugin Niagara
  52. LogPluginManager: Mounting plugin NiagaraExtras
  53. LogPluginManager: Mounting plugin MagicLeap
  54. LogPluginManager: Mounting plugin MagicLeapMedia
  55. LogPluginManager: Mounting plugin AndroidMedia
  56. LogPluginManager: Mounting plugin AvfMedia
  57. LogPluginManager: Mounting plugin ImgMedia
  58. LogPluginManager: Mounting plugin LinearTimecode
  59. LogPluginManager: Mounting plugin MediaCompositing
  60. LogPluginManager: Mounting plugin MediaPlayerEditor
  61. LogPluginManager: Mounting plugin WebMMedia
  62. LogPluginManager: Mounting plugin WmfMedia
  63. LogPluginManager: Mounting plugin TcpMessaging
  64. LogPluginManager: Mounting plugin UdpMessaging
  65. LogPluginManager: Mounting plugin ActorSequence
  66. LogPluginManager: Mounting plugin LevelSequenceEditor
  67. LogPluginManager: Mounting plugin MatineeToLevelSequence
  68. LogPluginManager: Mounting plugin NetcodeUnitTest
  69. LogPluginManager: Mounting plugin NUTUnrealEngine4
  70. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  71. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  72. LogPluginManager: Mounting plugin OnlineSubsystem
  73. LogPluginManager: Mounting plugin OnlineSubsystemNull
  74. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  75. LogPluginManager: Mounting plugin LauncherChunkInstaller
  76. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  77. LogPluginManager: Mounting plugin AndroidMoviePlayer
  78. LogPluginManager: Mounting plugin AndroidPermission
  79. LogPluginManager: Mounting plugin AppleMoviePlayer
  80. LogPluginManager: Mounting plugin ArchVisCharacter
  81. LogPluginManager: Mounting plugin AudioCapture
  82. LogPluginManager: Mounting plugin CableComponent
  83. LogPluginManager: Mounting plugin CustomMeshComponent
  84. LogPluginManager: Mounting plugin EditableMesh
  85. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  86. LogPluginManager: Mounting plugin Firebase
  87. LogPluginManager: Mounting plugin GoogleCloudMessaging
  88. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  89. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  90. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  91. LogPluginManager: Mounting plugin MobilePatchingUtils
  92. LogPluginManager: Mounting plugin OculusVR
  93. LogPluginManager: Mounting plugin PhysXVehicles
  94. LogPluginManager: Mounting plugin ProceduralMeshComponent
  95. LogPluginManager: Mounting plugin RuntimePhysXCooking
  96. LogPluginManager: Mounting plugin SteamVR
  97. LogPluginManager: Mounting plugin WebMMoviePlayer
  98. LogPluginManager: Mounting plugin WindowsMoviePlayer
  99. LogStreaming: Display: Took 0.338s to configure plugins.
  100. LogInit: Using libcurl 7.55.1-DEV
  101. LogInit: - built for x86_64-pc-win32
  102. LogInit: - supports SSL with OpenSSL/1.0.2h
  103. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  104. LogInit: - other features:
  105. LogInit: CURL_VERSION_SSL
  106. LogInit: CURL_VERSION_LIBZ
  107. LogInit: CURL_VERSION_IPV6
  108. LogInit: CURL_VERSION_ASYNCHDNS
  109. LogInit: CURL_VERSION_LARGEFILE
  110. LogInit: CURL_VERSION_IDN
  111. LogInit: CurlRequestOptions (configurable via config and command line):
  112. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  113. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  114. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  115. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  116. LogInit: - LocalHostAddr = Default
  117. LogInit: - BufferSize = 65536
  118. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  119. LogInit: Build: ++UE4+Release-4.21-CL-4613538
  120. LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21
  121. LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
  122. LogInit: Net CL: 4541578
  123. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 1060 6GB
  124. LogInit: Compiled (64-bit): Nov 30 2018 04:13:25
  125. LogInit: Compiled with Visual C++: 19.13.26129.00
  126. LogInit: Build Configuration: Development
  127. LogInit: Branch Name: ++UE4+Release-4.21
  128. LogInit: Command Line:
  129. LogInit: Base Directory: D:/Program files/Epic Games/UE_4.21/Engine/Binaries/Win64/
  130. LogInit: Installed Engine Build: 1
  131. LogDevObjectVersion: Number of dev versions registered: 22
  132. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  133. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  134. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  135. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  136. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  137. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  138. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  139. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  140. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  141. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  142. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  143. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  144. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  145. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  146. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  147. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  148. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  149. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  150. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  151. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  152. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  153. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  154. LogStreaming: Display: Took 0.058s to delete old logs.
  155. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  156. LogInit: Object subsystem initialized
  157. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  158. LogConfig: Setting CVar [[r.setres:1280x720]]
  159. [2019.01.17-12.52.21:371][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  160. [2019.01.17-12.52.21:371][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  161. [2019.01.17-12.52.21:371][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  162. [2019.01.17-12.52.21:371][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  163. [2019.01.17-12.52.21:371][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  164. [2019.01.17-12.52.21:371][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  165. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  166. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  167. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  168. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  169. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  170. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  171. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  172. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  173. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  174. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  175. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  176. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  177. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  178. [2019.01.17-12.52.21:372][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  179. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  180. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  181. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  182. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  183. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  184. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  185. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  186. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  187. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  188. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  189. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  190. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  191. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  192. [2019.01.17-12.52.21:372][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  193. [2019.01.17-12.52.21:372][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  194. [2019.01.17-12.52.21:372][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  195. [2019.01.17-12.52.21:483][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  196. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  197. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  198. [2019.01.17-12.52.21:483][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  199. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  200. [2019.01.17-12.52.21:483][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  201. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  202. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  203. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  204. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  205. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  206. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  207. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  208. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  209. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  210. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  211. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  212. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  213. [2019.01.17-12.52.21:483][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  214. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  215. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  216. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  217. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  218. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  219. [2019.01.17-12.52.21:484][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  220. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  221. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  222. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  223. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  224. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  225. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  226. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  227. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  228. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  229. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  230. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  231. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  232. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  233. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  234. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  235. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  236. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  237. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  238. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  239. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  240. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  241. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  242. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  243. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  244. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  245. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  246. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  247. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  248. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  249. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  250. [2019.01.17-12.52.21:484][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  251. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  252. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  253. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  254. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  255. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  256. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  257. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  258. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  259. [2019.01.17-12.52.21:484][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  260. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  261. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  262. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  263. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  264. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  265. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  266. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  267. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  268. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  269. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  270. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  271. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  272. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  273. [2019.01.17-12.52.21:484][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  274. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  275. [2019.01.17-12.52.21:484][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  276. [2019.01.17-12.52.21:492][ 0]LogInit: Selected Device Profile: [Windows]
  277. [2019.01.17-12.52.21:492][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  278. [2019.01.17-12.52.21:591][ 0]LogHAL: Display: Platform has ~ 24 GB [25709002752 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  279. [2019.01.17-12.52.21:600][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  280. [2019.01.17-12.52.21:600][ 0]LogInit: Going up to parent DeviceProfile []
  281. [2019.01.17-12.52.21:603][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  282. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  283. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  284. [2019.01.17-12.52.21:603][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  285. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  286. [2019.01.17-12.52.21:603][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  287. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  288. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  289. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  290. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  291. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  292. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  293. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  294. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  295. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  296. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  297. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  298. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  299. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  300. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  301. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  302. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  303. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  304. [2019.01.17-12.52.21:603][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  305. [2019.01.17-12.52.21:603][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  306. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  307. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  308. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  309. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  310. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  311. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  312. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  313. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  314. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  315. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  316. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  317. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  318. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  319. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  320. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  321. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  322. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  323. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  324. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  325. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  326. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  327. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  328. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  329. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  330. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  331. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  332. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  333. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  334. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  335. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  336. [2019.01.17-12.52.21:604][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  337. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  338. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  339. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  340. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  341. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  342. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  343. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  344. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  345. [2019.01.17-12.52.21:604][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  346. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  347. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  348. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  349. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  350. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  351. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  352. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  353. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  354. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  355. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  356. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  357. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  358. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  359. [2019.01.17-12.52.21:604][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Scalability.ini]
  360. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  361. [2019.01.17-12.52.21:604][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  362. [2019.01.17-12.52.21:604][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  363. [2019.01.17-12.52.21:617][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  364. [2019.01.17-12.52.21:618][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Config/Windows/Engine.ini]
  365. [2019.01.17-12.52.21:665][ 0]LogInit: Computer: DESKTOP-UFHE8NR
  366. [2019.01.17-12.52.21:665][ 0]LogInit: User: aspoo
  367. [2019.01.17-12.52.21:665][ 0]LogInit: CPU Page size=4096, Cores=4
  368. [2019.01.17-12.52.21:665][ 0]LogInit: High frequency timer resolution =2.988489 MHz
  369. [2019.01.17-12.52.21:666][ 0]LogMemory: Memory total: Physical=23.9GB (24GB approx)
  370. [2019.01.17-12.52.21:666][ 0]LogMemory: Platform Memory Stats for Windows
  371. [2019.01.17-12.52.21:666][ 0]LogMemory: Process Physical Memory: 104.38 MB used, 104.38 MB peak
  372. [2019.01.17-12.52.21:666][ 0]LogMemory: Process Virtual Memory: 99.16 MB used, 99.16 MB peak
  373. [2019.01.17-12.52.21:666][ 0]LogMemory: Physical Memory: 6814.09 MB used, 17703.93 MB free, 24518.02 MB total
  374. [2019.01.17-12.52.21:666][ 0]LogMemory: Virtual Memory: 4628.96 MB used, 134213096.00 MB free, 134217728.00 MB total
  375. [2019.01.17-12.52.22:184][ 0]LogInit: Using OS detected language (en-US).
  376. [2019.01.17-12.52.22:184][ 0]LogInit: Using OS detected locale (en-GB).
  377. [2019.01.17-12.52.22:189][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  378. [2019.01.17-12.52.23:083][ 0]LogStreaming: Display: Took 0.906s to InitEngineTextLocalization.
  379. [2019.01.17-12.52.23:114][ 0]LogInit: Setting process to per monitor DPI aware
  380. [2019.01.17-12.52.23:617][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  381. [2019.01.17-12.52.23:617][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  382. [2019.01.17-12.52.24:191][ 0]LogHMD: Failed to initialize OpenVR with code 110
  383. [2019.01.17-12.52.24:191][ 0]LogD3D11RHI: D3D11 adapters:
  384. [2019.01.17-12.52.24:288][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
  385. [2019.01.17-12.52.24:288][ 0]LogD3D11RHI: 6052/0/12259 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  386. [2019.01.17-12.52.24:292][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  387. [2019.01.17-12.52.24:292][ 0]LogD3D11RHI: 0/0/12259 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  388. [2019.01.17-12.52.24:292][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  389. [2019.01.17-12.52.24:327][ 0]LogD3D11RHI: Creating new Direct3DDevice
  390. [2019.01.17-12.52.24:327][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
  391. [2019.01.17-12.52.24:327][ 0]LogWindows: EnumDisplayDevices:
  392. [2019.01.17-12.52.24:328][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
  393. [2019.01.17-12.52.24:328][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
  394. [2019.01.17-12.52.24:329][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
  395. [2019.01.17-12.52.24:329][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
  396. [2019.01.17-12.52.24:330][ 0]LogWindows: DebugString: FoundDriverCount:4
  397. [2019.01.17-12.52.24:330][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB
  398. [2019.01.17-12.52.24:330][ 0]LogD3D11RHI: Driver Version: 417.35 (internal:25.21.14.1735, unified:417.35)
  399. [2019.01.17-12.52.24:330][ 0]LogD3D11RHI: Driver Date: 12-11-2018
  400. [2019.01.17-12.52.24:330][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
  401. [2019.01.17-12.52.24:396][ 0]LogD3D11RHI: Async texture creation enabled
  402. [2019.01.17-12.52.24:653][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  403. [2019.01.17-12.52.25:452][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  404. [2019.01.17-12.52.25:492][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
  405. [2019.01.17-12.52.25:512][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  406. [2019.01.17-12.52.25:547][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
  407. [2019.01.17-12.52.25:599][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
  408. [2019.01.17-12.52.25:654][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  409. [2019.01.17-12.52.25:685][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  410. [2019.01.17-12.52.25:714][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  411. [2019.01.17-12.52.25:723][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
  412. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  413. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  414. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  415. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  416. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  417. [2019.01.17-12.52.25:823][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  418. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  419. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  420. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  421. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  422. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  423. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  424. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  425. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  426. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  427. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  428. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  429. [2019.01.17-12.52.25:824][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  430. [2019.01.17-12.52.25:843][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
  431. [2019.01.17-12.52.25:978][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
  432. [2019.01.17-12.52.25:978][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
  433. [2019.01.17-12.52.26:023][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  434. [2019.01.17-12.52.26:023][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  435. [2019.01.17-12.52.26:050][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  436. [2019.01.17-12.52.26:082][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  437. [2019.01.17-12.52.26:111][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  438. [2019.01.17-12.52.26:153][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
  439. [2019.01.17-12.52.26:226][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
  440. [2019.01.17-12.52.26:226][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
  441. [2019.01.17-12.52.26:226][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  442. [2019.01.17-12.52.26:866][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Unreal Projects/FPS/Dauntless 4.21/Intermediate/Shaders/WorkingDirectory/10192/).
  443. [2019.01.17-12.52.26:866][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/aspoo/AppData/Local/Temp/UnrealShaderWorkingDir/BC7017EA4CD7D8B0C91732BADD21B7AE/'.
  444. [2019.01.17-12.52.26:891][ 0]LogXGEController: Cleaning working directory: C:/Users/aspoo/AppData/Local/Temp/UnrealXGEWorkingDir/
  445. [2019.01.17-12.52.26:892][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  446. [2019.01.17-12.52.26:892][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  447. [2019.01.17-12.52.26:892][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  448. [2019.01.17-12.52.28:646][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  449. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: Loaded boot cache 0.34s 74MB C:/Users/aspoo/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  450. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/aspoo/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  451. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal Projects/FPS/Dauntless 4.21/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  452. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  453. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal Projects/FPS/Dauntless 4.21/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  454. [2019.01.17-12.52.28:990][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  455. [2019.01.17-12.52.29:037][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  456. [2019.01.17-12.52.29:038][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  457. [2019.01.17-12.52.29:038][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  458. [2019.01.17-12.52.29:050][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/aspoo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  459. [2019.01.17-12.52.29:050][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  460. [2019.01.17-12.52.29:050][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  461. [2019.01.17-12.52.29:109][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  462. [2019.01.17-12.52.29:175][ 0]LogSlate: Using FreeType 2.6.0
  463. [2019.01.17-12.52.29:229][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  464. [2019.01.17-12.52.29:755][ 0]LogAssetRegistry: FAssetRegistry took 0.0395 seconds to start up
  465. [2019.01.17-12.52.33:140][ 0]LogInit: Selected Device Profile: [Windows]
  466. [2019.01.17-12.52.34:238][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  467. [2019.01.17-12.52.34:347][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  468. [2019.01.17-12.52.34:347][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  469. [2019.01.17-12.52.34:347][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  470. [2019.01.17-12.52.34:347][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
  471. [2019.01.17-12.52.34:690][ 0]LogNetVersion: Dauntless 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 545971556)
  472. [2019.01.17-12.52.38:873][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.179384 seconds
  473. [2019.01.17-12.52.38:902][ 0]LogUObjectArray: 39788 objects as part of root set at end of initial load.
  474. [2019.01.17-12.52.38:902][ 0]LogUObjectAllocator: 6917680 out of 0 bytes used by permanent object pool.
  475. [2019.01.17-12.52.38:902][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  476. [2019.01.17-12.52.47:556][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  477. [2019.01.17-12.52.47:591][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  478. [2019.01.17-12.52.53:544][ 0]SourceControl: Source control is disabled
  479. [2019.01.17-12.52.53:544][ 0]SourceControl: Source control is disabled
  480. [2019.01.17-12.52.53:623][ 0]SourceControl: Source control is disabled
  481. [2019.01.17-12.52.53:641][ 0]SourceControl: Source control is disabled
  482. [2019.01.17-12.52.54:747][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  483. [2019.01.17-12.52.54:945][ 0]LogOcInput: OculusInput pre-init called
  484. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FItem::thumbnailImage is not initialized properly
  485. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FItem::itemType is not initialized properly
  486. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FItem::itemCategory is not initialized properly
  487. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FItem::MaxStackAmount is not initialized properly
  488. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: BoolProperty FItem::StackableInStorage is not initialized properly
  489. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponAttacks_Depricated::weaponType is not initialized properly
  490. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponAttack_Depricated::startingAttackButton is not initialized properly
  491. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: BoolProperty FWeaponComboAttack_Depricated::chargable is not initialized properly
  492. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponAttackData::baseDamageMultiplier is not initialized properly
  493. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponAttackData::staminaRequired is not initialized properly
  494. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponAttackData::movespeedPercentage is not initialized properly
  495. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponChargeData::maxChargeTime is not initialized properly
  496. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponChargeData::baseDamageMultiplier is not initialized properly
  497. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponChargeData::maxChargedDamageMultiplier is not initialized properly
  498. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponChargeData::staminaRequired is not initialized properly
  499. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponChargeData::movespeedPercentage is not initialized properly
  500. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeapon::weaponType is not initialized properly
  501. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FWeapon::objectTOSpawn is not initialized properly
  502. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FWeapon::material is not initialized properly
  503. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeapon::defencePower is not initialized properly
  504. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeapon::attackPower is not initialized properly
  505. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeapon::positionOffset is not initialized properly
  506. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeapon::rotationOffset is not initialized properly
  507. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FArmour::armourSlot is not initialized properly
  508. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FArmour::objectTOSpawn is not initialized properly
  509. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FArmour::material is not initialized properly
  510. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FArmour::defencePower is not initialized properly
  511. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FArmour::attackPower is not initialized properly
  512. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponOffsets::sheathPosition is not initialized properly
  513. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponOffsets::sheathRotation is not initialized properly
  514. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponOffsets::equipOffSet is not initialized properly
  515. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponOffsets::equipRotation is not initialized properly
  516. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FEnemyAttackInfo::AttackBehaviour is not initialized properly
  517. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: ObjectProperty FEnemyAttackInfo::montageToPlay is not initialized properly
  518. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FEnemyAttackInfo::attackRange is not initialized properly
  519. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: BoolProperty FEnemyAttackInfo::rageOnly is not initialized properly
  520. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FEnemyAttackInfo::attackCooldown is not initialized properly
  521. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FEnemyAttackInfo::aditionalStateDelay is not initialized properly
  522. [2019.01.17-12.52.55:765][ 0]LogClass: Warning: FWeaponCollisionSettings::colliderSize is not initialized properly
  523. [2019.01.17-12.52.55:766][ 0]LogClass: Warning: FWeaponCollisionSettings::colliderPosition is not initialized properly
  524. [2019.01.17-12.52.55:766][ 0]LogClass: Warning: FWeaponAttacks::weaponType is not initialized properly
  525. [2019.01.17-12.52.55:766][ 0]LogClass: Display: 41 Uninitialized script stuct members found
  526. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FItem::thumbnailImage is not initialized properly
  527. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FItem::itemType is not initialized properly
  528. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FItem::itemCategory is not initialized properly
  529. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FItem::MaxStackAmount is not initialized properly
  530. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: BoolProperty FItem::StackableInStorage is not initialized properly
  531. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttacks_Depricated::weaponType is not initialized properly
  532. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttack_Depricated::startingAttackButton is not initialized properly
  533. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: BoolProperty FWeaponComboAttack_Depricated::chargable is not initialized properly
  534. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttackData::baseDamageMultiplier is not initialized properly
  535. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttackData::staminaRequired is not initialized properly
  536. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttackData::movespeedPercentage is not initialized properly
  537. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponChargeData::maxChargeTime is not initialized properly
  538. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponChargeData::baseDamageMultiplier is not initialized properly
  539. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponChargeData::maxChargedDamageMultiplier is not initialized properly
  540. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponChargeData::staminaRequired is not initialized properly
  541. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponChargeData::movespeedPercentage is not initialized properly
  542. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeapon::weaponType is not initialized properly
  543. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FWeapon::objectTOSpawn is not initialized properly
  544. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FWeapon::material is not initialized properly
  545. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeapon::defencePower is not initialized properly
  546. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeapon::attackPower is not initialized properly
  547. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeapon::positionOffset is not initialized properly
  548. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeapon::rotationOffset is not initialized properly
  549. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FArmour::armourSlot is not initialized properly
  550. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FArmour::objectTOSpawn is not initialized properly
  551. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FArmour::material is not initialized properly
  552. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FArmour::defencePower is not initialized properly
  553. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FArmour::attackPower is not initialized properly
  554. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponOffsets::sheathPosition is not initialized properly
  555. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponOffsets::sheathRotation is not initialized properly
  556. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponOffsets::equipOffSet is not initialized properly
  557. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponOffsets::equipRotation is not initialized properly
  558. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FEnemyAttackInfo::AttackBehaviour is not initialized properly
  559. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: ObjectProperty FEnemyAttackInfo::montageToPlay is not initialized properly
  560. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FEnemyAttackInfo::attackRange is not initialized properly
  561. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: BoolProperty FEnemyAttackInfo::rageOnly is not initialized properly
  562. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FEnemyAttackInfo::attackCooldown is not initialized properly
  563. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FEnemyAttackInfo::aditionalStateDelay is not initialized properly
  564. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponCollisionSettings::colliderSize is not initialized properly
  565. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponCollisionSettings::colliderPosition is not initialized properly
  566. [2019.01.17-12.52.55:831][ 0]LogAutomationTest: Warning: FWeaponAttacks::weaponType is not initialized properly
  567. [2019.01.17-12.52.55:953][ 0]LogEngine: Initializing Engine...
  568. [2019.01.17-12.52.55:981][ 0]LogHMD: Failed to initialize OpenVR with code 110
  569. [2019.01.17-12.52.55:984][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  570. [2019.01.17-12.52.55:984][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  571. [2019.01.17-12.52.55:984][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  572. [2019.01.17-12.52.55:984][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  573. [2019.01.17-12.52.56:680][ 0]LogInit: Initializing FReadOnlyCVARCache
  574. [2019.01.17-12.52.56:969][ 0]LogAIModule: Creating AISystem for world Untitled
  575. [2019.01.17-12.52.57:071][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  576. [2019.01.17-12.52.57:132][ 0]LogInit: FAudioDevice initialized.
  577. [2019.01.17-12.52.57:133][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  578. [2019.01.17-12.52.57:342][ 0]LogDerivedDataCache: Saved boot cache 0.21s 74MB C:/Users/aspoo/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  579. [2019.01.17-12.52.57:357][ 0]LogInit: Texture streaming: Enabled
  580. [2019.01.17-12.52.57:494][ 0]LogEngineSessionManager: EngineSessionManager initialized
  581. [2019.01.17-12.52.57:494][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={5D656A1F-4BDB-074E-A3D2-3A9171A0357C}
  582. [2019.01.17-12.52.57:611][ 0]LogInit: Transaction tracking system initialized
  583. [2019.01.17-12.52.58:156][ 0]BlueprintLog: New page: Editor Load
  584. [2019.01.17-12.52.59:510][ 0]LocalizationService: Localization service is disabled
  585. [2019.01.17-12.53.01:522][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  586. [2019.01.17-12.53.01:522][ 0]LogCook: Display: Mobile HDR setting 1
  587. [2019.01.17-12.53.01:522][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  588. [2019.01.17-12.53.01:522][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  589. [2019.01.17-12.53.01:522][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  590. [2019.01.17-12.53.01:523][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  591. [2019.01.17-12.53.01:523][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  592. [2019.01.17-12.53.02:194][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/FPS/Dauntless 4.21/Content/' took 0.07s
  593. [2019.01.17-12.53.03:025][ 0]SourceControl: Source control is disabled
  594. [2019.01.17-12.53.03:035][ 0]Cmd: MAP LOAD FILE="../../../../../../Unreal Projects/FPS/Dauntless 4.21/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  595. [2019.01.17-12.53.03:102][ 0]LightingResults: New page: Lighting Build
  596. [2019.01.17-12.53.03:278][ 0]MapCheck: New page: Map Check
  597. [2019.01.17-12.53.03:278][ 0]LightingResults: New page: Lighting Build
  598. [2019.01.17-12.53.07:839][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  599. [2019.01.17-12.53.08:729][ 0]LogEditorServer: Finished looking for orphan Actors (0.016 secs)
  600. [2019.01.17-12.53.08:854][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  601. [2019.01.17-12.53.08:867][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.137ms to complete.
  602. [2019.01.17-12.53.08:867][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 5.833
  603. [2019.01.17-12.53.10:330][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  604. [2019.01.17-12.53.10:340][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  605. [2019.01.17-12.53.10:348][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  606. [2019.01.17-12.53.10:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  607. [2019.01.17-12.53.10:440][ 0]LogCollectionManager: Loaded 0 collections in 0.004205 seconds
  608. [2019.01.17-12.53.10:581][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/FPS/Dauntless 4.21/Saved/Collections/' took 0.01s
  609. [2019.01.17-12.53.10:581][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/FPS/Dauntless 4.21/Content/Developers/aspoo/Collections/' took 0.01s
  610. [2019.01.17-12.53.10:581][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/FPS/Dauntless 4.21/Content/Collections/' took 0.00s
  611. [2019.01.17-12.53.10:581][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
  612. [2019.01.17-12.53.10:614][ 0]LogContentBrowser: Native class hierarchy populated in 0.0319 seconds. Added 2785 classes and 639 folders.
  613. [2019.01.17-12.53.10:687][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0009 seconds. Added 0 classes and 0 folders.
  614. [2019.01.17-12.53.10:727][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  615. [2019.01.17-12.53.10:787][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  616. [2019.01.17-12.53.10:788][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  617. [2019.01.17-12.53.10:806][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  618. [2019.01.17-12.53.10:827][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  619. [2019.01.17-12.53.10:836][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  620. [2019.01.17-12.53.10:837][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  621. [2019.01.17-12.53.10:839][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  622. [2019.01.17-12.53.10:842][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  623. [2019.01.17-12.53.10:853][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  624. [2019.01.17-12.53.10:866][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  625. [2019.01.17-12.53.10:867][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  626. [2019.01.17-12.53.10:869][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  627. [2019.01.17-12.53.10:872][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  628. [2019.01.17-12.53.10:880][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  629. [2019.01.17-12.53.10:881][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  630. [2019.01.17-12.53.10:882][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  631. [2019.01.17-12.53.10:884][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  632. [2019.01.17-12.53.10:894][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  633. [2019.01.17-12.53.10:895][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  634. [2019.01.17-12.53.10:896][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  635. [2019.01.17-12.53.10:898][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  636. [2019.01.17-12.53.10:908][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  637. [2019.01.17-12.53.10:917][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  638. [2019.01.17-12.53.10:931][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  639. [2019.01.17-12.53.10:932][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  640. [2019.01.17-12.53.11:662][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
  641. [2019.01.17-12.53.11:781][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
  642. [2019.01.17-12.53.12:522][ 0]LogSlate: Took 0.014267 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  643. [2019.01.17-12.53.12:566][ 0]LogSlate: Took 0.030172 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  644. [2019.01.17-12.53.12:654][ 0]LogSlate: Took 0.020593 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  645. [2019.01.17-12.53.13:008][ 0]LogRenderer: Reallocating scene render targets to support 1132x600 Format 10 NumSamples 1 (Frame:1).
  646. [2019.01.17-12.53.13:379][ 0]LogSlate: Took 0.024117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  647. [2019.01.17-12.53.13:576][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0008 seconds. Added 0 classes and 0 folders.
  648. [2019.01.17-12.53.13:576][ 0]LogLoad: (Engine Initialization) Total time: 60.18 seconds
  649. [2019.01.17-12.53.13:576][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  650. [2019.01.17-12.53.13:854][ 0]LogContentStreaming: Texture pool size now 1000 MB
  651. [2019.01.17-12.53.14:854][ 10]LogAssetRegistry: Asset discovery search completed in 45.1218 seconds
  652. [2019.01.17-12.53.14:856][ 10]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  653. [2019.01.17-12.53.14:856][ 10]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000084 seconds (updated 0 objects)
  654. [2019.01.17-12.54.09:964][392]LogSlate: FSceneViewport::OnFocusLost() reason 0
  655. [2019.01.17-12.54.21:228][656]LogSlate: Took 0.000312 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  656. [2019.01.17-12.54.21:236][656]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/BluePrints/Monsters/BP_MonsterBase.BP_MonsterBase
  657. [2019.01.17-12.54.22:271][656]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0012 seconds. Added 117 classes and 0 folders.
  658. [2019.01.17-12.54.23:938][656]LogSlate: Took 0.009666 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  659. [2019.01.17-12.54.24:374][657]LogSlate: Took 0.000859 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  660. [2019.01.17-12.58.05:203][272]BlueprintLog: New page: Compile BP_MonsterBase
  661. [2019.01.17-12.58.07:679][456]LogTemp: Repeating last play command: Selected Viewport
  662. [2019.01.17-12.58.07:728][456]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  663. [2019.01.17-12.58.07:729][456]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  664. [2019.01.17-12.58.07:754][456]PIE: New page: PIE session: ThirdPersonExampleMap (17 Jan 2019 12:58:07)
  665. [2019.01.17-12.58.07:800][456]LogPlayLevel: Creating play world package: /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap
  666. [2019.01.17-12.58.07:909][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.108671s)
  667. [2019.01.17-12.58.07:909][456]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  668. [2019.01.17-12.58.07:909][456]LogPlayLevel: PIE: World Init took: (0.000815s)
  669. [2019.01.17-12.58.07:910][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.109972s)
  670. [2019.01.17-12.58.07:960][456]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  671. [2019.01.17-12.58.07:986][456]LogInit: FAudioDevice initialized.
  672. [2019.01.17-12.58.08:056][456]LogLoad: Game class is 'BP_DauntlessGameMode_C'
  673. [2019.01.17-12.58.08:072][456]LogWorld: Bringing World /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2019.01.17-12.58.08
  674. [2019.01.17-12.58.08:091][456]LogWorld: Bringing up level for play took: 0.021922
  675. [2019.01.17-12.58.08:170][456]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0009 seconds. Added 20 classes and 0 folders.
  676. [2019.01.17-12.58.08:276][456]LogBlueprintUserMessages: [Stash_BP_2] Stash : Press F to View Inventory
  677. [2019.01.17-12.58.08:329][456]PIE: Play in editor start time for /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap 0.569
  678. [2019.01.17-12.58.08:329][456]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  679. [2019.01.17-12.58.09:035][500]LogBlueprintUserMessages: [Inventory] Silver Helm
  680. [2019.01.17-12.58.09:035][500]LogBlueprintUserMessages: [Inventory] Silver Helm
  681. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Torso
  682. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Torso
  683. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Legs
  684. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Legs
  685. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Hands
  686. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Hands
  687. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Wolf Pelt
  688. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Sword
  689. [2019.01.17-12.58.09:228][500]LogBlueprintUserMessages: [Inventory] Silver Sword
  690. [2019.01.17-12.58.11:109][716]LogTemp: Warning: Your message
  691. [2019.01.17-12.58.12:035][817]LogBlueprintUserMessages: [StorageSlot_C_10] true
  692. [2019.01.17-12.58.12:036][817]LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] Hello
  693. [2019.01.17-12.58.12:315][848]LogBlueprintUserMessages: [StorageSlot_C_0] true
  694. [2019.01.17-12.58.13:083][934]LogBlueprintUserMessages: [StorageSlot_C_4] true
  695. [2019.01.17-12.58.13:657][999]LogBlueprintUserMessages: [StorageSlot_C_3] true
  696. [2019.01.17-12.58.14:161][ 53]LogBlueprintUserMessages: [StorageSlot_C_7] true
  697. [2019.01.17-12.58.40:738][133]LogTemp: Warning: Your message
  698. [2019.01.17-12.58.41:374][209]LogOutputDevice: Warning:
  699.  
  700. Script Stack (1 frames):
  701. BP_MonsterBase_C.ReceiveTick
  702.  
  703. [2019.01.17-12.58.41:375][209]LogWindows: Windows GetLastError: The operation completed successfully. (0)
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